feat(library): descriptive metadata on every entry — platform, year, genres, and friends
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Emulation-and-beyond libraries need more than a title and a poster. Every library shape (GameEntry, CustomEntry, CustomInput, ProviderEntryInput) now carries a shared, flattened GameMeta: platform, description, developer, publisher, release_year, genres, tags, region, players. All fields are optional and flat on the wire, so existing library.json files, provider plugins, and clients keep working unchanged. - Installed-store scanners (Steam, Lutris, Heroic, Epic, GOG, Xbox) stamp platform=PC; custom/provider entries carry whatever was authored. - GET /library grows a ?platform= filter (case-insensitive) beside ?provider=. - Console: the add/edit form gets a Details section (round-tripping every field, since update replaces the entry), the poster tile a platform badge (non-PC only — the store badge already implies PC) and the year. - plugin-kit: ProviderEntry accepts the same fields (new GameMeta schema, spread flat); SDK + OpenAPI spec regenerated. - pf-client-core decodes platform for future client badges. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
+261
-147
@@ -965,7 +965,7 @@
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"library"
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],
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"summary": "List the game library",
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"description": "Every installed-store title (Steam, read from the host's local files — no Steam API key)\nmerged with the user's custom entries, sorted by title. Artwork fields are URLs the client\nfetches directly (the public Steam CDN for Steam titles). `?provider=` narrows to the\nentries a given external provider owns.",
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"description": "Every installed-store title (Steam, read from the host's local files — no Steam API key)\nmerged with the user's custom entries, sorted by title. Artwork fields are URLs the client\nfetches directly (the public Steam CDN for Steam titles). `?provider=` narrows to the\nentries a given external provider owns; `?platform=` to one platform (case-insensitive —\ninstalled-store titles are `PC`, custom/provider entries carry whatever was authored).",
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"operationId": "getLibrary",
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"parameters": [
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{
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@@ -976,6 +976,15 @@
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"schema": {
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"type": "string"
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}
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},
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{
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"name": "platform",
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"in": "query",
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"description": "Only entries on this platform (case-insensitive, e.g. `PS2`)",
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"required": false,
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"schema": {
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"type": "string"
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}
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}
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],
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"responses": {
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@@ -4012,95 +4021,111 @@
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}
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},
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"CustomEntry": {
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"type": "object",
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"description": "A user-added title, persisted in the hardened host config dir's `library.json` (see\n[`custom_path`]). Same shape the API returns and the web console edits.",
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"required": [
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"id",
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"title"
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],
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"properties": {
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"art": {
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"$ref": "#/components/schemas/Artwork"
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"allOf": [
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{
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"$ref": "#/components/schemas/GameMeta",
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"description": "Descriptive metadata (platform, description, …), flattened — see [`GameMeta`]."
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},
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"detect": {
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"$ref": "#/components/schemas/DetectHint",
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"description": "How to recognize this title's process once it is running (design §9) — the one thing a\nprovider knows that the host cannot work out for itself.\n\nOptional: without it the entry is still tracked by the child the host spawns for it, which\ncovers every command that stays in the foreground. It earns its keep for a command that hands\noff and exits — a launcher script, a `flatpak run`, a front-end that starts an emulator — where\nthe host would otherwise lose the game the moment the shim returns."
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},
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"external_id": {
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"type": [
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"string",
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"null"
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{
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"type": "object",
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"required": [
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"id",
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"title"
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],
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"description": "The provider's own stable key for this title — the reconcile diff key, so the\nhost-assigned `id` stays stable across reconciles. Present iff `provider` is."
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},
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"id": {
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"type": "string",
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"description": "Host-assigned, stable for the life of the entry (the `{id}` in the CRUD path)."
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},
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"launch": {
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"oneOf": [
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{
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"type": "null"
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"properties": {
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"art": {
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"$ref": "#/components/schemas/Artwork"
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},
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{
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"$ref": "#/components/schemas/LaunchSpec"
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"detect": {
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"$ref": "#/components/schemas/DetectHint",
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"description": "How to recognize this title's process once it is running (design §9) — the one thing a\nprovider knows that the host cannot work out for itself.\n\nOptional: without it the entry is still tracked by the child the host spawns for it, which\ncovers every command that stays in the foreground. It earns its keep for a command that hands\noff and exits — a launcher script, a `flatpak run`, a front-end that starts an emulator — where\nthe host would otherwise lose the game the moment the shim returns."
