feat(core,clients): one rumble policy engine for every platform (rumble root fix D)
punktfunk-core client/rumble.rs: a per-connection policy engine consumes seq-gated wire
updates and emits EFFECTIVE actuator commands — re-emits on renewals (duration APIs stay
re-armed), self-silences at the v2 lease, a UNIFORM 1 s legacy-host staleness replacing the
per-platform zoo (Apple 1.6 s / Android 60 s / SDL 1.5 s / Deck 1 s), quirk-declared
actuator keepalives (Deck 40 ms + LSB dedupe-defeat jitter), and one stop per buzzing pad
on connection close. Per-pad mailbox semantics: a stalled embedder wakes to ONE current
command, and a stop can structurally never be the update an overflowing queue drops.
New API/ABI: NativeClient::{next_rumble_command,set_rumble_quirks} +
punktfunk_connection_next_rumble_cmd/_set_rumble_quirks (next_rumble/next_rumble2 stay for
un-migrated embedders; both consumers are fed). Migrations DELETE the platform forks:
pf-client-core loses RumbleState + the Deck keepalive loop + LEGACY_RUMBLE_CEILING_MS and
physically silences a slot at close; Android loses the 60 s legacy one-shot (backstop
repack, cancel-on-zero); Apple loses envelopeDeadline + sessionStaleSeconds + both tick
watchdogs (CoreHaptics realization untouched; mac xcframework rebuilt locally).
design/rumble-root-fix.md par. D. Engine 10/10 unit tests; core tests 176 Linux / 175
Windows + clippy -D warnings; swift build + RumbleTuningTests; Kotlin + android-native
compile green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,530 @@
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//! The rumble policy engine — one place, all platforms (`design/rumble-root-fix.md` §D).
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//!
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//! Historically every client re-implemented the *when/what-level* decisions (lease deadlines,
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//! legacy staleness, actuator keepalives, stop-on-close), each with its own magic numbers
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//! (Apple 1.6 s, Android 60 s, SDL 1.5 s, Deck 1 s + 40 ms) — five parallel policy forks, five
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//! places for a stuck-rumble bug. The engine consumes seq-gated wire updates and emits
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//! **effective actuator commands**: embedders never see a TTL, never own a deadline, never invent
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//! a staleness constant. A platform keeps only *how to make this actuator vibrate* plus a small
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//! [`ActuatorQuirks`] declaration (decay keepalive, duration floor) that parameterizes the shared
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//! engine instead of forking it.
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//!
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//! Command sources, in priority order: an expiry zero (v2 lease ran out unrenewed — the host-died
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//! safety net), a legacy-staleness zero (no-TTL host went quiet past [`LEGACY_STALE_MS`]), the
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//! current level on every wire update (renewals re-emit so duration-parameterized platform APIs
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//! keep getting re-armed — exactly the pre-engine cadence), and quirk keepalives (an actuator
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//! whose hardware decays between renewals, e.g. the Deck's, gets sub-renewal re-kicks with an
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//! optional 1-LSB jitter to defeat SDL's identical-value dedupe). On connection close the engine
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//! drains one zero per still-buzzing pad before reporting closed, so every platform silences on
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//! detach by contract.
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//!
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//! The engine replaces the bounded `RUMBLE_QUEUE` ring for embedders on the command API: state is
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//! a per-pad mailbox and commands are generated on demand, so a stalled embedder wakes to ONE
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//! current-level command instead of a backlog — and a stop can never be the update that an
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//! overflowing queue drops.
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use crate::input::MAX_PADS;
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use std::sync::{Condvar, Mutex};
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use std::time::{Duration, Instant};
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/// The uniform no-TTL-host staleness bound: a legacy host refreshes state every 500 ms, so two
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/// missed refreshes = quiet host → silence. Replaces the per-platform zoo (1.6 s / 60 s / 1.5 s /
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/// 1 s), and matches the ratio the Steam Deck ceiling shipped with.
