Files
punktfunk/clients/session/src/console.rs
T
enricobuehlerandClaude Opus 5 fd3c54bd43 feat(client): "Capture system shortcuts" finally decides where Alt+Tab goes
The toggle has been stored, profileable and rendered in two settings UIs since
profiles landed, and nothing read it. Windows grabbed the keyboard whenever input
was captured, setting or no setting; Linux never grabbed at all, because the grab
sat behind `#[cfg(windows)]` with a comment deferring the compositor story to "the
shells" — which never picked it up.

`Settings.inhibit_shortcuts` now reaches the presenter and gates the grab, on both
platforms. SDL3 already maps `SDL_SetWindowKeyboardGrab` onto
`zwp_keyboard_shortcuts_inhibit_manager_v1` on Wayland and `XGrabKeyboard` (plus
`_XWAYLAND_MAY_GRAB_KEYBOARD`) on X11, so dropping the cfg is the Linux fix.

Capture state still gates it, so releasing input hands the chords straight back,
and the desktop mouse model never grabs. A compositor with no shortcuts-inhibit
global says so once instead of failing silently — at debug under gamescope, which
has no shortcuts to inhibit in the first place.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 19:27:33 +02:00

760 lines
30 KiB
Rust

//! `--browse [host[:port]]` — the console shell. Bare `--browse` opens the host list
//! (discovery, pairing, settings, wake — the whole couch flow); with a target it opens
//! straight into that host's library (the Decky per-host launch), B backing out to the
//! list. A launches in the SAME window (no gamescope window handoff — the whole point
//! of one process), the session's end returns to the console, B at the root quits to
//! Gaming Mode.
//!
//! This file is the console's SERVICE side: the shell (pf-console-ui) renders and
//! raises [`ConsoleCmd`]s; worker threads here run everything that blocks — mDNS
//! discovery, reachability probes, the SPAKE2 pairing ceremony, wake-on-LAN loops,
//! library fetches, known-hosts persistence — and write results into the shared
//! models. `PUNKTFUNK_FAKE_LIBRARY=<file.json>` feeds canned entries with no host
//! (portrait paths starting with `/` load from disk), the GPU-only dev path.
use crate::session_main::{
arg_flag, arg_value, fullscreen_mode, parse_host_port, session_params, window_pos,
};
use pf_client_core::gamepad::is_steam_deck;
use pf_client_core::{discovery, library, trust, wol};
use pf_console_ui::{
ConsoleCmd, ConsoleEntry, ConsoleHandles, ConsoleOptions, ConsoleShared, HostRow, LibraryGame,
LibraryPhase, LibraryShared, PairPhase, SkiaOverlay, WakeStatus,
};
use pf_presenter::overlay::OverlayAction;
use pf_presenter::ActionOutcome;
use std::collections::{HashMap, VecDeque};
use std::net::Ipv4Addr;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
/// A request-access connect awaiting the operator's approval on the host: stamped by the
/// launch handler and consumed by `on_connected`, which persists the host as paired.
struct PendingApproval {
name: String,
addr: String,
port: u16,
fp_hex: String,
}
pub fn run(target: Option<&str>) -> u8 {
let identity = match trust::load_or_create_identity() {
Ok(i) => i,
Err(e) => {
eprintln!("client identity: {e:#}");
return crate::session_main::EXIT_CONNECT_FAILED;
}
};
// Resolve the entry point: a paired target opens straight into its library; an
// unpaired/unknown one lands on Home with the target seeded into the list (one A
// from pairing). The fake-library hook fabricates a paired host with no network.