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},
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"external_id": {
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"type": [
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"string",
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"null"
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],
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"description": "The provider's own stable key for this title — the reconcile diff key, so the\nhost-assigned `id` stays stable across reconciles. Present iff `provider` is."
|
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},
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"id": {
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"type": "string",
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"description": "Host-assigned, stable for the life of the entry (the `{id}` in the CRUD path)."
|
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},
|
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"launch": {
|
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"oneOf": [
|
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{
|
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"type": "null"
|
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},
|
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{
|
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"$ref": "#/components/schemas/LaunchSpec"
|
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}
|
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]
|
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},
|
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"prep": {
|
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"type": "array",
|
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"items": {
|
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"$ref": "#/components/schemas/PrepCmd"
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},
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"description": "Per-title prep/undo steps (RFC §6): each `do` runs before this title launches, each\n`undo` at session end in reverse order (see [`crate::hooks::run_prep`])."
|
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},
|
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"provider": {
|
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"type": [
|
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"string",
|
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"null"
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],
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"description": "The external provider owning this entry (RFC §8), set ONLY by the provider reconcile\nAPI — `None` = a manual entry, which no provider operation ever touches, and which the\nmanual CRUD alone may edit (the converse holds too: manual CRUD refuses provider-owned\nentries, so ownership is never ambiguous)."
|
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},
|
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"title": {
|
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"type": "string"
|
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}
|
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]
|
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},
|
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"prep": {
|
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"type": "array",
|
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"items": {
|
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"$ref": "#/components/schemas/PrepCmd"
|
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},
|
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"description": "Per-title prep/undo steps (RFC §6): each `do` runs before this title launches, each\n`undo` at session end in reverse order (see [`crate::hooks::run_prep`])."
|
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},
|
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"provider": {
|
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"type": [
|
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"string",
|
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"null"
|
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],
|
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"description": "The external provider owning this entry (RFC §8), set ONLY by the provider reconcile\nAPI — `None` = a manual entry, which no provider operation ever touches, and which the\nmanual CRUD alone may edit (the converse holds too: manual CRUD refuses provider-owned\nentries, so ownership is never ambiguous)."
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},
|
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"title": {
|
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"type": "string"
|
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}
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}
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}
|
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],
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"description": "A user-added title, persisted in the hardened host config dir's `library.json` (see\n[`custom_path`]). Same shape the API returns and the web console edits."
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},
|
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"CustomInput": {
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"type": "object",
|
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"description": "Request body to create or replace a custom entry (no `id` — the host owns it).",
|
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"required": [
|
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"title"
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],
|
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"properties": {
|
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"art": {
|
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"$ref": "#/components/schemas/Artwork"
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"allOf": [
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{
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"$ref": "#/components/schemas/GameMeta",
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"description": "Descriptive metadata (platform, description, …), flattened — see [`GameMeta`]. Replaced\nwholesale on update, like `art`: an edit must round-trip every field it wants kept."
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},
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"detect": {
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"$ref": "#/components/schemas/DetectHint",
|
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"description": "How to recognize this title's process — see [`CustomEntry::detect`]."
|
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},
|
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"launch": {
|
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"oneOf": [
|
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{
|
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"type": "null"
|
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{
|
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"type": "object",
|
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"required": [
|
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"title"
|
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],
|
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"properties": {
|
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"art": {
|
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"$ref": "#/components/schemas/Artwork"
|
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},
|
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{
|
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"$ref": "#/components/schemas/LaunchSpec"
|
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"detect": {
|
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"$ref": "#/components/schemas/DetectHint",
|
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"description": "How to recognize this title's process — see [`CustomEntry::detect`]."
|
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},
|
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"launch": {
|
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"oneOf": [
|
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{
|
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"type": "null"
|
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},
|
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{
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"$ref": "#/components/schemas/LaunchSpec"
|
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}
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]
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},
|
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"prep": {
|
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"type": "array",
|
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"items": {
|
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"$ref": "#/components/schemas/PrepCmd"
|
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},
|
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"description": "Per-title prep/undo steps — commands run as the host user; operator-privileged config."
|
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},
|
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"title": {
|
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"type": "string"
|
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}
|
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]
|
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},
|
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"prep": {
|
||||
"type": "array",
|
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"items": {
|
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"$ref": "#/components/schemas/PrepCmd"
|
||||
},
|
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"description": "Per-title prep/undo steps — commands run as the host user; operator-privileged config."
|
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},
|
||||
"title": {
|
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"type": "string"
|
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}
|
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}
|
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}
|
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],
|
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"description": "Request body to create or replace a custom entry (no `id` — the host owns it)."