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pub const LEGACY_STALE_MS: u64 = 1000;
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/// Backstop duration handed to duration-parameterized platform APIs against a legacy host (the
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/// engine's staleness zero lands at 1 s; this is the hardware-level net under an engine stall).
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const BACKSTOP_LEGACY_MS: u32 = 2000;
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/// One effective actuator command. `(0, 0)` means stop now. `backstop_ms` is a safety-net
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/// duration for platform APIs that take one (SDL rumble, Android one-shots): the engine emits
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/// explicit zeros at every policy stop, so the backstop only matters if the embedder thread itself
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/// stalls; platforms with explicit-stop APIs ignore it. Zero commands carry `backstop_ms == 0`.
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub struct RumbleCommand {
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pub pad: u16,
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pub low: u16,
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pub high: u16,
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pub backstop_ms: u32,
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}
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/// A physical actuator's declared quirks — how a platform parameterizes the shared policy instead
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/// of forking it. Defaults (all zero/false) describe a well-behaved actuator.
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#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
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pub struct ActuatorQuirks {
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/// Re-emit an unchanged non-zero level every this many ms — for actuators whose hardware
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/// output decays between wire renewals (Steam Deck ≈ 40, macOS DualSense-over-HID BT ≈ 900).
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/// `0` = no keepalive (the common case).
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pub keepalive_ms: u16,
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/// Floor for `backstop_ms` on non-zero commands (Android's `createOneShot` throws on 0).
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pub min_pulse_ms: u16,
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/// Alternate the low motor's LSB on keepalive re-emits (imperceptible) so an SDL-class layer
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/// that no-ops identical values still writes the device — the Deck's dedupe-defeat.
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pub dedup_jitter: bool,
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}
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#[derive(Clone, Copy)]
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struct PadState {
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level: (u16, u16),
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/// v2 lease expiry — `None` for a zero level or a legacy pad.
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deadline: Option<Instant>,
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/// Last v2 TTL (drives the backstop); 0 ⇔ legacy.
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ttl_ms: u16,
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/// Last wire arrival iff the pad is driven by a legacy (no-TTL) host — the staleness clock.
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legacy_wire: Option<Instant>,
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/// A wire update landed since the last emit (level change OR renewal — renewals re-emit).
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dirty: bool,
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next_keepalive: Option<Instant>,
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/// Current jitter phase (see [`ActuatorQuirks::dedup_jitter`]).
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jitter: bool,
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quirks: ActuatorQuirks,
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}
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impl PadState {
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const NEUTRAL: PadState = PadState {
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level: (0, 0),
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deadline: None,
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ttl_ms: 0,
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legacy_wire: None,
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dirty: false,
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next_keepalive: None,
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jitter: false,
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quirks: ActuatorQuirks {
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keepalive_ms: 0,
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min_pulse_ms: 0,
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dedup_jitter: false,
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},
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};
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fn backstop(&self) -> u32 {
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let b = if self.ttl_ms > 0 {
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(2 * self.ttl_ms as u32).clamp(500, 5000)
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} else {
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BACKSTOP_LEGACY_MS
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};
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b.max(self.quirks.min_pulse_ms as u32)
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}
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/// Zero the pad's level + timers and produce the stop command.
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fn silence(&mut self, pad: u16) -> RumbleCommand {
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self.level = (0, 0);
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self.deadline = None;
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self.legacy_wire = None;
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self.next_keepalive = None;
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self.dirty = false;
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RumbleCommand {
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pad,
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low: 0,
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high: 0,
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backstop_ms: 0,
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}
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}
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}
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/// The pure per-connection policy state machine. Time is always passed in (`now`) so the policy
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/// is deterministic and table-testable — the [`RumbleShared`] wrapper owns the real clock.
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pub(crate) struct RumbleEngine {
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pads: [PadState; MAX_PADS],
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}
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fn merge_wake(wake: &mut Option<Instant>, t: Instant) {
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*wake = Some(wake.map_or(t, |w| w.min(t)));
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}
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impl RumbleEngine {
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pub(crate) fn new() -> RumbleEngine {
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RumbleEngine {
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pads: [PadState::NEUTRAL; MAX_PADS],
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}
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}
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/// Fold one seq-gated wire update in. Every update dirties the pad (renewals re-emit so
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/// platform duration timers re-arm); a v2 update replaces the lease deadline, a legacy update
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/// refreshes the staleness clock.
