feat(ui): three-page console SPA on @unom/ui + the kit's react helpers
Overview (exporter health, Playnite version, counts, sync, live SSE activity, and a first-run panel that names the exact ingest path the .pext writes to), Library (covers + per-game include toggles + why-not-synced), Settings (filters, art delivery, sync cadence, paths). Data layer is AtomHttpApi atoms derived from the shared contract; the whole thing runs with zero host against an in-browser mock transport with four scenarios, and Storybook renders the real pages on the same fixtures. CI now asserts the production bundle carries no fixture strings. Also: CI rebuilt for the workspace layout (one root install, per-package typecheck, publish from plugin/ on a v* tag) with the exporter job and `publish: needs [build, exporter]` unchanged; README rewritten around the three workspaces, with the ingest inbox explained as the load-bearing mechanism it is.
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// Capture page screenshots from the built Storybook — the same harness the console
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// uses (punktfunk/web/tools/screenshots.mjs): headless Chromium over storybook-static,
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// every Pages/* + Shell/* story, rendered entirely from fixtures. No host required.
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//
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// bun run build-storybook # produce ./storybook-static
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// bun run screenshots # → ./screenshots/<story-id>.png
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//
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// Env knobs: OUT (output dir), STORYBOOK_STATIC (input dir), SETTLE (ms after the
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// page looks ready, default 600), WIDTH/HEIGHT/SCALE (viewport, default 1440x900@2x),
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// ONLY (comma-separated story-id substring filter).
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import { existsSync } from "node:fs";
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import { mkdir, readFile } from "node:fs/promises";
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import { createServer } from "node:http";
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import { extname, join, normalize, resolve } from "node:path";
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import { chromium } from "playwright";
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const ROOT = resolve(process.env.STORYBOOK_STATIC ?? "storybook-static");
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const OUT = resolve(process.env.OUT ?? "screenshots");
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const SETTLE = Number(process.env.SETTLE ?? 600);
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const WIDTH = Number(process.env.WIDTH ?? 1440);
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const HEIGHT = Number(process.env.HEIGHT ?? 900);
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const SCALE = Number(process.env.SCALE ?? 2);
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const ONLY = (process.env.ONLY ?? "")
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.split(",")
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.map((s) => s.trim())
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.filter(Boolean);
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// Only the page-level + shell stories make sense as screenshots.
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const TITLE_PREFIXES = ["Pages/", "Shell/"];
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const MIME = {
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".html": "text/html",
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".js": "text/javascript",
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".mjs": "text/javascript",
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".css": "text/css",
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".json": "application/json",
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".svg": "image/svg+xml",
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".png": "image/png",
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".jpg": "image/jpeg",
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".woff": "font/woff",
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".woff2": "font/woff2",
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".ttf": "font/ttf",
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".map": "application/json",
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".ico": "image/x-icon",
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};
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function staticServer(rootDir) {
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return createServer(async (req, res) => {
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try {
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const url = new URL(req.url, "http://localhost");
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let path = decodeURIComponent(url.pathname);
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if (path.endsWith("/")) path += "index.html";
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// Contain the path to rootDir (no traversal).
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const filePath = normalize(join(rootDir, path));
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if (!filePath.startsWith(rootDir)) {
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res.writeHead(403).end();
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return;
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}
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const body = await readFile(filePath);
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res.writeHead(200, {
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"content-type": MIME[extname(filePath)] ?? "application/octet-stream",
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});
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res.end(body);
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} catch {
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res.writeHead(404).end();
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}
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});
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}
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async function listStories(rootDir) {
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const indexPath = join(rootDir, "index.json");
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if (!existsSync(indexPath)) {
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throw new Error(
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`${indexPath} not found — run \`bun run build-storybook\` first`,
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);
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}
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const index = JSON.parse(await readFile(indexPath, "utf8"));
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const entries = Object.values(index.entries ?? index.stories ?? {});
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return entries
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.filter((e) => e.type === "story" || e.type === undefined)
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.filter((e) => TITLE_PREFIXES.some((p) => (e.title ?? "").startsWith(p)))
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.filter((e) => ONLY.length === 0 || ONLY.some((f) => e.id.includes(f)))
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.sort((a, b) => a.id.localeCompare(b.id));
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}
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async function main() {
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if (!existsSync(ROOT)) {
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throw new Error(
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`${ROOT} not found — run \`bun run build-storybook\` first`,
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);
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}
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const stories = await listStories(ROOT);
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if (stories.length === 0)
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throw new Error("no Pages/* or Shell/* stories found");
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await mkdir(OUT, { recursive: true });
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const server = staticServer(ROOT);
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await new Promise((r) => server.listen(0, "127.0.0.1", r));
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const port = server.address().port;
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const browser = await chromium.launch({
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args: ["--force-color-profile=srgb"],
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});
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const context = await browser.newContext({
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viewport: { width: WIDTH, height: HEIGHT },
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deviceScaleFactor: SCALE,
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colorScheme: "dark",
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});
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let ok = 0;
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for (const story of stories) {
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const page = await context.newPage();
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const url = `http://127.0.0.1:${port}/iframe.html?id=${encodeURIComponent(
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story.id,
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)}&viewMode=story`;
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try {
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await page.goto(url, { waitUntil: "networkidle", timeout: 30_000 });
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// Story root mounted with real content.
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await page.waitForSelector("#storybook-root > *", { timeout: 20_000 });
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// Web fonts settled (else text reflows / falls back in the shot).
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await page.evaluate(() => document.fonts.ready);
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await page.waitForTimeout(SETTLE);
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const file = join(OUT, `${story.id}.png`);
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await page.screenshot({ path: file });
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console.log(`ok ${story.id} -> ${file}`);
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ok++;
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} catch (e) {
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console.warn(`FAIL ${story.id}: ${e.message}`);
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} finally {
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await page.close();
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}
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}
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await browser.close();
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await new Promise((r) => server.close(r));
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console.log(`\n${ok}/${stories.length} stories captured -> ${OUT}`);
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if (ok === 0) process.exit(1);
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}
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main().catch((e) => {
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console.error(e);
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process.exit(1);
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});
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