The docs site's page title read "punktfunk docs". Fixed that and swept the
rest of the tree for the same defect, capitalizing the brand wherever it is
shown to a human and leaving it lowercase where it is a technical identifier
(CLI/package names, `punktfunk://` scheme, PnP enumerator, TLS SNI, logcat
tag, config paths, CMS tenant id).
User-visible fixes:
- docs-site: page title -> "Punktfunk Docs"; API reference title, meta
description and the branded bar's aria-label; the BrandMark/Wordmark SVG
accessible names (the web console already had these capitalized -- the
docs site had drifted from it).
- Android: six strings of live UI copy -- the local-network permission
dialog (x2), the connect-screen error banner, and the no-controller
explainer.
- Apple: the "No Hosts" empty-state text and the fallback display name for
a host that advertises no instance name.
- Windows client: the `--discover` progress line.
- KWin fake-input: the application name passed to `authenticate()` (the
grant is cached per-exe, so the string is display-only).
- THIRD-PARTY-NOTICES: fixed in both generators (about.hbs and
gen-third-party-notices.py) and applied to the three checked-in outputs
so they match what a regeneration now produces.
Every changed line differs from the original only by letter case, so line
lengths are unchanged and no formatter width rule is affected.
`cargo fmt --all --check` passes.
Found while running the lutris plugin's own release gate against a live host on
.21: `parity --compare` reported `1 missing` — the plugin produced NO entry for
the one game Lutris had, while the host's built-in scanner produced it fine.
`scan` agreed: "present: 0 games". `detect` still said "present", because detect
only stats the file.
`openReadOnly` builds a `file:<path>?immutable=1` URI — the right idea, since
`immutable=1` is what makes this a pure read that cannot lock a running
launcher's database or spawn WAL sidecars next to it. But it opened that name
with `{ readonly: true }`, and the options object does NOT enable SQLite's URI
filename parsing. Without SQLITE_OPEN_URI the name is taken literally, no such
file exists, and the open throws:
SQLiteError: unable to open database file
Every path here then degrades that to silence by design: `openReadOnly` returns
`undefined` for "this launcher isn't installed", `withReadOnlyDb` passes the
`undefined` through, and callers write `withReadOnlyDb(...) ?? []`. So a total,
permanent failure to read ANY database was indistinguishable from an empty
library. The lutris plugin reported 0 games on every Linux box, always.
It is platform-split, which is why it survived review and local runs: macOS
links Apple's system SQLite, which is built with URI filenames enabled, so the
same call succeeds there. Linux uses Bun's bundled SQLite, which is not. MEASURED
both ways on bun 1.3.14.
Fixed by passing the flags explicitly — SQLITE_OPEN_READONLY | SQLITE_OPEN_URI.
(`{ readonly: true, uri: true }` is not a supported option shape; also measured.)
And the second half, which is why nothing caught it: `parity --compare` sets
`process.exitCode = 1` on a mismatch and then returns NORMALLY — a red parity is
a finished comparison, not a crashed command. `runPluginCli` then assigned
`process.exitCode = 0` unconditionally after the effect resolved, overwriting it.
So the one verb both plugin READMEs document as the release gate — "exits
non-zero on any difference", "do not publish a version whose parity run is red" —
always exited 0, and any scripted use of it passed. Now `??= 0`, so a code a
command set deliberately survives.
Tests: the sqlite helper had NO coverage at all, which is the whole reason a
total failure shipped looking like an empty library. Added five cases against a
REAL database file — reads rows back, handles a path needing URI escaping,
withReadOnlyDb round-trips, an absent file is `undefined` not a throw, and a bad
query still degrades to []. Verified they actually catch it: against the shipped
code on Linux, 4 of the 5 fail; with the fix, 21/21 in that file and 61/61 across
the suite, typecheck and build clean.
End to end on .21 with the fix: lutris `scan` goes 0 -> 1 games and
`parity --compare` reports "parity OK — 1 entries identical". A deliberately
doctored baseline now exits 1 instead of 0.
0.3.0 -> 0.3.1.
The ~80% of every plugin that was copy-pasted (rom-manager ↔ playnite),
extracted as one Effect-v4 package:
- runtime: definePluginKit — async-main boundary hiding a ManagedRuntime
(two-effect-instances discipline), signal-driven interruption with a
bounded shutdown grace
- config: Schema-driven raw round-trip (defaults only in the Schema via
withDecodingDefaultKey + encodingStrategy omit; file stays authored-shape),
atomic writes, world-writable refusal, changes stream
- cache-store: disposable derived state, corrupt→empty, write-through
- reconcile: kit-owned provider wire schemas + typed client over the
skew-safe untyped pf.request seam
- sync-engine: generic poll/watch/debounce/single-flight-coalesce/
fingerprint-skip engine with a status PubSub (the SSE feed)
- ui-server + sse: effect/unstable/httpapi behind servePluginUi with
core-only env layers (validated by the phase-0 spikes); raw SSE route
(httpapi has no event-stream media type)
- cli: minimal command dispatcher reusing the plugin layer graph
(deliberately not effect/unstable/cli — it needs platform packages)
- react subpath: plugin router (path→hash→fallback deep-link restore +
pf-ui:navigate bridge), ResultGate, sseAtom, resolvePluginBase
- theme.css: the console's violet identity packaged for plugin UIs
18 bun tests incl. the two phase-0 spikes; publish workflow mirrors
sdk-publish (tag plugin-kit-v*; 0.1.0 published manually).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>