Commit Graph
6 Commits
Author SHA1 Message Date
enricobuehlerandClaude Fable 5 4861824e7d feat(pyrowave): Linux 4:4:4 encode — per-pixel CSC, full-res chroma, gate open
Phase 2 of design/pyrowave-444-hdr.md. can_encode_444(PyroWave) now returns
true on Linux, so a client that advertises VIDEO_CAP_444 (the 4:4:4 setting)
and prefers PyroWave negotiates a full-chroma wavelet session end to end
(the client decoder side landed in 5eb930e7).

- rgb2yuv444.comp: the 4:4:4 twin of rgb2yuv.comp — one invocation per pixel,
  full-res interleaved RG8 CbCr, no box filter/siting, byte-identical BT.709
  limited coefficients; compiled .spv committed (glslangValidator -V, matches
  the existing shader's toolchain).
- Encoder: chroma-conditional pyrowave create (open + reset), full-res chroma
  plane + views, per-pixel dispatch, 4:2:0-only even-dims check.
- Tests: decode oracle grows a 4:4:4 mode (YUV444P CPU readback);
  pyrowave_smoke_444 round-trips plane means AND drives the busy test card at
  the ~2.6 bpp operating point asserting in-budget + run-to-run deterministic
  AU sizes — the exact regime that silently corrupted before the vendored
  payload_data fix (patches/0001), so this doubles as its regression test.

Verified on .21 (RTX 5070 Ti): clippy -D warnings, host tests, and both GPU
smokes (pyrowave_smoke + pyrowave_smoke_444) green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 12:43:34 +02:00
enricobuehlerandClaude Fable 5 5eb930e71d feat(pyrowave): negotiation plumbing for 4:4:4 + HDR — thread chroma/depth/ColorInfo end to end
Phase 1 of design/pyrowave-444-hdr.md. No behavior change yet: the handshake's
4:4:4 gate now admits PyroWave (probe = can_encode_444(codec), capture gate
inherently satisfied — the wavelet path always ingests an RGB source and does
its own CSC), but can_encode_444 stays false for PyroWave until the per-OS
full-res-chroma CSC variants land (Phase 2 Linux, Phase 3 Windows), so every
session still resolves 4:2:0/8-bit.

- Both host encoders take the negotiated ChromaFormat (bail on 444 for now);
  the PUNKTFUNK_ENCODER=pyrowave lab override pins 4:2:0.
- Bitrate: the automatic ~1.6 bpp pin resolves AFTER depth+chroma and scales
  x1.625 for 4:4:4 / x1.15 for 10-bit (factors from the Phase-0 fixture
  matrix); the mid-stream mode-switch re-resolve threads the session's values.
- Client: PyroWaveDecoder builds its plane ring (full-res chroma when 444) and
  creates the upstream decoder from the negotiated chroma, keeps chroma fixed
  across mid-stream resizes, drops the even-dims requirement for 444, and
  returns the negotiated Welcome ColorInfo as the frame colour contract
  instead of hardcoded BT.709 (the wavelet bitstream has no VUI).

Verified on .21 (RTX 5070 Ti): clippy -D warnings (host+client+encode), host
186 tests, client + pf-encode tests, fmt, and the pyrowave_smoke GPU
round-trip through the patched vendored lib (97cf15e3).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 12:37:12 +02:00
enricobuehlerandClaude Opus 4.8 574e3e4e3f fix(pyrowave): signal ycbcr_range=LIMITED in the sequence header
pyrowave's encoder fills the BitstreamSequenceHeader with `= {}` and its C API
offers no way to set colour/range, so it signals ycbcr_range=0=FULL — but both
host CSCs (rgb2yuv.comp on Linux, BgraToYuvPlanes on Windows) always emit BT.709
LIMITED Y'CbCr (black = Y'16). A client that honours the VUI (the Apple wavelet
decoder reads bit 30 of word1) then skips the limited→full expansion and shows
washed-out, raised blacks — reported on both Linux and Windows hosts.

Patch the range bit HONEST (mark_limited_range in the shared pyrowave_wire, called
by both encoders after packetize). Clients that hardcode limited (the Vulkan
video_pyrowave path) are unaffected, and pyrowave's own decode ignores the flag
(raw Y'CbCr reconstruction). No client rebuild needed. Unit-tested + asserted in
pyrowave_win_smoke; the smoke decode still round-trips 100/180/60.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 11:39:44 +02:00
enricobuehlerandClaude Opus 4.8 ebd9967547 feat(pyrowave): Windows host encoder — separate-plane zero-copy D3D11→Vulkan
Wire PyroWave into the Windows host (design/pyrowave-windows-host-zerocopy.md).
Before this a macOS client + Windows host that both selected PyroWave silently ran
HEVC: the host never advertised CODEC_PYROWAVE and open_video_backend bailed.

Approach (zero-copy, no GPU→CPU→GPU): pyrowave owns its own Vulkan device
(create_device_by_compat, by render-GPU vendor/device-id — NOT LUID, invalid in
Session 0). The capturer runs a BGRA→YUV BT.709-limited CSC (matching rgb2yuv.comp)
into TWO SEPARATE shareable plane textures — full-res R8 Y + half-res R8G8 CbCr —
which the encoder imports into pyrowave's device. Separate single/two-component
textures import reliably on NVIDIA at any size; a single planar NV12 import does NOT
(the vendored interop test: "only very specific resource sizes" — confirmed on-glass:
1024² fine, 720p/1080p/1440p garbage). A shared D3D11 fence, signalled after the CSC,
is imported as a Vulkan timeline semaphore so the wavelet read is ordered after it.