let fake = std::env::var_os("PUNKTFUNK_FAKE_LIBRARY").is_some();
let known = trust::KnownHosts::load();
let mut seed: Option<HostRow> = None;
let (entry, window_label) = match target {
Some(target) => {
let (addr, port) = parse_host_port(target);
let k = known
.hosts
.iter()
.find(|h| h.addr == addr && h.port == port);
let row = HostRow {
key: k
.filter(|h| !h.fp_hex.is_empty())
.map_or_else(|| format!("{addr}:{port}"), |h| h.fp_hex.clone()),
name: k
.map(|h| host_display_name(&h.name, &h.addr))
.unwrap_or_else(|| addr.clone()),
addr: addr.clone(),
port,
fp_hex: k.map(|h| h.fp_hex.clone()).unwrap_or_default(),
paired: k.is_some_and(|h| h.paired) || fake,
saved: k.is_some(),
online: false,
mgmt_port: arg_value("--mgmt")
.and_then(|p| p.parse().ok())
.unwrap_or(library::DEFAULT_MGMT_PORT),
can_wake: false,
last_used: k.and_then(|h| h.last_used),
os: k.map(|h| h.os.clone()).unwrap_or_default(),
};
let label = row.name.clone();
if k.is_none() {
seed = Some(row.clone());
}
if row.paired {
(ConsoleEntry::Library(row), Some(label))
} else {
(ConsoleEntry::Home, Some(label))
}
}
None if fake => {
let row = fake_host_row();
(ConsoleEntry::Library(row), None)
}
None => (ConsoleEntry::Home, None),
};
let initial_fetch = match &entry {
ConsoleEntry::Library(h) => Some(ConsoleCmd::FetchLibrary {
addr: h.addr.clone(),
mgmt: h.mgmt_port,
fp_hex: h.fp_hex.clone(),
}),
ConsoleEntry::Home => None,
};
let opts = ConsoleOptions {
device_name: trust::device_name(),
deck: is_steam_deck(),
};
let (overlay, handles) = match SkiaOverlay::console(opts, entry) {
Ok(v) => v,
Err(e) => {
eprintln!("console UI: {e:#}");
return crate::session_main::EXIT_PRESENTER_FAILED;
}
};
let ConsoleHandles {
console,
library: library_model,
bus,
} = handles;
// The service loop: discovery, probes, wake, pairing, persistence, fetches.
let service = Service::start(
console.clone(),
library_model.clone(),
bus.clone(),
identity.clone(),
seed,
);
if let Some(cmd) = initial_fetch {
bus.send(cmd);
}
// `--json-status`: a shell parent is reading stdout (the WinUI shell hides itself on
// `{"ready":true}` and restores on exit) — plain CLI/gamescope runs stay silent.
let json_status = arg_flag("--json-status");
let settings_at_start = trust::Settings::load();
// The console's window and its input models are built ONCE, from the global defaults, and
// live across every launch — so the presentation-tier fields below (stats tier, touch and
// mouse model, shortcut inhibit, match-window, render scale) are latched here and a per-host
// profile cannot move them in this mode. Everything the HOST is told (mode, bitrate, codec,
// audio, pad) is re-resolved per launch and does honor the binding. Closing that gap means
// rebuilding the presenter's models per launch — profiles P4 territory, not P0.
let latched_mouse = settings_at_start.mouse_mode();
// Request-access hand-off: the launch handler stamps this when it starts a delegated-approval
// connect; `on_connected` reads it once the host lets us in and persists the host as PAIRED,
// so the next connect is an ordinary one. `None` for every normal launch, so `on_connected`
// then only touches last-used.
let pending_approval: Arc<Mutex<Option<PendingApproval>>> = Arc::new(Mutex::new(None));
let pending_cb = pending_approval.clone();
let opts = pf_presenter::SessionOpts {
window_title: window_label.map_or_else(
|| "Punktfunk".to_string(),
|label| format!("Punktfunk · {label}"),
),
fullscreen: fullscreen_mode(),
window_pos: window_pos(),
// `--stats` forces the overlay visible without demoting a richer chosen tier.
stats_verbosity: match settings_at_start.stats_verbosity() {
trust::StatsVerbosity::Off if arg_flag("--stats") => trust::StatsVerbosity::Normal,
v => v,
},
touch_mode: settings_at_start.touch_mode(),
mouse_mode: settings_at_start.mouse_mode(),
invert_scroll: settings_at_start.invert_scroll,
inhibit_shortcuts: settings_at_start.inhibit_shortcuts,
json_status,
on_connected: Some(Box::new(move |fingerprint: [u8; 32]| {
let fp_hex = trust::hex(&fingerprint);
trust::touch_last_used(&fp_hex);
// A request-access connect just succeeded → the operator approved us. Save the
// host as paired (it was unsaved/discovered), keyed to the fingerprint we pinned.
if let Some(p) = pending_cb.lock().unwrap().take() {
if p.fp_hex == fp_hex {
trust::persist_host(&p.name, &p.addr, p.port, &fp_hex, true);
}
}
})),
overlay: Some(Box::new(overlay)),
window_size: crate::session_main::window_size(&settings_at_start),
// Latched at console start (like the stats tier above): toggling Match window in
// the console's settings screen applies from the next console launch.
