forked from unom/punktfunk
gamescope's built-in PipeWire node has always been SDR-only: it offers BGRx and NV12, and `paint_pipewire()` hardcodes a Gamma-2.2 composite with the SDR screenshot LUT set. So an HDR game reaches punktfunk already tone-mapped down, and the whole gamescope backend streams 8-bit no matter what the client can decode. Games CAN render HDR on a headless gamescope today — only the capture half is missing. Carry the two patches that close it (packaging/gamescope/patches): the node additionally offers `xRGB_210LE`/`xBGR_210LE` with MANDATORY SMPTE ST.2084 + BT.2020 props, mapped to the same 10-bit capture texture the HDR AVIF screenshot path already allocates, and `paint_pipewire()` composites into them with the HDR screenshot LUTs + `EOTF_PQ` — which is exactly the in-tree `bHDRScreenshot` branch. The new formats are listed LAST, so every existing consumer keeps negotiating the 8-bit stream bit-for-bit. Offered upstream against ValveSoftware/gamescope#2126. Ship it as `punktfunk-gamescope`, beside the distro's own binary rather than replacing it: a Bazzite sysext payload (`build-sysext.sh --gamescope`, which refuses a binary without the marker), an Arch package, a nix derivation + `services.punktfunk.host.gamescopeHdr`, and one distro-agnostic build script the rest call. The second patch stamps `+pfhdr1` into the `--version` banner. That is not cosmetic: punktfunk fixes a session's bit depth in the Welcome, before the display exists and with no way to take it back, so its capability answer has to be a static property of the binary it will spawn.
205 lines
6.9 KiB
Nix
205 lines
6.9 KiB
Nix
{
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description = "punktfunk — low-latency desktop/game streaming host + native Linux client";
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inputs = {
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nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
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crane.url = "github:ipetkov/crane";
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rust-overlay = {
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url = "github:oxalica/rust-overlay";
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inputs.nixpkgs.follows = "nixpkgs";
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};
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# The bun packages' node_modules (punktfunk-web, punktfunk-scripting): one fetchurl per package,
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# straight out of `bun.lock`'s integrity hashes — no hand-maintained aggregate deps hash to bump.
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# PIN THE TAG. `bun.nix` has no schema stability guarantee across bun2nix versions, so this ref
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# must move together with the `bun2nix` devDependency in web/package.json + sdk/package.json
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# (which regenerates the file on every `bun install`). See packaging/nix/README.md.
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bun2nix = {
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url = "github:nix-community/bun2nix?ref=2.1.2";
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inputs.nixpkgs.follows = "nixpkgs";
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};
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};
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outputs =
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{
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self,
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nixpkgs,
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crane,
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rust-overlay,
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bun2nix,
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}:
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let
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# Linux/x86_64 only — the host encodes with desktop NVENC and CI publishes no aarch64 leg
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# (mirrors the RPM's `ExclusiveArch: x86_64`). Add a system here once there's an arm64 build.
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systems = [ "x86_64-linux" ];
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forAllSystems = f: nixpkgs.lib.genAttrs systems (system: f system);
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# The workspace version is the single source of truth (crates/*/Cargo.toml inherit it).
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version = (builtins.fromTOML (builtins.readFile ./Cargo.toml)).workspace.package.version;
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pkgsFor =
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system:
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import nixpkgs {
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inherit system;
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overlays = [ (import rust-overlay) ];
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};
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# Pin cargo/rustc EXACTLY to rust-toolchain.toml (channel 1.96.0 + rustfmt/clippy) so a Nix
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# build, a dev shell and CI all use the identical toolchain — the repo is deliberate about
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# this (see rust-toolchain.toml's header on rustfmt format-drift).
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toolchainFor = pkgs: pkgs.rust-bin.fromRustupToolchainFile ./rust-toolchain.toml;
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craneLibFor = pkgs: (crane.mkLib pkgs).overrideToolchain toolchainFor;
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packagesFor =
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system:
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let
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pkgs = pkgsFor system;
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in
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pkgs.callPackage ./packaging/nix/packages.nix {
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craneLib = craneLibFor pkgs;
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src = self;
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inherit version;
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# `.hook` + `.fetchBunDeps` (bun2nix v2 API) — see packages.nix.
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bun2nix = bun2nix.packages.${system}.default;
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}
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// {
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# gamescope + our `pipewire-hdr` patches, so the gamescope backend can stream HDR.
