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punktfunk-plugin-index/v1/index.json
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enricobuehler 34ccacd07e
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chore(index): pin rom-manager 0.3.2 and playnite 0.2.0
Both entries were stale — the index still pinned rom-manager 0.3.1 and
playnite 0.1.1 while the registry had moved on.

rom-manager 0.3.2 is a bug-fix release: the API encoded absent optional fields
as `null`, which the UI's own decoder then rejected, so the Overview page broke
on a never-synced host and the Emulators page's Detect button broke on any box
with an emulator installed. The published delta is exactly that fix plus the
version bump — no new files, no new outbound hosts.

playnite 0.2.0 is a ground-up rewrite onto @punktfunk/plugin-kit: three
workspaces, a three-page console UI, per-game include/exclude overrides, and an
allow-listed cover-art proxy. Behaviour that matters is preserved verbatim — the
ingest inbox is still read first, the art modes are unchanged, and launches
still hand back to Playnite. The bundled C# exporter is untouched (same wire
schema), so an installed .pext keeps working.

Also: playnite's card icon now matches the icon the plugin registers for its own
console nav entry (`library-big`), and both descriptions mention the console UI.

minHost stays 0.15.0 for both — neither release needs anything newer from the
host than the plugin-UI surface and the ingest inbox already provide.
2026-07-21 00:06:50 +02:00

50 lines
1.8 KiB
JSON

{
"schema": 1,
"name": "unom official",
"generated": "2026-07-20T22:06:13Z",
"plugins": [
{
"id": "rom-manager",
"pkg": "@punktfunk/plugin-rom-manager",
"registry": "https://git.unom.io/api/packages/unom/npm/",
"title": "ROM Manager",
"description": "Scans your ROM directories, maps them to emulators, fetches box art, and reconciles everything into the host game library as a provider. Includes a console-hosted web UI for mapping and cleanup.",
"icon": "gamepad-2",
"author": "unom",
"homepage": "https://git.unom.io/unom/punktfunk-plugin-rom-manager",
"license": "MIT OR Apache-2.0",
"version": "0.3.2",
"integrity": "sha512-4w/PnzY7ctMU+uZEQZiipanvdOEGETbu0NWwaY7s5fWVsqjsnaI1tE5K0Ye9XoPhLVW0BOTNiCIr4AM9xf1NjQ==",
"verification": {
"reviewedAt": "2026-07-20"
},
"minHost": "0.15.0",
"platforms": [
"linux",
"windows"
]
},
{
"id": "playnite",
"pkg": "@punktfunk/plugin-playnite",
"registry": "https://git.unom.io/api/packages/unom/npm/",
"title": "Playnite",
"description": "Bridges your Playnite library on Windows into the host game library, keeping installed games, metadata, and launch commands in sync as a library provider. Includes a console-hosted web UI for filters and cover art.",
"icon": "library-big",
"author": "unom",
"homepage": "https://git.unom.io/unom/punktfunk-plugin-playnite",
"license": "MIT OR Apache-2.0",
"version": "0.2.0",
"integrity": "sha512-FGVXSnRw2XnBtbvl60YxzPlOgW9EAwKms7lqMiucchKyl68mqDVZtknZdmcQ34KgICCCC20aYhTzHjQm5+4U/A==",
"verification": {
"reviewedAt": "2026-07-20"
},
"minHost": "0.15.0",
"platforms": [
"windows"
]
}
],
"security": []
}