refactor: rewrite on @punktfunk/plugin-kit — contract + plugin workspaces
The framework half of this plugin (engine lifecycle, config/state, host
reconcile, UI server, CLI) was ~80% identical to rom-manager's. That code is
now @punktfunk/plugin-kit; this replaces the local copy with it and adopts the
rom-manager blueprint layout.
contract/ Effect Schemas: the cross-process export contract (the C#
exporter's other half, with the schema-version guard as a decode
check), the config schema (one schema, Encoded = authored file
shape, defaults only via withDecodingDefaultKey), domain DTOs, the
HttpApi contract, API errors.
plugin/ src/domain = the pure core (locate/read, art, reconcile), ported
tests green before any Effect wiring; src/services = the kit's
ConfigService/CacheStore/SyncEngine/ProviderClient; definePluginKit
entry, kit CLI, auth-free dev API.
Preserved, because they are what makes playnite work at all: the ingest inbox
is still read FIRST (the de-privileged LocalService runner cannot reach the
interactive user's %APPDATA%), the host/dataurl/off art modes, and the
playnite:// launch hand-back. The C# exporter is untouched.
New: per-game include/exclude overrides, and an allow-listed /api/art proxy so
the SPA can render local Playnite covers — it serves only paths the currently
ingested export references.
Dropped: the standalone password UI server (console surface + CLI only, as in
rom-manager 0.3.0) and the devEntry flag.
Trap found and fixed here: the HttpApi encoder serialises `undefined` as
`null`, so a `Schema.optional` field the server omits cannot be decoded by the
client — silently in the SSE feed, loudly in the typed client. Every optional
EngineStatus field is `Schema.NullOr` with an explicit value on the wire.
This commit is contained in:
@@ -0,0 +1,156 @@
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import { afterAll, describe, expect, test } from "bun:test";
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import * as fs from "node:fs";
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import * as os from "node:os";
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import * as path from "node:path";
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import type { ArtOptions, ExportedGame } from "@playnite/contract";
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import { artPaths, buildArtwork, fileToDataUrl } from "../src/domain/art.js";
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const dir = fs.mkdtempSync(path.join(os.tmpdir(), "pf-playnite-art-"));
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const write = (name: string, bytes: Buffer): string => {
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const p = path.join(dir, name);
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fs.writeFileSync(p, bytes);
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return p;
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};
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afterAll(() => fs.rmSync(dir, { recursive: true, force: true }));
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const DEFAULT_ART: ArtOptions = {
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mode: "host",
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maxBytes: 1_500_000,
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includeBackground: false,
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};
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const game = (over: Partial<ExportedGame>): ExportedGame => ({
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id: "11111111-1111-1111-1111-111111111111",
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name: "Game",
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installed: true,
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hidden: false,
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source: "Steam",
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platforms: [],
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cover: null,
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background: null,
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icon: null,
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...over,
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});
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describe("fileToDataUrl", () => {
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test("encodes a small png as a data URL", () => {
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const p = write("cover.png", Buffer.from([1, 2, 3, 4]));
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expect(fileToDataUrl(p, 1000)).toBe(
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`data:image/png;base64,${Buffer.from([1, 2, 3, 4]).toString("base64")}`,
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);
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});
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test("drops files over the size cap", () => {
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const p = write("big.jpg", Buffer.alloc(2000, 7));
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expect(fileToDataUrl(p, 1000)).toBeNull();
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});
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test("rejects unknown extensions and null", () => {
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const p = write("weird.xyz", Buffer.from([1]));
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expect(fileToDataUrl(p, 1000)).toBeNull();
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expect(fileToDataUrl(null, 1000)).toBeNull();
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});
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test("mime follows the extension", () => {
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const p = write("c.jpeg", Buffer.from([9]));
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expect(fileToDataUrl(p, 1000)?.startsWith("data:image/jpeg;base64,")).toBe(
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true,
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);
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});
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test("a remote reference passes through untouched", () => {
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expect(fileToDataUrl("https://cdn.example/cover.jpg", 10)).toBe(
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"https://cdn.example/cover.jpg",
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);
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});
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});
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describe("buildArtwork", () => {
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test("off mode yields no art", () => {
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const cover = write("c1.png", Buffer.from([1]));
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expect(
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buildArtwork(game({ cover }), { ...DEFAULT_ART, mode: "off" }),
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).toBeUndefined();
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});
