build-deploy-game: default PLAYED_PORT to 22 (appleboy did; inline ssh must too)
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@@ -139,11 +139,11 @@ jobs:
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chmod 600 /tmp/ssh/key
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cat > /tmp/ssh/run <<EOF
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#!/usr/bin/env bash
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exec ssh -i /tmp/ssh/key -o StrictHostKeyChecking=accept-new -o UserKnownHostsFile=/tmp/ssh/known_hosts -o ConnectTimeout=20 -p "${PLAYED_PORT}" "${PLAYED_USER}@${PLAYED_HOST}" "\$@"
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exec ssh -i /tmp/ssh/key -o StrictHostKeyChecking=accept-new -o UserKnownHostsFile=/tmp/ssh/known_hosts -o ConnectTimeout=20 -p "${PLAYED_PORT:-22}" "${PLAYED_USER}@${PLAYED_HOST}" "\$@"
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EOF
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cat > /tmp/ssh/put <<EOF
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#!/usr/bin/env bash
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exec scp -i /tmp/ssh/key -o StrictHostKeyChecking=accept-new -o UserKnownHostsFile=/tmp/ssh/known_hosts -o ConnectTimeout=20 -P "${PLAYED_PORT}" "\$1" "${PLAYED_USER}@${PLAYED_HOST}:\$2"
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exec scp -i /tmp/ssh/key -o StrictHostKeyChecking=accept-new -o UserKnownHostsFile=/tmp/ssh/known_hosts -o ConnectTimeout=20 -P "${PLAYED_PORT:-22}" "\$1" "${PLAYED_USER}@${PLAYED_HOST}:\$2"
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EOF
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chmod +x /tmp/ssh/run /tmp/ssh/put
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@@ -300,7 +300,7 @@ jobs:
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chmod 600 /tmp/ssh/key
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cat > /tmp/ssh/run <<EOF
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#!/usr/bin/env bash
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exec ssh -i /tmp/ssh/key -o StrictHostKeyChecking=accept-new -o UserKnownHostsFile=/tmp/ssh/known_hosts -o ConnectTimeout=20 -p "${PLAYED_PORT}" "${PLAYED_USER}@${PLAYED_HOST}" "\$@"
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exec ssh -i /tmp/ssh/key -o StrictHostKeyChecking=accept-new -o UserKnownHostsFile=/tmp/ssh/known_hosts -o ConnectTimeout=20 -p "${PLAYED_PORT:-22}" "${PLAYED_USER}@${PLAYED_HOST}" "\$@"
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EOF
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chmod +x /tmp/ssh/run
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