fix(clients/windows): hide the local cursor while captured
apple / swift (push) Successful in 1m11s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m42s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m25s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 58s
android / android (push) Successful in 4m21s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m4s
arch / build-publish (push) Successful in 5m57s
ci / web (push) Successful in 1m14s
ci / docs-site (push) Successful in 1m19s
ci / rust (push) Successful in 5m4s
ci / bench (push) Successful in 5m4s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
deb / build-publish (push) Successful in 4m45s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
apple / screenshots (push) Successful in 6m26s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 11m29s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 11m32s
docker / deploy-docs (push) Failing after 18s

set_locked() hid the OS cursor with a one-shot ShowCursor(false), but the
WinUI content island answers WM_SETCURSOR and re-asserts the arrow on every
pointer move, so the cursor reappeared the instant the mouse moved while the
pointer lock was engaged. A low-level mouse hook never sees WM_SETCURSOR, so
it couldn't suppress it.

Subclass the WinUI window and all its descendants (the video is a composition
SwapChainPanel, so the pointer actually sits over WinUI's internal input-site
child, which is the window that receives WM_SETCURSOR) and, while the lock
wants the cursor hidden, answer WM_SETCURSOR ourselves with SetCursor(None)
and return TRUE — halting WinUI's arrow re-assertion. ShowCursor(false) stays
as the coarse first-frame hide. The subclass is removed on teardown so the
reused app window (host list) is left pristine.

Adds the Win32_UI_Shell feature for the subclassing APIs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-08 16:45:20 +02:00
parent e28160ebb3
commit 0290bf7285
2 changed files with 88 additions and 5 deletions
+5
View File
@@ -42,6 +42,11 @@ windows = { git = "https://github.com/microsoft/windows-rs", rev = "a4f7b2cb7c63
"Win32_System_Threading",
"Win32_UI_HiDpi",
"Win32_UI_Input_KeyboardAndMouse",
# Win32 window subclassing (SetWindowSubclass/DefSubclassProc) — the stream input hooks
# subclass the WinUI window + its content-island children to swallow WM_SETCURSOR so the
# local cursor stays hidden while the pointer is locked (WinUI otherwise re-asserts the arrow
# on every pointer move, defeating a one-shot ShowCursor(false)).
"Win32_UI_Shell",
"Win32_UI_WindowsAndMessaging",
] }