The bootstrap key generated during implementation was lost, and its
replacement was pasted into the wrong repository's secret store — Gitea
secrets neither cross repos nor read back, so neither is usable. The private
half of this one lives in punktfunk-plugin-index's own INDEX_SIGNING_KEY,
which is the only thing that signs the catalog.
Nothing has shipped pinning any of these, so this is a straight replacement
of slot 0; the second slot stays reserved for a genuine rotation.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
B2 default-on (design/vulkan-rgb-direct-encode.md): wherever the probe
passes, Vulkan Video sessions now take the EFC RGB source by default —
direct import on aligned modes, padded-copy staging on unaligned ones
(1080p). PUNKTFUNK_VULKAN_RGB_DIRECT becomes the override: =0 disables,
=1 forces, unset = the default below.
The one session class that must NOT default on: cursor-as-metadata
captures (every non-gamescope compositor), where the CSC shader's blend
IS the visible pointer — the EFC cannot composite, and defaulting there
would silently drop the cursor from the stream. The hint rides the
existing plumbing:
- SessionPlan gains cursor_blend, resolved once where the compositor is
known (gamescope embeds the pointer itself → false; kwin/mutter/
wlroots/hyprland → true), and shows up in the logged plan line.
- open_video/open_video_backend thread it through (native pump: all
three encoder-open sites read plan.cursor_blend; GameStream monitor
capture: true — it negotiates metadata cursor; spike: false).
- VulkanVideoEncoder::open resolves: env override, else ON iff the
session never hands us cursor bitmaps. The warn-once for a cursor on
an RGB session (forced via =1) stays.
Verified on-hw box (Linux): pf-encode + punktfunk-host compile, clippy
clean, unit suite green. The GPU paths themselves are unchanged from the
smoke-validated 96e19986 — this commit only changes which sessions
select them by default.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Review verdict: no exploitable memory-safety / amplification / splice /
resurrection issue; nonce order and two-lane seal byte-identical for the
legacy path. Actionable findings applied:
- explicit per-block data_shards cross-check next to the recovery_shards
one (defense-in-depth — the geometry invariants make it unreachable
today, but have_data indexing assumes it)
- partial delivery skips an UNPINNED streamed frame (frame_bytes still 0)
instead of truncating its max-sized buffer to an empty "partial"
- regression tests for the two untested load-bearing guards: the
final-first out-of-range-sentinel drop (the exact-sized-buffer guard)
and second-final-with-different-totals rejection
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The wire half of sub-frame slice output (latency §7 LN1, planning
design/nvenc-subframe-slice-output.md Phase 2): toward a client that
advertises the new cap bit (0x20), a chunked-poll encoder session ships each
AU's completed FEC blocks while the tail of the frame is still encoding —
the AU's last packet leaves the host as the encode finishes instead of
after it.
Wire semantics (negotiated; zero change for anyone else):
- Non-final blocks ride SENTINEL headers: block_count = 0 (a value no legacy
sender emits) + frame_bytes = 0 + exactly max_data_per_block data shards,
so the receiver's shard-offset formula needs no total.
- The final block's headers carry the real frame_bytes/block_count (+
FLAG_EOF) and RETRO-VALIDATE the whole frame: totals under which a
received sentinel block is out of range or not full-K kill the frame
wholesale (no spliced delivery) and the index can't be resurrected.
- Firewall: sentinels are bounded by the negotiated limits (full-K exactly,
never the last block the limits allow, no total to lie about); the exact
derived-geometry check runs unchanged on every non-sentinel packet and
retroactively at pinning. Sentinel opens commit a max_frame_bytes buffer,
bounded by the existing IN_FLIGHT_BUF_FACTOR budget (amplification test).
- Order-agnostic like legacy: a reversed frame (final block first) opens
legacy-shaped and still accepts its sentinels against the pinned totals.
- Small/empty streamed AUs degenerate to byte-identical legacy headers.
Host: Packetizer::{begin,push,finish}_streamed seal full-K blocks (data +
parity per block) as chunks arrive; Session::seal_streamed_* share the
pooled-wire + two-lane seal machinery via the new seal_run; the send thread
paces each flush under the frame's existing deadline (pace_sealed split out
of paced_submit) and runs the whole-AU accounting at the last chunk; the
encode pump forwards poll_chunk output as ChunkMsg when the client has the
cap AND the encoder chunks (re-queried per AU — an escalation falls back
seamlessly). Probes never run mid-AU. PUNKTFUNK_STREAMED_AU=0 = host escape
hatch. Client core ORs the cap into Hello (the shared reassembler carries
the support). Sampled first_slice_us vs encode_us PERF log measures the
overlap; the 0xCF stage-field extension stays a follow-up.
Core tests: streamed round-trip (clean/loss/reorder/duplicate, both orders),
sentinel firewall bounds, lying-final wholesale kill + no-resurrect,
open-amplification budget, header-shape pins. Gates still owed before
default-on: security review pass, loss-harness curve, GameStream smoke
(plane untouched structurally), bitrate A/B.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The encoder half of sub-frame slice output (latency §7 LN1, planning
design/nvenc-subframe-slice-output.md Phase 1): with PUNKTFUNK_NVENC_SLICES=N +
PUNKTFUNK_NVENC_SUBFRAME=1 on a sync depth-1 session, Encoder::poll_chunk hands
the in-flight AU out as slice-boundary chunks read through doNotWait sub-frame
locks while the tail is still encoding — the readback loop the on-hw probe
validated (~200 µs slice spacing on the 5070 Ti), productionized.
- codec.rs: AuChunk (AU metadata on the first chunk, `last` closes the AU;
chunks concatenate to exactly the poll() bytes) + supports_chunked_poll /
poll_chunk trait surface. Default impl wraps poll() as one self-closing
chunk, so a chunk-driven consumer works against every backend.
- nvenc_cuda: chunked readback cut at slice boundaries only (bitstream size at
n reported slices = end of slice n, Annex-B contiguous); completion is NEVER
numSlices alone — one finishing BLOCKING lock is the authority and the wedge
watchdog, so the final chunk blocks exactly like sync poll (the depth-1 pump
contract; 6dc195f9 bug class). Keyframe on early chunks is the submit-time
IDR prediction (exact under P-only/infinite-GOP), cross-checked at finish.
Debug builds shadow-check emitted chunks against the finished AU prefix.
Mutually exclusive with pipelined retrieve (gated off when async_rt exists,
dropped by the escalation rebuild); composes with stream-ordered submit.
- nvenc_core: slices_env/subframe_requested shared parses so the config author
and the chunked-poll arming can't disagree.
- TrackedEncoder forwards both new methods (the set_wire_chunking trap class).
Host loop untouched — Phase 2 (VIDEO_CAP_STREAMED_AU seal/send) consumes this.
On-hw: nvenc_cuda_chunked_poll_end_to_end + nvenc_cuda_chunked_poll_fallback_whole_au.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Every session encoder is boxed in TrackedEncoder (open_video), and the
wrapper never forwarded Encoder::set_pipelined — so the host loop's
contention escalation (ae673158) hit the trait default, which returns
false ("backend can't pipeline, stop asking"), and the pipelined-retrieve
stage could never engage adaptively. Only the explicit
PUNKTFUNK_NVENC_ASYNC=1 open-time path worked. The exact defaulted-method
trap the wrapper's own comment documents for set_wire_chunking.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Console: a Plugins section (Browse / Installed / Sources) on a static nav
entry, with install friction proportional to trust — a plain confirm for a
verified entry, a warning naming the curator for an external one, and a
danger dialog that makes you retype the spec for a raw package. Tier badges
are permanent and follow the plugin onto its own UI page.
Index: unom/punktfunk-plugin-index published and served from Gitea's raw
endpoint (real HTTPS, byte-exact, no vhost to stand up) — merge to main is
publish, which resolves the design's open hosting question.
