forked from unom/punktfunk
290d760ea48298e201dc87de938f8fe123ca47cc
30
Commits
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290d760ea4 |
feat(core/wire): per-frame shard geometry, jumbo ceiling, Hello advertisement
Phase 0 of mid-session shard-payload renegotiation (planning design/shard-payload-reneg.md), stacked on the leg-1 MTU resilience. All three legs are client-side and forward-compatible: deployed clients that carry them accept a mid-session shard change the moment a future host sends one, and nothing changes on the wire until then. - W0.1 — the reassembler's strict shard_bytes firewall becomes per-frame pinning: a frame's first-arriving packet pins that frame's shard size (bounds-checked to [min_shard_bytes, max_shard_bytes], even), later packets must match the pin, and the per-frame block ceiling derives from the pinned size (a session-level cap would reject legitimate post-shrink frames). The reorder race between an ordered control message and unordered video dies structurally: old-geometry frames in flight complete under their own pin while new frames arrive under the new one, and no cross-geometry splice can land in one buffer. The in-flight budget stays byte-based and exact. - W0.2 — MAX_DATAGRAM_BYTES 2048 → 9216: every receive path (transport RECV_BUF, the recvmmsg ring) now accepts sealed jumbo datagrams (9000-MTU LAN ≈ 8908-byte shards). Static buffers over resize-on-ack: the ring delta is 128 × ~7 KiB ≈ 896 KiB per client session, lazily allocated, hosts unaffected. Grep verdict: no embedder uses the constant directly, so no C ABI bump — the regenerated header rides along (drift gate). - W0.3 — trailing Hello field max_shard_payload: u16 (0/absent = legacy), the append-with-placeholder discipline of video_caps/ client_caps. One field is both the renegotiation capability flag and the jumbo ceiling; core's pump advertises it for all client families, the probe too. - Host seam for Phase 1, dead until wired: Packetizer::set_shard_payload (re-derives the block ceilings; construction delegates to it) + Session::set_shard_payload (host-only, Config::validate parity). Verification (the 0.23.0 lesson — geometry changes breed sizing bugs): the slice-wire suite re-runs at shard 512/1216/1408/8908 (exact-multiple sweep, lossy + reversed roundtrips, sentinel path, in-flight budget); mid-stream shrink→grow→revert delivery; the old-geometry reorder race; cross-geometry splice rejection; firewall bounds non-vacuous both ways; a 48-case mixed-geometry reorder-torture proptest asserting per-frame byte-identical DELIVERY and an exactly-zero final budget; and a sealed loopback session test (continuous crypto/replay) delivering frames across live re-keys — every test asserts delivered frames, never the absence of errors. core: 294/294 --features quic + clippy -D warnings (macOS), fmt. |
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48511d1267 |
fix(abr): probe throughput is measured over the client's receive interval
The capacity probe divided client-side bytes by the HOST's burst duration — a window wrong on both edges (base snapshotted before the burst reached the host, frozen only when the ProbeResult landed, while the host's clock stops the moment ITS send window closes, before the switch/kernel queue finishes draining toward the client). On a 1 GbE link a 2 Gbps burst target "measured" 1266 Mbps and set an 886 Mbps climb ceiling the link could never carry — permanent for the session, because set_ceiling never lowers. The reassembler now stamps probe-scoped counters (bytes, packets, first/last arrival, monotonic ns) at its FLAG_PROBE routing, so video around the burst contaminates neither numerator nor denominator; the throughput divisor is the client's first→last arrival interval, with the host duration kept as the fallback when fewer than two probe packets arrived. The user-facing speed test shares the corrected computation (ProbeOutcome/PunktfunkProbeResult layouts unchanged; elapsed_ms docs updated to the new semantics). Two guards ride along: - PUNKTFUNK_ABR_MAX_MBPS clamps inside set_ceiling — the one funnel every learned ceiling passes through — so a user cap binds no matter what any probe concludes. - The controller latches decode_cap_kbps when two CONSECUTIVE backoffs carry decode-severe evidence (deep decode excursion or jump-to-live flush) at a similar pre-backoff rate, mirroring host_cap_kbps for the client decoder: a knee below the link ceiling was a permanent 30-60 s sawtooth costing a flush + dropped-frame burst per cycle (1440p120 HEVC field case, knee ~490 Mbps). One spurious flush never latches; the cap re-probes on the CAP_REPROBE_WINDOWS clock, so it lifts when the decoder recovers. Also rights the three stale "3 Gbps" probe-clamp comments (the host constant has been 10 Gbps since MAX_PROBE_KBPS moved). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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f4f83202cb |
feat(core/client): an AU's prefix reaches the decoder while its tail is on the wire
Delivery used to be all-or-nothing: the decoder saw byte 0 only after the last packet of the AU landed, so the whole transmit time sat in front of decode. With the slice-streamed wire (previous commit) blocks now arrive addressable, and a client can opt in (connect's new frame_parts) to receive each AU's newly-contiguous prefix as Frame::part pieces - offset tiling, first/last marked, the completing push carrying only the suffix. A PARTIAL_FRAME-capable decoder then chews slices concurrently with the remaining network transfer. The reassembler walks a per-frame cursor over successfully-completed blocks (failed FEC reconstructs don't advance it), coalesces blocks that finished out of order into one part, keeps probe filler whole, and stops short of the final block so the zero-padded tail still trims at completion. Whole-frame consumers see byte-identical behavior - parts never flow without the opt-in, and never on PyroWave (its newest-wins draining assumes whole AUs). Per-AU accounting keeps its units: OWD/ABR feeds, the inter-arrival series and the clock-based jump-to-live detector only count completing deliveries, and FrameChannel::depth() counts AUs so a part-rich queue can't trip jump-to-live at a fraction of the real backlog. The consumer contract (gap or orphan part = AU lost: abandon, flush, resync on the next first) is documented on FramePart; the C ABI keeps parts off until PunktfunkFrame can express them. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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440cb8d1ec |
