d01a8fd17a
ci / web (push) Failing after 22s
windows-host / package (push) Failing after 4m16s
ci / rust (push) Failing after 4m56s
ci / docs-site (push) Successful in 1m7s
android / android (push) Successful in 9m19s
ci / bench (push) Successful in 4m47s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 3s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
docker / deploy-docs (push) Has been skipped
deb / build-publish (push) Failing after 6m29s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 7m4s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 7m17s
apple / swift (push) Successful in 1m13s
apple / screenshots (push) Successful in 5m27s
NVIDIA/AMD Vulkan ICDs refuse to *advertise* an HDR color space for a surface on an
IddCx indirect/virtual display, so Vulkan games (Doom: The Dark Ages, id Tech, Indiana
Jones, …) report "device does not support HDR" — even though Windows HDR, DWM compose,
and the client PQ stream all work, and the ICD happily *accepts + presents* a forced HDR
swapchain there. The whole gap is enumeration; the community (Apollo/Sunshine/VDD) wrote
this off as kernel-side / unfixable.
Add VK_LAYER_PUNKTFUNK_hdr_inject (packaging/windows/pf-vkhdr-layer/): a standalone
cdylib Vulkan implicit layer that appends {A2B10G10R10, HDR10_ST2084} + {RGBA16F, scRGB}
to vkGetPhysicalDeviceSurfaceFormats[2]KHR (no need to hook vkCreateSwapchainKHR — the
ICD doesn't validate the color space there). Self-gated on the surface monitor's actual
advanced-color state (DisplayConfig GET_ADVANCED_COLOR_INFO), so it is a complete no-op
on SDR sessions and real monitors (dedup). Always-on (registry-discovered) so it works
regardless of how a game is launched — env-scoping silently fails for already-running
Steam. Escape hatches: DISABLE_PF_VKHDR, PF_VKHDR_EXCLUDE, and a built-in kernel-anti-
cheat denylist.
The installer builds/signs/stages it and registers it under
HKLM64\SOFTWARE\Khronos\Vulkan\ImplicitLayers (opt-out "Install the HDR Vulkan layer"
task); windows-host CI fmt+clippy-gates it (msvc-only FFI).
Live-validated on the RTX box: Doom: The Dark Ages enables HDR over the pf-vdisplay
virtual display.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
219 lines
12 KiB
YAML
219 lines
12 KiB
YAML
# Build the punktfunk Windows HOST as a signed Inno Setup installer and publish it to Gitea's generic
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# package registry, so a Windows GPU box can install the streaming host (SYSTEM service + bundled
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# pf-vdisplay virtual-display driver + the web management console, run by a scheduled task on a bundled
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# bun) from one signed setup.exe. Runs on the self-hosted Windows runner
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# (host mode; scripts/ci/setup-windows-runner.ps1) — same MSVC/Windows-SDK/LLVM env as windows.yml.
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#
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# Why an installer and not MSIX (like the client): the host installs a LocalSystem SCM service that
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# CreateProcessAsUserW's into the interactive session for secure-desktop capture, and bundles a
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# kernel/IDD driver — neither is expressible in MSIX's sandbox. The real install logic already lives
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# in `punktfunk-host service install` (crates/punktfunk-host/src/service.rs); the installer just lays
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# the exe down and calls it elevated. Packaging internals: packaging/windows/README.md.
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#
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# Registry (public reads, unom org): https://git.unom.io/unom/-/packages (generic group)
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#
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# Versioning (free-form; not MSIX's 4-part rule) — single project version:
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# vX.Y.Z tag -> X.Y.Z (THE release; published + stable `latest/` alias + attached to the
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# unified Gitea Release).
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# main push / dispatch -> 0.3.<run_number> (canary; `canary/` alias; climbs by run number).
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#
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# Signing reuses the client's MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD secrets (CN=unom). Without them
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# an ephemeral self-signed cert is generated and its public .cer published next to the installer
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# (import once to LocalMachine\TrustedPublisher). See packaging/windows/pack-host-installer.ps1.