Four things only running it could find:
- runner discovery matched @punktfunk/plugin-* only, so a third-party
scoped plugin (which D8 requires) would install and never run
- ...and that convention also matches @punktfunk/plugin-kit, a plugin's
own framework: it listed as installed and would have been imported as a
unit. Both now key off the plugins dir's top-level dependencies, with an
emptied dependency list meaning 'nothing installed' rather than falling
back to the naming convention
- the store must not pass new flags to the runner: the scripting package
ships separately and an older one reads an unknown flag's value as a
package name. The host writes the bunfig scope mapping itself
- ureq reports only >= 400 as Err, so a conditional request's 304 arrives
as Ok with an empty body — handled as an error it made every refresh
after the first verify a signature over zero bytes and sit stale
Also: the console's first Tabs use exposed an @unom/ui theme gap that
rendered inactive tabs invisible (caught in a browser pass, not by types).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The index is the verification gate: a catalog entry pins one exact version
plus that version's tarball integrity hash, so 'verified on every release'
is a property of the data rather than a promise about process. Nothing can
express 'track latest' for a catalogued plugin.
- store/index.rs signed index parse + ed25519 verify (ring), validate-and-drop
per entry, semver minHost/advisory ranges
- store/sources.rs built-in unom source (compiled-in URL + two key slots for
rotation) + operator sources in plugin-sources.json
- store/catalog.rs https fetch with size/timeout/redirect caps, signature before
parse, last-good disk cache (stale-but-usable when offline)
- store/jobs.rs single-flight install/uninstall: registry-integrity preflight
against the pin, spawn the runner CLI with live log capture,
post-install version check with rollback, provenance record,
runner restart (discovery is startup-only)
- store/manifest.rs install provenance; absence means CLI-installed
- mgmt/store.rs 12 routes under /api/v1/store, denied to the plugin token
(a plugin that can install plugins is an escalation primitive)
Also generalizes runner discovery and listInstalled from @punktfunk/plugin-*
to ANY scope's plugin-*: catalog entries must be scoped so the scope can map
to that entry's registry, so a third-party plugin necessarily arrives under
its own scope and would otherwise install but never run.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Lifts 3aacec53's alignment gate into a mode select: an aligned mode keeps
the true zero-copy direct import; an unaligned one (1080p!) now blits the
visible frame into a per-slot ALIGNED BGRA staging image and duplicates
the edge rows/columns into the 64x16 padding — transfer-only regions in
one vkCmdCopyImage (1080p: visible + 8 row regions; width padding adds a
second self-copy pass in GENERAL), no compute shader. The encode reads
the staging image, never the capture buffer, so the EFC can never read
past a producer allocation (the field GPU hang). Still one ~8 MB copy vs
the CSC path's ~17 MB + dispatch + plane copies. Verdict line:
active(padded-copy). The staging import drops the video profile entirely
(TRANSFER_SRC only).
CPU-payload paths made honest on the way (they were the smoke baseline
AND the software-capture fallback):
- rgb mode: the staging upload is padded CPU-side (edge duplication) so
the aligned encode-src is fully defined;
- CSC mode: the sampled image is now SOURCE-sized with a matching copy
extent — the old aligned-size image + tightly-packed buffer sheared
rows and left garbage rows at unaligned modes (black-bar artifacts;
YMIN=16 in every smoke frame), which also masked as a 24 dB PSNR
'regression' against the (correct) padded output.
On-glass (780M, host Mesa 26.0.4): all four smokes pass at 256x256
(direct) AND 250x250 (padded); padded-EFC frames decode perfectly
uniform (YMIN==YMAX) at the exact 709-narrow values (79/148/60 for the
first three fills); CSC-vs-padded PSNR 49.9 dB avg after the baseline
fix. clippy clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Field report (commit 25624443, RDNA2/VCN3 host, 1080p): repeated VCN0 VM
protection faults from punktfunk-host, vcn_enc_0.0 ring timeouts, two ring
resets, then a failed reset escalating to a full MODE1 GPU reset with VRAM
loss. Root cause is B1's RGB-direct source: the session's coded extent is
64x16-aligned (1920x1088) but the captured dmabuf is only the real mode
size (1920x1080) — the VCN EFC reads the 8 padding rows past the end of
the buffer (8 x 7680 B = 61 KB, matching the faulting page span exactly).
The CSC shader absorbs alignment by clamping reads and duplicating edges;
RGB-direct has no such stage. Every prior validation surface happened to
be aligned (256x256 smoke, 1440p live box) — 1080p is the common mode
that is not. The stall watchdog's rebuild-and-refault loop then turned a
per-session fault into the GPU death spiral.
Two layers:
- Open-time gate: RGB-direct engages only when the real mode equals the
aligned coded extent (720p/1440p/4K yes, 1080p no); otherwise the CSC
path runs and the verdict line says why (unaligned-mode). The padded-
copy variant that re-enables 1080p is design-doc B2 work.
- Submit-time check: an RGB-direct frame that does not cover the coded
extent errors out (encoder-rebuild path) instead of importing an
undersized source.
On-glass (780M, host Mesa 26.0.4): all four smokes pass aligned; at
PF_SMOKE_W/H=250 the gate refuses RGB-direct and the rgb smokes soft-skip.
clippy clean.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The RGB→NV12 compute CSC shares the SMs with the game; request an
elevated global-priority queue (VK_KHR/EXT_global_priority) so the
driver can schedule it ahead. PUNKTFUNK_VK_QUEUE_PRIORITY =
off|high|realtime (default realtime), downgrading REALTIME→HIGH→none
on NOT_PERMITTED/INITIALIZATION_FAILED — a refused class never fails
the bridge. Mirrors PyroWave's ac0e7332 (same honest caveat: WDDM
didn't move; the Linux driver may — contended-tail lever, correct and
harmless either way).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
PUNKTFUNK_NVENC_ASYNC gains a real tri-state: 1 = always (as before, now
documented as ~+1 tick at depth-1), 0 = never (vetoes escalation), unset =
ADAPTIVE — off until the session loop's cadence-overrun detector escalates.
The host loop's adaptive-depth leaky bucket grows a second stage: once the
capturer's depth is maxed (Linux portal is permanently depth-1), it asks
the encoder for pipelined retrieve via the new Encoder::set_pipelined hook
(asked exactly once; default impl declines, Windows untouched).
nvenc_cuda engages at a safe point via a clean session rebuild WITHOUT the
IO-stream binding: with input==output stream bound, later stream work
waits on prior encode completions and would serialize a pipelined session
— stream-ordered submit and two-thread retrieve are mutually exclusive.
The ordered gate now also requires async_rt absence (belt-and-braces for
the runtime switch). Re-open's first frame is the standard session IDR.
On-hardware test: escalate mid-session → retrieve thread live, binding
gone, all AUs deliver, first post-escalation AU is the IDR.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
design/vulkan-rgb-direct-encode.md B1: when the probe passes AND
PUNKTFUNK_VULKAN_RGB_DIRECT=1 (default OFF until the B2 on-glass A/B),
the session opens with pictureFormat=B8G8R8A8 and the captured RGB frame
becomes the encode source — the VCN EFC front-end does the 709-narrow CSC
inline during encode. Deleted from the per-frame path: the compute CSC
dispatch, both NV12 plane copies, the semaphore hop and one queue submit
(dmabuf frames are ONE encode-queue submit; ~17 MB/frame of GPU traffic
gone). The DPB stays NV12; RFI/RC/quality-level machinery is untouched.
Shape:
- probe_rgb_direct now returns the chroma-siting bits to create the
session with (midpoint preferred, else cosited-even per axis); the open
verdict line gains "active" / "available(off; ...)" states.