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pub(crate) fn wire_update(
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&mut self,
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now: Instant,
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pad: u16,
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low: u16,
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high: u16,
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ttl_ms: Option<u16>,
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) {
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let Some(p) = self.pads.get_mut(pad as usize) else {
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return;
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};
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p.level = (low, high);
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p.dirty = true;
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match ttl_ms {
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Some(t) => {
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p.ttl_ms = t;
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p.legacy_wire = None;
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p.deadline = if (low, high) != (0, 0) {
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Some(now + Duration::from_millis(t as u64))
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} else {
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None
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};
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}
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None => {
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p.ttl_ms = 0;
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p.deadline = None;
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p.legacy_wire = Some(now);
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}
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}
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}
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pub(crate) fn set_quirks(&mut self, pad: u16, q: ActuatorQuirks) {
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if let Some(p) = self.pads.get_mut(pad as usize) {
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p.quirks = q;
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// A changed cadence re-derives from the next emit/poll; a stale scheduled kick from
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// the old cadence is harmless, a cleared quirk must cancel it.
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if q.keepalive_ms == 0 {
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p.next_keepalive = None;
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}
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}
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}
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/// Produce the next due command at `now`, if any, plus the earliest future instant something
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/// becomes due (the caller's wake deadline; `None` = nothing scheduled, wait for wire input).
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pub(crate) fn poll(&mut self, now: Instant) -> (Option<RumbleCommand>, Option<Instant>) {
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let mut wake: Option<Instant> = None;
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for i in 0..MAX_PADS {
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let p = &mut self.pads[i];
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let pad = i as u16;
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if p.level != (0, 0) {
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// 1) v2 lease expiry — the host stopped renewing (died / stopped caring). This
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// firing in the wild is the signature of a host-side bug: worth a log line.
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if let Some(d) = p.deadline {
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if now >= d {
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tracing::info!(pad, "rumble: envelope expired unrenewed — silencing");
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return (Some(p.silence(pad)), None);
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}
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merge_wake(&mut wake, d);
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}
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// 2) legacy-host staleness — the uniform replacement for every per-platform bound.
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if let Some(lw) = p.legacy_wire {
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let stale_at = lw + Duration::from_millis(LEGACY_STALE_MS);
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if now >= stale_at {
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tracing::debug!(pad, "rumble: legacy host went quiet — silencing");
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return (Some(p.silence(pad)), None);
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}
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merge_wake(&mut wake, stale_at);
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}
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}
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// 3) a wire update to relay (level change or renewal re-arm).
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if p.dirty {
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p.dirty = false;
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if p.level == (0, 0) {
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return (Some(p.silence(pad)), None);
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}
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if p.quirks.keepalive_ms > 0 {
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p.next_keepalive =
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Some(now + Duration::from_millis(p.quirks.keepalive_ms as u64));
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}
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let (low, high) = p.level;
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return (
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Some(RumbleCommand {
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pad,
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low,
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high,
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backstop_ms: p.backstop(),
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}),
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None,
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);
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}
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// 4) actuator-decay keepalive, bounded by (1)/(2) above by construction: an expired
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// or stale pad was silenced before reaching here, so a keepalive can never sustain a
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// level the policy has ended.
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if p.level != (0, 0) && p.quirks.keepalive_ms > 0 {
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let ka = Duration::from_millis(p.quirks.keepalive_ms as u64);
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let due = *p.next_keepalive.get_or_insert(now + ka);
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if now >= due {
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p.next_keepalive = Some(now + ka);
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let (mut low, high) = p.level;
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if p.quirks.dedup_jitter {
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p.jitter = !p.jitter;
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low ^= p.jitter as u16;
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}
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return (
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Some(RumbleCommand {
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pad,
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low,
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high,
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backstop_ms: p.backstop(),
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}),
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None,
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);
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}
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merge_wake(&mut wake, due);
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}
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}
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(None, wake)
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}
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/// Close drain: one stop per still-buzzing pad (call until `None`), so a session drop mid-buzz
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/// silences every platform by contract instead of by per-client accident.
