style: cargo fmt --all (rustfmt 1.96.0 drift across the re-arch branch)
`cargo fmt --all --check` (ci.yml) was red on main: the client re-architecture
commits and origin's windows-shortcut commit landed with rustfmt violations
(e.g. a 104-char .with_context line in hyprland.rs, an unsorted mod block in
vdisplay.rs, the input.rs `{`-placement CI flagged). Reformat the tree so the
fmt gate passes; no functional changes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -172,10 +172,22 @@ fn mat_mul(a: &[f64; 16], b: &[f64; 16]) -> [f64; 16] {
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/// `meshColors`: dark-violet corners sink the frame, the edges carry mid-tone violets, and
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/// the four interior points hold the bright brand family (warm pools left, cool right).
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pub const MESH_COLORS: [(f64, f64, f64); 16] = [
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(0.075, 0.060, 0.160), (0.34, 0.27, 0.72), (0.30, 0.26, 0.74), (0.075, 0.060, 0.160),
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(0.42, 0.20, 0.54), (0.49, 0.39, 0.95), (0.28, 0.31, 0.84), (0.16, 0.26, 0.64),
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(0.45, 0.23, 0.60), (0.53, 0.31, 0.75), (0.35, 0.35, 0.91), (0.19, 0.28, 0.70),
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(0.075, 0.060, 0.160), (0.22, 0.18, 0.54), (0.24, 0.20, 0.58), (0.075, 0.060, 0.160),
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(0.075, 0.060, 0.160),
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(0.34, 0.27, 0.72),
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(0.30, 0.26, 0.74),
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(0.075, 0.060, 0.160),
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(0.42, 0.20, 0.54),
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(0.49, 0.39, 0.95),
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(0.28, 0.31, 0.84),
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(0.16, 0.26, 0.64),
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(0.45, 0.23, 0.60),
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(0.53, 0.31, 0.75),
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(0.35, 0.35, 0.91),
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(0.19, 0.28, 0.70),
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(0.075, 0.060, 0.160),
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(0.22, 0.18, 0.54),
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(0.24, 0.20, 0.58),
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(0.075, 0.060, 0.160),
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];
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/// The four interior control points that wander; the 12 boundary points stay pinned to the
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@@ -414,7 +426,10 @@ mod tests {
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}
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assert!((pos - 3.0).abs() < 0.01, "{pos}");
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let (p, v) = spring_advance(0.0, 0.0, 1.0, BUMP_K, BUMP_C, 0.05);
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assert!(p.is_finite() && v.is_finite() && p > 0.0 && p < 2.0, "{p}/{v}");
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assert!(
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p.is_finite() && v.is_finite() && p > 0.0 && p < 2.0,
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"{p}/{v}"
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);
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}
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/// The focused card (angle 0, scale 1) maps its center to (cx, cy) exactly.
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@@ -435,7 +450,15 @@ mod tests {
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#[test]
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fn side_card_inner_edge_recedes() {
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let flat = card_matrix(900.0, 400.0, 0.0, 1.0, POSTER_W, POSTER_H, PERSPECTIVE);
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let tilted = card_matrix(900.0, 400.0, -ROTATE_DEG, 1.0, POSTER_W, POSTER_H, PERSPECTIVE);
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let tilted = card_matrix(
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900.0,
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400.0,
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-ROTATE_DEG,
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1.0,
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POSTER_W,
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POSTER_H,
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PERSPECTIVE,
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);
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let project = |m: &[f32; 16], x: f32, y: f32| {
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let px = m[0] * x + m[1] * y + m[3];
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let pw = m[12] * x + m[13] * y + m[15];
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@@ -5,15 +5,17 @@
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//! restack hack is gone), and every state renders in-scene (gamescope maps no dialogs).