- RgbProfileStack: the rgb-chained video profile rebuilt on the stack per
profiled-image creation after open (profile identity is by value) —
dmabuf imports become profiled VIDEO_ENCODE_SRC images (import cache
unchanged), the CPU staging image likewise (concurrent encode+compute).
- record_submit_rgb: steps 2–4 twin (dmabuf: single submit; CPU: staging
copy on the compute queue, semaphore-ordered); shared step-1/bookkeeping.
- begin_encode_cmd takes a SrcAcquire (CSC general / fresh-import FOREIGN
QFOT / cached visibility-only / staging TRANSFER_DST) so both paths
share the encode recording.
- RGB-direct frames skip the CSC per-slot resources entirely (make_frame
split into csc/common halves); cursor bitmaps warn once (EFC cannot
composite; gamescope — the flagship — embeds the cursor itself).
On-glass (780M RADV PHOENIX, host Mesa 26.0.4): all four smokes pass
(vulkan_smoke{,_av1,_rgb,_rgb_av1}); the EFC-encoded H265 stream decodes
clean and matches the CSC-encoded stream at 49.9 dB average PSNR (min
48.9) — within the design's ±1-code-value tolerance. (Raw-OBU ffmpeg
probing of the tiny AV1 dumps fails identically for BOTH paths —
pre-existing dump quirk, not a stream defect.) check+clippy+full unit
suite green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
PUNKTFUNK_NVENC_SLICES=N (2..=32, default off) splits H.264/HEVC frames
into N slices (sliceMode 3); PUNKTFUNK_NVENC_SUBFRAME=1 (default off)
arms enableSubFrameWrite + reportSliceOffsets on sync sessions only.
Both experimental groundwork for sub-frame slice output (plan §7 LN1).
nvenc_cuda_subframe_slice_probe (on-hardware, ignored) answers the LN1
go/no-go: spins lock_bitstream(doNotWait) against an in-flight frame and
prints the (t_us, status, numSlices, bytes) timeline — incremental slice
availability and its spacing, or all-at-completion.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
On-glass B0 result from the 780M (RADV PHOENIX, host Mesa 26.0.4): the
probe returned no-709-narrow-midpoint because RADV advertises
xChromaOffsets = COSITED_EVEN only — the VCN EFC does canonical H.26x
left-cosited x-chroma, while the requirement was written to bit-match our
2x2-average (midpoint) shader. The delta is a half-pel chroma-x phase,
imperceptible and unsignalled in our bitstream; EFC's siting is arguably
the more correct one. Accept either siting bit per axis (model + range
stay exact: 709 narrow); B1 will pass the preferred available bit.
With this the 780M probes rgb_direct=available; both GPU smoke tests
(H265 + AV1) pass on that box against host Mesa 26.0.4 — the first
real-RADV validation of the poll fix, the quality-level control, and B0.
(Container mesa alone can't run the H265 smoke: Fedora ships RADV with
H264/H265 encode compiled out — AV1 only. Use the host ICD via
VK_ICD_FILENAMES on Atomic boxes.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Bind the session's IO streams to the encode thread's high-priority copy
stream: in sync-retrieve depth-1 use the per-frame input copy and cursor
blend now enqueue with NO cuStreamSynchronize and encode_picture orders
after them on the stream. Same stream both directions, so the encode's
completion is inserted into the stream and later work (the next frame's
copy into a reused ring slot) waits for it.
Soundness gate: the fast path engages only when pending is empty (true
depth-1 usage) — every prior encode was drained by a blocking poll, and
the caller holds the frame payload across the matching poll (contract now
documented on Encoder::submit; both host loops already comply). Pipelined
callers and PUNKTFUNK_NVENC_ASYNC mode keep the blocking copies.
True zero-copy input registration (registering the worker-owned IPC
buffer directly) stays the LN2 v2 follow-up — it needs a contiguous
worker-pool NV12 layout and a registration<->IPC-mapping lifetime tie.
PUNKTFUNK_NVENC_STREAM_ORDERED=0 restores the old blocking behavior.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Latency plan §7 LN0 (Linux/NVIDIA encode follow-on):
- sampled PUNKTFUNK_PERF submit split (copy/blend/map/pic) in nvenc_cuda —
the host loop's submit_us folds all four together; the D2D input copy is
the LN2 zero-copy target and now measurable on its own
- sampled blocking lock_bitstream timing on pf-nvenc-out — in two-thread
mode the host loop's wait_us wraps a non-blocking poll, so the real
encode wait was measured by no timer
- caps probe + log SUPPORT_SUBFRAME_READBACK / SUPPORT_DYNAMIC_SLICE_MODE
(LN1 sub-frame slice-output prerequisites, fleet visibility)
- explicit zeroReorderDelay=1 in the shared low-latency config (P-only +
no lookahead has no reordering anyway; pins the bit against preset or
driver drift; shared with the Windows backend)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
First phase of design/vulkan-rgb-direct-encode.md (punktfunk-planning): make
the captured BGRx dmabuf the direct encode source with the VCN EFC front-end
doing the 709-narrow CSC — deleting the per-frame compute CSC, both plane
copies, the semaphore hop and one queue submit.
B0 changes nothing about the encode path. It vendors the extension surface
(vk_valve_rgb.rs — ash 0.38 predates it; same rationale and style as the
vk_av1_encode module) and probes at open whether this host qualifies:
extension present (Mesa >= 26.0 + EFC hardware) → feature bit → conversion
caps cover the compute shader's exact math (709 / narrow / midpoint both
axes) → encode-src format set offers B8G8R8A8 with DRM-modifier tiling.
The verdict is one INFO line (rgb_direct=available | first missing
requirement) — the field telemetry that decides where B1 can default on.
Verified: cargo check + clippy clean + unit tests green (Linux box); the
probe short-circuits to no-ext on non-RADV drivers.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Field follow-up to 6dc195f9 (the AMD host whose H265 encode sits at ~5 ms):
the remaining time is the VCN ASIC preset, and we never chose one.
1. Explicit encode quality level. RADV only emits a VCN preset op when the
app issues ENCODE_QUALITY_LEVEL — we never did, so every session ran the
firmware's default preset. Install the resolved level on the first
frame's RESET control (chained ahead of the CBR state, which satisfies
the spec's quality-change-carries-rate-control rule) and bake the same
level into the session-parameters object (the spec requires the match).
Default 0 = the fastest tier the driver exposes (RADV: SPEED, except
H265 on pre-RDNA4 which the driver pins to BALANCE); clamped to the
profile's maxQualityLevels. PUNKTFUNK_VULKAN_QUALITY=0..3 overrides for
quality-biased setups. Logged at open so field logs show the tier.
2. Persistent bitstream mapping. read_slot vkMapMemory/vkUnmapMemory'd the
host-visible bitstream buffer every frame; map each ring slot once at
build instead (coherent memory; vkFreeMemory implicitly unmaps).
3. PUNKTFUNK_PERF CSC split. GPU timestamps bracket the compute batch
(import barriers + cursor prep + CSC dispatch + plane copies) and a
sampled csc_us line logs every ~2 s — separating shader/copy time from
the ASIC encode inside the pump's wait_us, the VAAPI submit-split
analog for this backend. Off (and unrecorded) unless PUNKTFUNK_PERF.
Verified: cargo check + clippy + DPB/RPS unit tests green (Linux box).
The GPU smoke tests still need a RADV host (NVIDIA driver fails session
open on the build box, pre-existing).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The session pump's depth-1 loop (capture → submit → poll) treats a poll()
None as "the backend holds the frame internally, re-poll next tick" —
true only of the libav AMF/QSV wrappers, whose codecs genuinely hold ~2
frames. The Vulkan Video backend probed its slot fence with
get_fence_status instead, so the AU of every frame — finished on the
ASIC in ~5 ms — sat unharvested until the tick AFTER the next frame was
submitted: encode_us read as one full frame period (~17 ms at 60 Hz vs
VAAPI's ~5.3 ms on the same VCN, the AMD field report) and every frame
shipped a frame period late — one frame of avoidable glass-to-glass
latency on the path that exists to beat libav VAAPI.