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pub(crate) fn close_drain(&mut self) -> Option<RumbleCommand> {
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for i in 0..MAX_PADS {
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if self.pads[i].level != (0, 0) {
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return Some(self.pads[i].silence(i as u16));
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}
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}
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None
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}
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}
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/// The engine behind a lock + condvar — the demux thread feeds it, one embedder thread polls it.
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pub(crate) struct RumbleShared {
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inner: Mutex<SharedState>,
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cv: Condvar,
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}
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struct SharedState {
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engine: RumbleEngine,
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closed: bool,
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}
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/// Sets `closed` (and wakes the poller) when the owner — the datagram demux task — ends for any
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/// reason, so the embedder's command poll always observes connection teardown.
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pub(crate) struct RumbleFeed(pub(crate) std::sync::Arc<RumbleShared>);
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impl RumbleFeed {
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pub(crate) fn wire_update(&self, pad: u16, low: u16, high: u16, ttl_ms: Option<u16>) {
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let mut g = self.0.inner.lock().unwrap();
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g.engine.wire_update(Instant::now(), pad, low, high, ttl_ms);
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drop(g);
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self.0.cv.notify_all();
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}
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}
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impl Drop for RumbleFeed {
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fn drop(&mut self) {
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self.0.inner.lock().unwrap().closed = true;
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self.0.cv.notify_all();
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}
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}
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impl RumbleShared {
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pub(crate) fn new() -> RumbleShared {
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RumbleShared {
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inner: Mutex::new(SharedState {
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engine: RumbleEngine::new(),
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closed: false,
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}),
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cv: Condvar::new(),
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}
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}
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pub(crate) fn set_quirks(&self, pad: u16, q: ActuatorQuirks) {
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self.inner.lock().unwrap().engine.set_quirks(pad, q);
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self.cv.notify_all();
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}
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/// Block up to `timeout` for the next effective command. `Ok(Some)` = a command, `Ok(None)` =
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/// timeout, `Err(Closed)` = the connection ended AND the close-drain zeros were all delivered.
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pub(crate) fn next_command(&self, timeout: Duration) -> Result<Option<RumbleCommand>, Closed> {
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let overall = Instant::now() + timeout;
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let mut g = self.inner.lock().unwrap();
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loop {
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let now = Instant::now();
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let (cmd, wake) = g.engine.poll(now);
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if let Some(c) = cmd {
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return Ok(Some(c));
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}
|
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if g.closed {
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return match g.engine.close_drain() {
|
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Some(c) => Ok(Some(c)),
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None => Err(Closed),
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};
|
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}
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let until = wake.map_or(overall, |w| w.min(overall));
|
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if until <= now {
|
||||
if now >= overall {
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return Ok(None);
|
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}
|
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continue;
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}
|
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let (guard, _) = self.cv.wait_timeout(g, until - now).unwrap();
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g = guard;
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||||
}
|
||||
}
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}
|
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|
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/// The connection ended and every close-drain stop has been delivered.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
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pub(crate) struct Closed;
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|
||||
#[cfg(test)]
|
||||
mod tests {
|
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use super::*;
|
||||
|
||||
fn ms(v: u64) -> Duration {
|
||||
Duration::from_millis(v)
|
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}
|
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|
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fn cmd(pad: u16, low: u16, high: u16, backstop_ms: u32) -> RumbleCommand {
|
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RumbleCommand {
|
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pad,
|
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low,
|
||||
high,
|
||||
backstop_ms,
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn v2_level_emits_and_expires_at_the_lease() {
|
||||
let mut e = RumbleEngine::new();
|
||||
let t0 = Instant::now();
|
||||
e.wire_update(t0, 0, 0x4000, 0x8000, Some(400));
|
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assert_eq!(e.poll(t0).0, Some(cmd(0, 0x4000, 0x8000, 800))); // backstop = 2×ttl
|
||||
// No renewal: at the deadline the engine self-silences — the host-died safety net.