feat(core/wire): streamed AUs cut blocks at slice boundaries, not at 5.5 MB
The streamed-AU path only ever flushed a block when a full FEC block's worth of bytes accumulated - at real bitrates a frame finished encoding before that, so every AU degenerated to one tail-heavy send and the overlap the sentinel wire was built for never happened. Now a slice boundary flushes every whole shard (floored at MIN_STREAM_BLOCK_SHARDS so per-block parity stays economical), which means blocks are variable-size and can no longer be addressed by the uniform block_index * K_max formula. USER_FLAG_SLICE_STREAM marks such frames on every packet: sentinel blocks reuse frame_bytes as their shard-aligned base offset, the final block's base derives from the totals, and the receiver pins/validates positionally (sentinels must sit strictly below the final block's base; a mixed-flag or out-of-range header is dropped before it can place a byte). The AU's own flag bit gates the wire shape, and the host sets it only toward clients advertising STREAMED_AU + MULTI_SLICE, so shipped receivers keep seeing the byte-identical legacy sentinel (PUNKTFUNK_SLICE_STREAM=0 pins legacy for A/B). Both sides bound the per-frame block count by the same floored formula, and the flush loop cuts as many blocks as a chunk completes - a slice bigger than one FEC block can't leave an oversized final block behind. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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d36bec6e9d |
feat(core+host): negotiate ChaCha20-Poly1305 as the session cipher for soft-AES clients
Lifts the ~100 Mbps decrypt ceiling on clients without hardware AES — the armv7 soft-AES targets (webOS TVs), where AES-128-GCM resolves to fixsliced software AES + software GHASH (~50-100 cpb) while ChaCha20-Poly1305's ARX construction runs ~10-17 cpb portable, a 4-7x lift that PyroWave-on-TV needs (design/chacha20-session-cipher.md). Phase 1 (core crypto, no wire change): SessionKey merges cipher choice and key material (invalid combinations unrepresentable, zeroize + redacted-Debug discipline kept); SessionCrypto dispatches both aead-0.5 ciphers per call — the salt||seq nonce scheme, per-direction salts, seq-as-AAD and replay window carry over verbatim (same 96-bit nonce / 16-byte tag, const-asserted). Config.key becomes SessionKey; validate's zero-key rejection follows the active variant. The C ABI keeps its fixed 16-byte key mapped to AES — no ABI_VERSION bump. Phase 2 (negotiation): VIDEO_CAP_CHACHA20 (0x40) — support-plus-request in one bit, the VIDEO_CAP_444 precedent. Welcome grows cipher@68 + key_chacha@69..101, emitted only when non-zero so an AES session's Welcome stays byte-identical to the pre-cipher form; decode is fail-closed (short key or unknown id -> Err, never a silent AES fallback). No WIRE_VERSION bump; downgrade resistance inherited from the pinned-TLS control channel. Phase 3 (host): grant only when the client advertised the bit and the PUNKTFUNK_CHACHA20 kill-switch (default on, documented) allows; fresh 32-byte per-session key from the same RNG discipline, legacy key field stays independently random; resolved cipher logged at session start. Verification: seal/open suites parameterized over both ciphers + a cross-cipher tamper case; Welcome roundtrip/truncation/fail-closed tests; ChaCha lossy-loopback soak (loss/replay is cipher-independent); bench gains _chacha20 series (AES ids unchanged for CI history) — host-side sealing line-rate-trivial on both x86 (~640 MiB/s) and Apple Silicon (~535 MiB/s). punktfunk-probe drives the interop matrix via PUNKTFUNK_CLIENT_CHACHA20=1 and logs the negotiated cipher. Phase 4 (pf-webos pin bump + unconditional cap bit) follows the next core release. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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c5402cb1f7 |
feat(core+host): LN1 phase-2 — VIDEO_CAP_STREAMED_AU streamed access units
The wire half of sub-frame slice output (latency §7 LN1, planning
design/nvenc-subframe-slice-output.md Phase 2): toward a client that
advertises the new cap bit (0x20), a chunked-poll encoder session ships each
AU's completed FEC blocks while the tail of the frame is still encoding —
the AU's last packet leaves the host as the encode finishes instead of
after it.
Wire semantics (negotiated; zero change for anyone else):
- Non-final blocks ride SENTINEL headers: block_count = 0 (a value no legacy
sender emits) + frame_bytes = 0 + exactly max_data_per_block data shards,
so the receiver's shard-offset formula needs no total.
- The final block's headers carry the real frame_bytes/block_count (+
FLAG_EOF) and RETRO-VALIDATE the whole frame: totals under which a
received sentinel block is out of range or not full-K kill the frame
wholesale (no spliced delivery) and the index can't be resurrected.
- Firewall: sentinels are bounded by the negotiated limits (full-K exactly,
never the last block the limits allow, no total to lie about); the exact
derived-geometry check runs unchanged on every non-sentinel packet and
retroactively at pinning. Sentinel opens commit a max_frame_bytes buffer,
bounded by the existing IN_FLIGHT_BUF_FACTOR budget (amplification test).
- Order-agnostic like legacy: a reversed frame (final block first) opens
legacy-shaped and still accepts its sentinels against the pinned totals.
- Small/empty streamed AUs degenerate to byte-identical legacy headers.
Host: Packetizer::{begin,push,finish}_streamed seal full-K blocks (data +
parity per block) as chunks arrive; Session::seal_streamed_* share the
pooled-wire + two-lane seal machinery via the new seal_run; the send thread
paces each flush under the frame's existing deadline (pace_sealed split out
of paced_submit) and runs the whole-AU accounting at the last chunk; the
encode pump forwards poll_chunk output as ChunkMsg when the client has the
cap AND the encoder chunks (re-queried per AU — an escalation falls back
seamlessly). Probes never run mid-AU. PUNKTFUNK_STREAMED_AU=0 = host escape
hatch. Client core ORs the cap into Hello (the shared reassembler carries
the support). Sampled first_slice_us vs encode_us PERF log measures the
overlap; the 0xCF stage-field extension stays a follow-up.
