Files
punktfunk/packaging/gamescope/patches/0007-pipewire-never-leave-pw_buffer-user_data-pointing-at.patch
enricobuehler fdef4c90ce fix(gamescope): stop the PipeWire use-after-free that aborted a session on every connect
A managed gamescope session on Nobara 44 (VM 123) died on essentially every
client connect. The visible symptom was a black screen; underneath,
`punktfunk-gamescope` was SIGABRT crash-looping — 11 coredumps in three minutes
— until `gamescope-session-plus` ran out of retries and came up on the *stock*
`/usr/bin/gamescope` at its default 1920x1080, which looks like a working game
mode and carries none of our capture patches.

    punktfunk-gamescope: ../src/pipewire.cpp:88: void destroy_buffer(
      pipewire_buffer*): Assertion `false' failed.
    #4  __assert_fail
    #5  destroy_buffer(pipewire_buffer*).cold

The abort is a use-after-free wearing an `assert(false); // unreachable`.
`pw_buffer->user_data` is associated with its `pipewire_buffer` in exactly one
place, at the bottom of `stream_handle_add_buffer` — after all four `goto error`
paths, whose label is a bare `delete buffer`. And `stream_handle_remove_buffer`
clears `buffer->buffer`, the only route back to the `pw_buffer`, while a still-
`copying` buffer is deleted later on the steamcompmgr thread with no way to
reach the slot. PipeWire recycles `pw_buffer` slots across renegotiations, so
the next remove reads `buffer->type` out of freed memory, falls off the end of
the switch and aborts.

The host sets the session to the client's mode on connect, and that mode change
is what renegotiates the stream — which is why "every connect" was the trigger.

Patch 0007 fixes the association rather than the symptom: set `user_data` at
allocation so it is valid on every path out of `add_buffer` and clear it on the
error path; clear it in `remove_buffer`, the last point both halves are known;
null-check the two consumers. The `default:` arm then logs instead of aborting.
Offered upstream — nothing about it is punktfunk-specific.

Two traps this cost time on, both now written down in the README:

  * It is NOT HDR-specific. The abort was first seen right after a 10-bit
    stream negotiated, so `PUNKTFUNK_GAMESCOPE_HDR=0` looked like a workaround.
    The failing argv carries no `--hdr-enabled` at all.
  * `gamescope-session-plus` hides it by falling back to stock gamescope, so a
    session existing proves nothing — read the banner.

`.pfhdrN` moves to 5 even though no capability moved: every deployed pfhdr4
binary crash-loops, so an operator needs to be able to tell them apart. All
`>=` thresholds in the host's probe are unaffected.

Also documents `libstdc++-static` as a build dependency — it is punktfunk's
requirement (the script links the C++ runtime statically on purpose), so no
`dnf builddep` will ever pull it, and without it meson fails with a message
naming neither the flag nor the package.

Verified on VM 123 with the patched binary installed: 5 rapid connect/
disconnect cycles plus 3 further sessions, zero new gamescope coredumps (43
before, 43 after), Steam game mode streaming real content at 5120x1440, and
`/tmp/chimeraos-short-session-tracker` never created — the short-session latch
that used to strand the box in plasma was downstream of this crash.
2026-08-10 02:16:22 +02:00

