Phases 4+5 of design/pyrowave-444-hdr.md. The Metal decoder needs NO new ABI:
every frame's sequence header carries chroma (444) and, since the Phase-3
stamps, the PQ/BT.2020 bits — so the decoder self-configures per session.
Decoder: WaveletLayout grows the 4:4:4 block space (chroma runs the full
pyramid like luma — no level-0 skip, no early half-res emit; the Metal
kernels were already chroma-agnostic, only the dispatch structure changes);
the parser accepts chroma_resolution=444, reads the PQ transfer bit, and
lifts the even-dims rule for 444; the plane ring allocates full-res chroma
and r16Unorm for PQ streams; CSC rows switch to depth-10 MSB-packed.
Presenter: planar HDR passthrough reuses pf_frag_planar on an rgba16Float
drawable (itur_2100_PQ + EDR metadata interpret the samples — same split as
pf_frag/pf_frag_hdr), plus a new pf_frag_planar_tm PQ->SDR tone-map (shared
pqToSdr tail refactored out of pf_frag_hdr_tv) for tvOS-without-headroom AND
macOS WINDOWED sessions, whose IOSurface present path (the DCP-panic
mitigation) is BGRA8-only. SessionModel stops stripping the HDR/10-bit/444
caps on the PyroWave opt-in.
New golden: au-dense444 + upstream's own 4:4:4 reference planes (regenerated
via the extended pyrowave_dump_golden); Metal decode matches at 64-67 dB
(420 fixtures re-verify 77-88 dB). Full Apple suite 157 tests green on a
real M-series GPU. Docs updated: the 8-bit-SDR-only wording is gone, the
Windows host is no longer 'on the roadmap', bpp scaling documented.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The Apple client now decodes PyroWave natively on the presenter's own MTLDevice —
no MoltenVK, no upstream C++ in the app. Completes and wires up the decoder whose
early working-tree snapshot rode along in 9127c346:
- MetalWaveletShaders.swift: wavelet_dequant + idwt hand-ported from the vendored
GLSL (STORAGE_MODE 0 only; subgroup scans → 32-wide simdgroups; DCShift spec
constant → function constant; precision-1 split: fp16 levels 0-1 / fp32 2-4).
- MetalWaveletDecoder.swift: Swift reimplementation of push_packet/decode_packet
incl. the Phase-4 chunk-aligned window walk (FRAG chains, zeroed missing shards,
the >half-blocks partial rule), init_block_meta's block-index space, and the
42-dequant + 13-idwt dispatch structure with encoder-boundary barriers. SOF-dims
changes rebuild the size-dependent resources, which is also the mid-stream
resize path. Ring of 4 output plane sets on the presenter's queue.
- Presenter: pf_frag_planar (3xR8, the planar_csc.frag twin) + renderPlanar with
a shared present tail; ReadyFrame carries an image enum (.video | .planar).
- Stage2Pipeline: a dedicated PyroWave pump — no VideoToolbox machinery, no
keyframe/re-anchor recovery (all-intra; partials render as localized blur by
design), newest-frame-index staleness guard for late partials.
- Opt-in: "PyroWave (wired LAN)" codec entry (probe-gated, ≈A13 floor via a real
kernel-compile probe), selecting it advertises + prefers the codec and forces
the session SDR (HDR/10-bit/4:4:4 caps dropped, plan contract).
- Core ABI: punktfunk_connection_shard_payload() — the Welcome's negotiated shard
payload, needed by native decoders to walk chunk-aligned AUs.
- Validation: golden fixtures generated by the host encoder + upstream's own
decoder (pyrowave_dump_golden, RTX 5070 Ti); the Metal decode PSNR-matches at
77-88 dB across all planes for dense AND chunk-aligned AUs, and a hole-punched
partial still decodes. Parser unit tests cover the window walk, FRAG chains,
broken chains, the half-blocks gate, and the block-index layout.
Tests: apple 134 green (mac; iOS/tvOS build), host 312 w/ pyrowave on .21,
core 148 w/ quic; clippy/fmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>