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test("host mode (default) emits the raw cover path — no bytes", () => {
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const cover = write("c2.png", Buffer.from([1, 2]));
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const art = buildArtwork(game({ cover }), DEFAULT_ART);
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expect(art?.portrait).toBe(cover);
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expect(art?.hero).toBeUndefined();
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});
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test("host mode includeBackground adds the hero path", () => {
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const cover = write("c2b.png", Buffer.from([1]));
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const background = write("b2b.jpg", Buffer.from([2]));
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const art = buildArtwork(game({ cover, background }), {
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...DEFAULT_ART,
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includeBackground: true,
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});
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expect(art?.portrait).toBe(cover);
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expect(art?.hero).toBe(background);
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});
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test("host mode with no cover yields undefined", () => {
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expect(buildArtwork(game({ cover: null }), DEFAULT_ART)).toBeUndefined();
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});
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test("dataurl mode embeds the cover as a portrait data URL", () => {
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const cover = write("c3.png", Buffer.from([1, 2]));
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const art = buildArtwork(game({ cover }), {
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...DEFAULT_ART,
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mode: "dataurl",
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});
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expect(art?.portrait?.startsWith("data:image/png;base64,")).toBe(true);
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expect(art?.hero).toBeUndefined();
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});
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test("dataurl includeBackground adds a hero data URL", () => {
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const cover = write("c4.png", Buffer.from([1]));
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const background = write("b4.jpg", Buffer.from([2]));
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const art = buildArtwork(game({ cover, background }), {
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...DEFAULT_ART,
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mode: "dataurl",
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includeBackground: true,
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});
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expect(art?.portrait).toBeTruthy();
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expect(art?.hero?.startsWith("data:image/jpeg;base64,")).toBe(true);
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});
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test("dataurl mode with no readable art yields undefined", () => {
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expect(
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buildArtwork(game({ cover: "/does/not/exist.png" }), {
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...DEFAULT_ART,
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mode: "dataurl",
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}),
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).toBeUndefined();
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});
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});
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describe("artPaths (the /api/art allow-list)", () => {
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const exp = (games: ExportedGame[]) => ({
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schema: 1,
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generatedAt: "2026-01-01T00:00:00Z",
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playnite: { version: "10", mode: "Desktop" },
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games,
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});
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test("collects every local cover/background/icon the export references", () => {
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const paths = artPaths(
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exp([
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game({ cover: "/a/cover.png", background: "/a/bg.jpg" }),
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game({ icon: "/a/icon.ico" }),
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]),
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);
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expect([...paths].sort()).toEqual([
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"/a/bg.jpg",
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"/a/cover.png",
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"/a/icon.ico",
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]);
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});
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test("excludes remote references and unservable extensions", () => {
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const paths = artPaths(
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exp([
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game({ cover: "https://cdn.example/cover.jpg" }),
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game({ cover: "/a/notes.txt" }),
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]),
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);
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expect(paths.size).toBe(0);
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});
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test("a path the export never mentions is not allow-listed", () => {
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const paths = artPaths(exp([game({ cover: "/a/cover.png" })]));
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expect(paths.has("/etc/shadow")).toBe(false);
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});
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});
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@@ -0,0 +1,73 @@
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// The config contract: defaults live ONLY in the schema, and the Encoded side is the
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// authored file shape. A regression here would let a UI save bake defaults into the
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// operator's config.json (the raw round-trip invariant the kit's ConfigService relies on).
