Commit Graph
13 Commits
Author SHA1 Message Date
enricobuehlerandClaude Sonnet 5 c4e80fd455 docs(release): v0.21.0 notes should only cover its own delta
Duplicated the entire v0.20.1 fix bundle verbatim instead of
following house convention (each vX.Y.Z.md covers only what changed
since the immediately preceding release file — see v0.19.1 -> v0.19.2,
neither restates the other). v0.20.1 is a real, already-tagged
release with its own notes file; 0.21.0 only needed to add the
monitor-streaming feature, the KDE registry fix found while building
it, and the CI-only winget fix, with a pointer back to v0.20.1 for
the rest.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-28 09:08:47 +02:00
enricobuehlerandClaude Opus 5 d08893383a chore(release): bump workspace version to 0.21.0
42 commits since v0.20.0 (v0.20.1 was tagged but never announced;
superseded by this release rather than repointed, since real new
functionality landed after it was cut). Minor, not patch: the
headline is streaming one of the machine's own physical monitors
instead of always creating a virtual display — pick it from a new
console card or pin it in host.env, on KWin, Mutter, sway and
Hyprland, in both the Punktfunk app and Moonlight.

Also folds in the full v0.20.1 fix bundle: three Windows install
blockers found within hours of 0.20.0, GameStream/Moonlight compat
back to opt-in on fresh installs, three gamescope Game Mode takeover
faults, a laptop-panel stall misdiagnosis, and the PyroWave
high-bitrate latency-creep bundle — plus a KWin 6.7 regression found
while building the monitor feature (silent kscreen-doctor fallback
on every session) and a winget release-verification CI fix.

Wire protocol stays at 2, the embeddable C ABI at 13 and the Windows
virtual-display driver protocol at 6. GET /display/monitors is a new
additive endpoint; the display policy gains an optional
capture_monitor field. No embedder rebuild required.

Notes authored ahead of the tag per docs/releases/README.md.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-28 00:03:44 +02:00
enricobuehlerandClaude Sonnet 5 3721b6816d chore(release): bump workspace version to 0.20.1
24 commits since v0.20.0. Patch, not minor: entirely fixes and
hardening on top of last release's session⇄game work, nothing new to
opt into. Headline fixes: three Windows install blockers reported
within hours of 0.20.0 (a false conflicting-host detection, a broken
winget log-path switch, missing package-source instructions),
GameStream/Moonlight compat flipped back to opt-in on fresh installs,
three gamescope Game Mode takeover faults that could black out a
Linux machine or strand it on a host restart, a deactivated laptop
panel misdiagnosed as a blind spot instead of a named stall cause,
and the PyroWave high-bitrate latency-creep bundle (clock re-sync
starvation, wire bitrate overshoot, backlog buildup, ABR probe
false-congestion).

Wire protocol stays at 2, the embeddable C ABI at 13 and the Windows
virtual-display driver protocol at 6, unchanged from 0.20.0 — no
embedder rebuild required, 0.18/0.19/0.20 hosts and clients mix
freely.

Notes authored ahead of the tag per docs/releases/README.md.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-27 19:25:47 +02:00
enricobuehler c9b8f666cd docs(release): winget needs its source added first — say so
Reported within an hour of the announcement: `winget install unom.PunktfunkHost`
answers "no package found". That is correct behaviour, not a broken package —
Punktfunk is served from its own REST source, and winget only searches sources
it has been told about. The notes said "after adding Punktfunk's package source
once" without ever giving the command, so there was no way to act on it.

Both commands are now spelled out, the `winget source add` one flagged as
needing an Administrator terminal (it does), and the failure mode is stated
explicitly so someone who hits it recognises it rather than filing it as a bug.

