Six parallel audits swept the root docs, docs-site, every per-directory
README, and the packaging docs; every claim below was verified against
the source before editing.
- README: Layout gains the six missing crates (pf-client-core,
pf-presenter, pf-console-ui, pf-ffvk, pf-driver-proto, punktfunk-tray),
clients/session, api/ and ci/; Linux/Windows client rows reflect the
shell + Vulkan-session split and the Vulkan Video -> VAAPI/D3D11VA ->
software decode chains; the "every client over a C ABI" claim is
corrected (Rust clients link the core directly); tiered stats overlay
+ console shell noted; Apple row mentions AV1.
- CONTRIBUTING: drop the dead CLAUDE.md link (deliberately untracked);
point at the README's build/invariants sections. SECURITY: 0.9.0.
- host-cli/pairing: --allow-pairing/--require-pairing are no-op legacy
names — pairing is required by default, --allow-tofu is the real flag;
document --data-port and --idle-timeout-ms.
- configuration: document PUNKTFUNK_RECOVER_SESSION_CMD (session-crash
recovery hook), PUNKTFUNK_MDNS, PUNKTFUNK_DATA_PORT.
- virtual-displays/gnome: GNOME per-client scaling shipped (host-
persisted) — flip the ❌ to ✅ and describe how it works.
- stats: new "Detail levels" section (Off/Compact/Normal/Detailed +
per-platform cycle gestures); retire the GTK hand-off note.
- clients/install-client/status/roadmap: decode chains, Windows client
validation narrowed to HDR-only pending, adaptive bitrate, console
shell, Apple AV1, Windows host vendor list.
- Sub-READMEs: clients/linux rewritten for the re-architecture; session
Windows decode rung + d3d11va knob; Windows tiered overlay; Android
minSdk 28; decky file table; host zerocopy/ path; scripts port
47992 and steamos-host.md; pf-dualsense source path.
- packaging: canary version bases are tag-derived (<next-minor> via
pf-version.sh/.ps1), codecs-extra not ffmpeg-full, document the
pinned offline-Skia tarball + SKIA_BINARIES_URL and vulkan-headers.
- Convert 15 dangling design/*.md links to the punktfunk-planning
prose convention (those docs live in the private planning repo).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The flatpak's offline cargo build has failed on every run since the D3D11VA push:
pf-client-core now declares the same git-pinned `windows` dependency as the Windows
client (cfg(windows)-gated, never compiled on Linux), and `cargo --offline` needs
every DECLARED dependency's source just to build the unit graph — but windows-rs is
deliberately not vendored into cargo-sources.json (flatpak-builder would full-clone
the multi-GB repo; the reason prune-windows-lock.py exists). Removing the workspace
member alone no longer covers it.
New packaging/flatpak/prune-windows-toml.py (dependency-free, like its lock sibling)
strips windows-rs git entries from a manifest in place — single- or multi-line —
and the flatpak manifest runs it on crates/pf-client-core/Cargo.toml right after the
existing clients/windows member sed. Registry deps in the same cfg(windows) table
(wasapi, sdl3) are kept; they vendor normally.
Verified in a scratch worktree with both prunes applied: the TOML stays valid and
`cargo metadata` resolves ZERO windows-rs packages and zero git-source declarations
— nothing left for --offline to fetch. End-to-end proof is the flatpak CI run on
this push.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The re-architecture split the Linux client into two binaries (shell + Vulkan
session streamer) and added the pf-ffvk crate, whose build.rs runs bindgen over
FFmpeg's libavutil/hwcontext_vulkan.h (#include <vulkan/vulkan.h>). Two release
regressions fell out of that on the desktop-package legs:
1. Missing build dep. The Arch build (archlinux:base-devel + its own pacman list)
fatal-errored at `vulkan/vulkan.h file not found`. Add the Vulkan dev headers
wherever the client compiles from a self-managed dep set: arch (PKGBUILD
makedepends + arch.yml), rpm (spec BuildRequires + rpm.yml + fedora image),
deb.yml (belt-and-suspenders; the rust-ci image already bakes libvulkan-dev),
and the screenshots job. The flatpak builds offline against the GNOME SDK, so
install Vulkan-Headers into /app as a pinned module and point pf-ffvk's bindgen
at it via PF_FFVK_VULKAN_INCLUDE.
2. Only the shell shipped. arch/deb/rpm built and installed just punktfunk-client;
the shell execs its sibling punktfunk-session for a connect, so desktop
streaming would break exactly as Decky's did. Build and install BOTH binaries
in all three, and declare the runtime Vulkan loader the session binary dlopens
(vulkan-icd-loader / vulkan-loader / libvulkan1 — not a DT_NEEDED, so
shlibdeps/auto-requires can't see it).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The re-architected Linux client is now two binaries: the punktfunk-client shell
execs its sibling punktfunk-session (ash/Vulkan presenter + Skia console UI) for
--connect/--browse. The Decky plugin's stream and browse paths launch the shell
with exactly those flags, but the flatpak built and installed only the shell, so
streaming and the gamepad library from the Deck failed at exec with
"punktfunk-session: No such file" (pair/wake/library still worked — the shell
handles them in-process).