Core tests: streamed round-trip (clean/loss/reorder/duplicate, both orders),
sentinel firewall bounds, lying-final wholesale kill + no-resurrect,
open-amplification budget, header-shape pins. Gates still owed before
default-on: security review pass, loss-harness curve, GameStream smoke
(plane untouched structurally), bitrate A/B.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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76ac3cf867 |
fix(core): five sweep lows — seal-lane fallback, flush partial, codec echo, idle clamp, pair-name UTF-8
From the 2026-07-20 punktfunk-core quality sweep's adjudicated lows (~/punktfunk-sweeps/punktfunk-core-2026-07-20.json), each with a regression test: - session: the two-lane seal's dead-worker fallback dropped the frame's back half and returned Ok with half an access unit; the corpse lane was also never respawned. The send-failure arm now reclaims the tail (single-lane seals the WHOLE frame) and both failure arms drop the lane so the next large frame respawns it. A recv-side death now surfaces as an error instead of silent truncation. - reassemble: Reassembler::reset() left pending_partial parked, so a pre-flush stale partial survived Session::flush_backlog and was delivered as the first "frame" after a jump-to-live. - caps: resolve_codec echoed a non-conformant multi-bit preferred byte verbatim (downstream from_wire folds it to HEVC — possibly outside the shared set). It now isolates one bit of the intersection. - endpoint: stream_transport_idle only floored the value; an absurd operator-supplied idle timeout blew past QUIC's VarInt ms ceiling and panicked host startup through the expect. Clamped to 1s..1h. - pairing: PairRequest::encode cut the device name at a raw byte-64 boundary, splitting multi-byte UTF-8 (host showed U+FFFD forever); it now shares Hello's char-boundary truncate_to. The frozen-FEC-ceiling finding (reassemble.rs:109) was already fixed on main by the sweep's high-severity commit — skipped as stale. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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eacaaa5cd8 |
refactor(core): peel session.rs anti-replay, perf telemetry, and seal lane into submodules
session.rs (1203) sharpens down to the two hot-path state machines +
lifecycle (887): ReplayWindow + seq_of + their tests -> session/replay.rs;
the PUNKTFUNK_PERF trio PumpPerf/SealPerf/TimedCoder -> session/perf.rs;
the Phase-1.5 lane machinery SealLane/SealJob/seal_wire_slice/
TWO_LANE_MIN_PACKETS -> session/seal.rs. Facade pattern (session.rs stays
the parent file); pub use keeps session::{PumpPerf,SealPerf} stable and
lib.rs re-exports are untouched. Pure code motion + pub(super) bumps —
seal_frame_inner/poll_frame/poll_input bodies unchanged; the
wire-equivalence tests stay co-located with the seal path they pin.
196 lib tests pass, clippy --features quic --all-targets clean, fmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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a784682d4c |
fix(client/net): split the receipt stamp from the pull + bleed standing latency
The two-pair investigation (wired Mac clients stuck at a rock-steady ~18-19 ms "network" that survived the load ending and cleared only on reconnect) exposed two structural gaps, one of measurement and one of recovery: - Receipt was stamped at the hand-off PULL (Swift nextAU, pf-client-core, Android decode loops), not at reassembly completion — so any client-side standing state between the reassembler and the pull read as NETWORK latency, undiagnosable from the HUD. ABI v9: `PunktfunkFrame`/`Frame` grow `received_ns`, stamped by `Session::poll_frame` as the AU crosses the session boundary. Every embedder now uses the core stamp; the Apple client keeps the pull instant as `AccessUnit.pulledNs` and shows the receipt→pull wait as its own "client queue" term (detailed HUD tier from 2 ms + a `queue_p50` stats-log field). Decode stages keep their pull anchor on all platforms, so no historical stage shifts meaning. - The jump-to-live detectors deliberately ignore anything under 6 queued frames / 400 ms behind — so a small, constant, loss-free elevation (a sub-frame standing backlog, or a stale clock offset after a wall-clock step/slew) is carried for the rest of the session. New third detector (`StandingLatency`, unit-tested ladder): window-MIN one-way delay ≥ 10 ms above the session floor with zero loss for ~4.5 s escalates gently — a free clock re-sync first (an applied re-sync re-bases the floor), then at most 3 flush+keyframe bleeds sharing the jump-to-live cooldown, then a loud disarm naming what it means. Loss windows reset the run: congestion belongs to FEC/ABR, not this detector. Also: mid-stream re-sync apply/discard logs debug→info — they are the forensic trail for the stale-offset case and were invisible in the field. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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705a8baddf |
feat(core,host,client): PyroWave datagram-aligned packets + partial-frame delivery (Phase 4, §4.4)
PyroWave AUs now packetize on the negotiated shard payload, so a lost datagram
costs a few wavelet blocks of localized blur rather than a whole frame — and the
client can render an aged-out lossy frame instead of freezing until the next one.
Host (opt-in, PyroWave only):
- The encoder packetizes at the shard payload behind a 4-byte window prefix
(used-len u16 + kind u16). Whole packets pack into WIN_PACKED windows; a packet
too large for one shard (PyroWave 32x32 blocks are atomic and can exceed a
shard) rides a WIN_FRAG_FIRST/CONT/LAST chain. `set_wire_chunking()` joins the
Encoder trait (forwarded through TrackedEncoder — the silent-no-op trap);
EncodedFrame.chunk_aligned marks the AU.
- virtual_stream tags the AU with USER_FLAG_CHUNK_ALIGNED and re-applies chunking
after every encoder (re)build, the adaptive-bitrate rebuild included.
Core:
- USER_FLAG_CHUNK_ALIGNED (0x40) wire bit. Reassembler opt-in
(set_deliver_partial): a chunk-aligned frame that ages out with holes is handed
over as Frame{complete:false} — received shards at their exact offsets, missing
ranges zero-filled — instead of being dropped. Partials age out on a tight 30ms
fuse (PARTIAL_WINDOW_NS) instead of the 120ms loss window: each frame is
independently decodable, so an ancient partial has no value in a live stream.
