feat(packaging): signed Inno Setup installer for the Windows host + CI
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MSIX (the client's format) can't install the host's LocalSystem secure-desktop service or the SudoVDA kernel driver, so the host ships as a signed Inno Setup setup.exe that runs elevated and delegates to the existing idempotent `punktfunk-host service install`. - packaging/windows/punktfunk-host.iss: lay exe into Program Files, optional SudoVDA driver task, run service install/start; [Code] stops+waits the service before file copy on upgrade; uninstall runs service uninstall. - pack-host-installer.ps1: cert (reuses MSIX_CERT_PFX_B64 / self-signed CN=unom), sign inner exe + setup.exe, fetch/stage SudoVDA, run ISCC, export public .cer. - fetch-sudovda.ps1 / install-sudovda.ps1: pinned SudoVDA + nefcon download, cert import, gated device-node create (no phantom dup), pnputil install (warn-not-abort). - nvenc/: synthesize nvencodeapi.lib via llvm-dlltool from a 2-export .def so --features nvenc links with no GPU/SDK at build time. - .gitea/workflows/windows-host.yml: build (nvenc) -> clippy -> ISCC -> sign -> publish setup.exe + .cer to the generic registry pkg punktfunk-host-windows. Tag host-win-v* -> X.Y.Z (+ latest/ alias); main push -> rolling 0.2.<run>. - setup-windows-runner.ps1: provision Inno Setup; docs: installer instructions. SudoVDA/nefcon release URLs+SHA-256s in fetch-sudovda.ps1 are placeholders (baseline v0.2.1) — fetch warns + prints the computed hash until pinned. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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<#
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.SYNOPSIS
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Generate the NVENC import library (nvencodeapi.lib) into -OutDir, so the host links with
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`--features nvenc` on a box that has no NVIDIA Video Codec SDK and no GPU.
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.DESCRIPTION
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The host links against nvencodeapi.lib (crates/punktfunk-host/build.rs). That import lib is just
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a link-time stub for two exports of nvEncodeAPI64.dll (the real DLL ships with the NVIDIA driver
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and resolves at runtime). We synthesise it from nvenc.def:
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1. llvm-dlltool — preferred; LLVM is on the CI runner PATH (C:\Program Files\LLVM\bin) and this
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works without a Visual Studio developer shell.
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2. MSVC lib.exe — fallback; located via vswhere (no vcvars needed).
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Point PUNKTFUNK_NVENC_LIB_DIR at -OutDir before `cargo build --features nvenc`.
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.EXAMPLE
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pwsh -File gen-nvenc-importlib.ps1 -OutDir C:\t\nvenc
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#>
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[CmdletBinding()]
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param(
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[Parameter(Mandatory = $true)][string]$OutDir,
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[string]$DefPath = (Join-Path $PSScriptRoot 'nvenc.def')
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)
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$ErrorActionPreference = 'Stop'
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$ProgressPreference = 'SilentlyContinue'
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$PSNativeCommandUseErrorActionPreference = $false # check $LASTEXITCODE ourselves (pwsh 7.4 safe)
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if (-not (Test-Path $DefPath)) { throw "module-definition file not found: $DefPath" }
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New-Item -ItemType Directory -Force -Path $OutDir | Out-Null
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$out = Join-Path $OutDir 'nvencodeapi.lib'
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# 1) llvm-dlltool (preferred) ------------------------------------------------------------------
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$dlltool = Get-Command llvm-dlltool -ErrorAction SilentlyContinue
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if ($dlltool) {
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Write-Host "==> llvm-dlltool -> $out"
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& $dlltool.Source -m i386:x86-64 -d $DefPath -D nvEncodeAPI64.dll -l $out
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if ($LASTEXITCODE -ne 0) { throw "llvm-dlltool failed ($LASTEXITCODE)" }
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Write-Host " ok ($((Get-Item $out).Length) bytes)"
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return
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}
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# 2) MSVC lib.exe via vswhere (fallback) -------------------------------------------------------
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$vswhere = Join-Path ${env:ProgramFiles(x86)} 'Microsoft Visual Studio\Installer\vswhere.exe'
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if (Test-Path $vswhere) {
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$lib = & $vswhere -latest -prerelease -products * -find 'VC\Tools\MSVC\**\bin\Hostx64\x64\lib.exe' |
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Select-Object -First 1
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if ($lib -and (Test-Path $lib)) {
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Write-Host "==> lib.exe -> $out"
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& $lib "/def:$DefPath" /machine:x64 "/out:$out"
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if ($LASTEXITCODE -ne 0) { throw "lib.exe failed ($LASTEXITCODE)" }
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Write-Host " ok ($((Get-Item $out).Length) bytes)"
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return
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}
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}
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throw "neither llvm-dlltool (LLVM bin on PATH) nor MSVC lib.exe (via vswhere) was found to build $out"
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; Module-definition file for the NVENC import library the host links against with `--features nvenc`.
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;
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; The real entry points live in nvEncodeAPI64.dll, which ships with the NVIDIA driver. At LINK time
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; the host only needs an import library exporting these two symbols (see crates/punktfunk-host/build.rs:
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; it emits `cargo:rustc-link-lib=dylib=nvencodeapi` and searches PUNKTFUNK_NVENC_LIB_DIR). No GPU,
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; driver, or NVIDIA Video Codec SDK is required to BUILD — only to run, where the DLL resolves from
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; the installed driver. Generate nvencodeapi.lib from this file with gen-nvenc-importlib.ps1.
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;
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; The LIBRARY line names the DLL the import records point at — required for MSVC `lib.exe /def`
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; (without it the import name would default to "nvenc.dll"). llvm-dlltool takes the name from `-D`.
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LIBRARY nvEncodeAPI64.dll
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EXPORTS
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NvEncodeAPICreateInstance
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NvEncodeAPIGetMaxSupportedVersion
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