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#
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# GPU backends: the host builds with --features nvenc,amf-qsv = all three vendors in one installer.
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# - NVENC (NVIDIA, direct SDK): the only link need is nvencodeapi.lib, synthesised from a 2-export
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# .def with llvm-dlltool (no GPU/SDK at build time).
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# - AMF/QSV (AMD/Intel, libavcodec): link-imports the FFmpeg libs from FFMPEG_DIR (the BtbN gpl-shared
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# tree the client uses; includes the *_amf/*_qsv encoders) and bundles its DLLs into the installer.
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# CI never launches the exe, so no GPU is needed here — this is build + Windows clippy coverage only.
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name: windows-host
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on:
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push:
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branches: [main]
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paths:
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- 'crates/punktfunk-host/**'
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- 'crates/punktfunk-core/**'
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- 'packaging/windows/**'
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- 'scripts/windows/**'
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- 'web/**'
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- 'Cargo.lock'
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- 'Cargo.toml'
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- '.gitea/workflows/windows-host.yml'
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tags: ['v*']
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workflow_dispatch:
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env:
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REGISTRY: git.unom.io
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OWNER: unom
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PKG: punktfunk-host-windows
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jobs:
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package:
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runs-on: windows-amd64
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timeout-minutes: 90
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steps:
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- uses: actions/checkout@v4
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- name: Configure + version
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shell: pwsh
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run: |
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# CARGO_TARGET_DIR=C:\t dodges the MAX_PATH wall in the CMake-from-source crates (aws-lc,
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# opus) the host pulls; CARGO_WORKSPACE_DIR mirrors the client workflows. Both via GITHUB_ENV
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# (pwsh Out-File utf8 = no BOM, unlike Windows PowerShell 5.1 — keeps the first line clean).
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"CARGO_TARGET_DIR=C:\t" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
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"CARGO_WORKSPACE_DIR=$env:GITHUB_WORKSPACE" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
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# FFMPEG_DIR: the same BtbN gpl-shared x64 tree the Windows CLIENT links against (provisioned
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# by scripts/ci/setup-windows-runner.ps1). The host's AMD/Intel AMF/QSV encode backend
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# (--features amf-qsv) link-imports avcodec/avutil/swscale from it; pack-host-installer.ps1
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# then bundles its bin\*.dll into the installer. LIBCLANG_PATH is in the runner daemon env.
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if (-not $env:FFMPEG_DIR) {
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"FFMPEG_DIR=C:\Users\Public\ffmpeg" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
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}
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$v = if ($env:GITHUB_REF -like 'refs/tags/v*') {
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$env:GITHUB_REF_NAME -replace '^v', ''
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} else {
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"0.3.$($env:GITHUB_RUN_NUMBER)"
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}
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"HOST_VERSION=$v" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
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"PUNKTFUNK_BUILD_VERSION=$v" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
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Write-Output "host version $v"
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- name: Generate NVENC import lib
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shell: pwsh
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run: |
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& packaging/windows/nvenc/gen-nvenc-importlib.ps1 -OutDir C:\t\nvenc
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"PUNKTFUNK_NVENC_LIB_DIR=C:\t\nvenc" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
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- name: Build (release, nvenc + amf-qsv)
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shell: pwsh
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# All-vendor host: NVENC (NVIDIA, direct SDK) + AMF/QSV (AMD/Intel, libavcodec via FFMPEG_DIR).
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run: cargo build --release -p punktfunk-host --features nvenc,amf-qsv
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- name: Clippy (host, Windows)
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shell: pwsh
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# First-ever Windows lint coverage for the host (Linux CI never lints the windows-cfg code).