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import { describe, expect, test } from "bun:test";
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import type { RawConfig } from "@playnite/contract";
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import { PlayniteConfigSchema, resolveConfig } from "@playnite/contract";
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import { Schema } from "effect";
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const encode = Schema.encodeUnknownSync(PlayniteConfigSchema);
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describe("resolveConfig", () => {
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test("an empty file resolves to the documented defaults", () => {
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expect(resolveConfig({})).toEqual({
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sync: { pollMinutes: 5, watch: true, debounceMs: 1500 },
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filter: {
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installedOnly: true,
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includeHidden: false,
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sources: [],
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excludeSources: [],
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},
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art: { mode: "host", maxBytes: 1_500_000, includeBackground: false },
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gameOverrides: {},
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});
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});
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test("a partial group keeps the untouched keys at their defaults", () => {
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const config = resolveConfig({ art: { mode: "dataurl" } });
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expect(config.art.mode).toBe("dataurl");
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expect(config.art.maxBytes).toBe(1_500_000);
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expect(config.sync.pollMinutes).toBe(5);
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});
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test("stale keys from an older config are tolerated and dropped", () => {
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// 0.1.x wrote `ui` and `devEntry`; both are gone in 0.2.0.
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const config = resolveConfig({
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ui: { standalone: true, port: 47994 },
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devEntry: true,
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filter: { installedOnly: false },
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});
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expect(config.filter.installedOnly).toBe(false);
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expect("ui" in config).toBe(false);
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expect("devEntry" in config).toBe(false);
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});
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test("an invalid art mode is refused", () => {
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expect(() => resolveConfig({ art: { mode: "inline" } })).toThrow();
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});
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});
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describe("raw round-trip", () => {
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test("encoding a resolved config omits every defaulted key", () => {
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// This is what makes a UI save non-destructive: defaults never reach the file.
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expect(encode(resolveConfig({}))).toEqual({});
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});
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test("encode is LOSSY for defaulted groups — which is why we never re-encode", () => {
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// `encodingStrategy: "omit"` drops a defaulted key unconditionally, so a decode →
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// encode round-trip would silently throw away authored values. The kit's
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// ConfigService therefore persists the RAW payload verbatim and only *validates*
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// by decoding; nothing in the plugin may write `encode(config)` back to disk.
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const raw: RawConfig = {
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playniteDir: "D:\\Playnite",
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filter: { excludeSources: ["Xbox"] },
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gameOverrides: {
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"11111111-1111-1111-1111-111111111111": { exclude: true },
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},
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};
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// Undefaulted keys survive…
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expect(encode(resolveConfig(raw))).toEqual({ playniteDir: "D:\\Playnite" });
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// …but the authored values themselves are only safe in the raw shape.
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expect(resolveConfig(raw).filter.excludeSources).toEqual(["Xbox"]);
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});
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});
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@@ -0,0 +1,118 @@
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import { afterAll, describe, expect, test } from "bun:test";
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import * as fs from "node:fs";
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import * as os from "node:os";
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import * as path from "node:path";
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import { EXPORT_FILE, resolveConfig } from "@playnite/contract";
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import { ExportError, locateExport, readExport } from "../src/domain/locate.js";
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const root = fs.mkdtempSync(path.join(os.tmpdir(), "pf-playnite-loc-"));
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afterAll(() => fs.rmSync(root, { recursive: true, force: true }));
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/** Lay out a fake Playnite data dir with an export under ExtensionsData/<guid>/. */
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const layout = (name: string, doc: unknown): string => {
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const dir = path.join(root, name);
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const ext = path.join(dir, "ExtensionsData", "abc-guid");
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fs.mkdirSync(ext, { recursive: true });
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if (doc !== undefined) {
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fs.writeFileSync(path.join(ext, EXPORT_FILE), JSON.stringify(doc));
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}
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return dir;
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};
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const validDoc = {
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schema: 1,
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generatedAt: "2026-01-01T00:00:00Z",
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playnite: { version: "10", mode: "Desktop" },
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games: [],
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};
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describe("locateExport", () => {
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test("finds the export under an overridden Playnite dir", () => {
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const dir = layout("found", validDoc);
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const loc = locateExport(resolveConfig({ playniteDir: dir }));
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expect(loc.dir).toBe(dir);
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expect(loc.file).toBe(
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path.join(dir, "ExtensionsData", "abc-guid", EXPORT_FILE),
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);
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expect(loc.mtime).toBeGreaterThan(0);
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expect(loc.viaIngest).toBe(false);
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});
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test("reports the dir but no file when the exporter hasn't written yet", () => {
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const dir = path.join(root, "empty");
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fs.mkdirSync(dir, { recursive: true });
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const loc = locateExport(resolveConfig({ playniteDir: dir }));
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expect(loc.dir).toBe(dir);
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expect(loc.file).toBeNull();
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});
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test("reads the ingest inbox first — the de-privileged runner's source", () => {
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const cfg = fs.mkdtempSync(path.join(os.tmpdir(), "pf-cfg-"));
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const prev = process.env.PUNKTFUNK_CONFIG_DIR;
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process.env.PUNKTFUNK_CONFIG_DIR = cfg;
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try {
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const inbox = path.join(cfg, "ingest", "playnite");
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fs.mkdirSync(inbox, { recursive: true });
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fs.writeFileSync(path.join(inbox, EXPORT_FILE), JSON.stringify(validDoc));
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// Even with a Playnite ExtensionsData dir present, the ingest drop wins.