|
||||
let (c, wake) = e.poll(t0 + ms(200));
|
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assert_eq!(c, None);
|
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assert_eq!(wake, Some(t0 + ms(400)));
|
||||
assert_eq!(e.poll(t0 + ms(400)).0, Some(cmd(0, 0, 0, 0)));
|
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assert_eq!(e.poll(t0 + ms(500)), (None, None)); // silenced — nothing scheduled
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn renewal_re_emits_and_extends_the_deadline() {
|
||||
let mut e = RumbleEngine::new();
|
||||
let t0 = Instant::now();
|
||||
e.wire_update(t0, 0, 100, 0, Some(400));
|
||||
assert!(e.poll(t0).0.is_some());
|
||||
// A same-level renewal at t+300 re-emits (platform duration timers re-arm) and pushes the
|
||||
// deadline to t+700 — so t+500 (past the ORIGINAL deadline) still rumbles.
|
||||
e.wire_update(t0 + ms(300), 0, 100, 0, Some(400));
|
||||
assert_eq!(e.poll(t0 + ms(300)).0, Some(cmd(0, 100, 0, 800)));
|
||||
assert_eq!(e.poll(t0 + ms(500)).0, None);
|
||||
assert_eq!(e.poll(t0 + ms(700)).0, Some(cmd(0, 0, 0, 0)));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn explicit_stop_is_immediate_and_cancels_the_lease() {
|
||||
let mut e = RumbleEngine::new();
|
||||
let t0 = Instant::now();
|
||||
e.wire_update(t0, 2, 500, 500, Some(400));
|
||||
assert!(e.poll(t0).0.is_some());
|
||||
e.wire_update(t0 + ms(50), 2, 0, 0, Some(0));
|
||||
assert_eq!(e.poll(t0 + ms(50)).0, Some(cmd(2, 0, 0, 0)));
|
||||
assert_eq!(e.poll(t0 + ms(600)), (None, None)); // no phantom expiry later
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn legacy_host_gets_the_uniform_staleness_bound() {
|
||||
let mut e = RumbleEngine::new();
|
||||
let t0 = Instant::now();
|
||||
e.wire_update(t0, 0, 300, 0, None); // legacy: no TTL
|
||||
assert_eq!(e.poll(t0).0, Some(cmd(0, 300, 0, 2000)));
|
||||
// The legacy 500 ms refresh keeps it alive…
|
||||
e.wire_update(t0 + ms(500), 0, 300, 0, None);
|
||||
assert_eq!(e.poll(t0 + ms(500)).0, Some(cmd(0, 300, 0, 2000)));
|
||||
assert_eq!(e.poll(t0 + ms(1400)).0, None); // 900 ms since last wire — inside the bound
|
||||
// …and one second of silence cuts it, on every platform alike.
|
||||
assert_eq!(e.poll(t0 + ms(1500)).0, Some(cmd(0, 0, 0, 0)));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn keepalive_rekicks_with_jitter_and_never_outlives_the_lease() {
|
||||
let mut e = RumbleEngine::new();
|
||||
e.set_quirks(
|
||||
0,
|
||||
ActuatorQuirks {
|
||||
keepalive_ms: 40,
|
||||
min_pulse_ms: 0,
|
||||
dedup_jitter: true,
|
||||
},
|
||||
);
|
||||
let t0 = Instant::now();
|
||||
e.wire_update(t0, 0, 100, 200, Some(400));
|
||||
assert_eq!(e.poll(t0).0, Some(cmd(0, 100, 200, 800)));
|
||||
// Keepalives at the quirk cadence, alternating the low LSB to defeat SDL's dedupe.
|
||||
assert_eq!(e.poll(t0 + ms(40)).0, Some(cmd(0, 101, 200, 800)));
|
||||
assert_eq!(e.poll(t0 + ms(80)).0, Some(cmd(0, 100, 200, 800)));
|
||||
// At the lease deadline the EXPIRY wins — a keepalive can never sustain an ended level.
