fix(host/windows): HDR cursor brightness (203-nit) + probe-before-adopt recovery; windows-client bootstrap doc
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- HDR cursor: sRGB→linear decode + scale to HDR graphics white (PUNKTFUNK_HDR_CURSOR_NITS, default 203 per BT.2408) in the FP16 cursor composite, so it's no longer ~2.5x too dim. SDR path unchanged; the masked-color (I-beam) inversion blend left unscaled. Cursor cbuffer widened 16→32 + bound to PS. (Validated live: cursor now correct brightness in HDR.) - Secure-desktop recovery: recreate_dupl now PROBES the rebuilt duplication with a 50ms AcquireNextFrame and only adopts it when live (Ok/WAIT_TIMEOUT); a born-lost one (immediate ACCESS_LOST) is dropped so the caller repeats the last frame + retries. Plus reassert_isolation() re-detaches physical displays on every recovery (re-routing the secure/HDR desktop to the virtual output, the delta a fresh reconnect has). NOTE: the born-lost ACCESS_LOST storm in HDR is NOT yet resolved by these — still under investigation (animations/secure-UI/cursor-trail in HDR remain). - docs/windows-client-bootstrap.md: handoff for the native Windows Rust client (windows-rs Reactor + WinUI 3 SwapChainPanel, D3D11VA decode, WASAPI audio, SDL3 input; ports crates/punktfunk-client-linux; 10-bit/HDR present; dev boxes + gotchas). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -347,6 +347,20 @@ unsafe fn restore_displays(saved: &[(String, DEVMODEW)]) {
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}
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}
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/// Re-detach physical displays so the secure (Winlogon) desktop keeps rendering to the virtual
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/// output — for the in-session DXGI capture recovery (dxgi.rs `recreate_dupl`). The lock/UAC/login
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/// switch can re-attach a physical monitor (the secure desktop then lands on IT and our virtual
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/// output goes perpetually ACCESS_LOST — the "born-lost" storm); re-running the isolate routes the
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/// secure desktop back to the virtual output, mirroring what a fresh session's `create` does (the
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/// delta that makes a reconnect work where in-session recovery didn't). Idempotent + cheap: when
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/// nothing besides `gdi_name` is attached, [`isolate_displays`] finds nothing to detach and commits
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/// nothing — so this is safe to call on every throttled recovery tick (no display thrash).
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pub(crate) fn reassert_isolation(gdi_name: &str) {
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unsafe {
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let _ = isolate_displays(gdi_name);
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}
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}
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unsafe fn open_device() -> Result<HANDLE> {
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let hdev = SetupDiGetClassDevsW(
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Some(&SUVDA_INTERFACE),
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