Wait the oldest in-flight slot's fence in poll() instead, matching the
sync NVENC backend's blocking lock_bitstream and the documented
Capturer::pipeline_depth contract ("capture → submit → poll-blocks").
Bounded by ENCODE_FENCE_TIMEOUT_NS like enqueue()'s backpressure wait,
for the same reason: poll runs on the thread the stall recovery runs on,
so a wedged GPU must surface as an error, not park it. None now only
means "nothing submitted". Covers H265 and AV1 (shared poll).
Verified: cargo check + DPB/RPS unit tests green (home-worker-5); the
GPU smoke tests fail at session open on that box's NVIDIA driver
identically on unmodified origin/main — pre-existing, needs the RADV
box for on-glass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Second and final batch from the 2026-07-20 core-sweep lows:
client:
- connect() timeout now sets `quit` before shutdown, so a handshake that
completes after the deadline closes with QUIT_CLOSE_CODE instead of
leaving the host lingering (virtual display up) for a reconnect that
never comes.
- probe_result: saturating_add on the wire-supplied wire_packets +
send_dropped counters (debug-build overflow panic / release wrap).
- the standing-latency bleed no longer sets flush_in_window: that flag
is the ABR's SEVERE (×0.7) verdict, and the bleed fires only on
provably loss-free windows the controller itself scores as fine.
clipboard:
- fetch_cancels pruned on every new fetch (was: one dead oneshot per
paste for the session).
- serve chunks gated on a parked waiter + capped at CLIP_FETCH_CAP with
an Error event (was: unbounded silent accumulation under any req_id).
- serve_inbound park bounded by FETCH_STALL_SECS + send.stopped() (was:
an unanswered FetchRequest parked the task, waiter, and bi-stream
forever; ~100 of them exhaust the connection's bidi budget).
C ABI (ABI_VERSION 9 → 10, header regenerated, additive only):
- new punktfunk_connection_clock_offset_now_ns — the LIVE re-synced
offset (Swift/Kotlin latency math read the frozen connect-time value
~40ms wrong after a wall-clock step).
- to_config: checked u64→usize narrowing of max_frame_bytes (32-bit
armeabi truncated >4GiB to a plausible residue).
- host_poll_input: no &mut held across the embedder callback (re-entry
aliased it — UB under noalias); mid-drain callback clears now stick.
- next_audio_pcm: DTX (empty) payloads skipped — decode synthesized
120ms of concealment per 5ms slot and grew the playout ring forever.
- next_clipboard releases the parked payload on an empty poll (a one-off
50MiB paste stayed resident all session).
- frames_dropped / wants_decode_latency write their documented 0/false
defaults before the NULL-handle check.
- gamepad constant docs match pick_gamepad() reality (DualSenseEdge/
SwitchPro landed; DualSense/DS4 honored on Windows UMDF too).
FEC:
- gf8 reconstruct/reconstruct_into reuse the (k,m) codec cache like
encode_into (was: fresh 230×200 generator + decode inversion per
lossy block on the pump thread).
- vendored fec-rs: the 8 safe wrap_mul_slice shims assert equal lengths
(x86 SIMD callees bound stores on input.len() — safe-code OOB write);
ReconstructShard's safety contract gains the len()==get().len()
clause and reconstruct_internal sizes raw slices from the slice.
transport/GTK:
- Linux GSO super-buffer capped at the real UDP payload ceiling (65487)
not 65535 — seg sizes ≥1024 could EMSGSIZE and latch GSO off
process-wide, blamed on the network.
- GTK settings dialog no longer rewrites an unlisted-but-valid stored
gamepad preference to "auto" on close.
Already fixed on main (verified stale, skipped): the reassembler FEC
ceiling, wants_decode_latency's third term, request_probe rollback +
the generalized probe watchdog.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
From the 2026-07-20 punktfunk-core quality sweep's adjudicated lows
(~/punktfunk-sweeps/punktfunk-core-2026-07-20.json), each with a
regression test:
- session: the two-lane seal's dead-worker fallback dropped the frame's
back half and returned Ok with half an access unit; the corpse lane
was also never respawned. The send-failure arm now reclaims the tail
(single-lane seals the WHOLE frame) and both failure arms drop the
lane so the next large frame respawns it. A recv-side death now
surfaces as an error instead of silent truncation.
- reassemble: Reassembler::reset() left pending_partial parked, so a
pre-flush stale partial survived Session::flush_backlog and was
delivered as the first "frame" after a jump-to-live.
- caps: resolve_codec echoed a non-conformant multi-bit preferred byte
verbatim (downstream from_wire folds it to HEVC — possibly outside
the shared set). It now isolates one bit of the intersection.
- endpoint: stream_transport_idle only floored the value; an absurd
operator-supplied idle timeout blew past QUIC's VarInt ms ceiling and
panicked host startup through the expect. Clamped to 1s..1h.
- pairing: PairRequest::encode cut the device name at a raw byte-64
boundary, splitting multi-byte UTF-8 (host showed U+FFFD forever);
it now shares Hello's char-boundary truncate_to.
The frozen-FEC-ceiling finding (reassemble.rs:109) was already fixed on
main by the sweep's high-severity commit — skipped as stale.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- build.rs: drop the stale `rerun-if-changed=src/client.rs` (the file
became client/ in W7; the path never fires).
- lib.rs: the crate doc's module list named 6 of ~19 modules — add the
missing ones (config/error/stats/input/reject/reanchor/render_scale/
audio/wol + the quic-gated control-plane group), without intra-doc
links to feature-gated modules.
- quic/mod.rs: the module doc still described the deleted `msgs`
module; list the actual post-split module set.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
client/pump.rs was a single 1192-line async fn stacking six concerns.
It is now a 190-line orchestrator (same spawn order, same channel
wiring) over five focused modules:
- pump/handshake.rs — connect + Hello/Welcome/Start + skew handshake +
hole punch + Session construction (HandshakeOut)
- pump/input_task.rs — the gamepad snapshot/removal/arrival re-send
state machine + passthrough input forwarding
- pump/control_task.rs— the control-stream select loop (renegotiation,
probes, bitrate acks, clock re-sync, clip
metadata), bundled as ControlTask
- pump/datagram_task.rs — the datagram tag demux + rumble reorder gate
- pump/data.rs — the blocking data-plane pump (loss reports, ABR
+ capacity probe, jump-to-live detectors,
standing-latency bleed), bundled as DataPump
Every body moved verbatim (dedent + arg-struct destructures aliasing
the original binding names); no per-frame indirection added — the pump
loop, its locals, and the hot-path shape are byte-equivalent. The
Ctrl/DataPump arg structs exist only to stay under too_many_arguments.
196 lib tests pass; clippy clean on --features quic AND
--no-default-features (--all-targets); include/punktfunk_core.h
byte-identical; fmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
session.rs (1203) sharpens down to the two hot-path state machines +
lifecycle (887): ReplayWindow + seq_of + their tests -> session/replay.rs;
the PUNKTFUNK_PERF trio PumpPerf/SealPerf/TimedCoder -> session/perf.rs;
the Phase-1.5 lane machinery SealLane/SealJob/seal_wire_slice/
TWO_LANE_MIN_PACKETS -> session/seal.rs. Facade pattern (session.rs stays
the parent file); pub use keeps session::{PumpPerf,SealPerf} stable and
lib.rs re-exports are untouched. Pure code motion + pub(super) bumps —
seal_frame_inner/poll_frame/poll_input bodies unchanged; the
wire-equivalence tests stay co-located with the seal path they pin.