- pf-encode: enc/windows/pyrowave.rs (Encoder impl, two-plane import + Linux-style
  plane views); host_wire_caps advertises CODEC_PYROWAVE on Windows when the backend
  isn't Software; open_video_backend routes a negotiated PyroWave session first;
  pyrowave-sys on the Windows target; interop confirmed at open → clean HEVC fallback.
- pf-encode: shared, unit-tested enc/pyrowave_wire.rs (single source of truth for the
  client-facing AU framing); Linux encoder uses it too.
- pf-capture: dxgi.rs BgraToYuvPlanes CSC; idd_push.rs pyrowave mode — forces the
  virtual display SDR (the VideoProcessor can't ingest the FP16 HDR ring), a
  two-plane shareable out-ring, a shared fence passed every frame (so a rebuilt
  encoder re-imports it). Threaded via OutputFormat::pyrowave.
- pf-frame: D3d11Frame::pyro carries the CbCr plane + fence; OutputFormat::pyrowave.

Verified on .173 (RTX 4090): full-host build + clippy -D warnings (nvenc,amf-qsv) +
fmt --all --check; pyrowave_wire unit tests; pyrowave_win_smoke GPU test round-trips
distinct Y/Cb/Cr (100/180/60) exactly at 1024²/720p/1080p/1440p; Stage-0 interop
validated in the real Session-0 service context on-glass. Deployed to the box.
Owed: final on-glass picture/latency confirmation.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 11:39:44 +02:00
enricobuehlerandClaude Fable 5 1bc156aab0 perf(latency): T2.2 Linux NVENC two-thread retrieve + T2.3 REALTIME auto-gate
design/latency-reduction-2026-07.md tier 2, the two code-side halves:

- T2.2: the Linux direct-NVENC backend gains the two-thread retrieve
  (PUNKTFUNK_NVENC_ASYNC, the same opt-in knob as Windows): the session stays
  sync-mode (async events are Windows-only) but the blocking lock_bitstream
  moves to a dedicated pf-nvenc-out thread — the NVENC guide's sanctioned
  submit-thread/output-thread split. poll() drains completions non-blocking,
  submit() backpressures at PUNKTFUNK_NVENC_ASYNC_DEPTH (default 4) in-flight;
  map/unmap and every other session call stay on the encode thread; teardown
  joins the thread before destroying the session. Under a GPU-saturating game
  completed frames queue instead of serializing capture on the encode wait.
- T2.3: PUNKTFUNK_GPU_PRIORITY_CLASS gains 'auto' AND IT IS THE NEW DEFAULT
  (gpu-contention §5.C): HIGH immediately, then REALTIME where the documented
  NVIDIA+HAGS+near-full-VRAM NVENC hang cannot bite — HAGS probed once via
  D3DKMT WDDM_2_7_CAPS (off => REALTIME outright); HAGS on => a pf-gpu-prio
  monitor flips REALTIME<->HIGH on LOCAL-segment VRAM headroom (downgrade
  >92% of budget, restore <=85% for 3x2s polls). 'high' restores the old
  static default; 'realtime' pins it (operator owns the hazard).

Validated: .21 clippy -D warnings (punktfunk-host --features nvenc) against
the QSV-merged main; .133 Windows cargo check of pf-frame + punktfunk-host.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 19:57:38 +02:00
enricobuehlerandClaude Opus 4.8 9a36ea2132 refactor(host/W6.2): extract the video encode backends into the pf-encode crate
encode.rs + encode/* (NVENC, VAAPI, native AMF, AMF/QSV ffmpeg, direct-SDK
NVENC/CUDA, raw Vulkan-Video, PyroWave, openh264) move into crates/pf-encode
behind one Encoder trait + open_video selector (plan §W6). The crate speaks the
shared frame vocabulary (pf-frame: CapturedFrame/PixelFormat + the DXGI identity
D3d11Frame/make_device) and pf-zerocopy (CUDA context/buffers), and NEVER
pf-capture — the capture→encode edge is one-way (ZeroCopyPolicy, prior commit).

Dep moves: the heavy encoder deps (ffmpeg-next, the NVENC SDK, openh264,
pyrowave-sys) move from the host to pf-encode; the host's
nvenc/amf-qsv/vulkan-encode/pyrowave features now FORWARD to pf-encode/*. The
host keeps a mod-encode shim (pub use pf_encode) so every crate::encode::* path
(negotiator + GameStream/native/mgmt planes) is unchanged.

resolve_render_adapter_luid moves from the host's windows/win_adapter.rs into
pf-gpu (both pf-encode and pf-capture need it as a peer of GPU selection); its 5
call sites (encode amf/nvenc, capture idd_push/synthetic_nv12, vdisplay manager)
rewire to pf_gpu::resolve_render_adapter_luid and win_adapter.rs is deleted.
pf-frame's make_device gains a # Safety section (public-unsafe-fn lint, latent
since the pf-frame carve — a full-workspace -D warnings clippy catches it).

Verified: Linux clippy -D warnings (pf-encode + host nvenc,vulkan-encode,pyrowave
--all-targets) + 13/13 pf-encode + 299/299 host tests; Windows clippy -D warnings
(pf-encode nvenc,amf-qsv --all-targets + host nvenc,amf-qsv --all-targets)
Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 10:42:51 +02:00