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punktfunk/clients/android/native/src/decode/presenter.rs
T
enricobuehlerandClaude Fable 5 f9faab780e tune(android): the latch margin drops to SF's real lead (2.5 ms)
Each ms of submit-margin is a ms on every frame's display stage; SF's latch
runs ~1-2 ms before present and the release is a sub-ms binder call, so 4 ms
was padded. Measured (A024, 120 Hz game load): latch p50 8-10 → 5.4-8.9
(phase-drift dependent), paced stays 1-5/s. A device that misses at this
margin shows it as a paced-counter rise, not stutter — the widen signal.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 23:44:09 +02:00

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//! The timeline presenter — Android's port of the Apple client's stage-4 deadline discipline
//! (`clients/apple/.../Stage2Pipeline.swift`, the `.deadline` pacing):
//!
//! * a **newest-wins slot** (or a small smoothing FIFO, by user intent) between decode and
//! release, so a burst coalesces in the app — as an explicit, counted drop — instead of
//! queueing behind the display;
//! * a **glass budget of exactly one**: at most one undisplayed release in flight to
//! SurfaceFlinger, reopened on the clock-predicted latch (with a 100 ms stale force-open as
//! the liveness backstop, mirroring Apple's `PresentGate.staleAfter`). The BufferQueue can
//! hold at most the frame being scanned out plus one — a standing queue is unconstructible;
//! * a **timed release**: `AMediaCodec_releaseOutputBufferAtTime` targeting the platform's own
//! frame timeline (API 33+, via [`super::vsync`]), so the latch phase is deterministic instead
//! of inheriting network + decode jitter. On the 31/32 fallback the release is ASAP —
//! identical to the legacy path — and only the budget prediction uses the measured period.
//!
//! The legacy behaviour (release the newest ready buffer immediately, unbudgeted) remains
//! selectable at runtime: `adb shell setprop debug.punktfunk.presenter arrival` — the on-device
//! A/B needs no rebuild. The user-facing escape hatch stays the "Low-latency mode" master toggle
//! (off = the synchronous pre-overhaul loop, no presenter at all).
use ndk::media::media_codec::MediaCodec;
use std::collections::VecDeque;
use std::sync::Mutex;
use std::time::Instant;
use super::display::DisplayTracker;
use super::latency::now_realtime_ns;
use super::vsync::VsyncShared;
/// Submit-margin ahead of a timeline's EXPECTED PRESENT — SurfaceFlinger's own latch lead: the
/// released buffer must be in the BufferQueue by SF's wakeup for that vsync (a few ms before
/// present). A present closer than this is treated as missed and the next one is targeted. This
/// is deliberately NOT the timeline's `deadline` (which budgets for GPU rendering a video
/// buffer doesn't do — see `VsyncShared::next_target`); a too-tight gamble here presents one
/// vsync later, the exact cost the deadline gate paid on every frame.
///
/// 2.5 ms: SF's latch runs ~1-2 ms before present on modern devices (its `sfOffset`), and the
/// release itself is a binder call well under a ms. 4 ms measured latch p50 8-10; each ms cut
/// here is a ms off every frame's display stage. If a device misses at this margin the `paced`
/// counter shows it (a miss presents one vsync later, coalescing the next frame) — that is the
/// signal to widen, not stutter.
const LATCH_MARGIN_NS: i64 = 2_500_000;
/// The budget's liveness backstop: a release whose predicted latch never seems to arrive
/// (clock glitch, mode switch) force-reopens the budget this long after the release, counted in
/// `forced` — reads 0 on healthy systems (Apple's `PresentGate.staleAfter`, same value).
const STALE_REOPEN_NS: i64 = 100_000_000;
/// Fallback latch-prediction period while the vsync clock is unmeasured/absent: one 120 Hz frame.
const FALLBACK_PERIOD_NS: i64 = 8_333_333;
/// The user's presentation intent — the Apple client's `PresentPriority`, same resolution rules:
/// anything but an explicit "smooth" is latency; a smooth buffer outside 1..=3 becomes 2.