Newest-wins. A partial still counts as dropped for loss reporting.
Client (PyroWave decode):
- The session opts in when codec == PyroWave. The decoder walks the AU
window-by-window, skipping zero (missing) windows and reassembling FRAG chains,
then decodes whatever survived. A newest-decoded-index guard drops partials the
pump has already moved past (no time-travel present).
Also fixes a redundant-closure clippy nit in the PyroWave planar-present path.
Validated on an RTX 5070 Ti under 2% netem loss with FEC pinned off: 60fps
sustained entirely via partials, e2e 43ms p50 (146ms before the fuse) vs 23ms
lossless, no keyframe-recovery chatter. Tests green: core 149, host 310 + the
GPU-gated encoder smoke (framed-window walk + FRAG reassembly + upstream
round-trip), client 26; clippy clean on the pyrowave feature combos.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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9d67dc18aa |
perf(core): two-lane AES-GCM seal for large frames + send-thread stage split
Phase 0.4 host half: PUNKTFUNK_PERF now splits the send thread per window into fec/seal/sock (SealPerf via Session::take_seal_perf; the paced video path folds its chunk-send time in through note_sock_ns), logged with per-packet ns in the send loop's perf line. Measured on .21 at 2.5 Gbps offered: fec ~100 ns/pkt (Phase 1.4 landed), seal ~1000 ns/pkt = 21.5% of a core, sock ~1400 ns/pkt — the Phase 1.5 gate (seal > ~15% of the thread at 2 Gbps) trips. Phase 1.5: seal_frame_inner is now write-then-seal — packetize writes every packet's plaintext at its final wire offset, then a frame of >= 256 wire packets (~300 KB) splits the AES-GCM pass across two lanes: a persistent punktfunk-seal2 worker (lazy-spawned, rendezvous channels, no per-frame spawn, zero steady-state allocs via a reused hand-off Vec) seals the back half under nonces seq_base+i while the send thread seals the front. Nonce order is deterministic per shard index, so the wire is byte-identical to the sequential pass — pinned by the wire-equivalence test, now including a 469-packet frame plus an assertion that the lane actually spawned. Small frames and the probe's ~17-packet AUs stay single-lane; PUNKTFUNK_SEAL_LANES=1 forces single-lane. Validated: 84 core tests + workspace suites + clippy -D warnings on .21. Halves the seal wall-clock on big frames — headroom for the 10G pair's ~4.8 Gbps ceiling (seal alone would be ~47% of a core there) and PyroWave 4K rates. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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1a559e8d5e |
feat(core): scale the receive path to the new multi-Gbps ceiling
- REPLAY_WINDOW 32768 -> 131072: the anti-replay bitmap covered the 120 ms loss window only to ~2 Gbps; the client now delivers ~4.8 Gbps wire, where a late-but-valid Wi-Fi-retried datagram would have been dropped as 'older than the window' — false loss. 16 KiB/session covers ~12 Gbps. - RECV_BATCH 32 -> 128: syscall rate stays ~3.4k/s at 430k pkt/s and each pump iteration drains the kernel buffer deeper (ring 64->256 KB, client sessions only). flush_backlog's iteration cap rescaled to keep its ~190 MB guard equivalent. - PUNKTFUNK_GSO gate is now value-aware: '=0' used to ENABLE GSO on Linux (presence check) while disabling Windows USO. GSO stays OPT-IN, deliberately: A/B'd twice today — it cuts send-thread CPU ~30% but its 16-packet line-rate trains cost delivered throughput on a constrained fabric (2.5GbE-hop pair: peak 2453 -> 1908 Mbps and 0.4% loss at a rate sendmmsg carries clean). Flipping the default belongs with pace-aware chunk spacing (plan Phase 1.2/1.3). docs-site row corrected to match. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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0058f624a2 |
feat(core): receive-path stage timing + frame-jitter observability (PUNKTFUNK_PERF)
Session::poll_frame accumulates per-stage ns (recv_batch syscall, AES-GCM open, Reassembler::push incl. FEC) into a PumpPerf drained via take_pump_perf(); the client pump logs the split plus completed-AU inter-arrival jitter (p50/p95/max + late count) every report window. Gated on PUNKTFUNK_PERF — one branch per stage when off. Smoothness previously had no metric at all (jump-to-live counters fire seconds late), and the receive core had no attribution. First live use pinned the 1.57 Gbps client wall on software AES-GCM (7 µs/pkt) vs 0.4 µs reassembly — see punktfunk-planning/design/throughput-beyond-1gbps.md. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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fdda7144ed |
fix(encode): harden loss-recovery correctness across host encoders (F1–F7)
Phases 1–4 of design/encoder-recovery-hardening.md — make the shipped RFI/ freeze-until-reanchor recovery honest and rebuild-safe across every backend. F1 — frame-index domain desync: the encode loop now owns a session-lifetime `au_seq`; `Encoder::submit_indexed(au_seq + inflight)` pins NVENC inputTimeStamp and AMF LTR slots to the WIRE frame index, so `invalidate_ref_frames` compares client frame numbers in the same domain and survives adaptive-bitrate rebuilds (an internal counter desynced on the first rebuild → RFI silently dead / an AMF force-ref onto a never-decoded frame). `FrameMsg.frame_index` → `Session::seal_frame_at`; GameStream gets the same via `VideoPacketizer:: packetize(.., Some(idx))`. F2 — Windows NVENC left the client frozen ~1s per loss: NVENC RFI was transparent (no anchor tag) while the session glue armed the 750ms IDR cooldown, so the freeze only lifted on the ~1s keyframe re-ask. NVENC now mirrors AMF — `pending_anchor` tags the first post-invalidate AU (the clean re-anchor P-frame) `recovery_anchor`, incl. the covering-range dedupe re-arm; the client lifts at ~RTT. F3 — speed-test probe filler burned video frame indexes: moved to its own index space (`Packetizer::alloc_probe_index` + `Session::submit_probe_frame`) with