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punktfunk/crates/punktfunk-host/src/encode.rs
T
enricobuehlerandClaude Opus 4.8 d2e8bae72f feat(host/windows): openh264 software H.264 encoder (GPU-less path)
Windows Encoder impl via the openh264 crate (statically-bundled, BSD-2): low-latency screen-content config (Baseline/no-B-frames, bitrate RC, BT.709 limited, near-infinite GOP + forced-IDR recovery via request_keyframe), packed CPU pixels (BGRx/BGRA/RGB/RGBA/RGBx/BGR) -> I420 -> AnnexB with in-band SPS/PPS each IDR. Synchronous: submit encodes immediately, poll hands back the one AU, flush is a no-op. Windows open_video factory selects it (PUNKTFUNK_ENCODER=software|nvenc|auto; NVENC arm lands later), H.264-only with a clear error otherwise, SW bitrate ceiling. Unit-tested live on the VM: synthetic BGRx -> AnnexB IDR + SPS NAL. Unblocks the GPU-less capture->encode->FEC->send pipeline. Compiles clean on Windows + Linux.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 00:43:19 +00:00

232 lines
9.8 KiB
Rust

//! Hardware video encode (plan §7). Binds FFmpeg (NVENC); never rewrites codecs.
//! Low-latency preset, B-frames off. M0 feeds BGRx CPU frames directly — `*_nvenc`
//! accepts `bgr0` input and converts to YUV on the GPU, so no host-side swscale is
//! needed (dmabuf zero-copy import is deferred; plan §9).
use crate::capture::{CapturedFrame, PixelFormat};
use anyhow::Result;
/// An encoded access unit (one NAL/AU) to hand to `punktfunk_core` for FEC + packetization.
/// `data` is in-band Annex-B (the encoder is opened without a global header), so each
/// keyframe carries its own VPS/SPS/PPS — the bytes are both a playable elementary
/// stream and a self-contained AU for the wire.
pub struct EncodedFrame {
pub data: Vec<u8>,
pub pts_ns: u64,
/// True for IDR/keyframes (sets the SOF/keyframe wire flags).
pub keyframe: bool,
}
/// Codec selection negotiated with the client.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Codec {
H264,
H265,
Av1,
}
impl Codec {
/// The FFmpeg NVENC encoder name (selected by name, not codec id — the latter would
/// pick the software encoder).
pub fn nvenc_name(self) -> &'static str {
match self {
Codec::H264 => "h264_nvenc",
Codec::H265 => "hevc_nvenc",
Codec::Av1 => "av1_nvenc",
}
}
}
/// A hardware encoder. One per session; runs on the encode thread.
pub trait Encoder: Send {
fn submit(&mut self, frame: &CapturedFrame) -> Result<()>;
/// Force the next submitted frame to be an IDR keyframe (e.g. after a client
/// reference-frame-invalidation request). Default: no-op.
fn request_keyframe(&mut self) {}
/// Pull the next encoded AU if one is ready.
fn poll(&mut self) -> Result<Option<EncodedFrame>>;
/// Signal end-of-stream. After this, drain the remaining AUs with [`poll`](Self::poll)
/// until it returns `None` — NVENC buffers frames internally even at `delay=0`.
fn flush(&mut self) -> Result<()>;
}
impl Codec {
/// Maximum encodable dimension (px) per side for this codec on NVENC. H.264 tops out at
/// 4096 (level constraint); HEVC and AV1 allow 8192. Used to reject out-of-range client
/// modes up front (see [`validate_dimensions`]).
pub fn max_dimension(self) -> u32 {
match self {
Codec::H264 => 4096,
Codec::H265 | Codec::Av1 => 8192,
}
}
/// The codec's *spec* top level/tier bitrate (bits/s) — the usual boundary at which NVENC
/// starts rejecting `avcodec_open2` with EINVAL. NOT a hard cap: [`open_video`](crate::encode::
/// open_video) probes the actual GPU ceiling by stepping DOWN from the requested bitrate only on
/// EINVAL, and uses this purely as the first step-down candidate (so a card that accepts more —
/// an RTX 5070 Ti does >1 Gbps HEVC where a 4090 caps at ~800 Mbps — is never clamped to it).
/// HEVC Level 6.2 High tier = 800 Mbps; H.264 High level 6.2 ≈ 480 Mbps; AV1's levels allow more.
pub fn max_bitrate_bps(self) -> u64 {
match self {
Codec::H264 => 480_000_000,
Codec::H265 => 800_000_000,
Codec::Av1 => 1_200_000_000,
}
}
}
/// Validate a requested encode resolution before we allocate buffers or open NVENC. Rejects
/// zero/odd-sized and out-of-range modes with a clear error instead of letting buffer math
/// overflow or the encoder open fail with an opaque NVENC code. A client can request any
/// `mode=WxHxFPS`, so this is the gate on attacker/typo-controlled dimensions.
pub fn validate_dimensions(codec: Codec, width: u32, height: u32) -> Result<()> {
if width == 0 || height == 0 {
anyhow::bail!("invalid encode resolution {width}x{height}: dimensions must be non-zero");
}
// NVENC requires even dimensions for the chroma subsampling it does internally.
if width % 2 != 0 || height % 2 != 0 {
anyhow::bail!("invalid encode resolution {width}x{height}: dimensions must be even");
}
let max = codec.max_dimension();
if width > max || height > max {
anyhow::bail!(
"{codec:?} max dimension is {max}px; requested {width}x{height} \
(use HEVC/AV1 above 4096, or lower the client resolution)"
);
}
Ok(())
}
/// Open an NVENC encoder for frames of the given `format` and mode. When `cuda` is true the
/// encoder takes GPU frames (`AV_PIX_FMT_CUDA`) from the zero-copy path; otherwise it takes
/// packed RGB/BGR CPU frames. `format`/`bitrate_bps`/`codec`/mode come from session
/// negotiation; the caller derives `cuda` from the first captured frame's payload.
