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android-screenshots.yml
android.yml
apple.yml
audit.yml
bench-gpu.yml
ci.yml
deb.yml
decky.yml
docker.yml
flatpak.yml
linux-client-screenshots.yml
release.yml
rpm.yml
web-screenshots.yml
windows-drivers-provision.yml
windows-drivers.yml
windows-host.yml
windows-msix.yml
windows.yml
2335 workflow runs
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feat(host/windows): GameStream (Moonlight) audio on Windows — stereo
apple.yml #873
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66f579461f
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2026-06-15 07:57:11 +00:00
54s
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fix(web): default mgmt proxy to the HTTPS self-signed mgmt API
deb.yml #867
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95c4058582
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2026-06-15 07:57:41 +00:00
3m22s
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fix(web): default mgmt proxy to the HTTPS self-signed mgmt API
apple.yml #865
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95c4058582
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2026-06-15 07:51:45 +00:00
54s
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feat(android): input forwarding — keyboard + touch trackpad → send_input
apple.yml #857
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ff1cc6c6d9
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2026-06-15 07:50:51 +00:00
53s
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test(host): make two host tests portable to Windows
apple.yml #849
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e3de19b52e
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2026-06-15 07:49:58 +00:00
53s
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feat(host/windows): ViGEm rumble back-channel + Windows clippy clean
apple.yml #841
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9c61b03101
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2026-06-15 07:44:37 +00:00
54s
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fix(host/dualsense): heartbeat virtual DualSense so it isn't dropped when idle
apple.yml #833
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7d5dbd47b7
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2026-06-15 07:38:45 +00:00
53s
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fix(apple/gamepad): resolve DualSense type reliably at connect (no Auto race)
apple.yml #825
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01305c67a7
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2026-06-15 07:32:39 +00:00
54s
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feat(host/windows): host→client Opus audio — vendored libopus on MSVC
apple.yml #817
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b8a1b7e469
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2026-06-15 07:30:57 +00:00
53s
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feat(android): host→client audio — Opus → AAudio (LowLatency)
docker.yml #813
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8c8d576e52
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2026-06-15 07:31:23 +00:00
2m10s
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feat(android): host→client audio — Opus → AAudio (LowLatency)
decky.yml #812
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8c8d576e52
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2026-06-15 07:29:13 +00:00
11s
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feat(android): host→client audio — Opus → AAudio (LowLatency)
apple.yml #809
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8c8d576e52
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2026-06-15 07:26:20 +00:00
53s
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docs: mark session-aware follow-ups
#2
(switch input) +
#3
(vout primary) resolved
apple.yml #801
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38cce754bd
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2026-06-15 07:13:24 +00:00
53s
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feat(host): KWin virtual output primary + settle portal env on switch
apple.yml #793
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336357643c
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2026-06-15 06:50:53 +00:00
54s
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style(host/windows): rustfmt the Windows backends
decky.yml #787
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2448a33698
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2026-06-15 02:09:25 +00:00
12s
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style(host/windows): rustfmt the Windows backends
apple.yml #784
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2448a33698
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main
2026-06-15 01:51:15 +00:00
55s
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docs(windows-host): gamepad done; audio/rumble/GPU-validation remaining
docker.yml #780
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5cf7b561b5
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2026-06-15 02:10:56 +00:00
8m20s
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docs(windows-host): gamepad done; audio/rumble/GPU-validation remaining
decky.yml #779
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5cf7b561b5
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2026-06-15 02:02:36 +00:00
13s
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docs(windows-host): gamepad done; audio/rumble/GPU-validation remaining
deb.yml #778
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5cf7b561b5
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2026-06-15 02:04:13 +00:00
3m17s
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docs(windows-host): gamepad done; audio/rumble/GPU-validation remaining
apple.yml #776
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5cf7b561b5
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main
2026-06-15 01:49:23 +00:00
53s
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feat(host/windows): ViGEm virtual gamepad backend
rpm.yml #774
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8cba886c17
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2026-06-15 01:59:41 +00:00
5m40s
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feat(host/windows): ViGEm virtual gamepad backend
docker.yml #772
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8cba886c17
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2026-06-15 02:10:49 +00:00
17m3s
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feat(host/windows): ViGEm virtual gamepad backend
decky.yml #771
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8cba886c17
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2026-06-15 01:53:54 +00:00
11s
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feat(host/windows): ViGEm virtual gamepad backend
apple.yml #768
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8cba886c17
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main
2026-06-15 01:47:50 +00:00
53s
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docs(windows-host): all backends landed; NVENC build/run + dev-loop notes
docker.yml #764
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1a9a733f02
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main
2026-06-15 02:04:31 +00:00
15m58s
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docs(windows-host): all backends landed; NVENC build/run + dev-loop notes
decky.yml #763
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1a9a733f02
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main
2026-06-15 01:48:33 +00:00
10s
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docs(windows-host): all backends landed; NVENC build/run + dev-loop notes
deb.yml #762
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1a9a733f02
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main
2026-06-15 01:50:17 +00:00
3m5s
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docs(windows-host): all backends landed; NVENC build/run + dev-loop notes
apple.yml #760
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1a9a733f02
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main
2026-06-15 01:41:51 +00:00
53s
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feat(host/windows): NVENC D3D11 hardware encoder (--features nvenc)
docker.yml #756
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69ba6ec45d
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main
2026-06-15 01:50:34 +00:00
7m55s
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feat(host/windows): NVENC D3D11 hardware encoder (--features nvenc)
decky.yml #755
:
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69ba6ec45d
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main
2026-06-15 01:42:39 +00:00
12s
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