196 lib tests pass, clippy --features quic --all-targets clean, fmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
quic/tests.rs (1813 lines, 43 tests) was the W7 split's leftover: the
source moved into handshake/caps/control/clock/pairing/pake/datagram/
endpoint/clipstream/io but every test stayed in one monolithic file.
Each test now lives in a #[cfg(test)] mod tests at the foot of the
module it exercises, verbatim. The two CompositorPref/GamepadPref
wire/name tests moved to config.rs (where those enums live), so they
now also run under --no-default-features. The clip_loopback and
ctrl_framing integration mods share connect_pair via a cfg(test)-only
quic/test_util.rs.
Test-only motion: 196 lib tests pass unchanged on macOS, clippy
--features quic --all-targets clean, include/punktfunk_core.h
byte-identical.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
`ci.yml`'s clippy gate has been failing on main since the pre-0.16.0 sweep landed, and
because clippy stops at the first crate it can't compile, the visible error was only
ever the first of four. `ci.yml` is not tag-triggered, so v0.16.0 cut and shipped over
a red main; none of this reaches the release artifacts (the two E0308s are in a test
binary and a dev tool, and the rest are lints) but the gate has been blind since.
Fixed, in the order clippy surfaced them:
- clients/probe failed to COMPILE (E0308, x2). `810d918d` moved `clock_sync` onto the
resumable `io::MsgReader` but only updated the client pump, leaving the probe passing
a bare `&mut RecvStream`. The probe now wraps the control stream in a `MsgReader` at
`open_bi` and threads that everywhere — Welcome, the --remode and --bitrate watchers,
and the speed-test result read — which is also what the refactor was for: those reads
sit behind timeouts and `select!`, exactly where a straddling frame would desync the
stream for the rest of the run.
- pf-capture: `SPA_META_Cursor as u32` is a `u32 -> u32` no-op
(`clippy::unnecessary_cast`). Line 1274 already passes the same constant uncast, so
the type is not in question.
- pf-inject: `noop as usize` on the SIGUSR1 wake handler added in `986402f7` trips
`clippy::function_casts_as_integer`; goes via `*const ()` as the lint asks. Same value
in the `usize`-typed `sa_sigaction` slot.
- punktfunk-core: the `ctrl_framing` test module's `use super::*` is unused, which
`-D warnings` promotes to an error.
Verified with CI's own commands on a Linux box (this is all Linux-gated code, so a Mac
cannot check it): `cargo clippy --workspace --all-targets --locked -- -D warnings`
finishes clean, `cargo build --workspace --locked` succeeds, and
`cargo test --workspace --locked` exits 0 with no failures — including punktfunk-core's
196-test suite, which covers the control-stream framing the probe change touches.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
There is one `ProbeState` per session and no correlation id, and two independent
requesters share it: the pump's startup link-capacity probe and the embedder's
`NativeClient::request_probe` (the shipped "Test connection" in the Windows GUI
and the Linux GTK app). The startup path had a busy check, a watchdog and a
window rebase; the embedder path had none of them, and the two collide by
default — both shipped speed tests call `request_probe` on the statement right
after `connect()`, and the pump's probe fires 2 s later, inside that burst.
Four defects, one cluster:
- The pump overwrote the shared slot unconditionally. Mid-burst it drops
`base_packets`/`base_bytes`, the pump re-snapshots them against the host's
full-burst denominator, and the user's speed test reports roughly an order of
magnitude low; if the result lands first instead, the reset wipes `done` and
the embedder's poll loop never sees its own measurement. Now it defers and
retries rather than stealing the slot.
- An unanswered embedder probe never timed out. `probe_active` gates the entire
report tick — LossReport, the ABR window feed, the standing-latency ladder and
a pending ClockResync all live inside it. A host that ignores ProbeRequest is
an anticipated configuration (the startup path was given a 6 s timeout for
exactly that) so the embedder path could latch `active` forever and silently
switch off every adaptation mechanism for the rest of the session. Now a
watchdog covers a probe of either origin.
- `request_probe` latched `active` before `try_send`, so a full or closed ctrl
channel returned `Closed` to the caller while leaving the session wedged in
the state above. It now rolls back, mirroring the startup path.
- Only the startup path rebased the ABR window past the burst. Probe filler is
counted into `bytes_received` for every accepted datagram but never reaches
the decoder, and the tick is suppressed for the whole burst, so the first
post-burst window read the burst rate as `actual_kbps`. That poisons
`proven_kbps`, a monotone high-water mark that is never decayed, which
disables the x1.5 evidence-gated climb guard for the session and authorizes a
climb into a rate the decoder has never carried. The rebase now happens on the
falling edge of any probe, and covers the loss/packet anchors too so the first
post-burst LossReport isn't divided by a filler-inflated packet count.
Also: `wants_decode_latency` advertised on two of the three terms the pump
actually requires to arm ABR, omitting `resolved_bitrate_kbps > 0`, so against
an old host that reports no rate an embedder fed decode latency to a controller
that never runs.
No wire or ABI change.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
`io::read_msg` frames a message with two `quinn::RecvStream::read_exact` calls,
and quinn documents `read_exact` as explicitly NOT cancel-safe: the bytes it has
already taken out of the stream live only in the future's own buffer and nothing
puts them back on drop. Both long-lived control loops drive that read from a
`tokio::select!` arm — the client pump alongside `ctrl_rx.recv()` and the resync
tick, the host alongside probe/reconfig/clip-offer channels — and neither uses
`biased;`, so any sibling that becomes ready ends the iteration and drops a
partially-progressed read. `clock_sync` has the same shape via
`tokio::time::timeout`, which can fire mid-frame before the session even starts.
A control frame only has to straddle two wakeups for this to bite: a ClipOffer
carries up to 16 kinds x 128 bytes of MIME, ~2 KB, which exceeds one QUIC packet
and is subject to the pacer; any frame whose second half is lost or reordered
does it too. Losing the consumed length prefix misaligns the stream permanently
— the next read takes two payload bytes as a length, so Reconfigured,
ProbeResult, BitrateChanged, ClockEcho and ClipState all decode as garbage and
are silently dropped, and a bogus length up to 64 KiB parks the read forever.
Mode switches, adaptive bitrate, mid-stream clock resync and clipboard are dead
for the rest of the session; only a reconnect recovers, and the log shows at
most one `warn!`.
Add `io::MsgReader`, which keeps the frame in progress in the reader rather than
the future and reads via quinn's cancel-safe `read`, and switch the three
cancelling sites to it (client control loop, host control loop, clock_sync).
The sequential handshake/pairing callers keep the plain `read_msg`, whose doc
comment now states the constraint. No wire bytes and no ABI change — only how
the same length-prefixed frames are assembled.
