feat(clients): reachability-probed presence + shareable Decky host management
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Add a bounded, trust-agnostic, mDNS-INDEPENDENT QUIC reachability probe and surface it everywhere saved-host presence is shown, so a host reached over a routed network (Tailscale/VPN/multicast-filtering LAN) no longer reads Offline just because it isn't advertising — the display-side companion to the 0.8.4 dial-first connect fix. Core: - punktfunk-core: NativeClient::probe (bounded handshake; a real host answers even on trust mismatch, a wrong/closed/TCP-only port fails) + punktfunk_probe C ABI (ABI_VERSION 3->4, header regenerated). - pf-client-core: trust::probe_reachable_many (parallel per-host sweep). Presence pips now read `advertising OR probed-reachable`, refreshed by a ~10-12s background sweep off the UI thread: - Linux (relm4): ui_hosts probed map + HostsMsg::Probed sweep. - Windows (windows-reactor): pf-probe worker -> HostsProps.probed. - Apple (SwiftUI): HostStore.refreshReachability, driven by HomeView + GamepadHomeView .task. - Android (Compose): nativeProbe JNI seam + periodic LaunchedEffect (LNP-gated), online dot added to the touch HostCard. - Decky already probes via --list-hosts --probe. Decky client: make the flatpak client's known-hosts store the single source of truth via new headless CLI modes (--list-hosts / --add-host / --set-host / --forget-host / --reset / --reachable). The plugin can now add a host by address, edit/forget hosts, reset all state (keeping the client identity), and shows probe-backed online pips — state is shared with the desktop client, not duplicated. Also lands in-progress Android 17 LNP groundwork (targetSdk 37 + ACCESS_LOCAL_NETWORK runtime flow, permission dialogs) that was already present in the working tree. Verified: cargo check + clippy clean (punktfunk-core, pf-client-core, linux, android native); android assembleDebug BUILD SUCCESSFUL; decky typecheck + rollup build clean; probe true/false-positive behaviour exercised against a live host. Windows and Apple were not compiled locally (no MSVC/Xcode on this Linux box). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -8,7 +8,10 @@ import {
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GameEntry,
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getPins,
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Host,
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listHosts,
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PinnedGame,
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resetConfig,
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SavedHost,
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setPins as setPinsBackend,
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updateClient,
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UpdateInfo,
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@@ -59,6 +62,152 @@ export function useHosts() {
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return { hosts, scanning, refresh };
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}
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// ----------------------------------------------------------------------------------------
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// Saved hosts — the SHARED known-hosts store (client-known-hosts.json), the same file the
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// desktop client reads/writes. Fetched WITH a reachability probe so a host reached over a
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// routed network (Tailscale/VPN) reports online without ever appearing on mDNS.
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// ----------------------------------------------------------------------------------------
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export function useSavedHosts() {
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const [saved, setSaved] = useState<SavedHost[]>([]);
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const [loading, setLoading] = useState(false);
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const refresh = useCallback(async () => {
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setLoading(true);
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try {
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const r = await listHosts(true);
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setSaved(r.hosts ?? []);
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} catch {
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/* backend unavailable — keep the current view */
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} finally {
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setLoading(false);
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}
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}, []);
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useEffect(() => {
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void refresh();
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}, [refresh]);
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return { saved, loading, refresh };
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}
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/**
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* One host as the UI shows it — the union of the saved store and the live mDNS scan. A saved
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* host is ONLINE when it either advertises on mDNS OR answers the reachability probe (so
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* mDNS-blind-but-reachable hosts stop reading as offline). Discovered hosts not in the store
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* are appended as unsaved rows.
