fix(pf-encode): arbitrate NVENC split-encode vs sub-frame readback (Phase 8)
Verified against nvEncodeAPI.h's own splitEncodeMode doc (user-prompted — the audit's 'exclusive for HEVC' one-liner deserved checking): - H.264: split 'is not applicable' — hard-DISABLE the mode so the written config, CeilingKey, the split diagnostic log and the rejection-retry stay truthful (the retry used to re-open a byte-identical session after an H.264 'split rejection'). The libav path's operator arm gains the codec gate its auto arm always had. - HEVC: split 'not supported if … subframe mode' — when WE force split (TWO/THREE/AUTO_FORCED, the 4K120 throughput lever), sub-frame yields with a logged escape (PUNKTFUNK_SPLIT_ENCODE=0 chooses sub-frame). ⚠ Keyed on FORCED modes only, never != DISABLE: AUTO(0) is the resolver's fallthrough for every sub-950Mpix session, and the wider key would have disarmed the Phase-3 chunked-poll feature fleet-wide (critic catch). Under AUTO the driver arbitrates — the shipped state. - AV1: untouched — per-tile sub-frame + split are legal together. The arbitration is a pure nvenc_core fn called by each backend BEFORE the ladder, the ceiling key and the chunked-poll latch — all three see the post-arbitration truth. A drop inside build_init_params would have left poll_chunk busy-polling its whole budget every AU (numSlices stays 0 without reportSliceOffsets; both loop exits dead — critic catch). Linux latches subframe_forced beside subframe_on at query_caps (no env re-reads after open); Windows records the arbitrated state so reconfigure presents exactly the params the open had (also closes the pre-existing mid-session env-flip hazard there). Truth-table tests in nvenc_core; PUNKTFUNK_NVENC_SUBFRAME documented (it never was); PUNKTFUNK_SPLIT_ENCODE row updated. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -38,8 +38,8 @@
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use super::nvenc_core::{
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apply_low_latency_config, build_init_params, cached_ceiling, codec_guid, plan_range_recovery,
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resolve_slices, resolve_split_mode, resolve_subframe, store_ceiling, CeilingKey,
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LowLatencyConfig, NvStatusExt, RangePlan,
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resolve_slices, resolve_split_mode, resolve_split_subframe, resolve_subframe, store_ceiling,
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CeilingKey, LowLatencyConfig, NvStatusExt, RangePlan,
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};
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use super::nvenc_status;
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use super::{ChromaFormat, Codec, EncodedFrame, Encoder, EncoderCaps};
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@@ -603,6 +603,11 @@ pub struct NvencD3d11Encoder {
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/// `reconfigure_bitrate` must present the SAME init params as the open (only the config's
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/// rate fields may move). Meaningless while `inited` is false.
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split_mode: u32,
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/// The session's arbitrated sub-frame state ([`resolve_split_subframe`] at open) — recorded
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/// so reconfigure presents EXACTLY the init params the session opened with (an env re-read
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/// there could flip `enableSubFrameWrite` mid-session, and would re-log the arbitration on
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/// every ABR retarget).
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subframe_on: bool,
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session_async: bool,
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/// The last reference-frame range we invalidated — dedupes repeated RFI requests for the same
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/// loss event (the client resends until it sees recovery).
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@@ -686,6 +691,7 @@ impl NvencD3d11Encoder {
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rfi_supported: false,
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custom_vbv: false,
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split_mode: nv::NV_ENC_SPLIT_ENCODE_MODE::NV_ENC_SPLIT_DISABLE_MODE as u32,
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subframe_on: false,
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session_async: false,
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last_rfi_range: None,
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init_device: ptr::null_mut(),
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@@ -980,6 +986,7 @@ impl NvencD3d11Encoder {
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bitrate: u64,
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split_mode: u32,
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enable_async: bool,
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subframe: bool,
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) -> Result<*mut c_void> {
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let mut params = nv::NV_ENC_OPEN_ENCODE_SESSION_EX_PARAMS {
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version: nv::NV_ENC_OPEN_ENCODE_SESSION_EX_PARAMS_VER,
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@@ -1014,9 +1021,10 @@ impl NvencD3d11Encoder {
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&mut cfg,
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split_mode,
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enable_async,
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// Windows: env opt-in only ("1"), never a default — and build_init_params
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// additionally refuses it on an async session.
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resolve_subframe(false),
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// Windows: env opt-in only ("1"), never a default; arbitrated against split by the
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// caller (resolve_split_subframe) — and build_init_params additionally refuses it
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// on an async session.
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subframe,
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);
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match (api().initialize_encoder)(enc, &mut init).nv_ok() {
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@@ -1069,6 +1077,11 @@ impl NvencD3d11Encoder {
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// The init-failure fallback below disables it if a codec/config rejects it.