Tests: a frame split across two wakeups with the read cancelled in between must
resume and leave the following frame correctly framed (confirmed to fail — it
hangs on the desynced stream — against the old behavior), plus a zero-length
frame round-trip.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Four defects from the punktfunk-core quality sweep, all in the data plane.
transport/udp: the hole-punch adopted the source address of ANY datagram whose
first 8 bytes matched PUNCH_MAGIC — a fixed public constant with no key, nonce
or session id — and the authenticated QUIC peer was passed only as the
no-punch fallback, so it was never used to validate. Hole-punch is the default
bring-up path (it is skipped only for a fixed --data-port), and the data socket
is an OS ephemeral, so spraying the ephemeral range during the 2500 ms punch
wait let anyone steal the video plane: the legitimate client is then filtered
out by the connect() and gets nothing, while QUIC stays healthy so no reconnect
fires. With a spoofed source the same 8 bytes aim a full-rate stream at a third
party. Take the authenticated peer IP and require the punch to match it — only
the PORT is in question (that is what a NAT remaps and what the punch exists to
discover); the client dials the same host IP as its QUIC connection, so a NAT
presents one source IP for both planes. Also budget each read from the REMAINING
window, so off-peer datagrams cannot stretch the wait past punch_timeout.
transport/udp: the punch keepalive treated every send error as fatal and broke
out of its loop permanently and silently. It holds a clone of the connected,
non-blocking data socket — exactly the socket whose transient conditions this
module defines and documents in is_transient_io. One ENOBUFS from a full wlan tx
queue or an ENETUNREACH during an AP roam killed the only thing holding the NAT
mapping open; the path recovers, video keeps flowing, and the stream dies later
when the idle timer expires the mapping during a static scene. Route it through
is_transient_io like every other send site in the file.
packet: adaptive FEC moved fec_percent live (host bands it 1..=50 while Welcome
advertises 10) but the receiver's per-block acceptance ceiling was computed once
from the negotiated percentage and never re-derived. Once FEC ramped, every
packet of a maximal block failed `total > max_total_shards`, the block never
accumulated a shard, the frame aged out, and the resulting loss drove FEC higher
still — large frames wedged at 100% loss exactly when FEC was meant to rescue
the link. Fixed on both sides, because hosts and clients update independently:
the sender clamps per-block parity to the ceiling the peer negotiated, and the
receiver sizes that ceiling from the whole clamp range rather than a stale
snapshot of it.
No wire bytes and no C ABI signature change; WIRE_VERSION and ABI_VERSION are
unchanged. Regression tests cover all three (the punch tests were confirmed to
fail without the fix).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The LocalService runner can't traverse the interactive user's profile the way
the old SYSTEM runner could — so a plugin can no longer read a file an app
running as *you* produced (the acute case: the Playnite exporter's library
JSON under %APPDATA%). Confirmed on-glass: as LocalService the glob finds
nothing and the profile is un-traversable.
Add the inverse of plugin-state: <config_dir>\ingest, granted BUILTIN\Users
Modify by plugins enable (disable reverts to inherited Users:RX). An
interactive-user app drops ingest\<plugin>\… and the de-privileged runner
reads it there — the one Users-writable carve-out in the otherwise
Users-read-only tree. SDK exports pluginIngestDir(name) to resolve it; on
Linux the systemd --user runner owns the config dir so same-user producers
write there with no grant.
Accepted tradeoff: the inbox is writable by any local user (trusted-single-
user model; it feeds only a LocalService runner). Consumers must treat ingest
data as lower trust than their own state.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A plain `punktfunk-host plugins add …` printed the host's startup banner and
— on Windows — ran the win32u GPU-preference hook, whose DPI-awareness probe
emits a scary `SetProcessDpiAwarenessContext … "access denied"` WARN. None of
it is relevant to a package-manager command, and the WARN reads like a failure.
Gate both behind is_management_cli(): plugins / openapi / library /
detect-conflicts / driver / web / service-management verbs skip the banner and
the DXGI hook. `service run` (the SCM-launched host) is explicitly NOT
lightweight, so the hybrid-GPU ACCESS_LOST fix it depends on stays intact.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The LocalService runner cannot write anywhere under %ProgramData%\punktfunk
(the config dir is Users-read-only), so a state-writing plugin's saveCache /
config-edit / first-run mkdir all fail EPERM — proven on-glass (rom-manager
only looked fine because its state dir was pre-created by an admin run and a
0-title reconcile skipped the write).
Add the one writable grant the model was missing, keeping the split crisp —
code dirs RX+WA, secrets R, and now a dedicated state root RW:
- plugins enable / build-scripting.ps1: create %ProgramData%\punktfunk plugin-state and grant LocalService (OI)(CI)(M); disable revokes. Users stay
read-only, so another non-admin still can't tamper with a plugin's launch
templates.
- SDK: export pluginStateDir(name) -> <config_dir>/plugin-state/<name>. Same
path on Linux (the systemd --user runner owns the config dir, writable with
no grant), so plugins use one branch-free helper.
Plugins must persist under pluginStateDir(), not straight under the config dir.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The PunktfunkScripting scheduled task ran operator-installed plugin code
as SYSTEM with -RunLevel Highest — any plugin defect was a full
compromise of the box. The principal is now NT AUTHORITY\LocalService
(minimal privileges, no password to manage, exists at boot, loopback
networking works), registered without RunLevel:
- installer: New-ScheduledTaskPrincipal -UserId 'LocalService'
- plugins enable: converges the principal idempotently (migrating tasks
an older installer or a dev box registered as SYSTEM) BEFORE starting,
then grants LocalService read — via icacls, full-System32-path — on
exactly the two SYSTEM/Admins-DACL'd files the runner's connect()
needs: the scoped plugin-token and the TLS-pin cert.pem. Never
mgmt-token. plugins disable revokes the grants; plugins status now
prints the task principal so the migration is verifiable.
- build-scripting.ps1 mirrors the convergence + grants on dev deploys.
The usage text also mentions the new --allow-public-registry gate that
lands with the supply-chain commit.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The scripting runner used to hold the console's full-admin mgmt-token — a
plugin defect could rewrite hooks.json (arbitrary command execution) or
administer pairing. The host now mints a second persisted secret,
plugin-token (PUNKTFUNK_PLUGIN_TOKEN), and require_auth grows a third lane
for it: loopback-confined like the admin token, but plugin_may_access
carves out /hooks (read AND write), everything under /pair, /native/pair,
/native/pending, client unpair DELETEs, and other plugins' ui-credential.
Everything a plugin legitimately does (status/library/events/sessions,
its own UI lease) is untouched.
The SDK's zero-config connect() now prefers PUNKTFUNK_PLUGIN_TOKEN /
plugin-token over mgmt-token, so plugins pick the scoped credential up
automatically; a script that genuinely needs the admin surface sets
PUNKTFUNK_MGMT_TOKEN explicitly. Old hosts without a plugin-token fall
back to mgmt-token unchanged. No OpenAPI change: the lane is auth-layer
only.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The two-pair investigation (wired Mac clients stuck at a rock-steady
~18-19 ms "network" that survived the load ending and cleared only on
reconnect) exposed two structural gaps, one of measurement and one of
recovery:
- Receipt was stamped at the hand-off PULL (Swift nextAU, pf-client-core,
Android decode loops), not at reassembly completion — so any client-side
standing state between the reassembler and the pull read as NETWORK
latency, undiagnosable from the HUD. ABI v9: `PunktfunkFrame`/`Frame`
grow `received_ns`, stamped by `Session::poll_frame` as the AU crosses
the session boundary. Every embedder now uses the core stamp; the Apple
client keeps the pull instant as `AccessUnit.pulledNs` and shows the
receipt→pull wait as its own "client queue" term (detailed HUD tier from
2 ms + a `queue_p50` stats-log field). Decode stages keep their pull
anchor on all platforms, so no historical stage shifts meaning.
- The jump-to-live detectors deliberately ignore anything under 6 queued
frames / 400 ms behind — so a small, constant, loss-free elevation (a
sub-frame standing backlog, or a stale clock offset after a wall-clock
step/slew) is carried for the rest of the session. New third detector
(`StandingLatency`, unit-tested ladder): window-MIN one-way delay
≥ 10 ms above the session floor with zero loss for ~4.5 s escalates
gently — a free clock re-sync first (an applied re-sync re-bases the
floor), then at most 3 flush+keyframe bleeds sharing the jump-to-live
cooldown, then a loud disarm naming what it means. Loss windows reset
the run: congestion belongs to FEC/ABR, not this detector.
Also: mid-stream re-sync apply/discard logs debug→info — they are the
forensic trail for the stale-offset case and were invisible in the field.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Both MSIX matrix jobs failed at the v0.15.0 tag, for two unrelated reasons, both
introduced by this release. 0.13.0 and 0.14.0 shipped both packages; 0.15.0 shipped
neither.
