chore: consolidate parallel-session WIP (HOLD — do not push)

Local snapshot of intermingled in-flight work, committed to unblock the encode
refactor (a clean ffmpeg_win.rs for the vbv-dedup follow-on). These hunks span
the same files and can't be cleanly split here; the commit bundles three
distinct workstreams that each belong in their own PR:

  - logging rework (~43 files: level re-tiering, structured fields, `?e`,
    hot-path flood latches)
  - conflicting-host detection (detect.rs + detect/{linux,windows}.rs + wiring
    in main.rs/mgmt.rs/Cargo.toml/docs/packaging)
  - standby-sink DWM-stall attribution (windows/display_events.rs + capture/
    vdisplay wiring)

NOT verified as a combination. NOT to be pushed until the refactor is done and
these are re-verified and reorganized into their proper per-workstream PRs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-16 12:42:53 +02:00
parent d466e3e2b2
commit 11045a0f70
62 changed files with 1595 additions and 214 deletions
+1 -1
View File
@@ -983,7 +983,7 @@ pub fn wants_dedicated_game_session(has_launch: bool) -> bool {
if gamescope::is_available() {
true
} else {
tracing::info!(
tracing::warn!(
"game_session=dedicated but gamescope is unavailable — falling back to auto routing"
);
false