Merge perf/first-frame-latency: driver proto v4 + first-frame/resize latency (P0-P2)
Brings the first-frame-latency branch (P0.1 transition tracing, P1.1/P1.2 Welcome-time display prep, P2 in-place resize; pf-driver-proto v3 -> v4 with IOCTL_UPDATE_MODES) onto current main. The branch predates the W6.2/W7 splits, so git's rename detection carried most of it into the moved crates (pf-capture idd_push, pf-vdisplay manager/pf_vdisplay, pf-win-display, pf-driver-proto, the driver workspace) and the punktfunk1.rs remainder was re-homed by hand: - native/handshake.rs: welcome/start trace marks + the Welcome-time display prep spawn (the prep thread BECOMES the stream thread; hand-off via a SyncSender<SessionContext>). negotiate() gains bringup/quit/stop and returns the PrepHandle. - native.rs: bringup/resize_ms creation + the stop/quit flags hoisted BEFORE the handshake (the close watcher splits: flags pre-handshake, lifecycle events post-handshake where `hello` exists); punch_done stamp; the data plane adopts the prep thread's result or builds inline. - native/stream.rs: SessionContext/SendStats carry the trace; send_loop finishes it on the first video packet; the resize path gains the in-place fast path (try_inplace_resize) with the full rebuild as fallback, restructured so both share the post-rebuild bookkeeping; prepare_display/PreparedDisplay/ PrepHandle; build_pipeline(+retry) thread the stage marks. - session_status/mgmt: ttff_ms + last_resize_ms per session (union with the lifecycle-events fields main added to the same spots). - pf-capture: Capturer gains capture_target_id() + resize_output() defaults. - pf-vdisplay manager: perf's faster activation poll (60x50ms) + the settle floor before the PnP sweep, on main's knobs/no-trait shape. Also: packaging/windows/build-gamepad-drivers.ps1 is ASCII again (an em-dash from the pf-mouse work tripped windows-host.yml's locale-safety gate on main). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -56,6 +56,24 @@ pub trait Capturer: Send {
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fn pipeline_depth(&self) -> usize {
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1
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}
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/// The OS display-target id this capturer is bound to (Windows IDD-push), so the resize path
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/// can verify the display it just reconfigured is STILL the one this capturer serves (an
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/// in-place resize keeps the target; a re-arrival fallback mints a new one, which needs a
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/// fresh capturer). `None` = the backend has no such identity (every non-IDD backend).
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fn capture_target_id(&self) -> Option<u32> {
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None
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}
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/// HOST-INITIATED output resize (latency plan P2.3): the session's resize handler has ALREADY
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/// committed the display's new mode (the manager's in-place mode set), so a capable capturer
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/// re-sizes its capture surface NOW — no descriptor-poll debounce (that machinery stays, for
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/// EXTERNAL changes only) and no teardown: the capture pipeline and its send thread survive;
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/// only the encoder is swapped by the caller once the first new-size frame arrives. Returns
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/// `true` when handled; `false` (the default) routes the caller to the full-rebuild path.
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fn resize_output(&mut self, _width: u32, _height: u32) -> bool {
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false
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}
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}
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/// A deterministic moving test pattern (BGRx). Lets the spike exercise the encode → file →
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