Device Manager, the firewall list and the monitor name all said "punktfunk". The brand
is Punktfunk.
Renamed: the [Strings] blocks of all four driver INFs (device descriptions, install
disks, provider, manufacturer), the `description` on every SwDeviceProfile the host
creates, pf-mouse's HID manufacturer + product strings, pf-vdisplay's IddCx endpoint
friendly + manufacturer names, the EDID 0xFC display-name descriptor — so Windows now
shows `Generic Monitor (Punktfunk)` — and the netsh firewall rule names.
The EDID edit is a single byte (0x70 -> 0x50) and needs no hand-patched checksum:
Edid::generate_with already recomputes both block checksums after patching the serial.
Deliberately left lowercase, because these are IDENTITIES rather than display names and
renaming them would orphan installed state:
* the SwDeviceCreate enumerator `w!("punktfunk")` — it IS the SWD\PUNKTFUNK\... path
every pad instance id is built from
* pf-paths' `join("punktfunk")` — C:\ProgramData\punktfunk
* the CN=punktfunk-driver cert subject, which purge_driver_certs and both driver build
scripts match by string
* install.rs' `lo.contains("punktfunk virtual display")` probes, whose haystack is
to_ascii_lowercase()d, so they already match the capitalised name
Nothing is orphaned by the renames that DID happen either: netsh rule names,
Get-NetFirewallRule -DisplayName and PowerShell's -match are all case-insensitive, so
the firewall delete paths and reset-pf-vdisplay.ps1's -AdapterName / -GhostMatch
defaults still reap what every release up to 0.22.1 created.
Cosmetic, with two consequences worth knowing: it takes a driver rebuild + re-sign to
appear at all, and an existing devnode keeps its cached FriendlyName until it is
recreated.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Fold the pf-dualsense (DualSense / DualShock 4) and pf-xusb (Xbox 360 / XInput)
UMDF drivers into the in-tree drivers workspace (their source had stale
../../crates/wdk-* path-deps from before the wdk vendoring reorg and could no
longer build at all) and build them from source per release, exactly like
pf-vdisplay - same anti-stale reasoning. One `cargo build --release` now builds
all three drivers against the vendored wdk-sys (incl. the bindgen 0.72 pin), and
build-gamepad-drivers.ps1 signs pf_dualsense + pf_xusb (clear FORCE_INTEGRITY ->
sign dll -> stampinf -> Inf2Cat -> sign cat) with one shared cert + .cer,
matching the layout install-gamepad-drivers.ps1 expects. pack-host-installer.ps1
builds + stages them instead of the retired checked-in binaries.
Validated on the runner: the whole workspace (pf-vdisplay + pf-dualsense +
pf-xusb) builds with CARGO_TARGET_DIR=C:\t set, and build-gamepad-drivers.ps1
produces signed pf_dualsense.{dll,inf,cat} + pf_xusb.{dll,inf,cat} + the .cer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>