forked from unom/punktfunk
Two halves of the same problem — process env used as shared mutable state. `apply_session_env` set XDG_RUNTIME_DIR / DBUS_SESSION_BUS_ADDRESS / WAYLAND_DISPLAY / HYPRLAND_INSTANCE_SIGNATURE / SWAYSOCK under ENV_LOCK, while detection read those same five keys with no lock at all, from five points spread across a `/proc` scan. That is exactly the hazard ENV_LOCK's own doc names: glibc `setenv` can realloc `environ` and free the old value string, so a concurrent `getenv` reads freed memory — UB documented there as "could crash the host". It is reachable today: the host's session watcher calls `detect_active_session` every second for a stream's lifetime while a second client's connect runs `apply_session_env` on a spawn_blocking thread. Detection now samples all five into an `EnvProbe` in ONE locked read and scans from that snapshot. Taking the lock around the whole of `detect_active_session` would have been simpler and wrong: it walks `/proc` every second, and holding a process-wide lock across a directory walk trades this problem for the one Phase 7 is about. The readers become pure functions of their inputs, which is also what let the tests stop mutating process env to steer them — `without_inherited_swaysock` is gone, replaced by handing in a probe. Empty values are now treated as absent, so `XDG_RUNTIME_DIR=""` falls back to /run/user/<uid> instead of yielding a relative path. The gamescope sub-mode ladder had a nastier version: `apply_input_env` WRITES PUNKTFUNK_GAMESCOPE_NODE/_SESSION to publish the sub-mode it chose, and read the same keys back as operator overrides. The Attach arm sets `_NODE=auto`, and `node_env` sits at rung 2 of the ladder — above `dedicated_launch` at rung 3 — so one Attach decision latched Attach for the rest of the host's life and silently overrode `game_session=dedicated`. Only rung 1 could escape it, because the Spawn arm that would have cleared the keys sits below the rung that by then always fired. The overrides are now sampled once, before this module has written anything, which keeps their actual meaning: "the operator set this before we ran". The live reads that remain (`launch_is_nested`, `poolable_now`) are deliberate — those consume the published decision. And gamescope's `create` read both keys unguarded, racing the writer and skipping the lock its two siblings take for the same keys; it now takes one guarded snapshot. Verified on Linux (.25): 100 passed, 1 ignored. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>