add effects primitives
add blur effect add default spring values improve values ui
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19
app/src/primitives/Effects.ts
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19
app/src/primitives/Effects.ts
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@@ -0,0 +1,19 @@
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import { z } from "zod";
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export const EffectTypeOptions = ["Blur", "Erode", "Displace"] as const;
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export const TileModeOptions = ["Clamp", "Decal", "Mirror", "Repeat"] as const;
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export const EffectType = z.enum(EffectTypeOptions);
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export const TileMode = z.enum(TileModeOptions);
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export const EffectLayer = z.object({
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entityId: z.string().uuid(),
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});
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export const BlurEffectLayer = EffectLayer.extend({
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type: z.literal(EffectType.enum.Blur),
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amountX: z.number().min(0),
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amountY: z.number().min(0),
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tileMode: TileMode,
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});
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@@ -36,13 +36,13 @@ export const LinearInterpolation = z.object({
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export const EasingFunctionInterpolation = z.object({
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type: z.literal(InterpolationType.Enum.EasingFunction),
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easing_function: EasingFunction,
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easing_function: EasingFunction.default("CircOut"),
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});
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export const SpringInterpolation = z.object({
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mass: z.number(),
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damping: z.number(),
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stiffness: z.number(),
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mass: z.number().default(1),
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damping: z.number().default(15),
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stiffness: z.number().default(200),
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type: z.literal(InterpolationType.Enum.Spring),
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});
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