forked from unom/punktfunk
- InputCapture / StreamViewIOS: iPad ⌃⌥⇧Q un-capture chord, recognized from the GCKeyboard HID stream (no NSEvent monitor on iOS) for cross-client parity with the macOS/Windows/Linux combo; and a click into the video re-engages capture — the iPad analogue of macOS mouseDown → engageCapture(fromClick:), with the engaging click suppressed toward the host. - SessionPresenter: snap the aspect-fit sublayer frame to the backing pixel grid. AVMakeRect centers the fit rect at fractional points, so the compositor resampled the layer — a uniform "everything soft" blur even when the drawable was pixel-exact 1:1. Rounding origin + size to device pixels makes the composite a true 1:1 blit; idempotent when already aligned. - MetalVideoPresenter: PUNKTFUNK_BILINEAR_LUMA=1 A/B lever — compiles the shader with Catmull-Rom luma off (plain bilinear) to isolate bicubic overshoot from upstream fringing. - SettingsView / StreamView / StreamViewIOS: match-window reverted to opt-in (default OFF) — the explicit mode is used and never auto-resized unless enabled.
24 lines
547 B
Plaintext
24 lines
547 B
Plaintext
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CADisableMinimumFrameDurationOnPhone</key>
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<true/>
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<key>GCSupportedGameControllers</key>
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<array>
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<dict>
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<key>ProfileName</key>
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<string>ExtendedGamepad</string>
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</dict>
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<dict>
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<key>ProfileName</key>
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<string>MicroGamepad</string>
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</dict>
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</array>
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<key>NSBonjourServices</key>
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<array>
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<string>_punktfunk._udp</string>
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</array>
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</dict>
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</plist>
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