The lead-in is untouched, so the Discord embed for v0.20.0 stays accurate and
this needs no re-announcement — the release body is re-synced from this file.
2026-07-27 07:31:37 +02:00
enricobuehlerandClaude Opus 5 f57fc85d34 chore(release): bump workspace version to 0.20.0
117 commits since v0.19.2. Minor rather than patch: the headline is the
session⇄game lifetime binding on both planes and both platforms — the
stream ends when the game does, and optionally the reverse — plus
library metadata, winget packaging for the Windows host, a 64-bit ARM
Linux client, headless `--pair` enrolment, DRM card selection for the
compositor-less presenter, and the ABR/latency de-escalation work, which
changes runtime behaviour on every session.

Wire protocol stays at 2, the embeddable C ABI at 13 and the Windows
virtual-display driver protocol at 6, so 0.18/0.19/0.20 hosts and
clients mix freely and no embedder rebuild is required. The new GameMeta
library fields are optional and flat on the wire.

Notes authored ahead of the tag per docs/releases/README.md, so the
release is born with a body.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 00:33:45 +02:00
enricobuehlerandClaude Opus 4.8 f4fe4d0792 chore(release): bump workspace version to 0.19.2
An all-fixes patch on top of 0.19.1, all host-side:

- KDE Plasma display takeover moved off kscreen-doctor to in-process
  kde_output_management_v2 (86d5d666), with the >60 Hz custom-mode install
  ported too (64511af4) — a KWin host whose kscreen-doctor wedges now disables
  its physicals and hands over the streamed output in ~2.4 ms instead of hanging
  ~26 s and never taking over.
- The gamescope managed takeover is display-manager-flavor-aware (e35dad52) so
  switching a non-SDDM Linux desktop (Nobara / plasmalogin) into Game Mode no
  longer start-limits the display manager into a permanent black screen, and
  in-stream 'Switch to Desktop' is honored under it (a3e21d92).
- Windows display isolation anchors the kept sources at the desktop origin
  (9b241d9d) so an origin-less desktop no longer fails 0x57, with restore
  guaranteed never to leave the desktop all-dark.
- Windows pen/touch/absolute-mouse map over the streamed output's rect rather
  than the whole virtual desktop (087e7d04), so absolute input lands correctly
  when a physical monitor is kept on beside the streamed display.

Nothing moved on the wire (protocol 2) or at the C ABI (13), so no embedder
rebuild and 0.18/0.19 peers keep mixing freely. The Windows virtual-display
driver protocol is unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 17:56:08 +02:00
enricobuehlerandClaude Opus 4.8 ebddffa4c8 chore(release): bump workspace version to 0.19.1
An all-fixes patch on top of 0.19.0. The headline is session teardown — the
native stop flag made enforceable and bounded (ac3dc432) and GameStream ending
on the control peer's ENet disconnect (41fa25c4), so a session can no longer
outlive the client that started it on either plane.

Also: the Windows input-desktop pair (display writes b5fa878b + pen/touch
injection 24a24734 both surviving a UAC prompt), the Apple display-sleep guard
(bc5f6a38), the gamescope corner-parked cursor (4b2d2d1e), the KWin custom-mode
selection (3a33a694), the tvOS glob warnings (cc8cccbe), and the Linux
starter/env docs revamp (66172753).

Nothing moved on the wire (protocol 2) or at the C ABI (13), so no embedder
rebuild and 0.18/0.19 peers keep mixing freely.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 02:15:40 +02:00
enricobuehlerandClaude Opus 4.8 bda015b101 docs(release): rewrite v0.19.0 notes for end users + set end-user notes voice
Release notes were written for the people who build Punktfunk, not the people who use it —
dense with protocol/ABI/type names that confused even technical readers. Rewrite v0.19.0 in a
benefit-first, plain-language voice (New/Improved/Fixed) with all internal terms removed from the
body and every protocol/ABI/embedder detail moved to a single bottom "Under the hood" section.
docs/releases/README.md now codifies this voice as the format spec for all future notes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 20:15:08 +02:00
enricobuehlerandClaude Opus 4.8 0dce1cd116 chore(release): bump workspace version to 0.19.0
Headline: the whole pen/tablet input stack (P0–P5) — a pressure-sensitive stylus plane
across core wire, Linux, GameStream/Moonlight, Windows, iPad Pencil and Android. Plus
touch-injection fixes, cursor-DPI scaling, three Windows-host display/cursor fixes, a
gamepad same-PID conflict fix, and the Android mouse/keyboard (TV) regressions.