|
||||
assert_eq!(e.poll(t0 + ms(400)).0, Some(cmd(0, 0, 0, 0)));
|
||||
assert_eq!(e.poll(t0 + ms(440)), (None, None));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn quirk_registered_mid_rumble_starts_keepalives() {
|
||||
let mut e = RumbleEngine::new();
|
||||
let t0 = Instant::now();
|
||||
e.wire_update(t0, 0, 100, 0, Some(400));
|
||||
assert!(e.poll(t0).0.is_some());
|
||||
e.set_quirks(
|
||||
0,
|
||||
ActuatorQuirks {
|
||||
keepalive_ms: 40,
|
||||
min_pulse_ms: 0,
|
||||
dedup_jitter: false,
|
||||
},
|
||||
);
|
||||
// First poll schedules from `now`; the next cadence tick emits.
|
||||
let (c, wake) = e.poll(t0 + ms(10));
|
||||
assert_eq!(c, None);
|
||||
assert_eq!(wake, Some(t0 + ms(50)));
|
||||
assert_eq!(e.poll(t0 + ms(50)).0, Some(cmd(0, 100, 0, 800)));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn min_pulse_floors_the_backstop() {
|
||||
let mut e = RumbleEngine::new();
|
||||
e.set_quirks(
|
||||
0,
|
||||
ActuatorQuirks {
|
||||
keepalive_ms: 0,
|
||||
min_pulse_ms: 5000,
|
||||
dedup_jitter: false,
|
||||
},
|
||||
);
|
||||
let t0 = Instant::now();
|
||||
e.wire_update(t0, 0, 100, 0, Some(100));
|
||||
assert_eq!(e.poll(t0).0, Some(cmd(0, 100, 0, 5000)));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn close_drain_silences_every_buzzing_pad_once() {
|
||||
let mut e = RumbleEngine::new();
|
||||
let t0 = Instant::now();
|
||||
e.wire_update(t0, 0, 100, 0, Some(400));
|
||||
e.wire_update(t0, 3, 0, 900, Some(400));
|
||||
let _ = e.poll(t0);
|
||||
let _ = e.poll(t0);
|
||||
let a = e.close_drain().unwrap();
|
||||
let b = e.close_drain().unwrap();
|
||||
assert_eq!((a.pad, a.low, a.high), (0, 0, 0));
|
||||
assert_eq!((b.pad, b.low, b.high), (3, 0, 0));
|
||||
assert_eq!(e.close_drain(), None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn stalled_embedder_wakes_to_one_current_command_not_a_backlog() {
|
||||
let mut e = RumbleEngine::new();
|
||||
let t0 = Instant::now();
|
||||
// 20 renewals landed while the embedder was stalled — state, not a queue: exactly one
|
||||
// command comes out, carrying the latest level.
|
||||
for k in 0..20u64 {
|
||||
e.wire_update(t0 + ms(k * 120), 0, 100 + k as u16, 0, Some(400));
|
||||
}
|
||||
let t = t0 + ms(20 * 120);
|
||||
assert_eq!(e.poll(t).0, Some(cmd(0, 119, 0, 800)));
|
||||
assert_eq!(e.poll(t).0, None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn shared_close_delivers_drain_zero_then_closed() {
|
||||
let shared = std::sync::Arc::new(RumbleShared::new());
|
||||
let feed = RumbleFeed(shared.clone());
|
||||
feed.wire_update(1, 100, 0, Some(400));
|
||||
assert_eq!(
|
||||
shared.next_command(ms(100)).unwrap().unwrap(),
|
||||
cmd(1, 100, 0, 800)
|
||||
);
|
||||
drop(feed); // demux ended
|
||||
assert_eq!(
|
||||
shared.next_command(ms(100)).unwrap().unwrap(),
|
||||
cmd(1, 0, 0, 0)
|
||||
);
|
||||
assert_eq!(shared.next_command(ms(10)), Err(Closed));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user