forked from unom/punktfunk
117 commits since v0.19.2. Minor rather than patch: the headline is the session⇄game lifetime binding on both planes and both platforms — the stream ends when the game does, and optionally the reverse — plus library metadata, winget packaging for the Windows host, a 64-bit ARM Linux client, headless `--pair` enrolment, DRM card selection for the compositor-less presenter, and the ABR/latency de-escalation work, which changes runtime behaviour on every session. Wire protocol stays at 2, the embeddable C ABI at 13 and the Windows virtual-display driver protocol at 6, so 0.18/0.19/0.20 hosts and clients mix freely and no embedder rebuild is required. The new GameMeta library fields are optional and flat on the wire. Notes authored ahead of the tag per docs/releases/README.md, so the release is born with a body. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
71 lines
2.4 KiB
TOML
71 lines
2.4 KiB
TOML
[workspace]
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resolver = "2"
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members = [
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"crates/punktfunk-core",
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"crates/punktfunk-host",
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"crates/punktfunk-host/vendor/usbip-sim",
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"crates/punktfunk-tray",
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"crates/pf-client-core",
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"crates/pf-clipboard",
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"crates/pf-presenter",
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"crates/pf-console-ui",
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"crates/pf-ffvk",
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"crates/pf-driver-proto",
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"crates/pf-paths",
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"crates/pf-host-config",
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"crates/pf-gpu",
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"crates/pf-zerocopy",
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"crates/pf-frame",
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"crates/pf-win-display",
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"crates/pf-encode",
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"crates/pf-capture",
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"crates/pf-inject",
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"crates/pf-vdisplay",
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"crates/pyrowave-sys",
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"crates/libvpl-sys",
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"clients/probe",
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"clients/linux",
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"clients/session",
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"clients/windows",
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"clients/android/native",
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"tools/latency-probe",
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"tools/loss-harness",
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]
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# Standalone PoC (built on its own; pulls usbip/tokio/libusb we don't want in the workspace).
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# The vendored `ndk` is a [patch.crates-io] source, not a member: it only compiles for the
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# `*-linux-android` targets, so workspace membership would break host `cargo build --workspace`.
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exclude = [
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"packaging/linux/steam-deck-gadget/usbip-poc",
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"clients/android/native/vendor/ndk",
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]
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# ndk 0.9.0 verbatim from crates.io plus ONE visibility change (and two warning fixes — an
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# unnecessary `std::` qualification and a feature-gated `Result` import): `MediaCodec::as_ptr` made public
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# (upstream keeps it private and exposes no frame-rendered binding), so the Android client can
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# call `AMediaCodec_setOnFrameRenderedCallback` via ndk-sys for the HUD's `display` stage
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# (design/stats-unification.md). Drop the patch when upstream exposes the pointer or the callback.
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[patch.crates-io]
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ndk = { path = "clients/android/native/vendor/ndk" }
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[workspace.package]
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version = "0.20.0"
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edition = "2021"
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rust-version = "1.82"
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license = "MIT OR Apache-2.0"
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authors = ["unom"]
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repository = "https://git.unom.io/unom/punktfunk"
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[profile.release]
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opt-level = 3
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lto = "thin"
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codegen-units = 1
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# NOTE: deliberately NOT `panic = "abort"`. punktfunk-core ships as a cdylib/staticlib into
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# third-party apps (Swift/Kotlin/C) and its C ABI catches panics at the boundary
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# (`catch_unwind` → `PunktfunkStatus::Panic`). `panic = "abort"` would make that guard a
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# no-op and let a stray panic abort the embedding application. Unwinding keeps the
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# documented isolation guarantee real.
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# The per-frame hot path must stay fast even in dev builds.
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[profile.dev.package."*"]
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opt-level = 2
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