ARM64 failed to BUILD. The PyroWave Windows un-gating (1ef0229b) moved `pyrowave-sys`
in pf-client-core out of `cfg(target_os = "linux")` into a general optional dependency
that pf-client-core's own `default = ["pyrowave"]` turns on. The ARM64 leg builds
`--no-default-features` precisely to skip it, but that only disables defaults for the
two packages named with `-p` — every internal edge kept inheriting them:
clients/windows -> pf-client-core, clients/session -> pf-client-core, clients/session
-> pf-presenter, and pf-presenter's own `default = ["pyrowave"]` -> pf-client-core.
So the vendored Granite C++ compiled on ARM64 and stopped where it always does:
muglm.cpp reaching for _MM_TRANSPOSE4_PS/_mm_storeu_ps, then
`simd.hpp:103 #error "Implement me."`.
Those three internal edges now pass `default-features = false`; the feature is enabled
only through an explicit chain (clients/session's `pyrowave` -> pf-client-core/pyrowave
+ pf-presenter/pyrowave, and pf-presenter's `pyrowave` -> pf-client-core/pyrowave), so
`--no-default-features` finally means what it says. Verified by feature resolution
rather than assertion — `cargo tree -i pyrowave-sys`:
aarch64-pc-windows-msvc, --no-default-features -> not in the graph (was: present)
x86_64-pc-windows-msvc, default features -> present
x86_64-unknown-linux-gnu, default features -> present
PyroWave is NOT dropped from the Windows client. Decode has always run in the spawned
punktfunk-session binary, whose own default keeps the feature on, and unification turns
it back on for the shared pf-client-core wherever that binary is in the build (x64,
Linux). The shell only ever offered "pyrowave" as a codec preference string — it holds
no decoder and never called one, so linking the C++ into it was dead weight even on x64.
x64 built fine and failed at PACKAGING: `makepri new` rejected the manifest with
PRI191 "Appx manifest not found or is invalid" / malformed comment syntax. The console
tile added in 2508b720 documented its flag inside an XML comment, and XML forbids `--`
anywhere in a comment body, so the literal flag spelling made the whole manifest
unparseable. Reworded, with a note to keep the next person from reintroducing it.
Confirmed by parsing both revisions after template substitution: the tagged manifest
fails at line 63 col 9, this one parses.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two medium findings from the round-1 sweep, each applied to both siblings.
- create_swdevice stack-allocated the SwCreateCtx that the async PnP completion
callback writes through (result + up to 127 u16 of instance id) and then
SetEvents. The wait is bounded at 10s, so on a wedged-PnP timeout the callback
can still be PENDING: the frame is popped, the input thread reuses that stack,
and a late callback corrupts it and SetEvents an already-closed (possibly
recycled) handle. The context is now heap-allocated and reclaimed only where
the callback provably ran; on the timeout path the box is deliberately leaked
and the event left open, so a late write always targets live memory. Costs a
one-off ~264 B + one HANDLE on that rare path. Applied to the DualSense path
and its XUSB sibling in gamepad_windows.rs.
- Ds4WinPad::open swallowed a create_swdevice failure into a WARN and returned
Ok with no devnode. PadSlots::ensure then stored Some(pad) AND called
gate.on_success(), so the slot short-circuited on is_some() forever and the
capped-backoff retry that exists precisely to self-heal a transient PnP failure
never ran — the game saw no controller for the rest of the session unless the
client unplugged the pad. Now propagates, matching the XUSB sibling. Same fix
applied to steam_deck_windows.rs.
Windows .173: pf-inject 53/0. Linux .21: pf-inject 74/0 (8 ignored).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two medium findings from the round-1 sweep.
- The `.process` callback dequeued a buffer INSIDE its `catch_unwind`, and every
requeue site was inside too. `newest` is a raw pointer with no Drop, so any
caught panic (update_cursor_meta / consume_frame) unwound past all three
requeues and permanently stranded that buffer. Once the stream's fixed pool
drained, `dequeue_raw_buffer` returned null every call and capture silently
wedged while still reporting negotiated/active — defeating the very
catch_unwind that was meant to keep a panic survivable. The drain loop now runs
OUTSIDE the catch (dequeue/queue are non-panicking C FFI pointer ops) and
`newest` is requeued exactly once after it, on every path: normal,
corrupted-skip, or caught panic.
- `recreate_ring` invalidated `video_conv` and `hdr_p010_conv` but not
`pyro_conv`. That converter is mode-baked — BgraToYuvPlanes selects entirely
different shaders and output formats for SDR (8-bit BT.709 → R8/R8G8) vs HDR
(scRGB→PQ BT.2020 → R16/R16G16) — and `ensure_pyro_conv` only builds when None,
so a display_hdr flip reused the stale SDR converter against a freshly
HDR-formatted pyro ring, corrupting every frame. Reachable at the documented
"Downgrade point D": a PyroWave session with client_10bit=true that opens on a
box where HDR can't enable, then flips once the display comes up.
Linux .21: pf-capture 1/0. Windows .173: `cargo check -p pf-capture` clean.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Seven medium findings from the round-1 sweep, all in pf-zerocopy. Adjudicated
against source; all zero-copy-preserving (no GPU→CPU→GPU roundtrip introduced).
- import_src (vulkan.rs) leaked a VkBuffer + VkDeviceMemory + dup'd fd on every
fallible step before the success-only src_cache.insert. A failed import is
survived by the worker and RETRIED by the caller every frame, so this leaked
per frame for the worker's whole lifetime. Now owns the dup fd via OwnedFd
(closes on early return until Vulkan consumes it at allocate_memory) and
destroys the buffer + frees memory on each error path.
- ensure_dst destroyed the old exportable buffer and nulled self.dst BEFORE
building the replacement, so a failed rebuild both dropped the working buffer
and leaked every object the partial rebuild created (raw ash handles, no Drop;
VkBridge::drop only frees the live self.dst). Now builds fully, unwinds each
error locally, and swaps only on success.
- The submit→wait→reset sequence in import_linear_nv12 / import_linear `?`-ed out
of wait_for_fences BEFORE reset_fences on a TIMEOUT/DEVICE_LOST, leaving the
shared self.cmd PENDING and self.fence IN-USE while the caller retries on the
same bridge (and ensure_dst later destroys dst.buffer assuming nothing is in
flight). Now drains the GPU (device_wait_idle) and resets the fence before
propagating — fixing the reported ensure_dst UAF at its source.
- copy_pitched_nv12_to_buffer writes height.div_ceil(2) chroma rows into a UV
plane sized at height/2, so an odd height overruns by one uv_pitch row (OOB
device write / CUDA_ERROR_ILLEGAL_ADDRESS). Added the even-dimension guard to
import_linear_nv12, matching Nv12Blit/Yuv444Blit.
- sweep_reaper only reaped already-exited workers, so a worker wedged inside a
driver call lingered forever holding its CUcontext + BufferPool (hundreds of MB
VRAM). Now force-kills a child parked past REAPER_KILL_DEADLINE (20s).
Compile + tests green on Linux .21 (RTX 5070 Ti): pf-zerocopy 17/0. The error
paths themselves are not fault-injected; the fixes are structural.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The three high-severity defects from the round-1 sweep of pf-inject /
pf-zerocopy / pf-capture (adjudicated against source — all 7 reported criticals
in these crates downgraded; these were the real highs).
- pf-inject steam_gadget: `SteamDeckGadget::drop` set `running=false` then joined
the control thread, which spends steady state parked in a blocking, no-timeout
`EVENT_FETCH` ioctl that only tests `running` at its loop top. The flag never
reaches it, closing the fd can't wake an in-flight ioctl (the syscall holds a
file reference, and the fd is shared via Arc by the very threads being joined),
so the join hung — and it runs on the session input thread via
`PadSlots::sweep`, driven by the client's `active_mask`, so a remote peer
clearing its pad bit could freeze all session input. Now wakes the parked
threads with SIGUSR1 (no-op, non-SA_RESTART handler → the ioctl returns EINTR
and the loop exits), retried until each reports done and bounded (~1s).
