feat(apple): Improve presenter
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feat(apple): add cursor capture on iPad
This commit is contained in:
2026-06-30 01:31:48 +02:00
parent e2d4c40167
commit 1c04e77293
18 changed files with 901 additions and 228 deletions
@@ -1,11 +1,13 @@
import XCTest
#if canImport(Metal)
import CoreVideo
import Metal
import QuartzCore
@testable import PunktfunkKit
final class MetalPresenterTests: XCTestCase {
/// `MetalVideoPresenter.init?()` compiles the runtime Metal shaders (the BT.709/BT.2020 YUVRGB
/// `MetalVideoPresenter.make()` compiles the runtime Metal shaders (the BT.709/BT.2020 YUVRGB
/// fragment shaders plus the Catmull-Rom luma sampler). A `nil` result on a GPU-equipped host
/// means a shader failed to compile this catches a malformed shader before it silently
/// degrades stage-2 to a stage-1 fallback on device.
@@ -14,8 +16,54 @@ final class MetalPresenterTests: XCTestCase {
throw XCTSkip("no Metal device available in this environment")
}
XCTAssertNotNil(
MetalVideoPresenter(),
MetalVideoPresenter.make(),
"stage-2 Metal shaders failed to compile (presenter init returned nil)")
}
/// The HDR fix: `configure(hdr:)` must put the layer into the BT.2020-PQ EDR configuration with a
/// reference-white anchor (`edrMetadata`) the missing anchor was what made HDR render "too
/// bright". SDR must use the plain 8-bit path with EDR off and no metadata. A mid-session flip is a
/// per-mode reconfigure, so the round trip back to SDR must fully restore the SDR config.
func testConfigureHDRSetsEDRAnchor() throws {
guard let presenter = MetalVideoPresenter.make() else {
throw XCTSkip("no Metal device available in this environment")
}
presenter.configure(hdr: true)
XCTAssertEqual(presenter.layer.pixelFormat, .rgba16Float, "HDR uses an EDR-capable drawable")
XCTAssertNotNil(presenter.layer.colorspace, "HDR layer must be tagged (itur_2100_PQ)")
XCTAssertTrue(
presenter.layer.wantsExtendedDynamicRangeContent, "EDR must be requested on all platforms")
XCTAssertNotNil(
presenter.layer.edrMetadata,
"HDR must anchor reference white via edrMetadata (the fix for 'too bright')")
// Mid-session HDRSDR flip: the 8-bit path, EDR off, no metadata.
presenter.configure(hdr: false)
XCTAssertEqual(presenter.layer.pixelFormat, .bgra8Unorm, "SDR uses the plain 8-bit drawable")
XCTAssertFalse(presenter.layer.wantsExtendedDynamicRangeContent)
XCTAssertNil(presenter.layer.edrMetadata)
}
/// `render` with a freshly-allocated NV12 buffer must present without crashing or hanging the
/// main-thread present path is the highest-risk part of the stage-2 rewrite. (A headless CI with no
/// display can still allocate a drawable from a CAMetalLayer; if it can't, render returns false,
/// which is also a valid non-crashing outcome.)
func testRenderDoesNotCrashOnNV12Frame() throws {
guard let presenter = MetalVideoPresenter.make() else {
throw XCTSkip("no Metal device available in this environment")
}
presenter.configure(hdr: false)
var pb: CVPixelBuffer?
let attrs: [CFString: Any] = [kCVPixelBufferMetalCompatibilityKey: true]
let status = CVPixelBufferCreate(
kCFAllocatorDefault, 256, 256, kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange,
attrs as CFDictionary, &pb)
guard status == kCVReturnSuccess, let pixelBuffer = pb else {
throw XCTSkip("could not allocate a test pixel buffer")
}
// Just asserting it returns (true or false) without trapping the layer may have no drawable
// source headless, so a false return is acceptable.
_ = presenter.render(pixelBuffer, isHDR: false)
}
}
#endif