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*/
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export interface HostView {
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name: string;
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addr: string;
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port: number;
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fp: string; // "" for a saved-but-unpaired placeholder
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paired: boolean; // PIN-paired specifically (a TOFU host has fp but paired=false)
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online: boolean;
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saved: boolean; // present in the known-hosts store
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pairPolicy: string; // the advert's policy ("required"|"optional"), "" when not advertising
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mgmt: number; // advertised mgmt-API port (0 = not advertised → default)
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id: string; // advertised stable host id ("" when not advertising)
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}
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function advertMatchesSaved(a: Host, s: SavedHost): boolean {
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return (
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(!!s.fp_hex && !!a.fp && s.fp_hex.toLowerCase() === a.fp.toLowerCase()) ||
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(s.addr === a.host && s.port === a.port)
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);
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}
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export function mergeHosts(saved: SavedHost[], discovered: Host[]): HostView[] {
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const views: HostView[] = saved.map((s) => {
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// Prefer a live advert's address (a host may have moved DHCP leases since it was saved).
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const advert = discovered.find((a) => advertMatchesSaved(a, s));
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return {
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name: s.name || s.addr,
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addr: advert?.host ?? s.addr,
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port: advert?.port ?? s.port,
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fp: s.fp_hex || advert?.fp || "",
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paired: s.paired,
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online: !!advert || s.online === true,
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saved: true,
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pairPolicy: advert?.pair ?? "",
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mgmt: advert?.mgmt ?? 0,
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id: advert?.id ?? "",
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};
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});
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for (const a of discovered) {
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if (saved.some((s) => advertMatchesSaved(a, s))) {
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continue; // already rendered as its saved card (with a live pip)
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}
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views.push({
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name: a.name,
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addr: a.host,
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port: a.port,
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fp: a.fp,
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paired: a.paired,
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online: true,
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saved: false,
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pairPolicy: a.pair,
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mgmt: a.mgmt,
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id: a.id,
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});
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}
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return views;
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}
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/**
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* True when this host must be paired before it can stream. A saved host is streamable once it
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* has a pinned fingerprint (PIN-paired OR TOFU-trusted); a saved placeholder (no fp yet) must be
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* paired. For an unsaved discovered host we keep the advertised-policy rule the UI always used.
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*/
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export function needsPair(v: HostView): boolean {
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return v.saved ? v.fp === "" : v.pairPolicy === "required" && !v.paired;
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}
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/** Adapt a merged view back into the `Host` shape the pair/library/stream helpers consume. */
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export function toHost(v: HostView): Host {
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return {
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name: v.name,
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host: v.addr,
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port: v.port,
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pair: v.pairPolicy || (needsPair(v) ? "required" : "optional"),
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fp: v.fp,
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proto: "",
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paired: v.paired,
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id: v.id,
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mgmt: v.mgmt,
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};
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}
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/** Is a pinned game's host currently online, considering BOTH the live scan and saved probe? */
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export function pinIsOnline(pin: PinnedGame, views: HostView[]): boolean {
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const fp = pin.host_fp.toLowerCase();
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return views.some(
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(v) =>
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v.online &&
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((!!fp && v.fp.toLowerCase() === fp) ||
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(!!pin.host_id && v.id === pin.host_id) ||
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(v.addr === pin.host && v.port === pin.port)),
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);
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}
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/**
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* Reset all Punktfunk state (saved hosts + stream settings + pins), keeping the client identity.
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* Refreshes whatever views are passed so the UI clears immediately. Ends in a toast.
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*/
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export async function resetAll(refreshers: Array<() => void | Promise<void>>): Promise<void> {
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try {
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const r = await resetConfig();
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for (const fn of refreshers) void fn();
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toaster.toast({
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title: "Punktfunk",
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body: r.ok
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? "Reset — saved hosts, settings, and pins cleared."
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: `Reset failed${r.error ? ` (${r.error})` : ""}.`,
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});
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} catch {
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toaster.toast({ title: "Punktfunk", body: "Reset failed." });
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}
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}
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// ----------------------------------------------------------------------------------------
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// Self-update — checks our registry on mount (the backend caches for 30 min + is non-fatal
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// offline); `check(true)` bypasses the cache for the explicit "Check for updates" button.
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