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use crate::library::{
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card_matrix, initials, mesh_sksl, spring_advance, step_cursor, store_label,
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LibraryGame, LibraryPhase, LibraryShared, StepResult, BUMP_C, BUMP_K, BUMP_PX, FOCUS_GAP,
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JUMP, PERSPECTIVE, POSTER_H, POSTER_W, RECEDE_DIM, RECEDE_SCALE, ROTATE_DEG, SIDE_SPACING,
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SPRING_C, SPRING_K, VISIBLE_RANGE,
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card_matrix, initials, mesh_sksl, spring_advance, step_cursor, store_label, LibraryGame,
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LibraryPhase, LibraryShared, StepResult, BUMP_C, BUMP_K, BUMP_PX, FOCUS_GAP, JUMP, PERSPECTIVE,
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POSTER_H, POSTER_W, RECEDE_DIM, RECEDE_SCALE, ROTATE_DEG, SIDE_SPACING, SPRING_C, SPRING_K,
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VISIBLE_RANGE,
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};
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use anyhow::{anyhow, Result};
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use pf_client_core::gamepad::{MenuDir, MenuEvent, MenuPulse};
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use pf_presenter::overlay::OverlayAction;
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use skia_safe::textlayout::{FontCollection, ParagraphBuilder, ParagraphStyle, TextAlign, TextStyle};
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use skia_safe::textlayout::{
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FontCollection, ParagraphBuilder, ParagraphStyle, TextAlign, TextStyle,
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};
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use skia_safe::{
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Canvas, Color4f, Data, Font, FontStyle, Image, Paint, Point, RRect, Rect, RuntimeEffect,
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Typeface, M44,
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@@ -80,11 +82,7 @@ impl LibraryUi {
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if self.shared.generation() != self.generation {
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let (phase, games, generation) = self.shared.snapshot();
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let fresh_games = self.games.len() != games.len()
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|| self
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.games
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.iter()
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.zip(&games)
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.any(|(a, b)| a.id != b.id);
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|| self.games.iter().zip(&games).any(|(a, b)| a.id != b.id);
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self.phase = phase;
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self.games = games;
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self.generation = generation;
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@@ -233,14 +231,8 @@ impl LibraryUi {
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.map_or(1.0 / 60.0, |t| (now - t).as_secs_f64().clamp(0.0, 0.05));
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if self.phase == LibraryPhase::Ready {
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let target = f64::from(self.cursor);
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(self.anim_pos, self.anim_vel) = spring_advance(
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self.anim_pos,
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self.anim_vel,
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target,
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SPRING_K,
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SPRING_C,
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dt,
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);
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(self.anim_pos, self.anim_vel) =
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spring_advance(self.anim_pos, self.anim_vel, target, SPRING_K, SPRING_C, dt);
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if (target - self.anim_pos).abs() < 0.001 && self.anim_vel.abs() < 0.01 {
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self.anim_pos = target;
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self.anim_vel = 0.0;
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@@ -259,19 +251,75 @@ impl LibraryUi {
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LibraryPhase::Ready => self.draw_carousel(canvas, wf, hf, k, fonts),
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LibraryPhase::Loading => {
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self.draw_spinner(canvas, wf / 2.0, hf / 2.0 - 24.0 * k, 16.0 * k);
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fonts.centered(canvas, "Loading library…", 14.0 * k, DIM_TEXT, wf / 2.0, hf / 2.0 + 16.0 * k, wf * 0.8);
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fonts.centered(
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canvas,
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"Loading library…",
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14.0 * k,
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DIM_TEXT,
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wf / 2.0,
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hf / 2.0 + 16.0 * k,
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wf * 0.8,
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);
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}
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LibraryPhase::PairFirst => {
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fonts.centered_bold(canvas, "Not paired with this host", 22.0 * k, WHITE, wf / 2.0, hf / 2.0 - 20.0 * k, wf * 0.8);
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fonts.centered(canvas, "Pair from the Punktfunk plugin first.", 14.0 * k, DIM_TEXT, wf / 2.0, hf / 2.0 + 12.0 * k, wf * 0.8);
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fonts.centered_bold(
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canvas,
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"Not paired with this host",
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22.0 * k,
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WHITE,
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wf / 2.0,
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hf / 2.0 - 20.0 * k,
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wf * 0.8,
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);
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fonts.centered(
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canvas,
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"Pair from the Punktfunk plugin first.",
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14.0 * k,
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DIM_TEXT,
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wf / 2.0,
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hf / 2.0 + 12.0 * k,
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wf * 0.8,
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);
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}
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LibraryPhase::Empty => {
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fonts.centered_bold(canvas, "No games found", 22.0 * k, WHITE, wf / 2.0, hf / 2.0 - 20.0 * k, wf * 0.8);
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fonts.centered(canvas, "Install Steam titles or add custom entries in the host's web console.", 14.0 * k, DIM_TEXT, wf / 2.0, hf / 2.0 + 12.0 * k, wf * 0.8);
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fonts.centered_bold(
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canvas,
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"No games found",
