forked from unom/punktfunk
The eight W6 leaf crates hardcoded 0.12.0 instead of inheriting the workspace version — switched to version.workspace = true so the next bump is one line again. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
38 lines
1.6 KiB
TOML
38 lines
1.6 KiB
TOML
# The shared media-pipeline vocabulary (plan §W6): the captured-frame types and pixel formats that
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# both capture (producer) and encode (consumer) speak, plus the small pure helpers that ride the
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# same seam — HDR static metadata, the metronomic-stall detector, per-thread scheduling QoS, and
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# (Windows) the DXGI capture identity + D3D11 device creation. A leaf so pf-capture and pf-encode
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# can depend on the vocabulary WITHOUT depending on each other.
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[package]
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name = "pf-frame"
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version.workspace = true
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edition = "2021"
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rust-version.workspace = true
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license = "MIT OR Apache-2.0"
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description = "punktfunk host shared frame/format vocabulary: CapturedFrame, PixelFormat, HDR metadata, thread QoS, and the Windows DXGI capture identity."
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publish = false
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[dependencies]
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punktfunk-core = { path = "../punktfunk-core", features = ["quic"] }
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anyhow = "1"
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tracing = "0.1"
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[target.'cfg(target_os = "linux")'.dependencies]
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# `FramePayload::Cuda` owns a zero-copy `DeviceBuffer`; `libc` for the per-thread `setpriority`.
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pf-zerocopy = { path = "../pf-zerocopy" }
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libc = "0.2"
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[target.'cfg(target_os = "windows")'.dependencies]
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# The DXGI capture identity (`WinCaptureTarget`/`D3d11Frame`/`pack_luid`/`make_device`) + the GPU
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# scheduling-priority hardening `make_device` applies, and the thread-QoS `SetThreadPriority`.
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windows = { version = "0.62", features = [
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"Win32_Foundation",
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"Win32_Security",
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"Win32_Graphics_Dxgi",
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"Win32_Graphics_Dxgi_Common",
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"Win32_Graphics_Direct3D",
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"Win32_Graphics_Direct3D11",
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"Win32_System_LibraryLoader",
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"Win32_System_Threading",
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] }
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