forked from unom/punktfunk
The Mac client now exercises the full cursor channel against capable hosts: desktop-mode sessions advertise CLIENT_CAP_CURSOR, the host stops compositing the pointer, and StreamView draws the forwarded shapes as the real NSCursor — plus the M3 host-driven model flip. - ABI v11: punktfunk_connect_ex9 (adds client_caps; ex7/ex8 pass 0 — Android untouched), PunktfunkCursorShape/State + the two next_cursor_* poll fns (audio-style borrow contract), and PUNKTFUNK_CLIENT_CAP_CURSOR. Fixed in passing: the first insertion split next_host_timing's cfg/no_mangle attributes off the fn, which silently dropped the symbol from the header AND dylib — caught by the Swift build, reattached with its docs. - PunktfunkConnection: clientCaps connect param, hostSupportsCursor, CursorShapeEvent/CursorStateEvent + nextCursorShape/nextCursorState (one cursor thread drains both planes; cursorLock joins the close() ladder). - SessionModel: desktop-mode sessions (DefaultsKey.mouseMode) connect with the cursor cap on macOS. - StreamView: shape cache (serial → NSCursor, straight-alpha RGBA via CGImage), resetCursorRects wears the HOST shape while the desktop model is engaged (hidden host pointer ⇒ invisible), latest-wins state pump, and the M3 auto-flip — edge-triggered on relative_hint, ⌃⌥⇧M sets an override latch cleared by the next host edge, leaving relative warps the pointer to the host position via the inverse letterbox mapping (CGWarpMouseCursorPosition, CursorCapture's coordinate convention). Verified: swift build + full test suites green (xcframework rebuilt at ABI v11, signed); core 218 tests + clippy -D warnings on Linux (.21). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
114 lines
6.5 KiB
Rust
114 lines
6.5 KiB
Rust
//! # punktfunk-core
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//!
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//! The shared protocol / transport / FEC core for the punktfunk low-latency streaming
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//! stack. It is compiled exactly once and linked by every host and client — directly
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//! as a Rust `lib`, or across the [C ABI](crate::abi) by Swift / Kotlin / C clients.
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//!
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//! Everything platform-specific (capture, encode, decode, present, input injection)
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//! lives *outside* this crate. What lives *here*:
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//!
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//! - [`fec`] — erasure coding. GF(2⁸) for GameStream/Moonlight compatibility (P1) and
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//! GF(2¹⁶) Leopard-RS (P2) which removes the ~1 Gbps per-frame shard-count ceiling.
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//! - [`packet`] — `#[repr(C)]` zero-copy wire framing: splitting an access unit into
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//! FEC blocks of MTU-sized shards and reassembling them on the far side.
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//! - [`crypto`] — AES-128-GCM session sealing, matching GameStream in P1.
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//! - [`session`] — the host (submit frame → FEC → packetize → seal → send) and client
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//! (recv → open → reorder → FEC recover → reassemble) state machines.
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//! - [`transport`] — pluggable packet I/O (in-process loopback for tests; UDP for real).
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//! - [`abi`] — the `extern "C"` surface and `cbindgen`-generated `punktfunk_core.h`.
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//! - [`config`] / [`error`] / [`stats`] — session configuration, the shared error/status
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//! vocabulary, and the counters snapshot.
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//! - [`input`] — the wire input-event vocabulary (keyboard/mouse/touch, gamepad snapshots).
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//! - [`reject`] — typed application-close rejection codes · [`reanchor`] — the post-loss
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//! freeze-until-reanchor client gate · [`render_scale`] — the shared render-scale setting ·
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//! [`audio`] — Opus PCM decode for C-ABI embedders · [`wol`] — Wake-on-LAN.
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//! - `quic` (feature `quic`) — the punktfunk/1 control plane: handshake, typed control
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//! messages, pairing (SPAKE2), the datagram plane codecs, and clock sync. With it come
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//! `client` (the embeddable NativeClient worker), `abr` (the adaptive-bitrate
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//! controller), and `clipboard` (the shared-clipboard transport task). `tls`
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//! (feature `tls`) — the pinned-fingerprint certificate verifier.
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//!
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//! ## Threading contract
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//!
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//! Nothing in the per-frame path touches an async runtime. `tokio`/`quinn` are gated
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//! behind the off-by-default `quic` feature and used only for the control plane.
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#![forbid(unsafe_op_in_unsafe_fn)]
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pub mod abi;
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#[cfg(feature = "quic")]
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mod abr;
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pub mod audio;
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#[cfg(feature = "quic")]
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pub mod client;
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/// Client-side shared-clipboard transport: the per-session task that runs the fetch-stream accept
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/// loop, drives outbound fetches, and serves inbound ones — surfaced to the embedder as poll
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/// events. Wire codecs live in [`quic`]; the OS pasteboard integration lives in the native client.