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22.0 * k,
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WHITE,
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wf / 2.0,
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hf / 2.0 - 20.0 * k,
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wf * 0.8,
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);
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fonts.centered(
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canvas,
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"Install Steam titles or add custom entries in the host's web console.",
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14.0 * k,
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DIM_TEXT,
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wf / 2.0,
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hf / 2.0 + 12.0 * k,
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wf * 0.8,
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);
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}
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LibraryPhase::Error { title, body, .. } => {
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fonts.centered_bold(canvas, &title, 22.0 * k, WHITE, wf / 2.0, hf / 2.0 - 32.0 * k, wf * 0.8);
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fonts.centered(canvas, &body, 14.0 * k, DIM_TEXT, wf / 2.0, hf / 2.0 + 4.0 * k, (600.0 * k).min(wf * 0.85));
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fonts.centered_bold(
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canvas,
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&title,
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22.0 * k,
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WHITE,
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wf / 2.0,
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hf / 2.0 - 32.0 * k,
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wf * 0.8,
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);
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fonts.centered(
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canvas,
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&body,
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14.0 * k,
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DIM_TEXT,
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wf / 2.0,
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hf / 2.0 + 4.0 * k,
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(600.0 * k).min(wf * 0.85),
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);
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}
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}
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@@ -346,17 +394,28 @@ impl LibraryUi {
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let sh = iw / card_aspect;
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Rect::from_xywh(0.0, (ih - sh) / 2.0, iw, sh)
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};
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canvas.draw_image_rect(img, Some((&src, skia_safe::canvas::SrcRectConstraint::Fast)), rect, &Paint::default());
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canvas.draw_image_rect(
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img,
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Some((&src, skia_safe::canvas::SrcRectConstraint::Fast)),
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rect,
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&Paint::default(),
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);
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}
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None => {
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// Solid face, not glass: the side cards OVERLAP (GTK CSS note).
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canvas.draw_rect(rect, &Paint::new(Color4f::new(0.118, 0.118, 0.145, 1.0), None));
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canvas.draw_rect(
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rect,
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&Paint::new(Color4f::new(0.118, 0.118, 0.145, 1.0), None),
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);
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let mono = initials(&game.title);
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let font = fonts.sans_bold(38.0 * k);
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let tw = font.measure_str(&mono, None).0;
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canvas.draw_str(
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&mono,
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Point::new((card_w as f32 - tw) / 2.0, card_h as f32 / 2.0 + 13.0 * k as f32),
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Point::new(
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(card_w as f32 - tw) / 2.0,
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card_h as f32 / 2.0 + 13.0 * k as f32,
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),
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&font,
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&Paint::new(Color4f::new(1.0, 1.0, 1.0, 0.45), None),
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);
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@@ -384,7 +443,10 @@ impl LibraryUi {
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if prox > 0.0 {
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canvas.draw_rect(
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rect,
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&Paint::new(Color4f::new(0.0, 0.0, 0.0, (prox * RECEDE_DIM) as f32), None),
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&Paint::new(
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Color4f::new(0.0, 0.0, 0.0, (prox * RECEDE_DIM) as f32),
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None,
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),
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);
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}
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canvas.restore();
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@@ -392,7 +454,15 @@ impl LibraryUi {
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// Detail block: focused title + store, centered between strip and hints.
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if let Some(g) = self.games.get(self.cursor as usize) {
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fonts.centered_bold(canvas, &g.title, 27.0 * k, WHITE, w / 2.0, h - 96.0 * k, w * 0.8);
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fonts.centered_bold(
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canvas,
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&g.title,
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27.0 * k,
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WHITE,
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w / 2.0,
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h - 96.0 * k,
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w * 0.8,
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);
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fonts.centered(
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canvas,
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&store_label(&g.store).to_uppercase(),
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@@ -451,7 +521,9 @@ impl LibraryUi {
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} else {
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match &self.phase {
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LibraryPhase::Ready => "A Play B Quit L1 / R1 Jump".to_string(),
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LibraryPhase::Error { can_retry: true, .. } => "A Retry B Quit".to_string(),
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LibraryPhase::Error {
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can_retry: true, ..
