feat(library): descriptive metadata on every entry — platform, year, genres, and friends
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Emulation-and-beyond libraries need more than a title and a poster. Every
library shape (GameEntry, CustomEntry, CustomInput, ProviderEntryInput)
now carries a shared, flattened GameMeta: platform, description,
developer, publisher, release_year, genres, tags, region, players. All
fields are optional and flat on the wire, so existing library.json files,
provider plugins, and clients keep working unchanged.

- Installed-store scanners (Steam, Lutris, Heroic, Epic, GOG, Xbox) stamp
  platform=PC; custom/provider entries carry whatever was authored.
- GET /library grows a ?platform= filter (case-insensitive) beside
  ?provider=.
- Console: the add/edit form gets a Details section (round-tripping every
  field, since update replaces the entry), the poster tile a platform
  badge (non-PC only — the store badge already implies PC) and the year.
- plugin-kit: ProviderEntry accepts the same fields (new GameMeta schema,
  spread flat); SDK + OpenAPI spec regenerated.
- pf-client-core decodes platform for future client badges.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-26 19:00:30 +02:00
co-authored by Claude Opus 5
parent d8b7a86366
commit 1ee06defa6
21 changed files with 698 additions and 233 deletions
+54
View File
@@ -85,6 +85,57 @@ pub struct LaunchSpec {
pub value: String,
}
/// Descriptive metadata for a title — everything a richer library UI (details pane, platform
/// filter, couch-pick badges) renders beyond the poster. Every field is optional and defaults to
/// absent, so pre-metadata catalogs, providers, and clients keep working unchanged. The struct is
/// `#[serde(flatten)]`-ed into [`GameEntry`] / the custom-store shapes: one definition, a flat
/// wire shape everywhere.
///
/// Values are free-form display strings, not enums — emulation sources (RomM, EmuDeck, Playnite)
/// each have their own vocabulary and the host has no business normalizing it.
#[derive(Clone, Debug, Default, Serialize, Deserialize, ToSchema)]
pub struct GameMeta {
/// The system the title runs on — `"PS2"`, `"Xbox 360"`, `"SNES"`, … Installed-store
/// scanners stamp `"PC"`; `GET /library?platform=` filters on it (case-insensitive).
#[serde(default, skip_serializing_if = "Option::is_none")]
#[schema(example = "PS2")]
pub platform: Option<String>,
/// Short blurb for a details pane.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub description: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub developer: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub publisher: Option<String>,
/// Year of first release — the granularity metadata sources reliably agree on.
#[serde(default, skip_serializing_if = "Option::is_none")]
#[schema(example = 2001)]
pub release_year: Option<u16>,
/// Genre taxonomy from the metadata source (`"RPG"`, `"Platformer"`, …).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub genres: Vec<String>,
/// Free-form organizational labels (`"co-op"`, `"kids"`, `"finished"`, …).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub tags: Vec<String>,
/// Release region — emulation-relevant (`"NTSC-U"`, `"PAL"`, `"NTSC-J"`).
#[serde(default, skip_serializing_if = "Option::is_none")]
pub region: Option<String>,
/// Maximum simultaneous (local) players.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub players: Option<u8>,
}
impl GameMeta {
/// The one field an installed-store scanner can assert about its own titles: they run on this
/// host, i.e. on a PC. Everything else stays absent (the launchers' local files don't carry it).
pub(crate) fn pc() -> Self {
GameMeta {
platform: Some("PC".into()),
..Default::default()
}
}
}
/// One title in the unified library, regardless of which store it came from.
#[derive(Clone, Debug, Serialize, ToSchema)]
pub struct GameEntry {
@@ -113,6 +164,9 @@ pub struct GameEntry {
#[serde(skip)]
#[schema(ignore)]
pub detect: DetectSpec,
/// Descriptive metadata, flattened — see [`GameMeta`].
#[serde(flatten)]
pub meta: GameMeta,
}
/// A store that contributes titles to the library. The trait is the extension point for future