|
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},
|
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"CustomPreset": {
|
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"type": "object",
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@@ -4750,48 +4775,129 @@
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]
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},
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"GameEntry": {
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"type": "object",
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"description": "One title in the unified library, regardless of which store it came from.",
|
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"required": [
|
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"id",
|
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"store",
|
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"title",
|
||||
"art"
|
||||
],
|
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"properties": {
|
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"art": {
|
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"$ref": "#/components/schemas/Artwork"
|
||||
"allOf": [
|
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{
|
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"$ref": "#/components/schemas/GameMeta",
|
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"description": "Descriptive metadata, flattened — see [`GameMeta`]."
|
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},
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"id": {
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"type": "string",
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"description": "Stable, store-qualified id: `steam:<appid>` or `custom:<id>`.",
|
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"example": "steam:570"
|
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},
|
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"launch": {
|
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"oneOf": [
|
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{
|
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"type": "null"
|
||||
{
|
||||
"type": "object",
|
||||
"required": [
|
||||
"id",
|
||||
"store",
|
||||
"title",
|
||||
"art"
|
||||
],
|
||||
"properties": {
|
||||
"art": {
|
||||
"$ref": "#/components/schemas/Artwork"
|
||||
},
|
||||
{
|
||||
"$ref": "#/components/schemas/LaunchSpec",
|
||||
"description": "How the host would launch it, when known."
|
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"id": {
|
||||
"type": "string",
|
||||
"description": "Stable, store-qualified id: `steam:<appid>` or `custom:<id>`.",
|
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"example": "steam:570"
|
||||
},
|
||||
"launch": {
|
||||
"oneOf": [
|
||||
{
|
||||
"type": "null"
|
||||
},
|
||||
{
|
||||
"$ref": "#/components/schemas/LaunchSpec",
|
||||
"description": "How the host would launch it, when known."
|
||||
}
|
||||
]
|
||||
},
|
||||
"provider": {
|
||||
"type": [
|
||||
"string",
|
||||
"null"
|
||||
],
|
||||
"description": "The external provider owning this entry (custom-store entries synced by a provider\nplugin, RFC §8) — `None` for installed-store titles and manual custom entries. The\nconsole uses it for attribution; `GET /library?provider=` filters on it."
|
||||
},
|
||||
"store": {
|
||||
"type": "string",
|
||||
"description": "Which store surfaced it: `\"steam\"` or `\"custom\"`.",
|
||||
"example": "steam"
|
||||
},
|
||||
"title": {
|
||||
"type": "string"
|
||||
}
|
||||
]
|
||||
},
|
||||
"provider": {
|
||||
}
|
||||
}
|
||||
],
|
||||
"description": "One title in the unified library, regardless of which store it came from."
|
||||
},
|
||||
"GameMeta": {
|
||||
"type": "object",
|
||||
"description": "Descriptive metadata for a title — everything a richer library UI (details pane, platform\nfilter, couch-pick badges) renders beyond the poster. Every field is optional and defaults to\nabsent, so pre-metadata catalogs, providers, and clients keep working unchanged. The struct is\n`#[serde(flatten)]`-ed into [`GameEntry`] / the custom-store shapes: one definition, a flat\nwire shape everywhere.\n\nValues are free-form display strings, not enums — emulation sources (RomM, EmuDeck, Playnite)\neach have their own vocabulary and the host has no business normalizing it.",
|
||||
"properties": {
|
||||
"description": {
|
||||
"type": [
|
||||
"string",
|
||||
"null"
|
||||
],
|
||||
"description": "The external provider owning this entry (custom-store entries synced by a provider\nplugin, RFC §8) — `None` for installed-store titles and manual custom entries. The\nconsole uses it for attribution; `GET /library?provider=` filters on it."
|
||||
"description": "Short blurb for a details pane."
|
||||
},
|
||||
"store": {
|
||||
"type": "string",
|
||||
"description": "Which store surfaced it: `\"steam\"` or `\"custom\"`.",
|
||||
"example": "steam"
|
||||
"developer": {
|
||||
"type": [
|
||||
"string",
|
||||
"null"
|
||||
]
|
||||
},
|
||||
"title": {
|
||||
"type": "string"
|
||||
"genres": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"type": "string"
|
||||
},
|
||||
"description": "Genre taxonomy from the metadata source (`\"RPG\"`, `\"Platformer\"`, …)."
