Dedicated single-game sessions now end cleanly when the launched game
quits, and Steam launches get gamescope's Steam integration without an
operator env knob.
End-on-exit: the existing APP_EXITED close only fired when gamescope's
PipeWire node vanished, which never happens for Steam — the nested
`steam` is the resident singleton client and stays up after a game
quits, so gamescope (and its node) never die and the stream sat on a
hidden Steam session forever. Add a Steam AppId reaper watcher
(pf-vdisplay .../gamescope/discovery.rs): steam_appid_from_launch()
parses steam://rungameid/<id>; wait_for_steam_game_exit() waits for the
game to start (<=300s grace) then exit (3s confirm); steam_game_running()
scans same-uid /proc for Steam's launch reaper matching both the
`SteamLaunch` and `AppId=<id>` argv tokens (exact-match; reaper lifetime
== game lifetime, so shader precompile can't false-trigger). The host
spawns a pf1-gamewatch thread for nested Steam launches that closes the
connection with APP_EXITED (launcher clients return to their library)
and sets quit/stop; cancelled via stop if the session ends first.
Non-Steam nested launches keep the node-death path (gamescope's child
IS the game).
Flags: auto-enable `--steam` whenever the launch is a Steam launch (was
only the global PUNKTFUNK_GAMESCOPE_STEAM knob, default-off) — in-game
overlay / Steam+X / gamepad-UI nav for Steam titles with no operator
config. New opt-in PUNKTFUNK_GAMESCOPE_GRAB_CURSOR adds
`--force-grab-cursor` for a real game launch (FPS mouselook); default
OFF because it forces relative mode, which breaks absolute-pointer
games/menus.
Verified: fmt clean; clippy -D warnings clean on the three crates;
pf-vdisplay 64/0 (incl. new steam-appid parse test); punktfunk-host
builds + 186/0; reaper /proc detection smoke-tested (detect, exact
non-match, gone-after-exit).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The eight W6 leaf crates hardcoded 0.12.0 instead of inheriting the
workspace version — switched to version.workspace = true so the next bump
is one line again.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Third de-coupling for the host crate carve (plan §W6.1 leaf). HostConfig + the config()
OnceLock (config.rs, pure std, zero deps) move to a new pf-host-config leaf so every
subsystem crate (pf-encode/pf-capture/pf-vdisplay/pf-gpu) can read process config WITHOUT
depending on the orchestrator. 34 crate::config::config() call sites across 19 files
repoint to pf_host_config::config(). thread_qos stays in the host for now (it calls
session_tuning::on_hot_thread — its own leaf-ification rides the encode carve).
Granular-crate decision (supersedes the plan's single pf-media): split capture/encode/
vdisplay into separate crates rather than one broad crate — the capture↔encode cycle is
broken by a shared frame-types leaf, and vdisplay→encode (can_open_another_session) is a
legal one-way edge since encode never references vdisplay.
Verified: Linux (home-worker-5) clippy -p pf-host-config -p punktfunk-host --all-targets
-D warnings; Windows (192.168.1.158) clippy --features nvenc,amf-qsv --all-targets green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>