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run: cargo clippy -p punktfunk-host --features nvenc,amf-qsv -- -D warnings
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- name: Build + lint the HDR Vulkan layer (pf-vkhdr-layer)
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shell: pwsh
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# Standalone cdylib (own [workspace]) the installer bundles + registers (it lets Vulkan games
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# like Doom use HDR on the virtual display). Lint here so a regression fails CI instead of
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# silently shipping the host without the layer (pack-host-installer.ps1 builds it non-fatally).
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# Windows-only FFI (user32 + the vk_layer loader glue) → can't be linted on the Linux CI.
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run: |
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Push-Location packaging/windows/pf-vkhdr-layer
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cargo fmt --check; if ($LASTEXITCODE) { throw "pf-vkhdr-layer rustfmt" }
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cargo clippy --release -- -D warnings; if ($LASTEXITCODE) { throw "pf-vkhdr-layer clippy" }
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Pop-Location
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- name: Ensure Inno Setup
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shell: pwsh
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run: |
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if (-not (Test-Path 'C:\Program Files (x86)\Inno Setup 6\ISCC.exe') -and -not (Get-Command iscc -ErrorAction SilentlyContinue)) {
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Write-Output "installing Inno Setup via choco"
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choco install innosetup -y --no-progress
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}
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- name: Fetch portable bun runtime (build tool + bundled to run the console)
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shell: pwsh
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run: |
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# ONE pinned bun, used both to BUILD the console and shipped in the installer to RUN it. The
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# .output is self-contained (Nitro noExternals — deps bundled + tree-shaken, no node_modules),
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# so the installer ships just bun + a ~75-file .output instead of node + a node_modules forest.
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$ver = 'bun-v1.3.14'
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$url = "https://github.com/oven-sh/bun/releases/download/$ver/bun-windows-x64.zip"
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New-Item -ItemType Directory -Force -Path C:\t | Out-Null
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$zip = 'C:\t\bun.zip'; $dst = 'C:\t\bundist'
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Invoke-WebRequest -Uri $url -OutFile $zip
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if (Test-Path $dst) { Remove-Item $dst -Recurse -Force }
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Expand-Archive -Path $zip -DestinationPath $dst -Force
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$bun = (Get-ChildItem -Path $dst -Recurse -Filter bun.exe | Select-Object -First 1).FullName
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if (-not $bun) { throw "bun.exe not found in $url" }
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"BUN_EXE=$bun" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
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& $bun --version
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- name: Build + smoke-boot web console (bun)
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shell: pwsh
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env:
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# PAT with read access to the unom org packages — the @unom npm registry needs auth to BUILD.
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REGISTRY_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
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# The bun fetched above builds the Nitro server AND runs it. noExternals (vite.config) makes the
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# output self-contained, so there's no .output/server install — the installer ships bun + the
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# ~75-file .output. The runner is SYSTEM with no ~/.npmrc, so supply the private @unom token in
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# the SYSTEM home .npmrc to BUILD (kept OUT of the shipped bundle — web\.npmrc has only the
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# registry mapping, and nothing copies it into .output).
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run: |
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$bun = $env:BUN_EXE
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if ($env:REGISTRY_TOKEN) {
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$rc = Join-Path $env:USERPROFILE '.npmrc'
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Add-Content -Path $rc -Value '@unom:registry=https://git.unom.io/api/packages/unom/npm/'
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Add-Content -Path $rc -Value "//git.unom.io/api/packages/unom/npm/:_authToken=$env:REGISTRY_TOKEN"
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}
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Push-Location web
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& $bun install --frozen-lockfile; if ($LASTEXITCODE) { throw "bun install failed ($LASTEXITCODE)" }
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& $bun run build; if ($LASTEXITCODE) { throw "web build failed ($LASTEXITCODE)" }
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if (Select-String -Path .output\server\index.mjs -Pattern 'Bun\.serve' -Quiet) {
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throw "web build is a bun bundle (Bun.serve) - need the node-server preset"
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}
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Pop-Location
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# Gate the installer on a real boot under the BUNDLED bun (the runtime it ships), serving /login.