a second client reassembly window routed on FLAG_PROBE, gated on the new VIDEO_CAP_PROBE_SEQ Hello bit (mid-session probes declined for older clients). F4 — RFI range sanity cap: forward gaps wider than `packet::RFI_MAX_RANGE` (256) resync via keyframe instead of an out-of-range RFI, host- and client-side (client huge-gap → keyframe in `RfiRecovery::observe` + the pf-client-core pump). F5 — reset() parity: Windows NVENC (teardown + lazy re-init), Linux VAAPI (drop-inner), Linux NVENC (reopen from stored OpenArgs) now give the stall watchdog a heal lever instead of ending the session. F6 — sw.rs `pending: VecDeque` (was `Option`), killing the silent AU drop at capturer pipeline depth > 1. F7 — doc sweep on the RFI/anchor comments. Verified: punktfunk-core lib tests (macOS + Linux), full punktfunk-host suite on Linux (RTX 5070 Ti), Windows compile. Owed: the on-glass client matrix (F2 freeze A/B, AMF LTR spike across a bitrate rebuild). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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baa04d2d24 |
style: cargo fmt over the networking-audit changes
rustfmt pass over the files the deferred-plan items touched (pinned toolchain 1.96.0); no semantic change. cargo fmt --all --check now clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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68a863866a |
perf(core): packetize straight into the wire pool — zero-alloc host send path
Stage B of the zero-copy host packetize path (networking-audit deferred plan §1): Packetizer::packetize_each yields (header, shard) pairs in exact wire order; Session::seal_frame writes seq(8) ‖ header(40) ‖ shard ‖ tag scratch directly into the pooled wire buffer and seals [8..] in place. The per-packet intermediate Vec (header ++ body) and its extra memcpy are gone — with Stage A, every data byte is now copied once (frame → wire) instead of three times, and the ~2 transient allocs/packet on the send thread are zero after pool warmup (~180k allocs/s at 1 Gbps rates). packetize() stays as a thin wrapper over packetize_each — the reference implementation used by tests and the loss harness. - wire-equivalence test: pooled path vs wrapper path byte-identical across multi-block/partial-tail/exact-multiple/empty frames, fec 0%/50%, both schemes, crypto on/off - loss-harness sweep: recovery rates identical to the pre-item-1 baseline - bench pipeline (end-to-end incl. client half) vs pre-item-1 baseline, stages A+B cumulative: gf16/64K -3.6%, gf16/1M -3.2%; gf8 cases are Cauchy-math-bound and unchanged within noise - cargo ndk check (arm64-v8a) green Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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c7b8007ce7 |
fix(core): receive path — replay window covers the loss window, zero-alloc open
Two receive-path findings from the networking audit: 1. The anti-replay window (4096 seqs) silently re-tightened the "late ≠ lost" fix: at 1 Gbps (~125k pkt/s) it spans only ~33 ms, so a Wi-Fi-retry-delayed shard the reassembler's 120 ms loss window would still use was dropped HERE first as "older than the window" — recreating the false-loss → recovery-IDR churn the time-based loss window was built to kill, exactly on the high-rate links punktfunk targets. Widened to 32768 (covers 120 ms up to ~270k pkt/s, ≈2 Gbps+); the bitmap costs 4 KiB per session and the replay-hiding bound stays finite. 2. Every received datagram still paid one Vec allocation in the AES-GCM open (and a to_vec on the plaintext probe path) — ~125k allocs/s of cross-thread allocator churn at line rate, the same class of overhead that was the documented single-core wall on the macOS receive path. New `SessionCrypto::open_in_place` (mirror of seal_in_place; GCM verifies the tag BEFORE decrypting, so a forged packet never yields plaintext) lets `poll_frame` decrypt inside the recv ring and hand the reassembler a slice. Byte-identical semantics, unit-tested against `open` incl. tamper/runt cases; criterion entry added next to seal_in_place. Tests: 94 core unit + loopback/c_abi suites green; clippy clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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f5e5297a2a |
style: cargo fmt — settle comment/assert layout the last two fixes left unformatted
`cargo fmt --all --check` on main flags decode.rs (android dlsym fix), probe/main.rs (0600 key fix), and session.rs (anti-replay tests). The probe one is restructured rather than machine-formatted: rustfmt wanted the key- permissions comment gutter-aligned to the trailing `// the certificate is public` comment, so fold both into one block comment above the write instead. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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e707a962b6 |
fix(security): anti-replay, 0600 client key, open redirect, supply-chain
Address findings from a repo security review:
- core: add a sliding-window anti-replay filter over the AEAD-authenticated
sequence in Session (poll_input/poll_frame), closing the input-replay gap the
data plane previously left to the LAN/VPN trust assumption. 4096-deep window,
unit-tested; the encrypted loopback suite confirms no false drops.
- clients: write the mTLS client private key 0600 and lock the config dir 0700
on Unix (it was world-readable at the umask default), re-locking existing
stores on load. pf-client-core::trust plus the probe's own identity writer.
Windows keeps the %APPDATA% ACL; Android/Apple already wrap the key.
- web: fix a post-login open redirect — resolve `next` via URL and require it to
stay same-origin, rejecting `/\evil.com` and tab/encoding variants the old
`!startsWith("//")` guard missed. Also fixes the dead safeNextPath helper.
- ci: SHA-256-pin the BtbN FFmpeg DLLs bundled into the signed Windows installer
(were fetched from the rolling `latest` tag unverified); fails closed on a
re-roll, matching the VB-CABLE gate.