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} => "A Retry B Quit".to_string(),
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_ => "B Quit".to_string(),
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}
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};
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@@ -120,11 +120,13 @@ impl Overlay for SkiaOverlay {
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skvk::GetProcOf::Instance(raw_instance, name) => entry
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.get_instance_proc_addr(avk::Instance::from_raw(raw_instance as _), name)
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.map_or(std::ptr::null(), |f| f as *const std::ffi::c_void),
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skvk::GetProcOf::Device(raw_device, name) => (instance.fp_v1_0()
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.get_device_proc_addr)(
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avk::Device::from_raw(raw_device as _), name
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)
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.map_or(std::ptr::null(), |f| f as *const std::ffi::c_void),
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skvk::GetProcOf::Device(raw_device, name) => {
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(instance.fp_v1_0().get_device_proc_addr)(
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avk::Device::from_raw(raw_device as _),
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name,
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)
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.map_or(std::ptr::null(), |f| f as *const std::ffi::c_void)
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}
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}
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}
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};
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@@ -173,12 +175,8 @@ impl Overlay for SkiaOverlay {
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} = event
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{
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use sdl3::keyboard::Mod;
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if !keymod.intersects(Mod::LCTRLMOD | Mod::RCTRLMOD | Mod::LALTMOD | Mod::RALTMOD)
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{
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return self
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.library
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.as_mut()
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.is_some_and(|l| l.key(*sc, *repeat));
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if !keymod.intersects(Mod::LCTRLMOD | Mod::RCTRLMOD | Mod::LALTMOD | Mod::RALTMOD) {
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return self.library.as_mut().is_some_and(|l| l.key(*sc, *repeat));
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}
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}
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}
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@@ -231,10 +229,10 @@ impl Overlay for SkiaOverlay {
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let slot = slots[next].as_mut().expect("just ensured");
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let lib = library.as_mut().expect("library_visible");
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let fonts = fonts.as_mut().expect("init ran");
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fonts.chip_text = Some(
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ctx.pad
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.map_or("No controller — keyboard works too".to_string(), str::to_owned),
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);
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fonts.chip_text = Some(ctx.pad.map_or(
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"No controller — keyboard works too".to_string(),
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str::to_owned,
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));
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lib.sync();
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lib.render(slot.surface.canvas(), ctx.width, ctx.height, fonts);
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gpu.context.flush_surface_with_texture_state(
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@@ -269,15 +267,12 @@ impl Overlay for SkiaOverlay {
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};
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if want == self.drawn {
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||||
// Unchanged — hand the presenter the already-rendered image.
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return Ok(self
|
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.slots[self.current]
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.as_ref()
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.map(|s| OverlayFrame {
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image: s.image,
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view: s.view,
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width: s.width,
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height: s.height,
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||||
}));
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return Ok(self.slots[self.current].as_ref().map(|s| OverlayFrame {
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image: s.image,
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||||
view: s.view,
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||||
width: s.width,
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height: s.height,
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||||
}));
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}
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||||
// Render into the OTHER slot — the presenter may still be sampling the current
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@@ -335,10 +330,8 @@ impl SkiaOverlay {
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||||
// alternates and the presenter waits its fence before each record).
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unsafe { gpu.device.destroy_image_view(old.view, None) };
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||||
}
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let info = skia_safe::ImageInfo::new_n32_premul(
|
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(width.max(1) as i32, height.max(1) as i32),
|
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None,
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||||
);
|
||||
let info =
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skia_safe::ImageInfo::new_n32_premul((width.max(1) as i32, height.max(1) as i32), None);
|
||||
let mut surface = gpu::surfaces::render_target(
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||||
&mut gpu.context,
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||||
gpu::Budgeted::Yes,
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||||
@@ -350,12 +343,11 @@ impl SkiaOverlay {
|
||||
None,
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||||
)
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||||
.context("Skia render-target surface")?;
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let texture =
|
||||
gpu::surfaces::get_backend_texture(
|
||||
&mut surface,
|
||||
skia_safe::surface::BackendHandleAccess::FlushRead,
|
||||
)
|
||||
.context("surface backend texture")?;
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||||
let texture = gpu::surfaces::get_backend_texture(
|
||||
&mut surface,
|
||||
skia_safe::surface::BackendHandleAccess::FlushRead,
|
||||
)
|
||||
.context("surface backend texture")?;
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||||
let image_info = texture
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||||
.vulkan_image_info()
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||||
.context("backend texture is not Vulkan")?;
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||||
@@ -412,10 +404,7 @@ fn draw_osd_panel(canvas: &Canvas, font: &Font, text: &str, x: f32, y: f32) {
|
||||
for (i, line) in lines.iter().enumerate() {
|
||||
canvas.draw_str(
|
||||
line,
|
||||
Point::new(
|
||||
x + pad_x,
|
||||
y + pad_y - metrics.ascent + line_h * i as f32,
|
||||
),
|
||||
Point::new(x + pad_x, y + pad_y - metrics.ascent + line_h * i as f32),
|
||||
font,
|
||||
&text_paint,
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user