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$env:PORT = '3009'; $env:HOST = '127.0.0.1'; $env:PUNKTFUNK_UI_PASSWORD = 'ci'
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$server = (Resolve-Path 'web\.output\server\index.mjs').Path
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$p = Start-Process -FilePath $bun -ArgumentList $server -PassThru -WindowStyle Hidden
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Start-Sleep -Seconds 4
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try { $code = (Invoke-WebRequest -Uri 'http://127.0.0.1:3009/login' -UseBasicParsing -TimeoutSec 10).StatusCode } catch { $code = 0 }
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Stop-Process -Id $p.Id -Force -ErrorAction SilentlyContinue
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Write-Output "web console smoke (bun): /login -> $code"
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if ($code -ne 200) { throw "web console failed to boot under bun" }
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"WEB_OUTPUT_DIR=$((Resolve-Path 'web\.output').Path)" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
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- name: Pack + sign installer
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shell: pwsh
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env:
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MSIX_CERT_PFX_B64: ${{ secrets.MSIX_CERT_PFX_B64 }}
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MSIX_CERT_PASSWORD: ${{ secrets.MSIX_CERT_PASSWORD }}
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run: |
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& packaging/windows/pack-host-installer.ps1 `
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-Version $env:HOST_VERSION -TargetDir C:\t\release -OutDir C:\t\out
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- name: Publish to Gitea generic registry
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shell: pwsh
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env:
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REGISTRY_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
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run: |
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# Check curl's exit code ourselves — a best-effort DELETE (404 on first run) must not abort.
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$PSNativeCommandUseErrorActionPreference = $false
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function Publish-File($f, $url) {
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curl.exe -fsS --user "enricobuehler:$($env:REGISTRY_TOKEN)" --upload-file "$f" "$url"
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if ($LASTEXITCODE -ne 0) { throw "upload failed ($LASTEXITCODE): $url" }
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Write-Output "published $url"
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}
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$files = @($env:HOST_SETUP_PATH, $env:HOST_CER_PATH) | Where-Object { $_ -and (Test-Path $_) }
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if (-not $files) { throw "pack produced no artifacts to publish" }
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$base = "https://$($env:REGISTRY)/api/packages/$($env:OWNER)/generic/$($env:PKG)"
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foreach ($f in $files) { Publish-File $f "$base/$($env:HOST_VERSION)/$(Split-Path $f -Leaf)" }
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# Refresh the channel alias (delete-then-reupload, like flatpak.yml/decky.yml) for a
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# predictable download URL: stable release -> `latest/`, canary main build -> `canary/`.
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$alias = if ($env:GITHUB_REF -like 'refs/tags/v*') { 'latest' } else { 'canary' }
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$aliasNames = @{ $env:HOST_SETUP_PATH = 'punktfunk-host-setup.exe'; $env:HOST_CER_PATH = 'punktfunk-host-windows.cer' }
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foreach ($f in $files) {
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$an = $aliasNames[$f]; if (-not $an) { continue }
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curl.exe -fsS -o NUL --user "enricobuehler:$($env:REGISTRY_TOKEN)" -X DELETE "$base/$alias/$an" 2>$null
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Publish-File $f "$base/$alias/$an"
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}
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# On a real release, also attach the signed installer (+ its .cer) to the unified Gitea Release.
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- name: Attach host installer to the Gitea release (stable tags only)
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if: startsWith(gitea.ref, 'refs/tags/v')
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shell: pwsh
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env:
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GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
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run: |
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. scripts/ci/gitea-release.ps1
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$rid = Ensure-GiteaRelease -Tag $env:GITHUB_REF_NAME -Name $env:GITHUB_REF_NAME -Prerelease 'auto'
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foreach ($f in @($env:HOST_SETUP_PATH, $env:HOST_CER_PATH)) {
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if ($f -and (Test-Path $f)) { Upsert-GiteaAsset -ReleaseId $rid -File $f }
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}
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