133 lines
5.5 KiB
Diff

From d3a1c36bf871aaaa4ad9c2baf7170bba69742189 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Enrico=20B=C3=BChler?= <enrico.buehler@unom.io>
Date: Mon, 10 Aug 2026 01:55:00 +0200
Subject: [PATCH] pipewire: never leave pw_buffer->user_data pointing at a
freed buffer
A gamescope session driving a PipeWire capture consumer dies as soon as the
stream renegotiates:
gamescope: ../src/pipewire.cpp:88: void destroy_buffer(pipewire_buffer*):
Assertion `false' failed.
#4 __assert_fail
#5 destroy_buffer(pipewire_buffer*).cold
#13 destroy_buffer(pipewire_buffer*)
with a SIGSEGV variant of the same fault when the slot happens to be zeroed
instead of stale. On a streaming host this reproduces on essentially every
client connect, because the host sets the session to the client's mode and the
mode change is what renegotiates the stream.
pw_buffer->user_data and the pipewire_buffer behind it are associated in
exactly one place - the bottom of stream_handle_add_buffer - but that
assignment sits AFTER all four `goto error` paths, and the `error:` label is a
bare `delete buffer`. Any failing add therefore leaves the slot holding either
nothing or the previous generation's freed pointer.
The teardown path leaks the same association even when nothing fails.
stream_handle_remove_buffer clears buffer->buffer, which is the only route from
the pipewire_buffer back to its pw_buffer. If the buffer is still `copying` it
is not deleted here at all - the steamcompmgr thread deletes it later, by which
point the pw_buffer can no longer be reached to be cleared. The slot is then a
dangling pointer for the rest of its life.
PipeWire recycles struct pw_buffer slots across renegotiations, so the next
remove_buffer on a recycled slot dereferences freed memory. buffer->type reads
as garbage, falls off the end of the switch, and hits the default:
assert(false). The assert(buffer->buffer == nullptr) at the top passes on the
way in, which is what makes this look like an "unreachable" assert rather than
the use-after-free it is.
Fix the association rather than the symptom:
- set pw_buffer->user_data immediately after the allocation, so it is valid
for every path out of add_buffer, and clear it on the error path;
- clear it in remove_buffer, the last moment at which both halves are still
known, whether or not the buffer is deleted there;
- null-check the two places that consume it.
With user_data non-null iff a live pipewire_buffer exists for that slot, the
default: case is genuinely unreachable - so it logs and returns instead of
aborting, since losing a capture buffer should not take the session down.
Upstream: yes - a plain use-after-free in the PipeWire buffer lifecycle, with
nothing punktfunk-specific about it.
---
src/pipewire.cpp | 33 +++++++++++++++++++++++++++++----
1 file changed, 29 insertions(+), 4 deletions(-)
diff --git a/src/pipewire.cpp b/src/pipewire.cpp
index 76b3ea8..faecf04 100644
--- a/src/pipewire.cpp
+++ b/src/pipewire.cpp
@@ -51,8 +51,13 @@ static void destroy_buffer(struct pipewire_buffer *buffer) {
case SPA_DATA_DmaBuf:
break; // nothing to do
default:
- assert(false); // unreachable
- }
+ // A buffer that never reached the point of choosing a type owns nothing to
+ // release. The association fixes above should make this unreachable, but a
+ // capture stream is not worth aborting a whole session over.
+ pwr_log.errorf("destroy_buffer: buffer has no data type (%d); nothing to release",
+ (int) buffer->type);
+ break;
+ }
// If out_buffer == buffer, then set it to nullptr.
// We don't care about the result.
@@ -179,6 +184,13 @@ static void request_buffer(struct pipewire_state *state)
}
struct pipewire_buffer *buffer = (struct pipewire_buffer *) pw_buffer->user_data;
+ if (buffer == nullptr) {
+ // add_buffer bailed for this slot, so it carries no state. Hand it back
+ // rather than dereferencing nothing.
+ pwr_log.errorf("dequeued a buffer with no state; requeuing");
+ pw_stream_queue_buffer(state->stream, pw_buffer);
+ return;
+ }
buffer->copying = true;
// Past this exchange, the PipeWire thread shares the buffer with the
@@ -464,6 +476,10 @@ static void stream_handle_add_buffer(void *user_data, struct pw_buffer *pw_buffe
struct pipewire_buffer *buffer = new pipewire_buffer();
buffer->buffer = pw_buffer;
+ // Associate the two halves NOW, not after the last `goto error` below: every error
+ // path deletes this buffer, and a slot left holding a stale pointer is one the next
+ // remove_buffer dereferences.
+ pw_buffer->user_data = buffer;
buffer->video_info = state->video_info;
buffer->gamescope_info = state->gamescope_info;
@@ -583,17 +599,26 @@ static void stream_handle_add_buffer(void *user_data, struct pw_buffer *pw_buffe
goto error;
}
- pw_buffer->user_data = buffer;
-
return;
error:
+ pw_buffer->user_data = nullptr;
delete buffer;
}
static void stream_handle_remove_buffer(void *data, struct pw_buffer *pw_buffer)
{
struct pipewire_buffer *buffer = (struct pipewire_buffer *) pw_buffer->user_data;
+ if (buffer == nullptr) {
+ return;
+ }
+
+ // The LAST point at which both halves of the association are still known. Clearing
+ // buffer->buffer below makes the pw_buffer unreachable from the pipewire_buffer, and
+ // a buffer that is still `copying` is deleted later, on the steamcompmgr thread —
+ // with no way to reach back here. Sever the link now or the slot is left pointing at
+ // memory that is about to be freed.
+ pw_buffer->user_data = nullptr;
buffer->buffer = nullptr;