feat(library): descriptive metadata on every entry — platform, year, genres, and friends
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Emulation-and-beyond libraries need more than a title and a poster. Every library shape (GameEntry, CustomEntry, CustomInput, ProviderEntryInput) now carries a shared, flattened GameMeta: platform, description, developer, publisher, release_year, genres, tags, region, players. All fields are optional and flat on the wire, so existing library.json files, provider plugins, and clients keep working unchanged. - Installed-store scanners (Steam, Lutris, Heroic, Epic, GOG, Xbox) stamp platform=PC; custom/provider entries carry whatever was authored. - GET /library grows a ?platform= filter (case-insensitive) beside ?provider=. - Console: the add/edit form gets a Details section (round-tripping every field, since update replaces the entry), the poster tile a platform badge (non-PC only — the store badge already implies PC) and the year. - plugin-kit: ProviderEntry accepts the same fields (new GameMeta schema, spread flat); SDK + OpenAPI spec regenerated. - pf-client-core decodes platform for future client badges. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -8,6 +8,8 @@ use axum::http::header;
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pub(crate) struct LibraryQuery {
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/// Only entries owned by this external provider (RFC §8).
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provider: Option<String>,
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/// Only entries on this platform (case-insensitive).
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platform: Option<String>,
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}
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/// List the game library
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@@ -15,7 +17,8 @@ pub(crate) struct LibraryQuery {
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/// Every installed-store title (Steam, read from the host's local files — no Steam API key)
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/// merged with the user's custom entries, sorted by title. Artwork fields are URLs the client
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/// fetches directly (the public Steam CDN for Steam titles). `?provider=` narrows to the
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/// entries a given external provider owns.
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/// entries a given external provider owns; `?platform=` to one platform (case-insensitive —
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/// installed-store titles are `PC`, custom/provider entries carry whatever was authored).
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#[utoipa::path(
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get,
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path = "/library",
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@@ -23,6 +26,7 @@ pub(crate) struct LibraryQuery {
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operation_id = "getLibrary",
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params(
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("provider" = Option<String>, Query, description = "Only entries owned by this external provider"),
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("platform" = Option<String>, Query, description = "Only entries on this platform (case-insensitive, e.g. `PS2`)"),
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),
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responses(
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(status = OK, description = "Unified library across all stores", body = [crate::library::GameEntry]),
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@@ -36,6 +40,14 @@ pub(crate) async fn get_library(
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if let Some(provider) = q.provider.filter(|p| !p.is_empty()) {
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games.retain(|g| g.provider.as_deref() == Some(provider.as_str()));
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}
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if let Some(platform) = q.platform.filter(|p| !p.is_empty()) {
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games.retain(|g| {
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g.meta
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.platform
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.as_deref()
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.is_some_and(|p| p.eq_ignore_ascii_case(&platform))
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});
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}
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// Rewrite provider entries' local-file art into host art-proxy URLs so a client fetches covers
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// from the host (a provider like Playnite stores on-host paths; the payload stays tiny at any
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// library size, and the client never sees an unreachable `C:\…`).
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