- ci: fail-open fork-guard on the Windows/Apple host-mode PR build jobs that
share runner labels with the signing jobs. Definitive fix stays server-side
(Gitea outside-collaborator approval / isolated PR runners) — see the notes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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eea23c5647 |
fix(core,host): make the native data plane survive real Wi-Fi links
Root-caused live on a phone at 100 Mbps (stream stuck seconds behind, then oscillating): a stack of transport defects, each amplifying the next. - MTU-safe shards: shard_payload 1452 overshot the IPv4/1500 budget (the old math forgot the 40 B header + 24 B crypto ride inside the UDP payload and counted IP+UDP as 8 B) — the kernel silently split EVERY video datagram into two IP fragments, doubling per-datagram loss on Wi-Fi. New config::mtu1500_shard_payload() = 1408 (1472 sealed = the exact ceiling), negotiated in the Welcome, pinned by a unit test. - Android batched I/O: recv/send batching was cfg(linux); Android is target_os="android" and silently fell back to a syscall per datagram. The libc crate binds neither recvmmsg/sendmmsg nor mmsghdr for Android, so a local bionic extern binding provides them (API 21+, floor is 28); cbindgen excludes them from the C header. The pump/runtime threads also get the Apple-QoS analogue on Android: nice −8 (below the decode thread's −10). - Latency-bounded receive: packets are consumed strictly in order at exactly the arrival rate, so a standing queue (Wi-Fi stall, power-save clumping) NEVER drains — observed as a stream permanently 6-7 s behind with both 32 MB socket buffers full. The pump now flushes the entire backlog (Session::flush_backlog: discard ring + kernel queue at memcpy speed, reset the reassembler) and requests a keyframe when frames keep completing > 400 ms behind the skew-corrected capture clock (30 consecutive, 2 s cooldown, logged). - Time-based loss window: the reassembler declared an incomplete frame lost a fixed 4 INDICES behind the newest — 33 ms at 120 fps, inside normal Wi-Fi retry/reorder timescales, so merely-late frames were pruned every few seconds, each costing a recovery-IDR burst + an inflated loss report. Now 120 ms of capture time (LOSS_WINDOW_NS), same fuse at every refresh rate, with a 64-index hard cap bounding memory against hostile pts. - Adaptive-FEC hysteresis: the controller was memoryless — one clean 750 ms report dropped FEC from 8 % straight back to the 1 % floor, so periodic burst loss (Wi-Fi scan / BT coexistence beats) always hit an unprotected stream and ping-ponged 1↔8 % with a frozen frame per cycle (observed in the host log as alternating loss_ppm=0/50000). Attack stays instant; decay is now one point per clean report. Verified: full core suite (incl. new flush + time-window tests) on macOS + Linux, host release build, arm64 cargo-ndk build, and a 30 s wired probe run at 2800x1260@120 — 3559/3559 frames, zero loss, capture→received p50 5.3 ms (host 5.1 + network 0.3). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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eefadf1a69 |
feat(core/fec): adaptive FEC — size recovery to measured loss, not a flat 20%
On a clean link the flat 20% FEC is pure waste: extra wire bytes AND extra
packets. On a packet-rate-bound uplink (the Steam Deck's WiFi tx caps ~22k pps
regardless of bitrate) those extra packets directly cost goodput — measured at
200 Mbps goodput, 20% FEC drove ~10% loss vs ~2.6% at 0% (it saturated the link).
Adaptive FEC closes the loop:
- Client measures the loss FEC is absorbing each ~750 ms window from session stats
(recovered shards / received, + a bump when a frame went unrecoverable) and sends
a periodic `LossReport { loss_ppm }` on the control stream (new message;
`window_loss_ppm` helper, shared + unit-tested). Connector (Apple/Linux/Windows)
and probe both report; suppressed during a speed test so its filler can't skew it.
- Host maps loss → recovery % (`adapt_fec`: ≈ loss×1.4 + 1pt, clamped 1..50) and
applies it live via `Session::set_fec_percent` (the wire is self-describing — each
packet carries its block's data/recovery counts, so the receiver needs no notice).
A clean link decays to ~1%; loss ramps it up and converges.
- `PUNKTFUNK_FEC_PCT`, when set, now PINS FEC static (disables adaptation) so
speed-test / measurement runs keep a fixed, known overhead. Unset ⇒ adaptive,
starting at 10%.
An older host ignores LossReport (unknown control message) and keeps static FEC;
an older client simply never reports and the host holds its start value. Builds +
clippy + fmt + tests green (adapt_fec / window_loss_ppm / loss_report unit tests).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2f2147b093 |
refactor: drop milestone names + consolidate clients; loss-recovery & rumble fixes
Two bodies of work in one commit (the rename moved files the fixes also touched). Naming/structure cleanup (pre-launch): - Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host, m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source-> Punktfunk1Options/Punktfunk1Source. - Clients consolidated out of crates/ into clients/: punktfunk-client-rs-> clients/probe (crate punktfunk-probe), client-linux->clients/linux, client-windows->clients/windows, punktfunk-android->clients/android/native (crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI contract is unchanged). crates/ now holds only core + host. - Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site, kept only in docs/implementation-plan.md. docs/m2-plan.md-> docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated. Client loss-recovery (video froze and never recovered after a brief drop): - Export punktfunk_connection_frames_dropped through the C ABI (the core already tracked it for the client keyframe-recovery loop; it was never reachable from the ABI clients). Regenerated punktfunk_core.h. - Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll frames_dropped and request a keyframe when it climbs -- the same loss-driven recovery Linux/Windows already had. Under infinite GOP the decoder silently conceals reference-missing frames, so the decode-error trigger rarely fires. Apple rumble robustness (worked then went spotty -- DualSense + Xbox): - Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio interruption / server reset) and drop the permanent `broken` latch on a transient drive failure; latch only when the controller truly has no haptics. - Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging. Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift. Not runnable on this box (verify in CI): Gitea workflows, gradle/Android, flatpak, Swift/decky. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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a3178d43ec |
