Files
bot/adapters/discord/src/discord.controller.ts

62 lines
1.8 KiB
TypeScript

import EventEmitter from "node:events";
import {
type WaterMeController,
waterMeController,
} from "features/water-me/water-me.controller";
import client from "lib/client";
export default class DiscordController extends EventEmitter {
async handleChatInputCommand(
interaction: ChatInputCommandInteraction<CacheType>,
) {
const commandName = interaction.commandName as CommandsType;
// add commands
switch (commandName) {
case Commands.Enum.giessen:
await this.waterMeService.handleInteraction(interaction); // zu chatinputcommand wechseln
return;
case Commands.Enum.medikamente:
await this.medicationService.handleChatInputCommand(interaction);
return;
case Commands.Enum.hilfe:
await this.helpService.handleInteraction(interaction); // zu chatinputcommand wechseln
return;
case Commands.Enum.support:
case Commands.Enum.kofi:
case Commands.Enum.disboard:
case Commands.Enum.discadia:
await this.supportService.handleInteraction(interaction);
return;
case Commands.Enum.accept:
await this.greetingService.handleChatInputCommand(interaction);
return;
case Commands.Enum.welcome:
await this.greetingService.handleChatInputCommand(interaction);
return;
case Commands.Enum.embed:
case Commands.Enum.message:
await this.customMessageService.handleChatInputCommand(interaction);
return;
case Commands.Enum.reminder:
await this.greetingService.handleChatInputCommand(interaction);
return;
case Commands.Enum.version:
await this.debugService.handleChatInputCommand(interaction);
return;
default:
break;
}
}
// wenn neues fenster durch buttonclick or so
async handleModalSubmit(interaction: ModalSubmitInteraction<CacheType>) {
const { customId } = interaction;
switch (customId) {
default:
break;
}
}
}