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# Kept OUT of packages.nix (a Rust/crane file) — it is a C++ meson override with a
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# disjoint dependency set — and out of `checks` below, because it rebuilds gamescope
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# from source and would make `nix flake check` an hour long.
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punktfunk-gamescope = pkgs.callPackage ./packaging/nix/gamescope.nix {
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patchDir = ./packaging/gamescope/patches;
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};
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};
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in
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{
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packages = forAllSystems (
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system:
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let
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pf = packagesFor system;
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in
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{
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inherit (pf)
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punktfunk-host
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punktfunk-client
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punktfunk-web
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punktfunk-scripting
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punktfunk-tray
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punktfunk-gamescope
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;
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default = pf.punktfunk-host;
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}
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);
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# `nix run .#punktfunk-host -- serve` / `nix run .#punktfunk-client`.
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apps = forAllSystems (
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system:
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let
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pf = packagesFor system;
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in
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{
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punktfunk-host = {
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type = "app";
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program = "${pf.punktfunk-host}/bin/punktfunk-host";
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};
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punktfunk-client = {
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type = "app";
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program = "${pf.punktfunk-client}/bin/punktfunk-client";
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};
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# `nix run .#punktfunk-web` — the console (auto-wire the mgmt token / cert via env or the
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# NixOS module; see packaging/nix/README.md).
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punktfunk-web = {
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type = "app";
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program = "${pf.punktfunk-web}/bin/punktfunk-web-server";
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};
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# `nix run .#punktfunk-scripting -- --list` — the plugin/script runner.
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punktfunk-scripting = {
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type = "app";
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program = "${pf.punktfunk-scripting}/bin/punktfunk-scripting";
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};
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default = self.apps.${system}.punktfunk-host;
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}
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);
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# `nix flake check` builds every package.
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checks = forAllSystems (
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system:
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let
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pf = packagesFor system;
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in
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{
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inherit (pf)
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punktfunk-host
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punktfunk-client
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punktfunk-web
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punktfunk-scripting
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;
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}
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);
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# `nix develop` — the pinned toolchain plus every system lib the workspace links, wired so
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# `cargo build` (all crates, host + client) works out of the box.
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devShells = forAllSystems (
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system:
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let
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pkgs = pkgsFor system;
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toolchain = toolchainFor pkgs;
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gbm = pkgs.libgbm or pkgs.mesa;
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in
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{
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default = pkgs.mkShell {
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strictDeps = false;
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nativeBuildInputs = [
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toolchain
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pkgs.rust-analyzer
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pkgs.pkg-config
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pkgs.cmake
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pkgs.nasm
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pkgs.perl
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pkgs.rustPlatform.bindgenHook
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];
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buildInputs = [
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# host
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pkgs.ffmpeg
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pkgs.pipewire
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pkgs.libopus
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pkgs.wayland
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pkgs.libxkbcommon
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pkgs.libGL
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gbm
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pkgs.vulkan-loader
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# client
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pkgs.sdl3
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pkgs.gtk4
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pkgs.libadwaita
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pkgs.glib
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pkgs.librsvg
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pkgs.gsettings-desktop-schemas
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pkgs.adwaita-icon-theme
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pkgs.vulkan-headers
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];
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# pf-ffvk bindgen (no /usr/include on NixOS); GPU driver libs at runtime for `cargo run`.
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PF_FFVK_VULKAN_INCLUDE = "${pkgs.vulkan-headers}/include";
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# CMake ≥ 4 rejects the pre-3.5 minimums some vendored C libs (libopus) still declare.
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CMAKE_POLICY_VERSION_MINIMUM = "3.5";
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LD_LIBRARY_PATH = "/run/opengl-driver/lib:${
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pkgs.lib.makeLibraryPath [
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pkgs.vulkan-loader
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pkgs.libGL
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gbm
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]
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}";
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};
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}
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);
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formatter = forAllSystems (system: (pkgsFor system).nixfmt-rfc-style);
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# NixOS integration — see packaging/nix/nixos-module.nix and packaging/nix/README.md.
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# imports = [ punktfunk.nixosModules.default ];
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# services.punktfunk.host.enable = true;
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nixosModules.default = import ./packaging/nix/nixos-module.nix self;
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nixosModules.punktfunk = self.nixosModules.default;
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};
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}
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