|
||||
},
|
||||
"platform": {
|
||||
"type": [
|
||||
"string",
|
||||
"null"
|
||||
],
|
||||
"description": "The system the title runs on — `\"PS2\"`, `\"Xbox 360\"`, `\"SNES\"`, … Installed-store\nscanners stamp `\"PC\"`; `GET /library?platform=` filters on it (case-insensitive).",
|
||||
"example": "PS2"
|
||||
},
|
||||
"players": {
|
||||
"type": [
|
||||
"integer",
|
||||
"null"
|
||||
],
|
||||
"format": "int32",
|
||||
"description": "Maximum simultaneous (local) players.",
|
||||
"minimum": 0
|
||||
},
|
||||
"publisher": {
|
||||
"type": [
|
||||
"string",
|
||||
"null"
|
||||
]
|
||||
},
|
||||
"region": {
|
||||
"type": [
|
||||
"string",
|
||||
"null"
|
||||
],
|
||||
"description": "Release region — emulation-relevant (`\"NTSC-U\"`, `\"PAL\"`, `\"NTSC-J\"`)."
|
||||
},
|
||||
"release_year": {
|
||||
"type": [
|
||||
"integer",
|
||||
"null"
|
||||
],
|
||||
"format": "int32",
|
||||
"description": "Year of first release — the granularity metadata sources reliably agree on.",
|
||||
"example": 2001,
|
||||
"minimum": 0
|
||||
},
|
||||
"tags": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"type": "string"
|
||||
},
|
||||
"description": "Free-form organizational labels (`\"co-op\"`, `\"kids\"`, `\"finished\"`, …)."
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -6003,45 +6109,53 @@
|
||||
}
|
||||
},
|
||||
"ProviderEntryInput": {
|
||||
"type": "object",
|
||||
"description": "One title in a provider's declarative reconcile payload (RFC §8): [`CustomInput`] plus the\nprovider's required stable key.",
|
||||
"required": [
|
||||
"external_id",
|
||||
"title"
|
||||
],
|
||||
"properties": {
|
||||
"art": {
|
||||
"$ref": "#/components/schemas/Artwork"
|
||||
"allOf": [
|
||||
{
|
||||
"$ref": "#/components/schemas/GameMeta",
|
||||
"description": "Descriptive metadata (platform, description, …), flattened — see [`GameMeta`]."
|
||||
},
|
||||
"detect": {
|
||||
"$ref": "#/components/schemas/DetectHint",
|
||||
"description": "How to recognize this title's process — see [`CustomEntry::detect`]. A provider that knows its\ntitles' install directories (Playnite does) should send them: it is what lets a game launched\nthrough the provider's own client still end its session when the player quits."
|
||||
},
|
||||
"external_id": {
|
||||
"type": "string",
|
||||
"description": "The provider's stable id for this title (the reconcile diff key)."
|
||||
},
|
||||
"launch": {
|
||||
"oneOf": [
|
||||
{
|
||||
"type": "null"
|
||||
{
|
||||
"type": "object",
|
||||
"required": [
|
||||
"external_id",
|
||||
"title"
|
||||
],
|
||||
"properties": {
|
||||
"art": {
|
||||
"$ref": "#/components/schemas/Artwork"
|
||||
},
|
||||
{
|
||||
"$ref": "#/components/schemas/LaunchSpec"
|
||||
"detect": {
|
||||
"$ref": "#/components/schemas/DetectHint",
|
||||
"description": "How to recognize this title's process — see [`CustomEntry::detect`]. A provider that knows its\ntitles' install directories (Playnite does) should send them: it is what lets a game launched\nthrough the provider's own client still end its session when the player quits."
|
||||
},
|
||||
"external_id": {
|
||||
"type": "string",
|
||||
"description": "The provider's stable id for this title (the reconcile diff key)."
|
||||
},
|
||||
"launch": {
|
||||
"oneOf": [
|
||||
{
|
||||
"type": "null"
|
||||
},
|
||||
{
|
||||
"$ref": "#/components/schemas/LaunchSpec"
|
||||
}
|
||||
]
|
||||
},
|
||||
"prep": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/components/schemas/PrepCmd"
|
||||
},
|
||||
"description": "Per-title prep/undo steps — commands run as the host user; operator-privileged config."
|
||||
},
|
||||
"title": {
|
||||
"type": "string"
|
||||
}
|
||||
]
|
||||
},
|
||||
"prep": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "#/components/schemas/PrepCmd"
|
||||
},
|
||||
"description": "Per-title prep/undo steps — commands run as the host user; operator-privileged config."
|
||||
},
|
||||
"title": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"description": "One title in a provider's declarative reconcile payload (RFC §8): [`CustomInput`] plus the\nprovider's required stable key."
|
||||
},
|
||||
"ProviderRemoved": {
|
||||
"type": "object",
|
||||
|
||||
Reference in New Issue
Block a user