#[derive(Clone, Copy, PartialEq)]
pub(crate) enum PresentPriority {
/// Newest-wins, release the instant the budget opens. The default.
Latency,
/// A small FIFO (1..=3 frames) drained one per vsync: jitter absorbed at one refresh of
/// added display latency per slot, which the metrics show rather than hide.
Smooth { buffer: usize },
}
impl PresentPriority {
/// From the JNI ints (`presentPriority` 0 = latency / 1 = smooth; `smoothBuffer` 0 = auto).
pub(crate) fn resolve(priority: i32, buffer: i32) -> PresentPriority {
if priority != 1 {
return PresentPriority::Latency;
}
let b = if (1..=3).contains(&buffer) {
buffer as usize
} else {
2
};
PresentPriority::Smooth { buffer: b }
}
}
/// One decoded output buffer held for presentation.
struct HeldFrame {
index: usize,
pts_us: u64,
/// The output callback's `CLOCK_REALTIME` stamp — the pace metric's start (decoded→release).
decoded_ns: i128,
}
/// The one-in-flight glass budget.
struct InFlight {
/// Monotonic instant the budget reopens: the release target's expected present (clock), or
/// `release + period` on the fallback path.
reopen_at_ns: i64,
released_at_ns: i64,
}
/// Latch samples + display confirms recorded by the `OnFrameRendered` callback thread, drained by
/// the presenter's 1 Hz `pf-present` line. Always on (independent of the HUD) — this is what makes
/// a HUD-off wireless A/B readable from logcat.
pub(super) struct PresentMeter {
inner: Mutex<PresentMeterInner>,
}
struct PresentMeterInner {
latch_us: Vec<u64>,
displays: u64,
}
impl PresentMeter {
pub(super) fn new() -> PresentMeter {
PresentMeter {
inner: Mutex::new(PresentMeterInner {
latch_us: Vec::with_capacity(256),
displays: 0,
}),
}
}
/// One displayed frame's release→displayed latch, µs. Callback thread; poison-proof.
pub(super) fn note_latch(&self, latch_us: Option<u64>) {
let mut g = self
.inner
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
g.displays += 1;
if let Some(l) = latch_us {
if g.latch_us.len() < 4096 {
g.latch_us.push(l);
}
}
}
fn drain(&self) -> (Vec<u64>, u64) {
let mut g = self
.inner
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
let displays = g.displays;
g.displays = 0;
(std::mem::take(&mut g.latch_us), displays)
}
}
/// p50/max of an unsorted µs sample vec, in ms. (0, 0) when empty.
fn p50_max_ms(mut v: Vec<u64>) -> (f64, f64) {
if v.is_empty() {
return (0.0, 0.0);
}
v.sort_unstable();
let p50 = v[v.len() / 2] as f64 / 1000.0;
let max = *v.last().unwrap() as f64 / 1000.0;
(p50, max)
}
pub(super) struct Presenter {
/// 0 = newest-wins; 1..=3 = smoothing FIFO capacity.
fifo_capacity: usize,
frames: VecDeque<HeldFrame>,
/// FIFO preroll: `take` withholds until the buffer filled to capacity once, re-armed on a dry
/// run — the Apple `FrameStore` semantics (headroom never builds without it).
prerolled: bool,
inflight: Option<InFlight>,
/// A vsync arrived since the last release — the FIFO's one-per-refresh drain pace.
vsync_tick: bool,
// -- 1 Hz pf-present window, always on --
released: u64,
paced_drops: u64,
no_budget: u64,
forced: u64,
dry: u64,
pace_us: Vec<u64>,
last_flush: Instant,
}
impl Presenter {
pub(super) fn new(priority: PresentPriority) -> Presenter {
Presenter {
fifo_capacity: match priority {
PresentPriority::Latency => 0,
PresentPriority::Smooth { buffer } => buffer,
},
frames: VecDeque::new(),
prerolled: false,
inflight: None,
vsync_tick: false,
released: 0,
paced_drops: 0,
no_budget: 0,
forced: 0,
dry: 0,
pace_us: Vec::with_capacity(256),
last_flush: Instant::now(),
}
}
/// A vsync pulse from the clock thread's event — the retry tick for a parked frame and the
/// FIFO's drain pace.