pub fn open_video(
codec: Codec,
format: PixelFormat,
width: u32,
height: u32,
fps: u32,
bitrate_bps: u64,
cuda: bool,
) -> Result<Box<dyn Encoder>> {
validate_dimensions(codec, width, height)?;
#[cfg(target_os = "linux")]
{
// Identify THIS GPU's real max encode bitrate by probing instead of hard-capping every
// build. NVENC rejects `avcodec_open2` with EINVAL when the bitrate exceeds what any codec
// level can express, and that ceiling is GPU/driver-specific (an RTX 4090 caps HEVC at
// ~800 Mbps; an RTX 5070 Ti accepts >1 Gbps). So open at the requested rate first and step
// down ONLY if this GPU refuses it — each GPU then runs at its own actual maximum, and a
// capable card is never clamped to a conservative guess. The codec's theoretical level
// ceiling is just the first step-down candidate (the usual boundary), not a blind cap.
const MIN_PROBE_BPS: u64 = 50_000_000;
let mut candidates = vec![bitrate_bps];
let cap = codec.max_bitrate_bps();
if cap < bitrate_bps {
candidates.push(cap);
}
let mut b = bitrate_bps.min(cap);
while b > MIN_PROBE_BPS {
b = b * 3 / 4;
candidates.push(b);
}
let mut last: Option<anyhow::Error> = None;
for (i, &b) in candidates.iter().enumerate() {
match linux::NvencEncoder::open(codec, format, width, height, fps, b, cuda) {
Ok(enc) => {
if i > 0 {
tracing::warn!(
requested_mbps = bitrate_bps / 1_000_000,
opened_mbps = b / 1_000_000,
codec = codec.nvenc_name(),
"this GPU's NVENC refused the requested bitrate (EINVAL) — opened at the \
highest rate it accepts; request AV1 or a lower bitrate for more"
);
}
return Ok(Box::new(enc) as Box<dyn Encoder>);
}
// EINVAL = above this GPU's level ceiling → step down. Any other failure (no GPU,
// bad mode, OOM) is real — surface it rather than masking it with bitrate retries.
Err(e) if format!("{e:#}").contains("Invalid argument") => last = Some(e),
Err(e) => return Err(e),
}
}
Err(last.unwrap_or_else(|| anyhow::anyhow!("encoder open failed at every probed bitrate")))
}
#[cfg(target_os = "windows")]
{
let _ = cuda; // always false on Windows (no Cuda payload)
let pref = std::env::var("PUNKTFUNK_ENCODER")
.unwrap_or_default()
.to_ascii_lowercase();
if matches!(pref.as_str(), "nvenc" | "hw" | "nvidia") {
anyhow::bail!(
"NVENC hardware encode is not yet implemented on Windows — omit PUNKTFUNK_ENCODER \
or set it to 'software' to use the openh264 encoder"
);
}
anyhow::ensure!(
codec == Codec::H264,
"the Windows software encoder supports H.264 only; client negotiated {codec:?} \
(request H264, or use a GPU host once NVENC lands)"
);
// Software H.264 realistically caps far below the negotiated hardware rates.
const SW_BITRATE_CEIL: u64 = 100_000_000;
let enc =
sw::OpenH264Encoder::open(format, width, height, fps, bitrate_bps.min(SW_BITRATE_CEIL))?;
Ok(Box::new(enc) as Box<dyn Encoder>)
}
#[cfg(not(any(target_os = "linux", target_os = "windows")))]
{
let _ = (codec, format, width, height, fps, bitrate_bps, cuda);
anyhow::bail!("video encode requires Linux or Windows")
}
}
#[cfg(target_os = "linux")]
mod linux;
#[cfg(target_os = "windows")]
mod sw;
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn rejects_zero_and_odd_dimensions() {
assert!(validate_dimensions(Codec::H265, 0, 1080).is_err());
assert!(validate_dimensions(Codec::H265, 1920, 0).is_err());
assert!(validate_dimensions(Codec::H265, 1921, 1080).is_err()); // odd width
assert!(validate_dimensions(Codec::H265, 1920, 1081).is_err()); // odd height
}
#[test]
fn h264_capped_at_4096() {
assert!(validate_dimensions(Codec::H264, 3840, 2160).is_ok()); // 4K fits (width < 4096)
assert!(validate_dimensions(Codec::H264, 4096, 4096).is_ok()); // exactly at the limit
assert!(validate_dimensions(Codec::H264, 4098, 2160).is_err());
assert!(validate_dimensions(Codec::H264, 3840, 4098).is_err());
}
#[test]
fn hevc_and_av1_allow_up_to_8192() {
for c in [Codec::H265, Codec::Av1] {
assert!(validate_dimensions(c, 3840, 2160).is_ok());
assert!(validate_dimensions(c, 7680, 4320).is_ok()); // 8K fits
assert!(validate_dimensions(c, 8192, 8192).is_ok());
assert!(validate_dimensions(c, 8194, 4320).is_err());
}
}
#[test]
fn common_modes_accepted() {
for c in [Codec::H264, Codec::H265, Codec::Av1] {
for (w, h) in [(1280, 720), (1920, 1080), (2560, 1440)] {
assert!(validate_dimensions(c, w, h).is_ok(), "{c:?} {w}x{h}");
}
}
}
}