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const pd = layout("with-ingest", validDoc);
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const loc = locateExport(resolveConfig({ playniteDir: pd }));
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expect(loc.dir).toBe(inbox);
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expect(loc.file).toBe(path.join(inbox, EXPORT_FILE));
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expect(loc.viaIngest).toBe(true);
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// The inbox always leads the probe list, so the UI can show it as the target.
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expect(loc.candidates[0]).toBe(inbox);
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} finally {
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if (prev === undefined) delete process.env.PUNKTFUNK_CONFIG_DIR;
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else process.env.PUNKTFUNK_CONFIG_DIR = prev;
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fs.rmSync(cfg, { recursive: true, force: true });
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}
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});
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});
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describe("readExport", () => {
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test("reads a valid export", () => {
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const dir = layout("valid", validDoc);
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const file = path.join(dir, "ExtensionsData", "abc-guid", EXPORT_FILE);
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expect(readExport(file).schema).toBe(1);
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});
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|
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test("fills defaults for fields an older exporter omits", () => {
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const dir = layout("sparse", { schema: 1, games: [{ id: "abc" }] });
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const file = path.join(dir, "ExtensionsData", "abc-guid", EXPORT_FILE);
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const exp = readExport(file);
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expect(exp.generatedAt).toBe("");
|
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expect(exp.playnite).toEqual({ version: null, mode: null });
|
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expect(exp.games[0]).toEqual({
|
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id: "abc",
|
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name: "",
|
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installed: false,
|
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hidden: false,
|
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source: null,
|
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platforms: [],
|
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cover: null,
|
||||
background: null,
|
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icon: null,
|
||||
});
|
||||
});
|
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|
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test("rejects a future schema", () => {
|
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const dir = layout("future", { ...validDoc, schema: 99 });
|
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const file = path.join(dir, "ExtensionsData", "abc-guid", EXPORT_FILE);
|
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expect(() => readExport(file)).toThrow(ExportError);
|
||||
});
|
||||
|
||||
test("rejects non-JSON and foreign shapes", () => {
|
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const bad = path.join(root, "bad.json");
|
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fs.writeFileSync(bad, "{not json");
|
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expect(() => readExport(bad)).toThrow(ExportError);