pub(super) fn on_vsync(&mut self) {
self.vsync_tick = true;
}
/// Accept one decoded, gate-approved output buffer. Newest-wins evicts everything older
/// (released unrendered — the explicit, counted drop); the FIFO evicts its oldest past
/// capacity. Returns how many frames were dropped by the policy (the HUD's `skipped`).
pub(super) fn submit(
&mut self,
codec: &MediaCodec,
index: usize,
pts_us: u64,
decoded_ns: i128,
) -> u64 {
let mut dropped = 0u64;
if self.fifo_capacity == 0 {
while let Some(stale) = self.frames.pop_front() {
release_unrendered(codec, stale.index);
dropped += 1;
}
}
self.frames.push_back(HeldFrame {
index,
pts_us,
decoded_ns,
});
if self.fifo_capacity > 0 && self.frames.len() > self.fifo_capacity {
if let Some(stale) = self.frames.pop_front() {
release_unrendered(codec, stale.index);
dropped += 1;
}
}
self.paced_drops += dropped;
dropped
}
/// The present decision point — run on every loop pass (frame arrivals, vsync ticks, and the
/// 5 ms housekeeping wake all land here). Releases AT MOST one frame (the budget). Returns
/// `true` when a frame was released to glass this call.
#[allow(clippy::too_many_arguments)] // one call site; the seams are the point
pub(super) fn pump(
&mut self,
codec: &MediaCodec,
clock: Option<&VsyncShared>,
tracker: &DisplayTracker,
stats: &crate::stats::VideoStats,
now_mono_ns: i64,
) -> bool {
// Budget bookkeeping first: reopen on the predicted latch, force-open on the backstop.
if let Some(f) = &self.inflight {
if now_mono_ns >= f.reopen_at_ns {
self.inflight = None;
} else if now_mono_ns - f.released_at_ns > STALE_REOPEN_NS {
self.forced += 1;
self.inflight = None;
}
}
// Pick the frame this pump may release.
let frame = if self.fifo_capacity == 0 {
self.frames.pop_back() // submit() kept it a single slot; back == the newest
} else {
// FIFO: drain exactly one frame per vsync tick, after preroll; a drain tick that
// finds the buffer dry re-arms preroll (the Apple `FrameStore` underflow semantics —
// the previous frame persists on glass, a repeat by omission, while headroom
// rebuilds). Everything is gated on the tick so an idle stream neither counts
// underflows nor churns the preroll flag 200×/s.
if !self.vsync_tick {
return false;
}
if !self.prerolled {
if self.frames.len() < self.fifo_capacity {
return false;
}
self.prerolled = true;
}
if self.frames.is_empty() {
self.prerolled = false;
self.dry += 1;
self.vsync_tick = false; // this tick's drain ran (and found nothing)
return false;
}
self.frames.pop_front()
};
let Some(frame) = frame else { return false };
if self.inflight.is_some() {
// Budget closed — park it back; a fresher submit replaces it (newest-wins), the next
// vsync tick / loop pass retries the pairing.
self.no_budget += 1;
match self.fifo_capacity {
0 => self.frames.push_back(frame),
_ => self.frames.push_front(frame),
}
return false;
}
// Release: timeline-timed when the clock has one, ASAP otherwise.
let target = clock.and_then(|c| c.next_target(now_mono_ns, LATCH_MARGIN_NS));
let released = match target {
Some(t) => codec
.release_output_buffer_at_time_by_index(frame.index, t.expected_present_ns)
.map_err(|e| log::warn!("presenter: release_at_time({}): {e}", frame.index)),
None => codec
.release_output_buffer_by_index(frame.index, true)
.map_err(|e| log::warn!("presenter: release({}): {e}", frame.index)),
};
self.vsync_tick = false;
if released.is_err() {
return false; // the buffer is gone either way; nothing to book-keep
}
let period = clock.map(|c| c.period_ns()).filter(|&p| p > 0);
// Reopen at SurfaceFlinger's LATCH for the targeted vsync (expected present minus the
// latch lead) — the instant SF consumes the queued buffer and the slot frees, so the
// next release can target the NEXT refresh. Not the platform `deadline` (with the
// aggressive present gate it can already be in the past — an instant reopen would let
// two releases pile onto the same vsync) and not the present time itself (a period too
// late — it would cap the sustainable rate at roughly half the panel).
