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android-screenshots.yml
android.yml
apple.yml
audit.yml
bench-gpu.yml
ci.yml
deb.yml
decky.yml
docker.yml
flatpak.yml
linux-client-screenshots.yml
release.yml
rpm.yml
web-screenshots.yml
windows-drivers-provision.yml
windows-drivers.yml
windows-host.yml
windows-msix.yml
windows.yml
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feat(host/windows): ViGEm rumble back-channel + Windows clippy clean
android.yml #840
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2026-06-15 07:44:06 +00:00
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fix(host/dualsense): heartbeat virtual DualSense so it isn't dropped when idle
rpm.yml #839
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2026-06-15 07:38:29 +00:00
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fix(host/dualsense): heartbeat virtual DualSense so it isn't dropped when idle
flatpak.yml #838
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2026-06-15 07:38:28 +00:00
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fix(host/dualsense): heartbeat virtual DualSense so it isn't dropped when idle
docker.yml #837
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fix(host/dualsense): heartbeat virtual DualSense so it isn't dropped when idle
decky.yml #836
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2026-06-15 07:38:25 +00:00
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fix(host/dualsense): heartbeat virtual DualSense so it isn't dropped when idle
deb.yml #835
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fix(host/dualsense): heartbeat virtual DualSense so it isn't dropped when idle
ci.yml #834
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2026-06-15 07:40:26 +00:00
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fix(host/dualsense): heartbeat virtual DualSense so it isn't dropped when idle
apple.yml #833
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2026-06-15 07:38:45 +00:00
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fix(host/dualsense): heartbeat virtual DualSense so it isn't dropped when idle
android.yml #832
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2026-06-15 07:38:13 +00:00
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fix(apple/gamepad): resolve DualSense type reliably at connect (no Auto race)
rpm.yml #831
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2026-06-15 07:33:30 +00:00
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fix(apple/gamepad): resolve DualSense type reliably at connect (no Auto race)
flatpak.yml #830
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fix(apple/gamepad): resolve DualSense type reliably at connect (no Auto race)
docker.yml #829
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2026-06-15 07:33:29 +00:00
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fix(apple/gamepad): resolve DualSense type reliably at connect (no Auto race)
decky.yml #828
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2026-06-15 07:33:27 +00:00
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fix(apple/gamepad): resolve DualSense type reliably at connect (no Auto race)
deb.yml #827
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fix(apple/gamepad): resolve DualSense type reliably at connect (no Auto race)
ci.yml #826
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2026-06-15 07:33:26 +00:00
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fix(apple/gamepad): resolve DualSense type reliably at connect (no Auto race)
apple.yml #825
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2026-06-15 07:32:39 +00:00
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fix(apple/gamepad): resolve DualSense type reliably at connect (no Auto race)
android.yml #824
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2026-06-15 07:33:24 +00:00
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feat(host/windows): host→client Opus audio — vendored libopus on MSVC
rpm.yml #823
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2026-06-15 07:33:24 +00:00
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feat(host/windows): host→client Opus audio — vendored libopus on MSVC
flatpak.yml #822
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2026-06-15 07:33:23 +00:00
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feat(host/windows): host→client Opus audio — vendored libopus on MSVC
docker.yml #821
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2026-06-15 07:33:23 +00:00
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feat(host/windows): host→client Opus audio — vendored libopus on MSVC
decky.yml #820
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2026-06-15 07:33:21 +00:00
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feat(host/windows): host→client Opus audio — vendored libopus on MSVC
deb.yml #819
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2026-06-15 07:33:44 +00:00
47s
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feat(host/windows): host→client Opus audio — vendored libopus on MSVC
ci.yml #818
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2026-06-15 07:33:18 +00:00
1m20s
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feat(host/windows): host→client Opus audio — vendored libopus on MSVC
apple.yml #817
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2026-06-15 07:30:57 +00:00
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feat(host/windows): host→client Opus audio — vendored libopus on MSVC
android.yml #816
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2026-06-15 07:31:58 +00:00
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feat(android): host→client audio — Opus → AAudio (LowLatency)
rpm.yml #815
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2026-06-15 07:32:25 +00:00
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feat(android): host→client audio — Opus → AAudio (LowLatency)
flatpak.yml #814
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2026-06-15 07:29:39 +00:00
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feat(android): host→client audio — Opus → AAudio (LowLatency)
docker.yml #813
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2026-06-15 07:31:23 +00:00
2m10s
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feat(android): host→client audio — Opus → AAudio (LowLatency)
decky.yml #812
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2026-06-15 07:29:13 +00:00
11s
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feat(android): host→client audio — Opus → AAudio (LowLatency)
deb.yml #811
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2026-06-15 07:30:42 +00:00
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