Build and install both binaries. The session binary pulls in Skia (skia-safe),
whose build script downloads a prebuilt libskia — dead in the offline sandbox —
so point skia-bindings at a pinned, vendored archive via SKIA_BINARIES_URL=file://
(read directly, no curl); the tarball rides along as a sha256-pinned flatpak
source. Widen the flatpak CI path filters to the session binary's crates
(linux-session, pf-presenter, pf-console-ui, pf-client-core) and fix the moved
library.rs path in the Decky error-classifier comment.
All other plugin↔client contracts (flags, pairing/library output, config files,
env vars, exit codes, the 47990 mgmt port) already match — no changes needed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The v0.7.2 flatpak build failed: `error: Unknown socket type pipewire` — this
flatpak-builder toolchain (and the Deck's flatpak 1.16 override CLI) don't
accept --socket=pipewire. --filesystem=xdg-run/pipewire-0 binds the same native
socket and is the portable form already validated on-Deck (pipewire-0 appears
in the sandbox, client audio node registers, no pw-connect error). Keep only
that + --socket=pulseaudio.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Linux client speaks the native PipeWire protocol (audio.rs `pw connect`),
but the manifest granted only --socket=pulseaudio, so the sandbox had just
`pulse/native` and no `pipewire-0`. Playback + mic both died with
"pw connect (is PipeWire running in this session?)" — reproduced live on a
Steam Deck in Gaming Mode (no client audio node ever appeared).
Add --socket=pipewire (canonical) + --filesystem=xdg-run/pipewire-0 (portable
bind of the same socket). Validated on-Deck via a `flatpak override
--filesystem=xdg-run/pipewire-0`: pipewire-0 then appears in the sandbox and
the client registers its "punktfunk-client" PipeWire node with no pw-connect
error.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The CI added --default-branch=stable, so the repo ref is
app/io.unom.Punktfunk/x86_64/stable. build-bundle defaults to `master` when no
branch is given → "Refspec app/io.unom.Punktfunk/x86_64/master not found". Pass
`stable` explicitly in both flatpak.yml and the local build-flatpak.sh.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The CI only shipped a single-file .flatpak bundle, which has no remote — users
couldn't `flatpak update`. Keep the bundle (Decky fallback) but also sign the
OSTree repo flatpak-builder already produces and publish it to a shared,
reusable unom-wide remote.
- flatpak.yml: pin --default-branch=stable; import the signing key and
build-update-repo --gpg-sign; generate unom.flatpakrepo + the app .flatpakref
+ index.html; rsync the repo to unom-1 and bring up a static Caddy container.
The step no-ops until FLATPAK_GPG_PRIVATE_KEY/DEPLOY_* exist (build stays green).
- packaging/flatpak/server/: compose.production.yml + Caddyfile (static file
server on :3230, mirrors docker.yml deploy-docs).
- unom-flatpak.gpg: committed public signing key (base64 -> GPGKey= in the descriptors).
- README: hosted repo is now the recommended install; documents the one-time
infra (edge Caddy vhost, infra port 3230, DNS, the GPG secret).
Edge Caddy vhost + infra port allowlist + the secret are applied out-of-band.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two bodies of work in one commit (the rename moved files the fixes also touched).
Naming/structure cleanup (pre-launch):
- Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host,
m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source->
Punktfunk1Options/Punktfunk1Source.
- Clients consolidated out of crates/ into clients/: punktfunk-client-rs->
clients/probe (crate punktfunk-probe), client-linux->clients/linux,
client-windows->clients/windows, punktfunk-android->clients/android/native
(crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI
contract is unchanged). crates/ now holds only core + host.
- Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site,
kept only in docs/implementation-plan.md. docs/m2-plan.md->
docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated.
Client loss-recovery (video froze and never recovered after a brief drop):
- Export punktfunk_connection_frames_dropped through the C ABI (the core already
tracked it for the client keyframe-recovery loop; it was never reachable from
the ABI clients). Regenerated punktfunk_core.h.
- Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll
frames_dropped and request a keyframe when it climbs -- the same loss-driven
recovery Linux/Windows already had. Under infinite GOP the decoder silently
conceals reference-missing frames, so the decode-error trigger rarely fires.
Apple rumble robustness (worked then went spotty -- DualSense + Xbox):
- Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio
interruption / server reset) and drop the permanent `broken` latch on a
transient drive failure; latch only when the controller truly has no haptics.
- Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging.
Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift.
Not runnable on this box (verify in CI): Gitea workflows, gradle/Android,
flatpak, Swift/decky.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The lock prune (4df35bd) stopped flatpak-builder full-cloning windows-rs
(disk-fill), but exposed the next layer: `cargo --offline --locked -p
punktfunk-client-linux` resolves the WHOLE workspace, so it still tried
to load the now-un-vendored windows-rs source for the
punktfunk-client-windows member (its windows-rs git deps are
cfg(windows)-gated, but cargo resolves all targets regardless) and
failed: "can't checkout ... you are in the offline mode".
Drop the Windows client from the workspace members inside the sandbox
build (sed on the copied Cargo.toml — the flatpak never compiles it) and
remove --locked (the lock no longer matches the reduced member set;
--offline still pins every crate to the vendored cargo-sources.json, so
the build stays reproducible). android stays — it has no git deps.
Verified locally: removing the member, `cargo build -p
punktfunk-client-linux --offline` Finishes with zero windows-rs
involvement; manifest YAML still valid.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The flatpak CI was failing at "Downloading sources" with "No space left
on device": flatpak-cargo-generator walks the whole workspace Cargo.lock
and emits a `type: git` source for the windows-rs crates (windows +
windows-reactor + ~12 sub-crates, pinned by punktfunk-client-windows),
and flatpak-builder then FULL-clones that multi-GB repo — for a bundle
that only ever compiles `-p punktfunk-client-linux` and never touches a
windows-* crate.
New packaging/flatpak/prune-windows-lock.py writes a copy of Cargo.lock
with the windows-rs git packages stripped (matches on the `source =`
line, so a crate that merely lists a windows dependency is kept;
dependency-free so it also runs on the Deck's stock python). Both the CI
and build-flatpak.sh feed that pruned lock to the generator. The
committed Cargo.lock is untouched — cargo --offline only needs vendored
sources for the crates it actually builds, and the windows-rs crates are
not in the Linux client's dependency closure.
Verified locally: 14 crates pruned (507 -> 493 packages), zero windows-rs
`source =` lines remain, output parses as TOML, all Linux-client deps
(gtk4/ffmpeg-sys-next/sdl3/pipewire) intact.
This unblocks the flatpak build carrying the VAAPI green-screen fix
(a89b19a) for the Steam Deck.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
flatpak-cargo-generator.py (master) imports `tomlkit` + `aiohttp`; the workflow
installed `python3-toml`, so the "Generate offline cargo sources" step would fail
with ModuleNotFoundError. Install python3-tomlkit instead, and correct the same
note in build-flatpak.sh.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Ship the punktfunk Linux client to the Steam Deck as a Flatpak — the only viable
SteamOS install path, since /usr is read-only and lacks libadwaita/SDL3 — and
publish both it and the Decky plugin through Gitea. Built and validated live on a
Steam Deck (SteamOS 3.7): bundle installs user-scope, all libs resolve, libavcodec
resolves to the codecs-extra HEVC build, devices=all for DualSense hidraw.
packaging/flatpak (new):
- io.unom.Punktfunk.yml on GNOME 50 / freedesktop-sdk 25.08. rust-stable//25.08
(rustc 1.96 — the GTK4 chain needs >=1.92; the EOL GNOME-48/24.08 rust-stable at
1.89 could not build it) + llvm20 (libclang for bindgen in ffmpeg-sys-next/sdl3-sys).
HEVC libavcodec comes from the runtime's auto codecs-extra extension point (no
app-side codec declaration). Bundled SDL3 3.4.10 (matches sdl3-sys 0.6.6+SDL-3.4.10).
finish-args: wayland/fallback-x11, --device=all (GPU/VAAPI + evdev + hidraw — flatpak
cannot bind /dev/hidrawN char devices via --filesystem), pulseaudio, network,
~/.config/punktfunk.
- metainfo.xml, desktop, square SVG icon, build-flatpak.sh (offline cargo-sources;
on-Deck org.flatpak.Builder or CI), README.
clients/decky:
- add LICENSE (MIT), fix package.json license (BSD-3-Clause -> Apache-2.0 OR MIT),
add scripts/{package.sh,deploy.sh} (the plugins dir is root-owned: stage to /tmp,
sudo install, restart plugin_loader), align the launcher fallback to the real
flatpak app id io.unom.Punktfunk, rewrite the install section.
.gitea/workflows:
- flatpak.yml: privileged Fedora container builds the bundle and publishes to the
Gitea generic registry (+ release attachment on tags).
- decky.yml: pnpm build -> store-layout zip -> registry (stable latest/ URL for
Decky "install from URL").
docs: packaging/README + packaging/flatpak/README.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>