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let pixel_rate = self.width as u64 * self.height as u64 * self.fps.max(1) as u64;
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let split_mode: u32 = resolve_split_mode(self.bit_depth, pixel_rate);
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// Split × sub-frame arbitration (Phase 8) before the ladder/ceiling key. On Windows
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// sub-frame is env-opt-in only, so resolved == forced by construction.
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let subframe_req = resolve_subframe(false);
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let (split_mode, subframe_req) =
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resolve_split_subframe(self.codec, split_mode, subframe_req, subframe_req);
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// Find the highest bitrate the GPU's codec LEVEL accepts and CLAMP to it. NVENC rejects
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// `initialize_encoder` (InvalidParam) when the bitrate exceeds the level ceiling (e.g. a
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// 1 Gbps request on HEVC). Strategy: try the requested rate; if the only problem is a forced
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@@ -1098,12 +1111,19 @@ impl NvencD3d11Encoder {
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}
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}
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let mut probe = self.try_open_session(device, target_bps, split_mode, use_async);
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let mut probe =
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self.try_open_session(device, target_bps, split_mode, use_async, subframe_req);
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// The cache is advisory: a stale entry (driver change, identity collision) must not
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// wedge the open — retry the requested rate and let the search below rediscover.
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if probe.is_err() && target_bps < requested_bps {
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target_bps = requested_bps;
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probe = self.try_open_session(device, requested_bps, split_mode, use_async);
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probe = self.try_open_session(
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device,
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requested_bps,
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split_mode,
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use_async,
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subframe_req,
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);
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}
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// Disambiguate a forced-split rejection from a bitrate-cap rejection: retry once at the
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// requested rate with split disabled — if THAT succeeds, split was the problem, not bitrate.
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@@ -1117,7 +1137,9 @@ impl NvencD3d11Encoder {
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split_mode != nv::NV_ENC_SPLIT_ENCODE_MODE::NV_ENC_SPLIT_DISABLE_MODE as u32;
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if probe.is_err() && split_on {
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let no_split = nv::NV_ENC_SPLIT_ENCODE_MODE::NV_ENC_SPLIT_DISABLE_MODE as u32;
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if let Ok(e) = self.try_open_session(device, target_bps, no_split, use_async) {
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if let Ok(e) =
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self.try_open_session(device, target_bps, no_split, use_async, subframe_req)
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{
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tracing::warn!("NVENC: split-encode rejected by codec/config — disabled");
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used_split = no_split;
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probe = Ok(e);
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@@ -1144,7 +1166,13 @@ impl NvencD3d11Encoder {
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let mut best_bps = 0u64;
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while hi > lo + CLAMP_TOL_BPS {
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let mid = lo + (hi - lo) / 2;
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match self.try_open_session(device, mid, used_split, use_async) {
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match self.try_open_session(
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device,
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mid,
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used_split,
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use_async,
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subframe_req,
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) {
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Ok(e) => {
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if !best.is_null() {
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let _ = (api().destroy_encoder)(best);
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@@ -1169,12 +1197,23 @@ impl NvencD3d11Encoder {
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// trying split-disabled in case a forced split (not the bitrate) is the blocker.
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let no_split =
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nv::NV_ENC_SPLIT_ENCODE_MODE::NV_ENC_SPLIT_DISABLE_MODE as u32;
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best = match self.try_open_session(device, FLOOR_BPS, used_split, use_async)
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{
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best = match self.try_open_session(
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device,
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FLOOR_BPS,
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used_split,
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use_async,
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subframe_req,
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) {
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Ok(e) => e,
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Err(_) => {
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let e = self
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.try_open_session(device, FLOOR_BPS, no_split, use_async)
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.try_open_session(
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device,
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FLOOR_BPS,
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no_split,
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use_async,
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subframe_req,
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)
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.context(
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"NVENC initialize_encoder rejected even at the floor bitrate",
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)?;
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@@ -1200,6 +1239,7 @@ impl NvencD3d11Encoder {
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self.init_device_com = Some(device.clone());
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// Session init params a later `reconfigure_bitrate` must re-present verbatim.
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self.split_mode = used_split;
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self.subframe_on = subframe_req;
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self.session_async = use_async;
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// Session-budget accounting (Stage W3): record what this open holds so admission can
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// decline a parallel display the hardware can't afford. Weighted by the FINAL split
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@@ -1855,7 +1895,10 @@ impl Encoder for NvencD3d11Encoder {
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&mut cfg,
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self.split_mode,
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self.session_async,
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resolve_subframe(false),
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// The SESSION's recorded state, not a fresh env read: reconfigure must
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// present exactly the init params the open arbitrated (an env re-read could
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// flip enableSubFrameWrite mid-session — the Linux latch invariant).
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self.subframe_on,
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),
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..Default::default()
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};
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