# punktfunk host config for Bazzite (~/.config/punktfunk/host.env).
#
# The compositor + input backend are AUTO-DETECTED per connect from the ACTIVE session: the host
# follows the box as you flip between Steam Gaming Mode (gamescope — a managed session at the
# CLIENT's resolution) and a KDE/GNOME Desktop (KWin/Mutter virtual output at the client's mode).
# So nothing here forces a backend — only the trustworthy anchors stay.

XDG_RUNTIME_DIR=/run/user/1000
DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus

PUNKTFUNK_VIDEO_SOURCE=virtual

# GPU zero-copy capture (dmabuf -> CUDA -> NVENC). Auto-falls back to CPU if unavailable.
PUNKTFUNK_ZEROCOPY=1

#RUST_LOG=info

# --- Optional overrides (default is active-session auto-detection) ---
# Force a specific backend for testing (skips auto-detect + env retargeting):
#   PUNKTFUNK_COMPOSITOR=kwin|mutter|wlroots|gamescope
#   PUNKTFUNK_INPUT_BACKEND=libei|wlr|gamescope|uinput
#
# In Gaming Mode the host MANAGES a gamescope-session-plus at the CLIENT's resolution by default
# (tears the TV's autologin down on connect; restores it on a debounced idle, reused on a quick
# reconnect). To instead ATTACH to the running TV session at its own mode (couch-on-TV — gaming
# stays live on the panel, no Steam restart), set:
#   PUNKTFUNK_GAMESCOPE_ATTACH=1
#   PUNKTFUNK_GAMESCOPE_APP=steam -gamepadui   # only for an ad-hoc bare-spawn fallback
#
# Follow a Gaming<->Desktop switch MID-STREAM (rebuild the backend in place, no reconnect):
#   PUNKTFUNK_SESSION_WATCH=1
