Files
punktfunk/crates/pf-presenter/Cargo.toml
T
enricobuehlerandClaude Fable 5 f24379c2f8 feat(host,clients): PyroWave ships in default builds; NVIDIA hosts advertise it
Flip the `pyrowave` cargo feature into the default set across punktfunk-host,
pf-client-core, pf-presenter and the session client — every packaged build
(flatpak, arch/rpm/copr, windows x64 client) now carries the codec. Selection
stays strictly per-session opt-in: a client must pick "PyroWave (wired LAN)"
in Settings (or PUNKTFUNK_PREFER_PYROWAVE=1); nothing changes for normal
HEVC/AV1 sessions. The Windows ARM64 client leg builds --no-default-features
and keeps skipping it (decode is Linux-native + Apple Metal today).

Advertisement no longer waits for the PUNKTFUNK_ENCODER=pyrowave lab
override on NVIDIA: host_wire_caps sets the bit whenever the feature is
present and the host isn't the GPU-less software pref, and
SessionPlan::output_format flips a PyroWave session on the NVIDIA-auto
capture path to CPU RGB frames (the EGL→CUDA import only NVENC consumes;
the wavelet backend ingests raw dmabufs or CPU RGB). AMD/Intel keep their
raw-dmabuf zero-copy unchanged; per-session raw-dmabuf passthrough on
NVIDIA (true zero-copy without the env's global capture policy) stays a
follow-up.

On-glass on .21 (RTX 5070 Ti, default-features binaries, NO env overrides):
host advertises + negotiates PyroWave, the CPU-capture fallback engages,
60 fps at e2e 3.2-5.7 ms p50, and a mid-stream 1080p→720p resize rides on
top cleanly. Workspace clippy --locked clean; 33 client + 314 host tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 13:53:15 +02:00

52 lines
2.2 KiB
TOML

[package]
name = "pf-presenter"
description = "The Vulkan session presenter — SDL3 window, ash swapchain, frame present, input capture; the stage-2 presenter of punktfunk-planning linux-client-rearchitecture.md"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
authors.workspace = true
repository.workspace = true
# Same Linux+Windows gating as the rest of the client stack (dmabuf import is the one
# Linux-only module — see lib.rs).
[target.'cfg(any(target_os = "linux", windows))'.dependencies]
pf-client-core = { path = "../pf-client-core" }
# AVVkFrame access (Vulkan Video frames: live sync state under the frames lock).
pf-ffvk = { path = "../pf-ffvk" }
punktfunk-core = { path = "../punktfunk-core", features = ["quic"] }
# `loaded` dlopens libvulkan at runtime (no link-time dependency — GPU-less boxes still
# start and fail into a clean error; on Windows vulkan-1.dll is a GPU-driver component).
# `ash` on sdl3 types SDL_Vulkan_CreateSurface with ash 0.38 handles so the surface
# hands over without transmutes.
ash = { version = "0.38", features = ["loaded"] }
async-channel = "2"
anyhow = "1"
tracing = "0.1"
# Linux links the system SDL3; Windows builds it from source (same choice as the rest
# of the workspace's Windows SDL consumers).
[target.'cfg(target_os = "linux")'.dependencies]
sdl3 = { version = "0.18", features = ["hidapi", "ash"] }
[target.'cfg(windows)'.dependencies]
sdl3 = { version = "0.18", features = ["hidapi", "ash", "build-from-source"] }
# Window branding only (win32.rs): the exe-embedded icon onto the SDL window's title
# bar/taskbar (WM_SETICON) and the shared AppUserModelID for unpackaged runs, so the
# shell and the session window group as ONE taskbar app across the visibility handoff.
windows-sys = { version = "0.61", features = [
"Win32_Foundation",
"Win32_Storage_Packaging_Appx",
"Win32_System_LibraryLoader",
"Win32_UI_Shell",
"Win32_UI_WindowsAndMessaging",
] }
[features]
# PyroWave planar present path (the wired-LAN wavelet codec) — forwards to the decode
# backend in pf-client-core; ON by default, matching pf-client-core's default.
default = ["pyrowave"]
pyrowave = ["pf-client-core/pyrowave"]