- pf-zerocopy cuda: the GL→CUDA "sync point" was never established for the copy.
`cuGraphicsMapResources`/`UnmapResources` were issued on the NULL stream, but
the D2D copy runs on `copy_stream()`, a `CU_STREAM_NON_BLOCKING` stream exempt
from implicit NULL-stream ordering — and the GL de-tile/CSC that produced the
texture ends with only `glFlush` (no fence). So the copy could race ahead of
the not-yet-retired GL draw: intermittent stale/torn frames under GPU load, on
the default NVIDIA capture→encode path. Map, copy, and unmap now share
`copy_stream()`, so map's device-side guarantee orders the GL work before the
copy. Zero-copy preserved (no GPU→CPU→GPU roundtrip).
- pf-capture cursor meta: `update_cursor_meta` trusted three producer-written
fields (bitmap_offset, pixel offset, stride) with no bound against the metadata
region, driving OOB pointer arithmetic and an oversized `from_raw_parts` — an
OOB read that SIGSEGVs inside the PipeWire `.process` callback (uncatchable by
the surrounding `catch_unwind`). Switched to `spa_buffer_find_meta` to obtain
the region's real `size` and validate every offset with checked arithmetic
before each deref/slice, mirroring the fd-length guard the main frame path
already applies.
Compile + existing tests green on Linux .21 (real RTX 5070 Ti): pf-inject 74/0,
pf-zerocopy 17/0, pf-capture 1/0. The gadget deadlock path only executes on a
SteamOS host with raw_gadget/dummy_hcd (not reproducible on the CachyOS box), so
that fix is reasoned + compile-verified, not runtime-exercised.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
VulkanVideoEncoder::open_inner creates ~20 Vulkan objects across ~15
fallible steps, but all cleanup lived in the encoder's Drop — which only
runs once the value exists at the final Ok(Self). Any earlier ?/bail!
leaked everything built so far (a VkDevice + GPU memory per retried
open, and this backend is the default encode path on AMD/Intel Linux
hosts where open can fail transiently).
Factor the entire teardown sequence — unchanged — into a VkTeardown
guard whose Drop destroys any prefix of the build (vkDestroy*/vkFree*
are defined no-ops on VK_NULL_HANDLE): open_inner mirrors each object
into the guard as it is created and disarms it only at Ok(Self); the
encoder's own Drop rebuilds one from its fields, so both paths share
one sequence and cannot drift. make_frame now builds in place into a
guard-parked null Frame so a mid-build failure unwinds its partial
handles too, and make_video_image / vk_util::make_plain_image (also
used by the PyroWave backend) / build_parameters_h265 no longer leak
their own partially-created objects on failure.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Completes the partial fix from the previous commit. The Windows PyroWave backend
caches its imported plane images keyed on the D3D11 texture's COM address, and
holds no reference on that texture — so once the capturer recreates its ring,
those addresses can be handed straight back out by the allocator and a
pointer-keyed cache hit returns an image bound to a texture that no longer
exists. Adding the extent to the key ruled out same-address-different-size
aliasing, but a recycle at identical dimensions still aliased.
The capturer already tracks exactly the value needed: `generation`, bumped on
every ring recreate. Plumbed it onto `PyroFrameShare` and the encoder now
flushes every cached import when it changes, which makes cache identity
independent of allocator behaviour rather than a bet against pointer reuse.
Validated on the RTX box: `pyrowave_win_smoke` (forced with `--ignored`, the
only test that actually exercises this path on real hardware) passes all ten
configurations — 1024²/720p/1080p/1440p across SDR/HDR and 4:2:0/4:4:4 — with
correct decoded chroma means, so the steady-state cache-hit path still works.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Windows direct-NVENC backend registers and encodes the capturer's textures
IN PLACE (no CopyResource), so how deep it may pipeline is a property of the
CAPTURER, not of the encoder. It was bounded only by `async_inflight_cap()` —
`PUNKTFUNK_NVENC_ASYNC_DEPTH`, default 4, clamped to the output-bitstream pool
— which consults nothing about the capturer, while the comment at the
backpressure loop claimed it "keep[s] in-flight depth within the capturer's
texture ring". It never did.
The IDD-push capturer rotates `OUT_RING = 3` per delivered frame with no regard
for encode completion (its own invariant note says OUT_RING(3) > max
pipeline_depth(2)). With the default async depth of 4 the encoder can therefore
still be reading a texture the capturer has already handed out again and
overwritten: torn or mixed frames. It is visual corruption rather than UB, so it
fails silently and intermittently — the worst shape to diagnose from a field
report.
Adds `Encoder::set_input_ring_depth`, reported from `Capturer::pipeline_depth`,
and bounds the async backpressure loop by `min(async_inflight_cap(), depth)`.
For IDD-push that yields 2, matching the capturer's stated contract; backends
that copy their input, or are synchronous, ignore it.
Wired at ALL THREE encoder-creation sites (initial open, stall/resize rebuild,
ABR rebuild) and forwarded through `TrackedEncoder` — this crate has a
documented trap where an unforwarded defaulted trait method silently no-ops
through that wrapper, which has already bitten the direct-NVENC work once and
the wire-chunking probe once.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Five of the nine medium findings from the pf-encode sweep. The remaining four
need cross-crate plumbing or an unwind refactor and are deliberately left out.
- vulkan_video `enqueue` waited on the backpressure fence with `u64::MAX`. That
wait runs ON the host encode thread — the same thread the stall watchdog's
`reset()` would run on — so a wedged GPU parked the one thread that could
recover the session: no error, no reset, and teardown blocking on the join.
This is the DEFAULT encode path for AMD/Intel Linux hosts (both shipped build
recipes enable `vulkan-encode` and `vulkan_encode_enabled()` defaults true).
Now bounded by ENCODE_FENCE_TIMEOUT_NS with expiry surfaced as an error.
- vulkan_video `import_cached` evicted a cached dmabuf import and destroyed its
image/view/memory with no fence wait, while up to `ring_depth - 1` submitted
frames may still reference it — a GPU-side use-after-free. `Drop` and `reset`
both idle first; this was the one unguarded destroy. Now idles before the
eviction loop, guarded on the length test so the steady state pays nothing.
- vulkan_video `read_slot` never asked for the encode's operation status, so a
FAILED encode was indistinguishable from a successful one and its feedback
was read as if it described real bitstream. Now requests WITH_STATUS_KHR and
refuses anything that is not COMPLETE.
- linux/pyrowave `encode_frame` opens its recording window early and has six
fallible steps inside it; every one returned with `cmd` still RECORDING, and
nothing repaired it (one `begin_command_buffer` in the file, and neither
`reset()` nor `Drop` touches `cmd`), so the next frame called `begin` on a
recording buffer — invalid usage. `submit` now resets the buffer on error;
legal on all these paths since the pool carries RESET_COMMAND_BUFFER and the
buffer is not pending.
- windows/pyrowave `encode_frame` ignored `frame.width`/`height` and imported
planes at the encoder's configured extent, so a ring recreate at a new mode
(the IDD capturer does this autonomously on a confirmed descriptor change)
read the planes under a stale VkImageCreateInfo. Added the size guard its QSV
and AMF siblings already carry, and keyed the plane cache on
(address, width, height) so a recycled COM address cannot resurrect an import
of a different size. NOTE: a recycle at the SAME size is still theoretically
possible; the complete fix keys on the capturer's ring generation and needs
that plumbed onto `PyroFrameShare`.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>