// The console owns its own window across every launch, and no parent is listening to
// its stdout, so it keeps persisting the size itself.
match_window: crate::session_main::match_window(&settings_at_start, true),
render_scale: settings_at_start.render_scale,
render_scale_max_dim: punktfunk_core::render_scale::max_dimension(&settings_at_start.codec),
};
let result =
pf_presenter::run_browse(opts, |action, gamepad, native, force_software, vulkan| {
match action {
OverlayAction::Launch {
addr,
port,
fp_hex,
launch,
title,
request_access,
} => {
let Some(pin) = trust::parse_hex32(&fp_hex) else {
// Connect (and request-access) pin the host's advertised fingerprint;
// a pinless launch is a logic slip, never a silent TOFU.
tracing::warn!(%addr, "launch without a stored pin — refusing");
return ActionOutcome::Handled;
};
tracing::info!(%addr, %title, request_access,
launch = launch.as_deref().unwrap_or("desktop"),
"launching from the console");
// Settings re-resolve per launch: the console's own settings screen may
// have changed the defaults since the last stream, and the host may carry
// a profile binding. Console (and therefore Decky, which spawns this
// binary) honors bindings with no console-side work — the resolver is the
// same one `--connect` goes through. No one-off here: picking a profile is
// a desktop-shell affordance in v1, pinned cards are the console's.
let (settings, profile) = trust::effective_settings(&addr, port, None);
let mut params = session_params(
&settings,
profile.map(|p| p.name),
// In-process launch: no spawner resolved a clipboard decision for us.
None,
addr.clone(),
port,
pin,
identity.clone(),
launch,
gamepad,
native,
force_software,
vulkan,
);
// …with ONE field that must follow the latched model rather than this
// launch's: the cursor-channel advertisement says "this client draws the
// host cursor itself", which is only true while the presenter is in desktop
// mouse mode. A profile that flips `mouse_mode` here would make the host
// stop compositing the pointer into a presenter that isn't drawing one —
// a stream with no visible cursor at all.
params.cursor_forward = latched_mouse == trust::MouseMode::Desktop;
if request_access {
// The host PARKS the connect until the operator approves — outlast its
// approval window (host `PENDING_APPROVAL_WAIT`), matching the desktop
// shells' 185 s. On success `on_connected` persists the host as paired.
params.connect_timeout = Duration::from_secs(185);
*pending_approval.lock().unwrap() = Some(PendingApproval {
name: title.clone(),
addr,
port,
fp_hex: fp_hex.clone(),
});
}
ActionOutcome::Start(Box::new(params))
}
OverlayAction::CancelConnect => ActionOutcome::Handled, // run-loop-side
OverlayAction::Quit => ActionOutcome::Quit,
}
});
service.stop();
match result {
Ok(()) => 0,
Err(e) => {
// The shell contract's terminal line (a clean quit needs none — stdout EOF
// already routes the shell back to its host list silently).
if json_status {
crate::session_main::json_line("error", &format!("{e:#}"), Some(false));
}
eprintln!("console: {e:#}");
crate::session_main::EXIT_PRESENTER_FAILED
}
}
}
fn host_display_name(name: &str, addr: &str) -> String {
if name.trim().is_empty() {
addr.to_string()
} else {
name.to_string()
}
}
fn fake_host_row() -> HostRow {
HostRow {
key: "fake".into(),
name: "Demo Host".into(),
addr: "127.0.0.1".into(),
port: 9777,
fp_hex: String::new(),
paired: true,
saved: true,
online: true,
mgmt_port: library::DEFAULT_MGMT_PORT,
can_wake: false,
last_used: None,
os: "linux/arch/steamos".into(),
}
}
/// The background service: owns discovery, probing, waking, pairing and persistence.
struct Service {
stop: Arc<AtomicBool>,
thread: Option<std::thread::JoinHandle<()>>,
}
impl Service {
fn start(
console: ConsoleShared,
library_model: LibraryShared,
bus: pf_console_ui::ConsoleBus,
identity: (String, String),
seed: Option<HostRow>,
) -> Service {
let stop = Arc::new(AtomicBool::new(false));
let stop_w = stop.clone();
let thread = std::thread::Builder::new()
.name("punktfunk-console".into())
.spawn(move || {
ServiceState {
console,
library: library_model,
bus,
identity,
seed,
discovered: HashMap::new(),
probed: Arc::new(Mutex::new(HashMap::new())),
probe_inflight: Arc::new(AtomicBool::new(false)),
last_probe: Instant::now() - Duration::from_secs(60),
wake_cancel: None,
}
.run(stop_w)
})
.ok();
Service { stop, thread }
}
fn stop(mut self) {
self.stop.store(true, Ordering::SeqCst);
if let Some(t) = self.thread.take() {
let _ = t.join();
}
}
}
struct ServiceState {
console: ConsoleShared,
library: LibraryShared,
bus: pf_console_ui::ConsoleBus,
identity: (String, String),
/// A `--browse` target that isn't in the store yet — kept on the list until the
/// store or discovery covers it.