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#[cfg(feature = "quic")]
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pub mod clipboard;
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pub mod config;
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pub mod crypto;
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pub mod error;
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pub mod fec;
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pub mod input;
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pub mod packet;
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#[cfg(feature = "quic")]
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pub mod quic;
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pub mod reanchor;
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pub mod reject;
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pub mod render_scale;
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pub mod session;
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pub mod stats;
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#[cfg(feature = "tls")]
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pub mod tls;
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pub mod transport;
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pub mod wol;
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pub use config::{CompositorPref, Config, FecConfig, FecScheme, Mode, ProtocolPhase, Role};
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pub use error::{PunktfunkError, PunktfunkStatus, Result};
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pub use session::{Frame, Session};
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pub use stats::Stats;
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/// Bump on any breaking change to the [C ABI](crate::abi). Mirrors
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/// `punktfunk_abi_version()` and is checked by clients before use.
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///
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/// v2: `punktfunk_connect` gained `client_cert_pem`/`client_key_pem` (pairing identities);
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/// added `punktfunk_pair` / `punktfunk_generate_identity` / `punktfunk_connection_request_mode`.
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/// v3: added `punktfunk_wake_on_lan` (Wake-on-LAN magic packet; the host's wake MAC(s) reach
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/// clients out-of-band via the mDNS `mac` TXT record, so no connection is required to wake).
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/// v4: added `punktfunk_probe` (bounded, trust-agnostic, mDNS-independent reachability handshake —
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/// the display-side companion to dial-first, so saved-host "online" pips reflect real reachability).
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/// v5: added `punktfunk_connection_next_rumble2` (rumble pull that also yields the self-terminating
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/// TTL of a v2 envelope; `punktfunk_connection_next_rumble` is unchanged and drops it). Additive —
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/// the wire is backward-compatible (the envelope is a length-tolerant tail on 0xCA), so
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/// [`WIRE_VERSION`] is unchanged.
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/// v6: added the `punktfunk_reanchor_gate_*` surface (post-loss freeze-until-reanchor gate for the
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/// Swift client; Rust embedders use [`reanchor::ReanchorGate`] directly). Additive, client-local —
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/// no wire change, so [`WIRE_VERSION`] is unchanged.
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/// v7: added `punktfunk_connect_ex8` (`status_out` — typed connect-failure reporting, including
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/// the host-rejection block `PUNKTFUNK_STATUS_REJECTED_*` decoded from the host's QUIC
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/// application close) and the `PunktfunkStatus` −20 block itself. Additive — the close codes are
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/// new application-close vocabulary an old peer simply never sends/reads, so [`WIRE_VERSION`] is
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/// unchanged.
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/// v8: added the shared-clipboard client surface — `punktfunk_connection_host_caps` and
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/// `punktfunk_connection_clipboard_{control,offer,fetch,serve,cancel}` +
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/// `punktfunk_connection_next_clipboard`. Additive; the wire grows only backward-compatible control
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/// messages (0x40-0x44) and a new `Welcome::host_caps` bit, so [`WIRE_VERSION`] is unchanged.
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/// v9: `PunktfunkFrame` grew `received_ns` — the reassembly-completion receipt stamp, so
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/// embedders stop stamping receipt at the hand-off pull (which folds the pre-decode queue wait
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/// into apparent network latency). Struct-size change on the frame poll surface = a hard ABI
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/// break for embedders reading `PunktfunkFrame`; nothing on the wire moved, so [`WIRE_VERSION`]
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/// is unchanged.
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/// v10: added `punktfunk_connection_clock_offset_now_ns` — the LIVE (mid-stream re-synced)
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/// clock offset ongoing latency math must use; the connect-time getter stays frozen by
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/// contract. Additive, client-local — no wire change, so [`WIRE_VERSION`] is unchanged.
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pub const ABI_VERSION: u32 = 11;
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/// The punktfunk/1 **wire** version — what `Hello`/`Welcome` carry and hosts equality-check.
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/// Deliberately its own constant: [`ABI_VERSION`] tracks the embeddable **C surface**
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/// (functions a client links), which can grow without changing a single wire byte — v3's
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/// `punktfunk_wake_on_lan` is client-local, and riding the C-ABI bump onto the wire locked
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/// every new client out of every deployed host ("ABI mismatch: client 3 host 2", observed
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/// live). Bump this ONLY when the handshake/planes actually change incompatibly.
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pub const WIRE_VERSION: u32 = 2;
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