Release notes authored in-repo at docs/releases/v0.19.0.md (first release on the new flow;
CI seeds the release body from it). cargo update --workspace syncs the lock (versions only).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 18:26:49 +02:00
enricobuehlerandClaude Opus 4.8 15d09a8c10 feat(ci/release): author release notes in-repo + announce stable releases to Discord
Release notes now live in the repo at docs/releases/vX.Y.Z.md, authored during the
version bump (before the tag). ensure_release (gitea-release.sh + .ps1 twin) seeds the
Gitea release body from that file in the create POST, so the release is born WITH its
notes instead of being created empty and PATCHed afterward. canary/rc have no file ->
empty body, unchanged.

New manual `announce` workflow (workflow_dispatch, tag input) re-syncs the notes file
over the live release and posts a violet embed (title, notes lead-in, release-page link)
to the Discord #releases channel via the DISCORD_RELEASE_WEBHOOK secret. Stable-only:
a -rc tag is refused unless allow_prerelease=true. Pressing "go" is the quality gate, so
a half-built or failed release is never announced.

docs/releases/README.md documents the ritual; TEMPLATE.md is the skeleton.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 16:43:18 +02:00
enricobuehlerandClaude Fable 5 aca5aa9993 feat(host+inject): pen P1 — per-session uinput virtual tablet, HOST_CAP_PEN live
The Linux injection leg of design/pen-tablet-input.md: 0xCC/0x05 pen batches now
route through the per-session PenTracker into a lazily-created 'Punktfunk Pen'
uinput tablet (BTN_TOOL_PEN/RUBBER, pressure, tilt-from-polar, ABS_Z barrel
roll, hover distance, INPUT_PROP_DIRECT) — compositors pick it up via libinput
and hand apps zwp_tablet_v2 with full fidelity. The host now advertises
HOST_CAP_PEN when /dev/uinput is accessible (PUNKTFUNK_PEN=0 kill-switch);
transitions group into SYN frames so proximity-enter carries its position.
Stroke failsafe: clients heartbeat ≤100ms while in range (documented wire
contract — capture APIs are silent for a stationary pen); 200ms of silence
force-releases. 'punktfunk-host pen-test' draws a pressure-ramped sine stroke
through the real tracker→uinput chain, no client needed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 16:18:31 +02:00
enricobuehlerandClaude Fable 5 4714235fe6 feat(core): stylus wire P0 — state-full RICH_PEN batches, PenTracker, HOST_CAP_PEN
The pen plane from design/pen-tablet-input.md, protocol side only (the P1 uinput
tablet injector will consume it): 0xCC kind 0x05 carries batches of state-full
PenSamples (pressure, polar tilt + azimuth, barrel roll, hover distance, eraser
tool, barrel buttons); PenTracker diffs samples into injector transitions so a
lost datagram self-heals; HOST_CAP_PEN (0x10) gates sending and stays
unadvertised until a real backend exists. C ABI: PunktfunkPenSample +
punktfunk_connection_send_pen, documented in docs/embedding-the-c-abi.md §8.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 12:58:31 +02:00
enricobuehlerandClaude Opus 4.8 0dc414f197 docs: guide for embedding the C ABI (webOS, Xbox, Tizen examples)
Developer integration guide for building a punktfunk client on any platform
by linking punktfunk-core through its stable C ABI: what the core does vs.
what the embedder supplies, build/link/cross-compile, the full client
lifecycle (identity/pairing, connect ladder, video+recovery loop, audio,
input, feedback planes, teardown), plus worked blueprints for webOS, Xbox
(GDK), and Tizen.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 10:49:13 +02:00