seed: Option<HostRow>,
discovered: HashMap<String, discovery::DiscoveredHost>,
/// Probe results by row key, written by sweep threads.
probed: Arc<Mutex<HashMap<String, bool>>>,
probe_inflight: Arc<AtomicBool>,
last_probe: Instant,
/// Cancels the active wake thread (it owns the model's wake status).
wake_cancel: Option<Arc<AtomicBool>>,
}
impl ServiceState {
fn run(mut self, stop: Arc<AtomicBool>) {
let discovery_rx = discovery::browse();
while !stop.load(Ordering::SeqCst) {
// mDNS churn.
while let Ok(ev) = discovery_rx.try_recv() {
match ev {
discovery::DiscoveryEvent::Resolved(host) => {
self.discovered.insert(host.fullname.clone(), host);
}
discovery::DiscoveryEvent::Removed { fullname } => {
self.discovered.remove(&fullname);
}
}
}
// Shell commands (plus the binary's own seeded initial fetch).
for cmd in self.bus.drain() {
self.handle(cmd);
}
// The 10 s reachability sweep — saved hosts that don't advertise (routed /
// multicast-filtered networks) still get honest presence pips.
if self.last_probe.elapsed() >= Duration::from_secs(10) {
self.last_probe = Instant::now();
self.sweep();
}
self.console.set_hosts(self.rows());
std::thread::sleep(Duration::from_millis(100));
}
if let Some(c) = &self.wake_cancel {
c.store(true, Ordering::SeqCst);
}
}
fn handle(&mut self, cmd: ConsoleCmd) {
match cmd {
ConsoleCmd::FetchLibrary { addr, mgmt, fp_hex } => {
spawn_fetch(
self.library.clone(),
addr,
mgmt,
self.identity.clone(),
trust::parse_hex32(&fp_hex),
);
}
ConsoleCmd::Pair {
addr,
port,
pin,
device_name,
} => {
// Prefer what the list already calls this host (advert or store).
let name = self
.rows()
.into_iter()
.find(|r| r.addr == addr && r.port == port)
.map_or_else(|| addr.clone(), |r| r.name);
self.console.set_pair(PairPhase::Busy);
let console = self.console.clone();
let identity = self.identity.clone();
std::thread::Builder::new()
.name("punktfunk-pair".into())
.spawn(move || {
match trust::pair_with_host(&addr, port, &identity, &pin, &device_name) {
Ok(fp) => {
let fp_hex = trust::hex(&fp);
trust::persist_host(&name, &addr, port, &fp_hex, true);
console.set_pair(PairPhase::Paired { key: fp_hex });
}
Err(e) => {
// Cause-specific wording (wrong PIN vs not-armed vs unreachable
// vs a typed host rejection) — shared with every other surface.
console.set_pair(PairPhase::Failed(trust::pair_error_message(&e)));
}
}
})
.ok();
}
ConsoleCmd::SaveHost { name, addr, port } => {
let mut known = trust::KnownHosts::load();
// Manual entries have no fingerprint yet, so `upsert` (fp-keyed) would
// collide two of them — key manual saves by address instead.