let reopen_at_ns = target
.map(|t| t.expected_present_ns - LATCH_MARGIN_NS)
.unwrap_or(now_mono_ns + period.unwrap_or(FALLBACK_PERIOD_NS));
self.inflight = Some(InFlight {
reopen_at_ns,
released_at_ns: now_mono_ns,
});
self.released += 1;
let release_real_ns = now_realtime_ns();
let pace_us = ((release_real_ns - frame.decoded_ns).max(0) / 1000) as u64;
if self.pace_us.len() < 4096 {
self.pace_us.push(pace_us);
}
stats.note_release(pace_us);
tracker.note_rendered(frame.pts_us, frame.decoded_ns, release_real_ns);
true
}
/// Release every held buffer unrendered — the teardown path, BEFORE `codec.stop()`.
pub(super) fn release_all(&mut self, codec: &MediaCodec) {
while let Some(f) = self.frames.pop_front() {
release_unrendered(codec, f.index);
}
self.inflight = None;
}
/// The 1 Hz `pf-present` logcat mirror (target `pf.present`) — the Apple client's Console
/// `pf-present` line, so a HUD-off on-device A/B is readable wirelessly:
/// `released` (to glass) / `displays` (OnFrameRendered confirms) / `paced` (policy drops) /
/// `noBudget` (waits on the closed budget) / `forced` (stale force-opens — 0 when healthy) /
/// `qDry` (FIFO underflows) / `pace` (decoded→release) / `latch` (release→displayed) /
/// `vsync` (the measured panel period).
pub(super) fn flush_log(&mut self, meter: &PresentMeter, clock: Option<&VsyncShared>) {
if self.last_flush.elapsed() < std::time::Duration::from_secs(1) {
return;
}
self.last_flush = Instant::now();
let (latch, displays) = meter.drain();
if self.released == 0 && displays == 0 {
return; // idle stream — nothing worth a line
}
let (pace_p50, pace_max) = p50_max_ms(std::mem::take(&mut self.pace_us));
let (latch_p50, latch_max) = p50_max_ms(latch);
let period_ms = clock.map(|c| c.period_ns() as f64 / 1e6).unwrap_or(0.0);
let panel_ms = clock
.map(|c| c.panel_period_ns() as f64 / 1e6)
.unwrap_or(0.0);
log::info!(
target: "pf.present",
"released={} displays={} paced={} noBudget={} forced={} qDry={} \
paceMs p50={:.2} max={:.2} latchMs p50={:.2} max={:.2} vsyncMs={:.2} panelMs={:.2}",
self.released,
displays,
self.paced_drops,
self.no_budget,
self.forced,
self.dry,
pace_p50,
pace_max,
latch_p50,
latch_max,
period_ms,
panel_ms,
);
self.released = 0;
self.paced_drops = 0;
self.no_budget = 0;
self.forced = 0;
self.dry = 0;
}
}
fn release_unrendered(codec: &MediaCodec, index: usize) {
if let Err(e) = codec.release_output_buffer_by_index(index, false) {
log::warn!("presenter: release_output_buffer({index}, false): {e}");
}
}
/// `debug.punktfunk.presenter` sysprop: `arrival` = the legacy release-immediately path,
/// anything else / unset = the timeline presenter. The rebuild-free on-device A/B lever.
pub(super) fn presenter_disabled_by_sysprop() -> bool {
let mut buf = [0u8; 92]; // PROP_VALUE_MAX
// SAFETY: __system_property_get with a valid name + PROP_VALUE_MAX buffer is always safe.
let n = unsafe {
libc::__system_property_get(
c"debug.punktfunk.presenter".as_ptr(),
buf.as_mut_ptr().cast(),
)
};
n > 0 && &buf[..n as usize] == b"arrival"
}