chore: consolidate parallel-session WIP (HOLD — do not push)
Local snapshot of intermingled in-flight work, committed to unblock the encode
refactor (a clean ffmpeg_win.rs for the vbv-dedup follow-on). These hunks span
the same files and can't be cleanly split here; the commit bundles three
distinct workstreams that each belong in their own PR:
- logging rework (~43 files: level re-tiering, structured fields, `?e`,
hot-path flood latches)
- conflicting-host detection (detect.rs + detect/{linux,windows}.rs + wiring
in main.rs/mgmt.rs/Cargo.toml/docs/packaging)
- standby-sink DWM-stall attribution (windows/display_events.rs + capture/
vdisplay wiring)
NOT verified as a combination. NOT to be pushed until the refactor is done and
these are re-verified and reorganized into their proper per-workstream PRs.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -218,6 +218,17 @@ pub fn serve(
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gamestream,
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"punktfunk host"
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);
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// Surface a conflicting Moonlight-compatible host (Sunshine/Apollo/…) as early as possible:
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// scan once (cached for `/local/summary` → tray + web console) and warn loudly if found.
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let conflicts = crate::detect::init();
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if !conflicts.is_empty() {
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tracing::warn!(
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target: "punktfunk::detect",
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count = conflicts.len(),
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"{}",
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crate::detect::render_report(conflicts)
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);
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}
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if gamestream {
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tracing::warn!(
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"GameStream/Moonlight compat ENABLED (--gamestream): its pairing runs over plain HTTP and \
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