if let Some(h) = known
.hosts
.iter_mut()
.find(|h| h.addr == addr && h.port == port)
{
if !name.is_empty() {
h.name = name;
}
} else {
known.hosts.push(trust::KnownHost {
name: if name.is_empty() { addr.clone() } else { name },
addr,
port,
..Default::default()
});
}
if let Err(e) = known.save() {
tracing::warn!(error = %format!("{e:#}"), "saving known hosts");
}
self.last_probe = Instant::now() - Duration::from_secs(60); // probe it now
}
ConsoleCmd::Wake { key, then_connect } => {
if let Some(c) = self.wake_cancel.take() {
c.store(true, Ordering::SeqCst);
}
let Some(row) = self.rows().into_iter().find(|r| r.key == key) else {
return;
};
let known = trust::KnownHosts::load();
let macs = known
.hosts
.iter()
.find(|h| {
h.fp_hex == row.fp_hex && !row.fp_hex.is_empty()
|| (h.addr == row.addr && h.port == row.port)
})
.map(|h| h.mac.clone())
.unwrap_or_default();
if macs.is_empty() {
self.console.set_pair(PairPhase::Idle); // no-op; keep state sane
return;
}
let cancel = Arc::new(AtomicBool::new(false));
self.wake_cancel = Some(cancel.clone());
spawn_wake(self.console.clone(), row, macs, then_connect, cancel);
}
ConsoleCmd::CancelWake => {
if let Some(c) = self.wake_cancel.take() {
c.store(true, Ordering::SeqCst);
}
self.console.set_wake(None);
}
ConsoleCmd::Probe => {
self.last_probe = Instant::now() - Duration::from_secs(60);
}
}
}
/// One parallel reachability pass over every non-advertising row (advertising ones
/// are online by definition). Runs on its own thread; at most one in flight.
fn sweep(&self) {
if self.probe_inflight.swap(true, Ordering::SeqCst) {
return;
}
let targets: Vec<(String, (String, u16))> = self
.rows()
.into_iter()
.filter(|r| !self.advertised(r))
.map(|r| (r.key.clone(), (r.addr.clone(), r.port)))
.collect();
let probed = self.probed.clone();
let inflight = self.probe_inflight.clone();
std::thread::Builder::new()
.name("punktfunk-probe".into())
.spawn(move || {
let (keys, addrs): (Vec<_>, Vec<_>) = targets.into_iter().unzip();
let results = trust::probe_reachable_many(addrs, Duration::from_millis(900));
let mut map = probed.lock().unwrap();
for (key, ok) in keys.into_iter().zip(results) {
map.insert(key, ok);
}
inflight.store(false, Ordering::SeqCst);
})
.ok();
}
fn advertised(&self, row: &HostRow) -> bool {
self.discovered.values().any(|d| {
(!row.fp_hex.is_empty() && d.fp_hex == row.fp_hex)
|| (d.addr == row.addr && d.port == row.port)
})
}
/// The console home's rows: saved hosts (most recent first), then
/// discovered-but-unsaved ones, then a still-uncovered `--browse` seed.
fn rows(&self) -> Vec<HostRow> {
let known = trust::KnownHosts::load();
let probed = self.probed.lock().unwrap();
let mut rows: Vec<HostRow> = known
.hosts
.iter()
.map(|h| {
let key = if h.fp_hex.is_empty() {
format!("{}:{}", h.addr, h.port)
} else {
h.fp_hex.clone()
};
let advert = self.discovered.values().find(|d| {
(!h.fp_hex.is_empty() && d.fp_hex == h.fp_hex)
|| (d.addr == h.addr && d.port == h.port)
});
let online = advert.is_some() || probed.get(&key).copied().unwrap_or(false);
HostRow {
key,
name: host_display_name(&h.name, &h.addr),
addr: h.addr.clone(),
port: h.port,
fp_hex: h.fp_hex.clone(),
paired: h.paired,
saved: true,
online,
mgmt_port: advert
.and_then(|d| d.mgmt_port)
.unwrap_or(library::DEFAULT_MGMT_PORT),
can_wake: !online && !h.mac.is_empty(),
last_used: h.last_used,
os: advert
.filter(|d| !d.os.is_empty())
.map(|d| d.os.clone())
.unwrap_or_else(|| h.os.clone()),
}
})
.collect();
rows.sort_by(|a, b| b.last_used.cmp(&a.last_used).then(a.name.cmp(&b.name)));
let mut extra: Vec<HostRow> = self
.discovered
.values()
.filter(|d| {
!known.hosts.iter().any(|h| {
(!h.fp_hex.is_empty() && h.fp_hex == d.fp_hex)
|| (h.addr == d.addr && h.port == d.port)
})
})
.map(|d| HostRow {
key: if d.fp_hex.is_empty() {
format!("{}:{}", d.addr, d.port)
} else {
d.fp_hex.clone()
},
name: host_display_name(&d.name, &d.addr),
addr: d.addr.clone(),
port: d.port,
fp_hex: d.fp_hex.clone(),
paired: false,
saved: false,
online: true,
mgmt_port: d.mgmt_port.unwrap_or(library::DEFAULT_MGMT_PORT),
can_wake: false,
last_used: None,
os: d.os.clone(),
})
.collect();
extra.sort_by(|a, b| a.name.cmp(&b.name));
rows.extend(extra);
if let Some(seed) = &self.seed {
if !rows
.iter()
.any(|r| r.addr == seed.addr && r.port == seed.port)
{
let mut seed = seed.clone();
seed.online = probed.get(&seed.key).copied().unwrap_or(false);
rows.push(seed);
}
}
rows
}
}
/// The wake-and-wait loop (one per wake): re-send the magic packet every 6 s, probe the
/// host once a second, 90 s timeout — the Apple `HostWaker`'s cadence. The thread owns
/// the model's wake status; the shell reads `online`/`timed_out` and acts.