|
||||
|
||||
const foreign = path.join(root, "foreign.json");
|
||||
fs.writeFileSync(foreign, JSON.stringify({ hello: "world" }));
|
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expect(() => readExport(foreign)).toThrow(ExportError);
|
||||
});
|
||||
|
||||
test("rejects a missing file", () => {
|
||||
expect(() => readExport(path.join(root, "nope.json"))).toThrow(ExportError);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,226 @@
|
||||
import { describe, expect, test } from "bun:test";
|
||||
import type { ExportedGame, LibraryExport } from "@playnite/contract";
|
||||
import { resolveConfig } from "@playnite/contract";
|
||||
import {
|
||||
computeEntries,
|
||||
isGuid,
|
||||
launchCommand,
|
||||
} from "../src/domain/reconcile.js";
|
||||
|
||||
const G1 = "11111111-1111-1111-1111-111111111111";
|
||||
const G2 = "22222222-2222-2222-2222-222222222222";
|
||||
|
||||
const game = (over: Partial<ExportedGame>): ExportedGame => ({
|
||||
id: G1,
|
||||
name: "Game",
|
||||
installed: true,
|
||||
hidden: false,
|
||||
source: "Steam",
|
||||
platforms: ["PC (Windows)"],
|
||||
cover: null,
|
||||
background: null,
|
||||
icon: null,
|
||||
...over,
|
||||
});
|
||||
|
||||
const exp = (games: ExportedGame[]): LibraryExport => ({
|
||||
schema: 1,
|
||||
generatedAt: "2026-01-01T00:00:00Z",
|
||||
playnite: { version: "10", mode: "Desktop" },
|
||||
games,
|
||||
});
|
||||
|
||||
const noArt = () => undefined;
|
||||
|
||||
describe("isGuid", () => {
|
||||
test("accepts a real Playnite guid", () => {
|
||||
expect(isGuid(G1)).toBe(true);
|
||||
});
|
||||
test("rejects junk", () => {
|
||||
expect(isGuid("not-a-guid")).toBe(false);
|
||||
expect(isGuid('570" & calc')).toBe(false);
|
||||
});
|
||||
});
|
||||
|
||||
describe("launchCommand", () => {
|
||||
test("Windows uses start + playnite:// uri", () => {
|
||||
expect(launchCommand(G1, "win32")).toEqual({
|
||||
kind: "command",
|
||||
value: `start "" "playnite://playnite/start/${G1}"`,
|
||||
});
|
||||
});
|
||||
test("non-Windows falls back to xdg-open", () => {
|
||||
expect(launchCommand(G1, "linux")?.value).toContain("xdg-open");
|
||||
});
|
||||
});
|
||||
|
||||
describe("computeEntries filtering", () => {
|
||||
test("installedOnly drops uninstalled games", () => {
|
||||
const { entries, report } = computeEntries({
|
||||
exp: exp([game({ id: G1 }), game({ id: G2, installed: false })]),
|
||||
config: resolveConfig({}),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
});
|
||||
expect(entries.map((e) => e.external_id)).toEqual([G1]);
|
||||
expect(report.skipped[0]?.reason).toBe("not installed");
|
||||
});
|
||||
|
||||
test("includeHidden lets hidden games through", () => {
|
||||
const hidden = exp([game({ id: G1, hidden: true })]);
|
||||
expect(
|
||||
computeEntries({
|
||||
exp: hidden,
|
||||
config: resolveConfig({}),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
}).entries.length,
|
||||
).toBe(0);
|
||||
expect(
|
||||
computeEntries({
|
||||
exp: hidden,
|
||||
config: resolveConfig({ filter: { includeHidden: true } }),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
}).entries.length,
|
||||
).toBe(1);
|
||||
});
|
||||
|
||||
test("source include/exclude is case-insensitive", () => {
|
||||
const games = exp([
|
||||
game({ id: G1, source: "Steam" }),
|
||||
game({ id: G2, source: "GOG" }),
|
||||
]);
|
||||
const only = computeEntries({
|
||||
exp: games,
|
||||
config: resolveConfig({ filter: { sources: ["steam"] } }),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
});
|
||||
expect(only.entries.map((e) => e.external_id)).toEqual([G1]);
|
||||
|
||||
const without = computeEntries({
|
||||
exp: games,
|
||||
config: resolveConfig({ filter: { excludeSources: ["GOG"] } }),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
});
|
||||
expect(without.entries.map((e) => e.external_id)).toEqual([G1]);
|
||||
});
|
||||
|
||||
test("invalid ids and empty titles are skipped", () => {
|
||||