perf(core): in-place AES-GCM seal + reused wire-buffer pool (host send)
The host sealed every packet with ~3 heap allocations: aes-gcm's convenience encrypt() allocates the ciphertext Vec, seal_for_wire allocates the seq||ct||tag wire Vec, and seal_frame allocated a fresh Vec<Vec<u8>> per frame. At line rate (~250k–500k pkt/s for 2.5–5 Gbps) that's the single-core allocator wall. - SessionCrypto::seal_in_place uses AeadInPlace::encrypt_in_place_detached to encrypt into the caller's buffer and write the detached tag at the end — byte-identical to seal's ciphertext||tag, no allocation (unit-tested for byte equality + decrypt). - Session keeps a wire_pool the caller returns via reclaim_wires; seal_frame seals each packet in place into the reused buffers (clear() keeps capacity), so after warmup there's no per-packet ciphertext/wire allocation. paced_submit and submit_frame reclaim the pool after sending. End-to-end encrypted/lossless multi-frame tests stay green (validates the pool reuse doesn't corrupt across frames). Next: write packetize directly into a contiguous send buffer (kills the remaining shard allocs + GSO's coalescing copy). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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6a630e919c |
perf(core): UDP GSO send path (the multi-Gbps lever)
sendmmsg already batches syscalls but still builds one sk_buff per datagram — the kernel-side wall above ~1 Gbps. UDP Generic Segmentation Offload hands the kernel one big buffer it splits into gso_size datagrams, building ~1 GSO skb per ≤64 segments. Research (LWN/Cloudflare/Tailscale) measures ~2.4x throughput at equal CPU and 17-44x fewer syscalls, and that sendmmsg batching alone is insufficient — you need true segmentation offload. Adds Transport::send_gso (default = send_batch) + a UdpTransport Linux override: coalesces a frame's equal-size wire packets (shards are zero-padded to a constant size, so a whole frame is one gso_size) into ≤64-segment sendmsg(UDP_SEGMENT) calls. seal/send routes through it. Opt-in via PUNKTFUNK_GSO (new unsafe hot-path code) with automatic fallback to sendmmsg on any GSO error (unsupported kernel/ path), latched per process. Loopback unit test validates the cmsg segmentation; full session over loopback streams clean (0% loss). Linux-only; loopback/non-Linux keep sendmmsg/scalar. Next levers: in-place AES-GCM seal (kill per-packet allocs), UDP GRO on recv, drop the sleep-pacing in favor of the kernel qdisc, jumbo MTU. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8420874d32 |
fix(housekeeping): unaligned read UB + recv-drop parity; dedup mmsghdr; doc fixes
From a bug-hunt + unsafe-audit pass (4 reviewers + adversarial verify). It confirmed ZERO real bugs in the recent batched/paced data-plane work — these are the surfaced cleanups + one genuine soundness fix: - SOUNDNESS (reduce unsafe): inject/gamepad.rs::pump_ff did `ptr::read` of an InputEventRaw (align 8, holds a timeval) out of a 1-aligned [u8; N] buffer — UB per the reference (x86_64 tolerates it, but it can miscompile under LTO). Use ptr::read_unaligned + a SAFETY note. Zero behavior change. - recv parity: recv_batch (recvmmsg) didn't drop an oversized/truncated datagram the way scalar recv does — poll_frame now skips a message whose len fills the buffer (> MAX_DATAGRAM_BYTES), matching recv's `n >= RECV_BUF` drop. (AEAD already rejected these on encrypted sessions; this restores the documented invariant on the batched path.) - dedup unsafe FFI: factor the identical mmsghdr-from-iovec construction out of send_batch + recv_batch into one `mmsghdrs()` helper — the raw-pointer scaffolding + its lifetime SAFETY note now live in one place. - docs: TARGET_SOCKBUF no longer calls paced sending future work (it landed, m3.rs::paced_submit); gamescope.rs input is no longer "(TODO)" (wired + live-validated); the PUNKTFUNK_PERF `wire_mbps` field is renamed `tx_mbps` and noted as attempted/sealed bytes (send_dropped shows what didn't reach the wire). Full suite (35 + loopback round-trip + 6) + clippy + fmt green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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eba30a0ece |
feat(1gbps): batched client recv via recvmmsg (increment C)
Final increment of the 1 Gbps data-plane rework — the recv counterpart of the sendmmsg work. The client recv path did one recvfrom + one Vec allocation per packet (and the pump's 300µs idle sleep could let packets pile up at line rate). - Transport gains recv_batch(&mut [Vec<u8>], &mut [usize]) -> count; default is a single scalar recv into out[0] (loopback + non-Linux). - UdpTransport overrides it on Linux with recvmmsg (MSG_DONTWAIT) draining up to N datagrams per syscall into the caller's reused buffers — no per-packet alloc. - Session::poll_frame owns a lazily-allocated recv ring (RECV_BATCH=32) and consumes it one packet at a time across calls, refilling with one recvmmsg when drained. Encapsulated: the punktfunk-client-rs + NativeClient pumps are unchanged, and draining a batch per syscall means the 300µs sleep no longer underdrains. Added UdpTransport::local_addr (used by the test, generally handy). ~125k → ~4k recv syscalls/sec at line rate, zero per-packet recv allocation. Verified: new recv_batch_drains_over_loopback test (50 datagrams drained intact via recvmmsg) + the existing loopback round-trip now runs through the batched poll_frame; full suite (35 + round-trip + 6) + clippy + fmt green. Decode-in-place (kill the per-packet open_from_wire alloc) is a separate later optimization. With A (sendmmsg) + B (paced send) + C (recvmmsg), the native data plane is batched + paced end to end. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7f4f95be79 |
feat(1gbps): pace per-frame sends so high-bitrate frames don't burst-drop