fn spawn_wake(
console: ConsoleShared,
row: HostRow,
macs: Vec<String>,
then_connect: bool,
cancel: Arc<AtomicBool>,
) {
std::thread::Builder::new()
.name("punktfunk-wake".into())
.spawn(move || {
let last_ip = row.addr.parse::<Ipv4Addr>().ok();
let started = Instant::now();
let mut last_packet: Option<Instant> = None;
loop {
if cancel.load(Ordering::SeqCst) {
console.set_wake(None);
return;
}
let elapsed = started.elapsed();
let timed_out = elapsed >= Duration::from_secs(90);
if !timed_out && last_packet.is_none_or(|t| t.elapsed() >= Duration::from_secs(6)) {
wol::wake(&macs, last_ip);
last_packet = Some(Instant::now());
}
let online = trust::probe_reachable_many(
vec![(row.addr.clone(), row.port)],
Duration::from_millis(900),
)
.first()
.copied()
.unwrap_or(false);
console.set_wake(Some(WakeStatus {
key: row.key.clone(),
name: row.name.clone(),
seconds: elapsed.as_secs() as u32,
timed_out,
online,
then_connect,
}));
if online || timed_out {
// Awake → the shell connects and cancels; timed out → the card
// waits for Try Again / Cancel. Either way this thread is done —
// a retry spawns a fresh one.
return;
}
std::thread::sleep(Duration::from_millis(1000));
}
})
.ok();
}
/// Fetch the library off the service thread, then stream poster art into the shared
/// model as results land (the renderer drains `push_art` per frame).
fn spawn_fetch(
shared: LibraryShared,
addr: String,
mgmt: u16,
identity: (String, String),
pin: Option<[u8; 32]>,
) {
shared.set_phase(LibraryPhase::Loading);
std::thread::Builder::new()
.name("punktfunk-library".into())
.spawn(move || {
if let Ok(path) = std::env::var("PUNKTFUNK_FAKE_LIBRARY") {
load_fake(&shared, &path);
return;
}
match library::fetch_games(&addr, mgmt, &identity, pin) {
Ok(games) => {
let base = library::base_url(&addr, mgmt);
let jobs: VecDeque<(String, Vec<String>)> = games
.iter()
.map(|g| (g.id.clone(), g.art.poster_candidates(&base)))
.filter(|(_, candidates)| !candidates.is_empty())
.collect();
shared.set_games(
games
.iter()
.map(|g| LibraryGame {
id: g.id.clone(),
title: g.title.clone(),
store: g.store.clone(),
})
.collect(),
);
if !jobs.is_empty() {
let rx = library::spawn_art_fetch(base, identity, pin, jobs);
while let Ok((id, bytes)) = rx.recv_blocking() {
shared.push_art(id, bytes);
}
}
}
Err(e) => shared.set_phase(LibraryPhase::Error {
title: "Couldn't load the library".into(),
body: e.to_string(),
can_retry: true,
}),
}
})
.ok();
}
/// Dev hook: entries from a JSON file; portrait paths starting with `/` load from disk.
fn load_fake(shared: &LibraryShared, path: &str) {
let games: Vec<library::GameEntry> = std::fs::read_to_string(path)
.ok()
.and_then(|s| serde_json::from_str(&s).ok())
.unwrap_or_default();
for g in &games {
if let Some(p) = g.art.portrait.as_deref().filter(|p| p.starts_with('/')) {
if let Ok(bytes) = std::fs::read(p) {
shared.push_art(g.id.clone(), bytes);
}
}
}
shared.set_games(
games
.iter()
.map(|g| LibraryGame {
id: g.id.clone(),
title: g.title.clone(),
store: g.store.clone(),
})
.collect(),
);
}