docs: refresh Windows host page for new users; drop stale Status/NVIDIA-only/SudoVDA
Rewrite the Windows host docs page for first-time setup, on par with the other host guides: remove the standout "Status:" banner, restructure into Requirements / Install (web console + pairing + configure) / How it works / Notes & limits. Bring the content up to date with the shipping host: - encode is all-vendor (NVENC/AMF/QSV + software fallback), not NVIDIA-only - virtual display is punktfunk's own pf-vdisplay IDD (SudoVDA removed) - gamepads need no prerequisite — UMDF drivers bundled; ViGEmBus is gone - add HDR10 + Vulkan-game HDR layer coverage Fix the same stale claims where other pages cross-reference the Windows host (requirements, running-as-a-service, install, roadmap, status). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -35,7 +35,7 @@ see [Status & Progress](/docs/status).
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from one process.
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- **Native-resolution virtual displays** on Linux across KWin, GNOME/Mutter, gamescope, and
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Sway/wlroots, with a fully zero-copy GPU path to NVENC (stable 240 fps at 5120×1440).
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- **A native Windows host** (NVIDIA, x64) — a signed installer with secure-desktop capture and a
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- **A native Windows host** (x64; NVIDIA/AMD/Intel encode) — a signed installer with secure-desktop capture and a
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bundled virtual-display driver, and the only host that can stream **HDR** (10-bit BT.2020 PQ,
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captured from an HDR Windows desktop and encoded as HEVC Main10). See
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[Windows Host](/docs/windows-host). *(Beta — newer than the Linux host.)*
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@@ -55,8 +55,8 @@ see [Status & Progress](/docs/status).
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- **Apple stage-2 presenter as the default.** The lower-latency `VTDecompressionSession` →
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`CAMetalLayer` path is live behind an opt-in flag and graduating to the default.
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- **Web console parity.** Surfacing the speed test and bitrate picker the apps already have.
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- **Windows host hardening.** Broader real-world testing, AMD/Intel encode (NVIDIA-only today), and
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bundling the ViGEm gamepad driver.
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- **Windows host hardening.** Broader real-world testing — especially on-glass validation of the
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AMD (AMF) and Intel (QSV) encode paths, which are CI-green but newer than NVENC.
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## 🔭 Planned
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