const { entries, report } = computeEntries({
|
||||
exp: exp([game({ id: "bogus" }), game({ id: G2, name: " " })]),
|
||||
config: resolveConfig({}),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
});
|
||||
expect(entries.length).toBe(0);
|
||||
expect(report.skipped.map((s) => s.reason).sort()).toEqual([
|
||||
"invalid game id",
|
||||
"no title",
|
||||
]);
|
||||
});
|
||||
|
||||
test("entries are title-sorted and per-source counted", () => {
|
||||
const { entries, report } = computeEntries({
|
||||
exp: exp([
|
||||
game({ id: G1, name: "Zelda", source: "Nintendo" }),
|
||||
game({ id: G2, name: "Antichamber", source: "Steam" }),
|
||||
]),
|
||||
config: resolveConfig({}),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
});
|
||||
expect(entries.map((e) => e.title)).toEqual(["Antichamber", "Zelda"]);
|
||||
expect(report.perSource).toEqual({ Nintendo: 1, Steam: 1 });
|
||||
});
|
||||
|
||||
test("artFor result is attached", () => {
|
||||
const { entries } = computeEntries({
|
||||
exp: exp([game({ id: G1 })]),
|
||||
config: resolveConfig({}),
|
||||
platform: "win32",
|
||||
artFor: () => ({ portrait: "data:image/png;base64,AAAA" }),
|
||||
});
|
||||
expect(entries[0]?.art?.portrait).toBe("data:image/png;base64,AAAA");
|
||||
});
|
||||
|
||||
test("the report carries the export's stamp", () => {
|
||||
const { report } = computeEntries({
|
||||
exp: exp([game({ id: G1 })]),
|
||||
config: resolveConfig({}),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
});
|
||||
expect(report.generatedAt).toBe("2026-01-01T00:00:00Z");
|
||||
expect(report.schemaVersion).toBe(1);
|
||||
expect(report.considered).toBe(1);
|
||||
});
|
||||
});
|
||||
|
||||
describe("per-game overrides", () => {
|
||||
test("an excluded game lands in `excluded`, not `skipped`", () => {
|
||||
const { entries, report } = computeEntries({
|
||||
exp: exp([
|
||||
game({ id: G1, name: "Kept" }),
|
||||
game({ id: G2, name: "Dropped" }),
|
||||
]),
|
||||
config: resolveConfig({ gameOverrides: { [G2]: { exclude: true } } }),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
});
|
||||
expect(entries.map((e) => e.title)).toEqual(["Kept"]);
|
||||
expect(report.excluded).toEqual([{ id: G2, title: "Dropped" }]);
|
||||
expect(report.skipped).toEqual([]);
|
||||
});
|
||||
|
||||
test("`exclude: false` is a no-op (the UI omits the key instead)", () => {
|
||||
const { entries } = computeEntries({
|
||||
exp: exp([game({ id: G1 })]),
|
||||
config: resolveConfig({ gameOverrides: { [G1]: { exclude: false } } }),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
});
|
||||
expect(entries.length).toBe(1);
|
||||
});
|
||||
|
||||
test("a game already filtered out is not double-reported as excluded", () => {
|
||||
const { report } = computeEntries({
|
||||
exp: exp([game({ id: G1, installed: false })]),
|
||||
config: resolveConfig({ gameOverrides: { [G1]: { exclude: true } } }),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
});
|
||||
expect(report.excluded).toEqual([]);
|
||||
expect(report.skipped[0]?.reason).toBe("not installed");
|
||||
});
|
||||
});
|
||||
|
||||
describe("dataurl guard rail", () => {
|
||||
test("warns once the inlined-cover payload would be too large", () => {
|
||||
const many = Array.from({ length: 3001 }, (_, i) =>
|
||||
game({
|
||||
id: `${i.toString(16).padStart(8, "0")}-1111-1111-1111-111111111111`,
|
||||
name: `Game ${i}`,
|
||||
}),
|
||||
);
|
||||
const { report } = computeEntries({
|
||||
exp: exp(many),
|
||||
config: resolveConfig({ art: { mode: "dataurl" } }),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
});
|
||||
expect(report.warnings[0]).toContain('art.mode "dataurl"');
|
||||
});
|
||||
|
||||
test("host mode never warns", () => {
|
||||
const { report } = computeEntries({
|
||||
exp: exp([game({ id: G1 })]),
|
||||
config: resolveConfig({ art: { mode: "host" } }),
|
||||
platform: "win32",
|
||||
artFor: noArt,
|
||||
});
|
||||
expect(report.warnings).toEqual([]);
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user