Increment B of the send-path rework — the actual fix for "freezes get more common over ~150 Mbps, no image at all at 400 Mbps" on the native path. Cause: the encoder emits a frame and submit_frame blasted ALL its packets at once into the NIC; a real link drops the line-rate burst (host send buffer EAGAINs), and under infinite GOP one dropped frame freezes the decode until the next keyframe. (The speed-test probe showed 0 drops at 400 Mbps because the probe is self-paced; real video wasn't.) Adaptive pacing, no extra thread, no regression: - Session splits into seal_frame (FEC + packetize + seal → wire packets, no send) and send_sealed (one batched sendmmsg of a chunk, counts drops); submit_frame is now their composition (synthetic + probe paths unchanged). - virtual_stream's paced_submit seals a frame then sends it in 16-packet chunks spread over ~90% of the time until the next frame is due. At 60 fps desktop (fast encode → lots of slack) the frame spreads across the interval → no NIC burst → no freeze. At 240 fps@5K (encode ≈ interval → ~0 slack) the budget collapses and every chunk goes out immediately → never slower than before. Core suite (34 + loopback round-trip + 6) + clippy + fmt green. The seal/send split is covered by the existing loopback tests; the pacing is host timing, verified by review (live-test needs a real NIC — your Mac at a raised bitrate). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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ea3766900d |
feat(1gbps): batched send via sendmmsg (Transport::send_batch)
First increment of the 1 Gbps send-path rework (the measured bottleneck): the native data plane did one send() syscall per packet — at ~125k pkt/s (1 Gbps wire) that burns a core on syscalls. Port the proven GameStream sendmmsg path into the core Transport seam. - Transport gains `send_batch(&[&[u8]]) -> usize` (count handed to the kernel; caller counts the rest as send-buffer drops). Default = the scalar send loop (loopback transport + non-Linux). - UdpTransport overrides it on Linux with `sendmmsg` (64 datagrams/syscall); the connected socket needs no per-message address. Non-blocking-aware: a full send buffer yields a short count / EAGAIN, and we stop + report what went out rather than block or retry (same lossy, FEC-protected contract as send()). - Session::submit_frame seals every shard then hands the whole frame to send_batch in ONE call instead of looping send() — ~64x fewer syscalls per frame on the native + GameStream-over-core paths; send_dropped accounting preserved (total - sent). ~125k → ~2k syscalls/sec at 1 Gbps line rate. Verified: new loopback-UDP test send_batch_delivers_over_loopback (100 batched packets arrive intact, datagram boundaries preserved); full core suite + clippy + fmt green. Next increments: a paced send thread (microburst shaping so a real NIC doesn't drop line-rate bursts) and recvmmsg on the client. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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0cd02e74bc |
feat(1gbps): raise bitrate/probe clamps + socket buffers, count send-buffer drops
First step of 1 Gbps+ readiness (the whole point of the GF(2^16) Leopard FEC): make 1 Gbps configurable and its dominant failure mode observable, before the real transport work (sendmmsg + paced encode|send split) lands. Investigation (6-way) verdict: we're ~halfway, and it's mostly clamps plus one real piece of work. The integer/type path, FEC (a 1 Gbps frame is only a few hundred shards in one GF(2^16) block, far under the 65535 ceiling), AES-GCM (AES-NI, ~10-25x headroom), and the M1 reassembler bounds (fully derived from the negotiated FecConfig) are ALL already 1 Gbps-ready and untouched. This commit (the configurable + observable foundation): - m3.rs: MAX_BITRATE_KBPS 500_000 -> 2_000_000 (2 Gbps headroom over the 1 Gbps+ target); MAX_PROBE_KBPS 1_000_000 -> 3_000_000 (probe can demonstrate headroom ABOVE the session cap so a client can confidently pick a 1 Gbps+ bitrate). - transport/udp.rs: TARGET_SOCKBUF 8 MB -> 32 MB (a multi-MB IDR keyframe burst no longer fills the buffer); scripts/99-punktfunk-net.conf bumped to match. - Observability: Transport::send now returns Ok(true|false) (false = WouldBlock send-buffer drop, previously a silent Ok(())). Session counts these as a new `packets_send_dropped` stat (distinct from recv-side packets_dropped) — in Stats, the C ABI PunktfunkStats (header regenerated), a PUNKTFUNK_PERF periodic wire-Mbps + drop dump in virtual_stream, and the speed-test probe completion log. This is the dominant 1 Gbps+ loss mode and was invisible. Loopback-verified: a probe now runs at 1.2 Gbps target (no longer truncated to 1 Gbps) with the drop counter live. NOT yet a sustained-1-Gbps proof — the single-send()-per-packet native path is the next, real piece of work (port the proven GameStream sendmmsg + paced send thread into the core Transport). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8cceb93541 |
rename: lumen → punktfunk, everywhere
Full project rename, decided 2026-06-10: - Crates/binaries: punktfunk-core / punktfunk-host / punktfunk-client-rs. - C ABI: punktfunk_* symbols, Punktfunk* types, include/punktfunk_core.h, PUNKTFUNK_FEATURE_QUIC guard (header regenerated; cbindgen renames updated, incl. PUNKTFUNK_BTN_*/PUNKTFUNK_AXIS_* wire constants). - Protocol: punktfunk/1 — control-plane magic LMN1 → PKF1, nonce salt lmn1 → pkf1. WIRE BREAK: clients must be rebuilt from this revision. - Env knobs: PUNKTFUNK_VIDEO_SOURCE / PUNKTFUNK_COMPOSITOR / PUNKTFUNK_ZEROCOPY / …. - Host config dir: ~/.config/punktfunk (the box's dir was migrated in place — the persistent identity is unchanged, pinned fingerprints stay valid). - Swift package: PunktfunkKit + PunktfunkCore.xcframework + PunktfunkConnection (Sources/PunktfunkClient app + tests renamed with it); build-xcframework.sh updated. - scripts/: 60-punktfunk.rules, punktfunk-host.service; OpenAPI doc regenerated. Also: scripts/headless/run-headless-kde.sh — full headless Plasma bringup. Root cause of "desktop but no apps/settings" over the stream: plasmashell launched without XDG_MENU_PREFIX=plasma-, so the launcher resolved a nonexistent applications.menu and rendered an empty menu. The script sets the complete KDE session env (menu prefix, KDE_FULL_SESSION, session version) and rebuilds ksycoca before starting plasmashell. Gate: 97/97 tests, clippy -D warnings (both feature sets), fmt, C-ABI harness PASS, zero lumen references left outside .git. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |